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path: root/drivers/gles2/rasterizer_storage_gles2.cpp
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Diffstat (limited to 'drivers/gles2/rasterizer_storage_gles2.cpp')
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp247
1 files changed, 0 insertions, 247 deletions
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index b8c7815f6a..0636676ffa 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -135,7 +135,6 @@ void RasterizerStorageGLES2::bind_quad_array() const {
}
Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_image, Image::Format p_format, uint32_t p_flags, Image::Format &r_real_format, GLenum &r_gl_format, GLenum &r_gl_internal_format, GLenum &r_gl_type, bool &r_compressed, bool p_force_decompress) const {
-
r_gl_format = 0;
Ref<Image> image = p_image;
r_compressed = false;
@@ -144,9 +143,7 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_
bool need_decompress = false;
switch (p_format) {
-
case Image::FORMAT_L8: {
-
r_gl_internal_format = GL_LUMINANCE;
r_gl_format = GL_LUMINANCE;
r_gl_type = GL_UNSIGNED_BYTE;
@@ -157,7 +154,6 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_
r_gl_type = GL_UNSIGNED_BYTE;
} break;
case Image::FORMAT_R8: {
-
r_gl_internal_format = GL_ALPHA;
r_gl_format = GL_ALPHA;
r_gl_type = GL_UNSIGNED_BYTE;
@@ -174,28 +170,24 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_
} break;
case Image::FORMAT_RGB8: {
-
r_gl_internal_format = GL_RGB;
r_gl_format = GL_RGB;
r_gl_type = GL_UNSIGNED_BYTE;
} break;
case Image::FORMAT_RGBA8: {
-
r_gl_format = GL_RGBA;
r_gl_internal_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_BYTE;
} break;
case Image::FORMAT_RGBA4444: {
-
r_gl_internal_format = GL_RGBA;
r_gl_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_SHORT_4_4_4_4;
} break;
case Image::FORMAT_RGB565: {
-
r_gl_internal_format = GL_RGB5_A1;
r_gl_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_SHORT_5_5_5_1;
@@ -280,7 +272,6 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_
} break;
case Image::FORMAT_DXT1: {
-
if (config.s3tc_supported) {
r_gl_internal_format = _EXT_COMPRESSED_RGBA_S3TC_DXT1_EXT;
r_gl_format = GL_RGBA;
@@ -292,7 +283,6 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_
} break;
case Image::FORMAT_DXT3: {
-
if (config.s3tc_supported) {
r_gl_internal_format = _EXT_COMPRESSED_RGBA_S3TC_DXT3_EXT;
r_gl_format = GL_RGBA;
@@ -304,7 +294,6 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_
} break;
case Image::FORMAT_DXT5: {
-
if (config.s3tc_supported) {
r_gl_internal_format = _EXT_COMPRESSED_RGBA_S3TC_DXT5_EXT;
r_gl_format = GL_RGBA;
@@ -316,134 +305,107 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_
} break;
case Image::FORMAT_RGTC_R: {
-
if (config.rgtc_supported) {
-
r_gl_internal_format = _EXT_COMPRESSED_RED_RGTC1_EXT;
r_gl_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_BYTE;
r_compressed = true;
} else {
-
need_decompress = true;
}
} break;
case Image::FORMAT_RGTC_RG: {
-
if (config.rgtc_supported) {
-
r_gl_internal_format = _EXT_COMPRESSED_RED_GREEN_RGTC2_EXT;
r_gl_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_BYTE;
r_compressed = true;
} else {
-
need_decompress = true;
}
} break;
case Image::FORMAT_BPTC_RGBA: {
-
if (config.bptc_supported) {
-
r_gl_internal_format = _EXT_COMPRESSED_RGBA_BPTC_UNORM;
r_gl_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_BYTE;
r_compressed = true;
} else {
-
need_decompress = true;
}
} break;
case Image::FORMAT_BPTC_RGBF: {
-
if (config.bptc_supported) {
-
r_gl_internal_format = _EXT_COMPRESSED_RGB_BPTC_SIGNED_FLOAT;
r_gl_format = GL_RGB;
r_gl_type = GL_FLOAT;
r_compressed = true;
} else {
-
need_decompress = true;
}
} break;
case Image::FORMAT_BPTC_RGBFU: {
if (config.bptc_supported) {
-
r_gl_internal_format = _EXT_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT;
r_gl_format = GL_RGB;
r_gl_type = GL_FLOAT;
r_compressed = true;
} else {
-
need_decompress = true;
}
} break;
case Image::FORMAT_PVRTC2: {
-
if (config.pvrtc_supported) {
-
r_gl_internal_format = _EXT_COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
r_gl_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_BYTE;
r_compressed = true;
} else {
-
need_decompress = true;
}
} break;
case Image::FORMAT_PVRTC2A: {
-
if (config.pvrtc_supported) {
-
r_gl_internal_format = _EXT_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
r_gl_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_BYTE;
r_compressed = true;
} else {
-
need_decompress = true;
}
} break;
case Image::FORMAT_PVRTC4: {
-
if (config.pvrtc_supported) {
-
r_gl_internal_format = _EXT_COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
r_gl_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_BYTE;
r_compressed = true;
} else {
-
need_decompress = true;
}
} break;
case Image::FORMAT_PVRTC4A: {
-
if (config.pvrtc_supported) {
-
r_gl_internal_format = _EXT_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
r_gl_format = GL_RGBA;
