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-rw-r--r--drivers/gles2/shaders/material.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gles2/shaders/material.glsl b/drivers/gles2/shaders/material.glsl
index f2d9eaf1e5..718dd56249 100644
--- a/drivers/gles2/shaders/material.glsl
+++ b/drivers/gles2/shaders/material.glsl
@@ -1230,7 +1230,7 @@ LIGHT_SHADER_CODE
vec3 ambient = const_light_mult*ambient_light*diffuse.rgb;
# if defined(LIGHT_TYPE_OMNI) || defined (LIGHT_TYPE_SPOT)
- ambient*=diffuse_interp.a; //attenuation affects ambient too
+// ambient*=diffuse_interp.a; //attenuation affects ambient too
# endif