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path: root/drivers/gles2/shaders/resolve.glsl
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Diffstat (limited to 'drivers/gles2/shaders/resolve.glsl')
-rw-r--r--drivers/gles2/shaders/resolve.glsl2
1 files changed, 0 insertions, 2 deletions
diff --git a/drivers/gles2/shaders/resolve.glsl b/drivers/gles2/shaders/resolve.glsl
index 5c6f5d6561..071cb37a99 100644
--- a/drivers/gles2/shaders/resolve.glsl
+++ b/drivers/gles2/shaders/resolve.glsl
@@ -8,7 +8,6 @@ layout(location = 4) in vec2 uv_in;
out vec2 uv_interp;
void main() {
-
uv_interp = uv_in;
gl_Position = vertex_attrib;
}
@@ -32,7 +31,6 @@ in vec2 uv2_interp;
layout(location = 0) out vec4 frag_color;
void main() {
-
vec4 specular = texture(source_specular, uv_interp);
#ifdef USE_SSR