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Diffstat (limited to 'drivers/gles2/shaders/scene.glsl')
-rw-r--r-- | drivers/gles2/shaders/scene.glsl | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/drivers/gles2/shaders/scene.glsl b/drivers/gles2/shaders/scene.glsl index 3b0bca982d..4a1e2a65e3 100644 --- a/drivers/gles2/shaders/scene.glsl +++ b/drivers/gles2/shaders/scene.glsl @@ -675,15 +675,15 @@ VERTEX_SHADER_CODE /* clang-format off */ [fragment] +// texture2DLodEXT and textureCubeLodEXT are fragment shader specific. +// Do not copy these defines in the [vertex] section. #ifndef USE_GLES_OVER_GL - #ifdef GL_EXT_shader_texture_lod #extension GL_EXT_shader_texture_lod : enable #define texture2DLod(img, coord, lod) texture2DLodEXT(img, coord, lod) #define textureCubeLod(img, coord, lod) textureCubeLodEXT(img, coord, lod) #endif - -#endif +#endif // !USE_GLES_OVER_GL #ifdef GL_ARB_shader_texture_lod #extension GL_ARB_shader_texture_lod : enable @@ -694,9 +694,6 @@ VERTEX_SHADER_CODE #define textureCubeLod(img, coord, lod) textureCube(img, coord, lod) #endif - - - #ifdef USE_GLES_OVER_GL #define lowp #define mediump |