diff options
Diffstat (limited to 'drivers/gles2/rasterizer_storage_gles2.h')
-rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.h | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h index 2ac68fa47a..3134082e2a 100644 --- a/drivers/gles2/rasterizer_storage_gles2.h +++ b/drivers/gles2/rasterizer_storage_gles2.h @@ -92,6 +92,8 @@ public: bool support_shadow_cubemaps; + bool multisample_supported; + GLuint depth_internalformat; GLuint depth_type; @@ -910,6 +912,7 @@ public: bool shadow; bool negative; bool reverse_cull; + bool use_gi; uint32_t cull_mask; @@ -936,6 +939,7 @@ public: virtual void light_set_negative(RID p_light, bool p_enable); virtual void light_set_cull_mask(RID p_light, uint32_t p_mask); virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled); + virtual void light_set_use_gi(RID p_light, bool p_enabled); virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode); virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail); @@ -955,6 +959,7 @@ public: virtual VS::LightType light_get_type(RID p_light) const; virtual float light_get_param(RID p_light, VS::LightParam p_param); virtual Color light_get_color(RID p_light); + virtual bool light_get_use_gi(RID p_light); virtual AABB light_get_aabb(RID p_light) const; virtual uint64_t light_get_version(RID p_light) const; @@ -1129,10 +1134,14 @@ public: struct RenderTarget : public RID_Data { GLuint fbo; - GLuint color; GLuint depth; + GLuint multisample_fbo; + GLuint multisample_color; + GLuint multisample_depth; + bool multisample_active; + // TODO post processing effects? // TODO HDR? @@ -1179,6 +1188,10 @@ public: fbo(0), color(0), depth(0), + multisample_fbo(0), + multisample_color(0), + multisample_depth(0), + multisample_active(false), width(0), height(0), used_in_frame(false), |