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path: root/drivers/gles2/shaders/canvas_shadow.glsl
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Diffstat (limited to 'drivers/gles2/shaders/canvas_shadow.glsl')
-rw-r--r--drivers/gles2/shaders/canvas_shadow.glsl3
1 files changed, 2 insertions, 1 deletions
diff --git a/drivers/gles2/shaders/canvas_shadow.glsl b/drivers/gles2/shaders/canvas_shadow.glsl
index 51af004e39..d39212826e 100644
--- a/drivers/gles2/shaders/canvas_shadow.glsl
+++ b/drivers/gles2/shaders/canvas_shadow.glsl
@@ -2,6 +2,7 @@
[vertex]
#ifdef USE_GLES_OVER_GL
+#define lowp
#define mediump
#define highp
#else
@@ -29,6 +30,7 @@ void main() {
[fragment]
#ifdef USE_GLES_OVER_GL
+#define lowp
#define mediump
#define highp
#else
@@ -39,7 +41,6 @@ precision mediump int;
varying highp vec4 position_interp;
/* clang-format on */
-
void main() {
highp float depth = ((position_interp.z / position_interp.w) + 1.0) * 0.5 + 0.0; // bias