diff options
Diffstat (limited to 'drivers/gles2/shader_compiler_gles2.h')
-rw-r--r-- | drivers/gles2/shader_compiler_gles2.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 757dcdd4f2..66a3af0739 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -40,7 +40,6 @@ class ShaderCompilerGLES2 { public: struct IdentifierActions { - Map<StringName, Pair<int *, int>> render_mode_values; Map<StringName, bool *> render_mode_flags; Map<StringName, bool *> usage_flag_pointers; @@ -50,7 +49,6 @@ public: }; struct GeneratedCode { - Vector<CharString> custom_defines; Vector<StringName> uniforms; Vector<StringName> texture_uniforms; @@ -71,14 +69,13 @@ private: ShaderLanguage parser; struct DefaultIdentifierActions { - Map<StringName, String> renames; Map<StringName, String> render_mode_defines; Map<StringName, String> usage_defines; }; void _dump_function_deps(ShaderLanguage::ShaderNode *p_node, const StringName &p_for_func, const Map<StringName, String> &p_func_code, StringBuilder &r_to_add, Set<StringName> &r_added); - String _dump_node_code(ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning); + String _dump_node_code(ShaderLanguage::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning, bool p_use_scope = true); StringName current_func_name; StringName vertex_name; |