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Diffstat (limited to 'drivers/gles2/rasterizer_storage_gles2.h')
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h27
1 files changed, 25 insertions, 2 deletions
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index ec7616b9f3..2f5745459a 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -76,6 +76,8 @@ public:
bool keep_original_textures;
bool force_vertex_shading;
+
+ bool use_rgba_2d_shadows;
} config;
struct Resources {
@@ -86,6 +88,7 @@ public:
GLuint aniso_tex;
GLuint radical_inverse_vdc_cache_tex;
+ bool use_rgba_2d_shadows;
GLuint quadie;
@@ -400,7 +403,6 @@ public:
int blend_mode;
- /*
enum LightMode {
LIGHT_MODE_NORMAL,
LIGHT_MODE_UNSHADED,
@@ -408,7 +410,6 @@ public:
};
int light_mode;
- */
bool uses_screen_texture;
bool uses_screen_uv;
@@ -1161,10 +1162,32 @@ public:
/* CANVAS SHADOW */
+ struct CanvasLightShadow : public RID_Data {
+
+ int size;
+ int height;
+ GLuint fbo;
+ GLuint depth;
+ GLuint distance; //for older devices
+ };
+
+ RID_Owner<CanvasLightShadow> canvas_light_shadow_owner;
+
virtual RID canvas_light_shadow_buffer_create(int p_width);
/* LIGHT SHADOW MAPPING */
+ struct CanvasOccluder : public RID_Data {
+
+ GLuint array_id; // 0 means, unconfigured
+ GLuint vertex_id; // 0 means, unconfigured
+ GLuint index_id; // 0 means, unconfigured
+ PoolVector<Vector2> lines;
+ int len;
+ };
+
+ RID_Owner<CanvasOccluder> canvas_occluder_owner;
+
virtual RID canvas_light_occluder_create();
virtual void canvas_light_occluder_set_polylines(RID p_occluder, const PoolVector<Vector2> &p_lines);