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-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index 15b2193cbe..40e7f0c441 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -85,7 +85,9 @@ GLuint RasterizerStorageGLES2::system_fbo = 0;
#define glClearDepth glClearDepthf
// enable extensions manually for android and ios
+#ifndef UWP_ENABLED
#include <dlfcn.h> // needed to load extensions
+#endif
#ifdef IPHONE_ENABLED
@@ -93,13 +95,18 @@ GLuint RasterizerStorageGLES2::system_fbo = 0;
//void *glRenderbufferStorageMultisampleAPPLE;
//void *glResolveMultisampleFramebufferAPPLE;
#define glRenderbufferStorageMultisample glRenderbufferStorageMultisampleAPPLE
-#elif ANDROID_ENABLED
+#elif defined(ANDROID_ENABLED)
#include <GLES2/gl2ext.h>
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glRenderbufferStorageMultisampleEXT;
PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC glFramebufferTexture2DMultisampleEXT;
#define glRenderbufferStorageMultisample glRenderbufferStorageMultisampleEXT
#define glFramebufferTexture2DMultisample glFramebufferTexture2DMultisampleEXT
+
+#elif defined(UWP_ENABLED)
+#include <GLES2/gl2ext.h>
+#define glRenderbufferStorageMultisample glRenderbufferStorageMultisampleANGLE
+#define glFramebufferTexture2DMultisample glFramebufferTexture2DMultisampleANGLE
#endif
#define GL_MAX_SAMPLES 0x8D57