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path: root/drivers/gles2/shaders/effect_blur.glsl
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Diffstat (limited to 'drivers/gles2/shaders/effect_blur.glsl')
-rw-r--r--drivers/gles2/shaders/effect_blur.glsl4
1 files changed, 4 insertions, 0 deletions
diff --git a/drivers/gles2/shaders/effect_blur.glsl b/drivers/gles2/shaders/effect_blur.glsl
index 0e2d28af20..a531802c75 100644
--- a/drivers/gles2/shaders/effect_blur.glsl
+++ b/drivers/gles2/shaders/effect_blur.glsl
@@ -1,6 +1,8 @@
+/* clang-format off */
[vertex]
layout(location = 0) in highp vec4 vertex_attrib;
+/* clang-format on */
layout(location = 4) in vec2 uv_in;
out vec2 uv_interp;
@@ -22,6 +24,7 @@ void main() {
#endif
}
+/* clang-format off */
[fragment]
#if !defined(GLES_OVER_GL)
@@ -29,6 +32,7 @@ precision mediump float;
#endif
in vec2 uv_interp;
+/* clang-format on */
uniform sampler2D source_color; //texunit:0
#ifdef SSAO_MERGE