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path: root/drivers/gles2/shaders/blur.glsl
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Diffstat (limited to 'drivers/gles2/shaders/blur.glsl')
-rw-r--r--drivers/gles2/shaders/blur.glsl51
1 files changed, 0 insertions, 51 deletions
diff --git a/drivers/gles2/shaders/blur.glsl b/drivers/gles2/shaders/blur.glsl
deleted file mode 100644
index b68a55aee7..0000000000
--- a/drivers/gles2/shaders/blur.glsl
+++ /dev/null
@@ -1,51 +0,0 @@
-[vertex]
-
-#ifdef USE_GLES_OVER_GL
-#define mediump
-#define highp
-#else
-precision mediump float;
-precision mediump int;
-#endif
-
-attribute highp vec4 vertex_attrib; // attrib:0
-attribute vec2 uv_in; // attrib:4
-
-varying vec2 uv_out;
-
-
-
-void main() {
-
- color_interp = color_attrib;
- uv_interp = uv_attrib;
- vec4 outvec = vec4(vertex, 1.0);
- outvec = extra_matrix * outvec;
- outvec = modelview_matrix * outvec;
- gl_Position = projection_matrix * outvec;
-}
-
-[fragment]
-
-#ifdef USE_GLES_OVER_GL
-#define mediump
-#define highp
-#else
-precision mediump float;
-precision mediump int;
-#endif
-
- // texunit:0
-uniform sampler2D texture;
-varying vec2 uv_out;
-
-
-void main() {
-
- vec4 color = color_interp;
-
- color *= texture2D( texture, uv_interp );
-
- gl_FragColor = color;
-}
-