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Diffstat (limited to 'drivers/gles2/shaders/scene.glsl')
-rw-r--r--drivers/gles2/shaders/scene.glsl1
1 files changed, 0 insertions, 1 deletions
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl
index 8ccaeda0ce..32721c892b 100644
--- a/drivers/gles2/shaders/scene.glsl
+++ b/drivers/gles2/shaders/scene.glsl
@@ -1091,7 +1091,6 @@ void light_compute(
inout vec3 diffuse_light,
inout vec3 specular_light) {
-
//this makes lights behave closer to linear, but then addition of lights looks bad
//better left disabled