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path: root/drivers/gles2/shaders/blend_shape.glsl
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Diffstat (limited to 'drivers/gles2/shaders/blend_shape.glsl')
-rw-r--r--drivers/gles2/shaders/blend_shape.glsl1
1 files changed, 0 insertions, 1 deletions
diff --git a/drivers/gles2/shaders/blend_shape.glsl b/drivers/gles2/shaders/blend_shape.glsl
index 0d0b3e24e4..7a0a7ebe99 100644
--- a/drivers/gles2/shaders/blend_shape.glsl
+++ b/drivers/gles2/shaders/blend_shape.glsl
@@ -110,7 +110,6 @@ out vec4 weight_out; //tfb:ENABLE_SKELETON
uniform float blend_amount;
void main() {
-
#ifdef ENABLE_BLEND
vertex_out = vertex_attrib_blend + vertex_attrib * blend_amount;