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-rw-r--r--drivers/gles2/rasterizer_gles2.cpp60
-rw-r--r--drivers/gles2/rasterizer_gles2.h2
-rw-r--r--drivers/gles2/shaders/canvas.glsl7
-rw-r--r--drivers/gles2/shaders/copy.glsl10
4 files changed, 45 insertions, 34 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index 40b2e44ee1..32e8a4de82 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -376,7 +376,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
switch(p_format) {
- case Image::FORMAT_GRAYSCALE: {
+ case Image::FORMAT_L8: {
r_gl_components=1;
r_gl_format=GL_LUMINANCE;
r_gl_internal_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_SLUMINANCE_NV:GL_LUMINANCE;
@@ -385,15 +385,15 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
case Image::FORMAT_INTENSITY: {
if (!image.empty())
- image.convert(Image::FORMAT_RGBA);
+ image.convert(Image::FORMAT_RGBA8);
r_gl_components=4;
r_gl_format=GL_RGBA;
r_gl_internal_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_GL_SRGB_ALPHA_EXT:GL_RGBA;
r_has_alpha_cache=true;
} break;
- case Image::FORMAT_GRAYSCALE_ALPHA: {
+ case Image::FORMAT_LA8: {
- //image.convert(Image::FORMAT_RGBA);
+ //image.convert(Image::FORMAT_RGBA8);
r_gl_components=2;
r_gl_format=GL_LUMINANCE_ALPHA;
r_gl_internal_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_EXT_SLUMINANCE_ALPHA_NV:GL_LUMINANCE_ALPHA;
@@ -403,7 +403,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
case Image::FORMAT_INDEXED: {
if (!image.empty())
- image.convert(Image::FORMAT_RGB);
+ image.convert(Image::FORMAT_RGB8);
r_gl_components=3;
r_gl_format=GL_RGB;
r_gl_internal_format=(srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)?_GL_SRGB_EXT:GL_RGB;
@@ -413,7 +413,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
case Image::FORMAT_INDEXED_ALPHA: {
if (!image.empty())
- image.convert(Image::FORMAT_RGBA);
+ image.convert(Image::FORMAT_RGBA8);
r_gl_components=4;
if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) {
@@ -432,7 +432,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
r_has_alpha_cache=true;
} break;
- case Image::FORMAT_RGB: {
+ case Image::FORMAT_RGB8: {
r_gl_components=3;
@@ -450,7 +450,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
r_gl_internal_format=GL_RGB;
}
} break;
- case Image::FORMAT_RGBA: {
+ case Image::FORMAT_RGBA8: {
r_gl_components=4;
if (p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) {
@@ -470,7 +470,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
r_has_alpha_cache=true;
} break;
- case Image::FORMAT_BC1: {
+ case Image::FORMAT_DXT1: {
if (!s3tc_supported || (!s3tc_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) {
@@ -501,7 +501,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
};
} break;
- case Image::FORMAT_BC2: {
+ case Image::FORMAT_DXT3: {
if (!s3tc_supported || (!s3tc_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) {
@@ -533,7 +533,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
};
} break;
- case Image::FORMAT_BC3: {
+ case Image::FORMAT_DXT5: {
if (!s3tc_supported || (!s3tc_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) {
@@ -564,7 +564,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
};
} break;
- case Image::FORMAT_BC4: {
+ case Image::FORMAT_ATI1: {
if (!latc_supported) {
@@ -595,7 +595,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
};
} break;
- case Image::FORMAT_BC5: {
+ case Image::FORMAT_ATI2: {
if (!latc_supported ) {
@@ -657,7 +657,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
}
} break;
- case Image::FORMAT_PVRTC2_ALPHA: {
+ case Image::FORMAT_PVRTC2A: {
if (!pvr_supported || (!pvr_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) {
@@ -719,7 +719,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
}
} break;
- case Image::FORMAT_PVRTC4_ALPHA: {
+ case Image::FORMAT_PVRTC4A: {
if (!pvr_supported || (!pvr_srgb_supported && p_flags&VS::TEXTURE_FLAG_CONVERT_TO_LINEAR)) {
@@ -841,7 +841,7 @@ Image RasterizerGLES2::_get_gl_image_and_format(const Image& p_image, Image::For
case Image::FORMAT_YUV_444: {
if (!image.empty())
- image.convert(Image::FORMAT_RGB);
+ image.convert(Image::FORMAT_RGB8);
r_gl_internal_format=GL_RGB;
r_gl_components=3;
@@ -1145,7 +1145,7 @@ Image RasterizerGLES2::texture_get_data(RID p_texture,VS::CubeMapSide p_cube_sid
switch(texture->format) {
- case Image::FORMAT_GRAYSCALE: {
+ case Image::FORMAT_L8: {
format=GL_LUMINANCE;
type=GL_UNSIGNED_BYTE;
