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path: root/drivers/gles2/shaders/exposure.glsl
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Diffstat (limited to 'drivers/gles2/shaders/exposure.glsl')
-rw-r--r--drivers/gles2/shaders/exposure.glsl2
1 files changed, 0 insertions, 2 deletions
diff --git a/drivers/gles2/shaders/exposure.glsl b/drivers/gles2/shaders/exposure.glsl
index 759adcda06..c20812bfa3 100644
--- a/drivers/gles2/shaders/exposure.glsl
+++ b/drivers/gles2/shaders/exposure.glsl
@@ -5,7 +5,6 @@ layout(location = 0) in highp vec4 vertex_attrib;
/* clang-format on */
void main() {
-
gl_Position = vertex_attrib;
}
@@ -34,7 +33,6 @@ uniform highp float max_luminance;
layout(location = 0) out highp float exposure;
void main() {
-
#ifdef EXPOSURE_BEGIN
ivec2 src_pos = ivec2(gl_FragCoord.xy) * source_render_size / target_size;