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Diffstat (limited to 'drivers/gles2/rasterizer_storage_gles2.h')
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h185
1 files changed, 77 insertions, 108 deletions
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index c928f753b1..ec7616b9f3 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -60,20 +60,12 @@ public:
bool shrink_textures_x2;
bool use_fast_texture_filter;
- // bool use_anisotropic_filter;
-
- bool hdr_supported;
-
- bool use_rgba_2d_shadows;
-
- // float anisotropic_level;
int max_texture_image_units;
int max_texture_size;
- bool generate_wireframes;
-
- bool use_texture_array_environment;
+ // TODO implement wireframe in GLES2
+ // bool generate_wireframes;
Set<String> extensions;
@@ -83,7 +75,6 @@ public:
bool keep_original_textures;
- bool no_depth_prepass;
bool force_vertex_shading;
} config;
@@ -140,10 +131,9 @@ public:
}
} render, render_final, snap;
- Info() {
-
- texture_mem = 0;
- vertex_mem = 0;
+ Info() :
+ texture_mem(0),
+ vertex_mem(0) {
render.reset();
render_final.reset();
}
@@ -159,20 +149,12 @@ public:
struct Instantiable : public RID_Data {
SelfList<RasterizerScene::InstanceBase>::List instance_list;
- _FORCE_INLINE_ void instance_change_notify() {
- SelfList<RasterizerScene::InstanceBase> *instances = instance_list.first();
+ _FORCE_INLINE_ void instance_change_notify(bool p_aabb, bool p_materials) {
- while (instances) {
- instances->self()->base_changed();
- instances = instances->next();
- }
- }
-
- _FORCE_INLINE_ void instance_material_change_notify() {
SelfList<RasterizerScene::InstanceBase> *instances = instance_list.first();
-
while (instances) {
- instances->self()->base_material_changed();
+
+ instances->self()->base_changed(p_aabb, p_materials);
instances = instances->next();
}
}
@@ -271,33 +253,31 @@ public:
VisualServer::TextureDetectCallback detect_normal;
void *detect_normal_ud;
- Texture() {
- flags = 0;
- width = 0;
- height = 0;
- alloc_width = 0;
- alloc_height = 0;
- format = Image::FORMAT_L8;
-
- target = 0;
-
- data_size = 0;
- total_data_size = 0;
- ignore_mipmaps = false;
-
- compressed = false;
-
- active = false;
-
- tex_id = 0;
-
- stored_cube_sides = 0;
-
- proxy = NULL;
-
- render_target = NULL;
-
- redraw_if_visible = false;
+ Texture() :
+ proxy(NULL),
+ flags(0),
+ width(0),
+ height(0),
+ alloc_width(0),
+ alloc_height(0),
+ format(Image::FORMAT_L8),
+ target(0),
+ data_size(0),
+ total_data_size(0),
+ ignore_mipmaps(false),
+ compressed(false),
+ mipmaps(0),
+ active(false),
+ tex_id(0),
+ stored_cube_sides(0),
+ render_target(NULL),
+ redraw_if_visible(false),
+ detect_3d(NULL),
+ detect_3d_ud(NULL),
+ detect_srgb(NULL),
+ detect_srgb_ud(NULL),
+ detect_normal(NULL),
+ detect_normal_ud(NULL) {
}
_ALWAYS_INLINE_ Texture *get_ptr() {
@@ -429,6 +409,7 @@ public:
int light_mode;
*/
+
bool uses_screen_texture;
bool uses_screen_uv;
bool uses_time;
@@ -634,20 +615,15 @@ public:
int total_data_size;
- Surface() {
- array_byte_size = 0;
- index_array_byte_size = 0;
-
- array_len = 0;
- index_array_len = 0;
-
- mesh = NULL;
-
- primitive = VS::PRIMITIVE_POINTS;
-
- active = false;
-
- total_data_size = 0;
+ Surface() :
+ mesh(NULL),
+ array_len(0),
+ index_array_len(0),
+ array_byte_size(0),
+ index_array_byte_size(0),
+ primitive(VS::PRIMITIVE_POINTS),
+ active(false),
+ total_data_size(0) {
}
};
@@ -672,14 +648,14 @@ public:
SelfList<MultiMesh> *mm = multimeshes.first();
while (mm) {
- mm->self()->instance_material_change_notify();
+ mm->self()->instance_change_notify(false, true);
mm = mm->next();
}
}
- Mesh() {
- blend_shape_mode = VS::BLEND_SHAPE_MODE_NORMALIZED;
- blend_shape_count = 0;
+ Mesh() :
+ blend_shape_count(0),
+ blend_shape_mode(VS::BLEND_SHAPE_MODE_NORMALIZED) {
}
};
@@ -750,22 +726,18 @@ public:
bool dirty_data;
MultiMesh() :
+ size(0),
+ transform_format(VS::MULTIMESH_TRANSFORM_2D),
+ color_format(VS::MULTIMESH_COLOR_NONE),
+ custom_data_format(VS::MULTIMESH_CUSTOM_DATA_NONE),
update_list(this),
- mesh_list(this) {
- dirty_aabb = true;
- dirty_data = true;
-
- xform_floats = 0;
- color_floats = 0;
- custom_data_floats = 0;
-
- visible_instances = -1;
-
- size = 0;
-
- transform_format = VS::MULTIMESH_TRANSFORM_2D;
- color_format = VS::MULTIMESH_COLOR_NONE;
- custom_data_format = VS::MULTIMESH_CUSTOM_DATA_NONE;
+ mesh_list(this),
+ visible_instances(-1),
+ xform_floats(0),
+ color_floats(0),
+ custom_data_floats(0),
+ dirty_aabb(true),
+ dirty_data(true) {
}
};
@@ -866,10 +838,10 @@ public:
Set<RasterizerScene::InstanceBase *> instances;
Skeleton() :
+ use_2d(false),
+ size(0),
+ tex_id(0),
update_list(this) {
- tex_id = 0;
- size = 0;
- use_2d = false;
}
};
@@ -1109,6 +1081,8 @@ public:
virtual int particles_get_draw_passes(RID p_particles) const;
virtual RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const;
+ virtual bool particles_is_inactive(RID p_particles) const;
+
/* INSTANCE */
virtual void instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance);
@@ -1138,11 +1112,11 @@ public:
GLuint color;
- Effect() {
- fbo = 0;
- width = 0;
- height = 0;
- color = 0;
+ Effect() :
+ fbo(0),
+ width(0),
+ height(0),
+ color(0) {
}
};
@@ -1157,22 +1131,17 @@ public:
RID texture;
- RenderTarget() {
- fbo = 0;
-
- color = 0;
- depth = 0;
-
- width = 0;
- height = 0;
-
- for (int i = 0; i < RENDER_TARGET_FLAG_MAX; i++) {
+ RenderTarget() :
+ fbo(0),
+ color(0),
+ depth(0),
+ width(0),
+ height(0),
+ used_in_frame(false),
+ msaa(VS::VIEWPORT_MSAA_DISABLED) {
+ for (int i = 0; i < RENDER_TARGET_FLAG_MAX; ++i) {
flags[i] = false;
}
-
- used_in_frame = false;
-
- msaa = VS::VIEWPORT_MSAA_DISABLED;
}
};