diff options
Diffstat (limited to 'drivers/gles3/rasterizer_canvas_gles3.cpp')
-rw-r--r-- | drivers/gles3/rasterizer_canvas_gles3.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp index ff423bf0d0..c2377e0c3e 100644 --- a/drivers/gles3/rasterizer_canvas_gles3.cpp +++ b/drivers/gles3/rasterizer_canvas_gles3.cpp @@ -193,11 +193,11 @@ void RasterizerCanvasGLES3::canvas_end() { state.using_ninepatch = false; } -RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(const RID &p_texture, const RID &p_normal_map) { +RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(const RID &p_texture, const RID &p_normal_map, bool p_force) { RasterizerStorageGLES3::Texture *tex_return = NULL; - if (p_texture == state.current_tex) { + if (p_texture == state.current_tex && !p_force) { tex_return = state.current_tex_ptr; } else if (p_texture.is_valid()) { @@ -232,7 +232,7 @@ RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(con state.current_tex_ptr = NULL; } - if (p_normal_map == state.current_normal) { + if (p_normal_map == state.current_normal && !p_force) { //do none state.canvas_shader.set_uniform(CanvasShaderGLES3::USE_DEFAULT_NORMAL, state.current_normal.is_valid()); @@ -832,6 +832,9 @@ void RasterizerCanvasGLES3::_canvas_item_render_commands(Item *p_item, Item *cur if (!particles) break; + if (particles->inactive && !particles->emitting) + break; + glVertexAttrib4f(VS::ARRAY_COLOR, 1, 1, 1, 1); //not used, so keep white VisualServerRaster::redraw_request(); @@ -1086,7 +1089,7 @@ void RasterizerCanvasGLES3::_copy_texscreen(const Rect2 &p_rect) { state.using_texture_rect = true; _set_texture_rect_mode(false); - _bind_canvas_texture(state.current_tex, state.current_normal); + _bind_canvas_texture(state.current_tex, state.current_normal, true); glEnable(GL_BLEND); } |