diff options
Diffstat (limited to 'drivers/gles2/rasterizer_storage_gles2.cpp')
-rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.cpp | 19 |
1 files changed, 15 insertions, 4 deletions
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index 3cee42983d..22e56fbb09 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -365,6 +365,7 @@ void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_ ERR_FAIL_COND(!texture); texture->width = p_width; texture->height = p_height; + texture->depth = 0; texture->format = p_format; texture->flags = p_flags; texture->stored_cube_sides = 0; @@ -384,6 +385,7 @@ void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_ } break; case VS::TEXTURE_TYPE_3D: { texture->images.resize(p_depth_3d); + texture->depth = p_depth_3d; } break; default: { ERR_PRINT("Unknown texture type!"); @@ -396,6 +398,7 @@ void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_ texture->alloc_width = texture->width; texture->alloc_height = texture->height; + texture->alloc_depth = texture->depth; texture->gl_format_cache = format; texture->gl_type_cache = type; @@ -591,7 +594,9 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer) PoolVector<uint8_t> data; - int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, real_format, texture->mipmaps > 1 ? -1 : 0); + int alloc_depth = MAX(texture->alloc_depth, 1); + + int data_size = Image::get_image_data_size(texture->alloc_width, texture->alloc_height, real_format, texture->mipmaps > 1 ? -1 : 0) * alloc_depth; data.resize(data_size * 2); //add some memory at the end, just in case for buggy drivers PoolVector<uint8_t>::Write wb = data.write(); @@ -620,7 +625,7 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer) wb = PoolVector<uint8_t>::Write(); - data.resize(data_size); + data.resize(data_size / alloc_depth); Image *img = memnew(Image(texture->alloc_width, texture->alloc_height, texture->mipmaps > 1 ? true : false, real_format, data)); @@ -780,7 +785,7 @@ void RasterizerStorageGLES2::texture_debug_usage(List<VS::TextureInfo> *r_info) tinfo.format = t->format; tinfo.width = t->alloc_width; tinfo.height = t->alloc_height; - tinfo.depth = 0; + tinfo.depth = t->alloc_depth; tinfo.bytes = t->total_data_size; r_info->push_back(tinfo); } @@ -3662,6 +3667,8 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) { texture->alloc_width = rt->width; texture->height = rt->height; texture->alloc_height = rt->height; + texture->depth = 0; + texture->alloc_depth = 0; texture->active = true; texture_set_flags(rt->texture, texture->flags); @@ -3709,6 +3716,8 @@ void RasterizerStorageGLES2::_render_target_clear(RenderTarget *rt) { Texture *tex = texture_owner.get(rt->texture); tex->alloc_height = 0; tex->alloc_width = 0; + tex->alloc_depth = 0; + tex->depth = 0; tex->width = 0; tex->height = 0; tex->active = false; @@ -3732,8 +3741,10 @@ RID RasterizerStorageGLES2::render_target_create() { t->flags = 0; t->width = 0; t->height = 0; - t->alloc_height = 0; + t->depth = 0; t->alloc_width = 0; + t->alloc_height = 0; + t->alloc_depth = 0; t->format = Image::FORMAT_R8; t->target = GL_TEXTURE_2D; t->gl_format_cache = 0; |