diff options
Diffstat (limited to 'drivers/gles2')
-rw-r--r-- | drivers/gles2/rasterizer_canvas_gles2.cpp | 42 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_scene_gles2.cpp | 10 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.cpp | 2 |
3 files changed, 27 insertions, 27 deletions
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp index a7345978e1..bf210ef2b2 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.cpp +++ b/drivers/gles2/rasterizer_canvas_gles2.cpp @@ -851,11 +851,11 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur int indices[num_points * 3]; - for (int i = 0; i < num_points; i++) { - points[i] = circle->pos + Vector2(Math::sin(i * Math_PI * 2.0 / num_points), Math::cos(i * Math_PI * 2.0 / num_points)) * circle->radius; - indices[i * 3 + 0] = i; - indices[i * 3 + 1] = (i + 1) % num_points; - indices[i * 3 + 2] = num_points; + for (int j = 0; j < num_points; j++) { + points[j] = circle->pos + Vector2(Math::sin(j * Math_PI * 2.0 / num_points), Math::cos(j * Math_PI * 2.0 / num_points)) * circle->radius; + indices[j * 3 + 0] = j; + indices[j * 3 + 1] = (j + 1) % num_points; + indices[j * 3 + 2] = num_points; } _bind_canvas_texture(RID(), RID()); @@ -913,13 +913,13 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, s->index_id); } - for (int i = 0; i < VS::ARRAY_MAX - 1; i++) { - if (s->attribs[i].enabled) { - glEnableVertexAttribArray(i); - glVertexAttribPointer(s->attribs[i].index, s->attribs[i].size, s->attribs[i].type, s->attribs[i].normalized, s->attribs[i].stride, (uint8_t *)0 + s->attribs[i].offset); + for (int k = 0; k < VS::ARRAY_MAX - 1; k++) { + if (s->attribs[k].enabled) { + glEnableVertexAttribArray(k); + glVertexAttribPointer(s->attribs[k].index, s->attribs[k].size, s->attribs[k].type, s->attribs[k].normalized, s->attribs[k].stride, (uint8_t *)0 + s->attribs[k].offset); } else { - glDisableVertexAttribArray(i); - switch (i) { + glDisableVertexAttribArray(k); + switch (k) { case VS::ARRAY_NORMAL: { glVertexAttrib4f(VS::ARRAY_NORMAL, 0.0, 0.0, 1, 1); } break; @@ -939,8 +939,8 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur } } - for (int i = 1; i < VS::ARRAY_MAX - 1; i++) { - glDisableVertexAttribArray(i); + for (int j = 1; j < VS::ARRAY_MAX - 1; j++) { + glDisableVertexAttribArray(j); } } @@ -1002,13 +1002,13 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, s->index_id); } - for (int i = 0; i < VS::ARRAY_MAX - 1; i++) { - if (s->attribs[i].enabled) { - glEnableVertexAttribArray(i); - glVertexAttribPointer(s->attribs[i].index, s->attribs[i].size, s->attribs[i].type, s->attribs[i].normalized, s->attribs[i].stride, (uint8_t *)0 + s->attribs[i].offset); + for (int k = 0; k < VS::ARRAY_MAX - 1; k++) { + if (s->attribs[k].enabled) { + glEnableVertexAttribArray(k); + glVertexAttribPointer(s->attribs[k].index, s->attribs[k].size, s->attribs[k].type, s->attribs[k].normalized, s->attribs[k].stride, (uint8_t *)0 + s->attribs[k].offset); } else { - glDisableVertexAttribArray(i); - switch (i) { + glDisableVertexAttribArray(k); + switch (k) { case VS::ARRAY_NORMAL: { glVertexAttrib4f(VS::ARRAY_NORMAL, 0.0, 0.0, 1, 1); } break; @@ -1021,8 +1021,8 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur } } - for (int i = 0; i < amount; i++) { - const float *buffer = base_buffer + i * stride; + for (int k = 0; k < amount; k++) { + const float *buffer = base_buffer + k * stride; { diff --git a/drivers/gles2/rasterizer_scene_gles2.cpp b/drivers/gles2/rasterizer_scene_gles2.cpp index 03e6c185ee..3920a5f96a 100644 --- a/drivers/gles2/rasterizer_scene_gles2.cpp +++ b/drivers/gles2/rasterizer_scene_gles2.cpp @@ -1120,10 +1120,10 @@ void RasterizerSceneGLES2::_fill_render_list(InstanceBase **p_cull_result, int p int num_surfaces = mesh->surfaces.size(); - for (int i = 0; i < num_surfaces; i++) { - int material_index = instance->materials[i].is_valid() ? i : -1; + for (int j = 0; j < num_surfaces; j++) { + int material_index = instance->materials[j].is_valid() ? j : -1; - RasterizerStorageGLES2::Surface *surface = mesh->surfaces[i]; + RasterizerStorageGLES2::Surface *surface = mesh->surfaces[j]; _add_geometry(surface, instance, NULL, material_index, p_depth_pass, p_shadow_pass); } @@ -1143,8 +1143,8 @@ void RasterizerSceneGLES2::_fill_render_list(InstanceBase **p_cull_result, int p int ssize = mesh->surfaces.size(); - for (int i = 0; i < ssize; i++) { - RasterizerStorageGLES2::Surface *s = mesh->surfaces[i]; + for (int j = 0; j < ssize; j++) { + RasterizerStorageGLES2::Surface *s = mesh->surfaces[j]; _add_geometry(s, instance, multi_mesh, -1, p_depth_pass, p_shadow_pass); } } break; diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index d00d572ccf..0227cd2b34 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -4283,7 +4283,7 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) { glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); - GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); + status = glCheckFramebufferStatus(GL_FRAMEBUFFER); if (status != GL_FRAMEBUFFER_COMPLETE) { _render_target_clear(rt); ERR_FAIL_COND(status != GL_FRAMEBUFFER_COMPLETE); |