@@ -1156,19 +1156,19 @@ Image RasterizerGLES2::texture_get_data(RID p_texture,VS::CubeMapSide p_cube_sid
case Image::FORMAT_INTENSITY: {
return Image();
} break;
- case Image::FORMAT_GRAYSCALE_ALPHA: {
+ case Image::FORMAT_LA8: {
format=GL_LUMINANCE_ALPHA;
type=GL_UNSIGNED_BYTE;
pixelsize=2;
} break;
- case Image::FORMAT_RGB: {
+ case Image::FORMAT_RGB8: {
format=GL_RGB;
type=GL_UNSIGNED_BYTE;
pixelsize=3;
} break;
- case Image::FORMAT_RGBA: {
+ case Image::FORMAT_RGBA8: {
format=GL_RGBA;
type=GL_UNSIGNED_BYTE;
@@ -1178,18 +1178,18 @@ Image RasterizerGLES2::texture_get_data(RID p_texture,VS::CubeMapSide p_cube_sid
format=GL_RGB;
type=GL_UNSIGNED_BYTE;
- fmt=Image::FORMAT_RGB;
+ fmt=Image::FORMAT_RGB8;
pixelsize=3;
} break;
case Image::FORMAT_INDEXED_ALPHA: {
format=GL_RGBA;
type=GL_UNSIGNED_BYTE;
- fmt=Image::FORMAT_RGBA;
+ fmt=Image::FORMAT_RGBA8;
pixelsize=4;
} break;
- case Image::FORMAT_BC1: {
+ case Image::FORMAT_DXT1: {
pixelsize=1; //doesn't matter much
format=GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
@@ -1198,14 +1198,14 @@ Image RasterizerGLES2::texture_get_data(RID p_texture,VS::CubeMapSide p_cube_sid
minw=minh=4;
} break;
- case Image::FORMAT_BC2: {
+ case Image::FORMAT_DXT3: {
pixelsize=1; //doesn't matter much
format=GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
compressed=true;
minw=minh=4;
} break;
- case Image::FORMAT_BC3: {
+ case Image::FORMAT_DXT5: {
pixelsize=1; //doesn't matter much
format=GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
@@ -1213,7 +1213,7 @@ Image RasterizerGLES2::texture_get_data(RID p_texture,VS::CubeMapSide p_cube_sid
minw=minh=4;
} break;
- case Image::FORMAT_BC4: {
+ case Image::FORMAT_ATI1: {
format=GL_COMPRESSED_RED_RGTC1;
pixelsize=1; //doesn't matter much
@@ -1222,7 +1222,7 @@ Image RasterizerGLES2::texture_get_data(RID p_texture,VS::CubeMapSide p_cube_sid
minw=minh=4;
} break;
- case Image::FORMAT_BC5: {
+ case Image::FORMAT_ATI2: {
format=GL_COMPRESSED_RG_RGTC2;
pixelsize=1; //doesn't matter much
@@ -1359,7 +1359,7 @@ Image::Format RasterizerGLES2::texture_get_format(RID p_texture) const {
Texture * texture = texture_owner.get(p_texture);
- ERR_FAIL_COND_V(!texture,Image::FORMAT_GRAYSCALE);
+ ERR_FAIL_COND_V(!texture,Image::FORMAT_L8);
return texture->format;
}
@@ -4320,7 +4320,7 @@ void RasterizerGLES2::capture_viewport(Image* r_capture) {
w=DVector<uint8_t>::Write();
- r_capture->create(viewport.width,viewport.height,0,Image::FORMAT_RGB,pixels);
+ r_capture->create(viewport.width,viewport.height,0,Image::FORMAT_RGB8,pixels);
#else
@@ -4360,7 +4360,7 @@ void RasterizerGLES2::capture_viewport(Image* r_capture) {
}
w=DVector<uint8_t>::Write();
- r_capture->create(viewport.width,viewport.height,0,Image::FORMAT_RGBA,pixels);
+ r_capture->create(viewport.width,viewport.height,0,Image::FORMAT_RGBA8,pixels);
//r_capture->flip_y();
diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h
index 161eda94b0..c6057bfd88 100644
--- a/drivers/gles2/rasterizer_gles2.h
+++ b/drivers/gles2/rasterizer_gles2.h
@@ -154,7 +154,7 @@ class RasterizerGLES2 : public Rasterizer {
flags=width=height=0;
tex_id=0;
data_size=0;
- format=Image::FORMAT_GRAYSCALE;
+ format=Image::FORMAT_L8;
gl_components_cache=0;
format_has_alpha=false;
has_alpha=false;
diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl
index 5f4767940d..eeab42ee64 100644
--- a/drivers/gles2/shaders/canvas.glsl
+++ b/drivers/gles2/shaders/canvas.glsl
@@ -105,8 +105,8 @@ precision mediump float;
precision mediump int;
#endif
- // texunit:0
-uniform sampler2D texture;
+
+uniform sampler2D texture; // texunit:0
varying vec2 uv_interp;
varying vec4 color_interp;
@@ -319,7 +319,7 @@ LIGHT_SHADER_CODE
#ifdef USE_DEPTH_SHADOWS
-#define SHADOW_DEPTH(m_tex,m_uv) (texture2D((m_tex),(m_uv)).z)
+#define SHADOW_DEPTH(m_tex,m_uv) (texture2D((m_tex),(m_uv)).r)
#else
@@ -395,5 +395,6 @@ LIGHT_SHADER_CODE
// color.rgb*=color.a;
gl_FragColor = color;
+
}
diff --git a/drivers/gles2/shaders/copy.glsl b/drivers/gles2/shaders/copy.glsl
index ae7185a1d6..cb42970921 100644
--- a/drivers/gles2/shaders/copy.glsl
+++ b/drivers/gles2/shaders/copy.glsl
@@ -71,6 +71,11 @@ uniform sampler2D source;
#endif
varying vec2 uv2_interp;
+
+#ifdef USE_DEPTH
+uniform highp sampler2D source_depth; //texunit:1
+#endif
+
#ifdef USE_GLOW
uniform sampler2D glow_source;
@@ -547,5 +552,10 @@ void main() {
gl_FragColor = color;
+
+#ifdef USE_DEPTH
+ gl_FragDepth = texture(source_depth,uv_interp).r;
+#endif
+
}