r_gl_type = GL_UNSIGNED_BYTE;
r_compressed = true;
} else {
-
need_decompress = true;
}
} break;
case Image::FORMAT_ETC: {
-
if (config.etc1_supported) {
r_gl_internal_format = _EXT_ETC1_RGB8_OES;
r_gl_format = GL_RGBA;
@@ -454,43 +416,33 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_
}
} break;
case Image::FORMAT_ETC2_R11: {
-
need_decompress = true;
} break;
case Image::FORMAT_ETC2_R11S: {
-
need_decompress = true;
} break;
case Image::FORMAT_ETC2_RG11: {
-
need_decompress = true;
} break;
case Image::FORMAT_ETC2_RG11S: {
-
need_decompress = true;
} break;
case Image::FORMAT_ETC2_RGB8: {
-
need_decompress = true;
} break;
case Image::FORMAT_ETC2_RGBA8: {
-
need_decompress = true;
} break;
case Image::FORMAT_ETC2_RGB8A1: {
-
need_decompress = true;
} break;
default: {
-
ERR_FAIL_V(Ref<Image>());
}
}
if (need_decompress || p_force_decompress) {
-
if (!image.is_null()) {
-
image = image->duplicate();
image->decompress();
ERR_FAIL_COND_V(image->is_compressed(), image);
@@ -539,7 +491,6 @@ static const GLenum _cube_side_enum[6] = {
};
RID RasterizerStorageGLES2::texture_create() {
-
Texture *texture = memnew(Texture);
ERR_FAIL_COND_V(!texture, RID());
glGenTextures(1, &texture->tex_id);
@@ -612,7 +563,6 @@ void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_
bool is_po2 = p_width == po2_width && p_height == po2_height;
if (!is_po2 && (p_flags & RS::TEXTURE_FLAG_REPEAT || p_flags & RS::TEXTURE_FLAG_MIPMAPS)) {
-
if (p_flags & RS::TEXTURE_FLAG_USED_FOR_STREAMING) {
//not supported
ERR_PRINT("Streaming texture for non power of 2 or has mipmaps on this hardware: " + texture->path + "'. Mipmaps and repeat disabled.");
@@ -641,7 +591,6 @@ void RasterizerStorageGLES2::texture_allocate(RID p_texture, int p_width, int p_
#if defined(GLES_OVER_GL) || defined(ANDROID_ENABLED)
if ((p_type == RS::TEXTURE_TYPE_3D && config.texture_3d_supported) || (p_type == RS::TEXTURE_TYPE_2D_ARRAY && config.texture_array_supported)) {
-
int width = p_width;
int height = p_height;
int depth = p_depth_3d;
@@ -718,15 +667,12 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p
}
if (config.shrink_textures_x2 && (p_image->has_mipmaps() || !p_image->is_compressed()) && !(texture->flags & RS::TEXTURE_FLAG_USED_FOR_STREAMING)) {
-
texture->alloc_height = MAX(1, texture->alloc_height / 2);
texture->alloc_width = MAX(1, texture->alloc_width / 2);
if (texture->alloc_width == img->get_width() / 2 && texture->alloc_height == img->get_height() / 2) {
-
img->shrink_x2();
} else if (img->get_format() <= Image::FORMAT_RGBA8) {
-
img->resize(texture->alloc_width, texture->alloc_height, Image::INTERPOLATE_BILINEAR);
}
}
@@ -769,16 +715,13 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p
}
if (texture->flags & RS::TEXTURE_FLAG_FILTER) {
-
glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // Linear Filtering
} else {
-
glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // raw Filtering
}
if (((texture->flags & RS::TEXTURE_FLAG_REPEAT) || (texture->flags & RS::TEXTURE_FLAG_MIRRORED_REPEAT)) && texture->target != GL_TEXTURE_CUBE_MAP) {
-
if (texture->flags & RS::TEXTURE_FLAG_MIRRORED_REPEAT) {
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT);
@@ -787,7 +730,6 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
}
} else {
-
//glTexParameterf( texture->target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE );
glTexParameterf(texture->target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameterf(texture->target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
@@ -801,11 +743,9 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p
int tsize = 0;
for (int i = 0; i < mipmaps; i++) {
-
int size, ofs;
img->get_mipmap_offset_and_size(i, ofs, size);
if (texture->type == RS::TEXTURE_TYPE_2D || texture->type == RS::TEXTURE_TYPE_CUBEMAP) {
-
if (compressed) {
glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
@@ -814,7 +754,6 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p
glCompressedTexImage2D(blit_target, i, internal_format, bw, bh, 0, size, &read[ofs]);
} else {
-
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
if (texture->flags & RS::TEXTURE_FLAG_USED_FOR_STREAMING) {
glTexSubImage2D(blit_target, i, 0, 0, w, h, format, type, &read[ofs]);
@@ -868,7 +807,6 @@ void RasterizerStorageGLES2::texture_set_data_partial(RID p_texture, const Ref<I
}
Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer) const {
-
Texture *texture = texture_owner.getornull(p_texture);
ERR_FAIL_COND_V(!texture, Ref<Image>());
@@ -902,7 +840,6 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer)
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
for (int i = 0; i < texture->mipmaps; i++) {
-
int ofs = Image::get_image_mipmap_offset(texture->alloc_width, texture->alloc_height, real_format, i);
if (texture->compressed) {
@@ -993,7 +930,6 @@ Ref<Image> RasterizerStorageGLES2::texture_get_data(RID p_texture, int p_layer)
}
void RasterizerStorageGLES2::texture_set_flags(RID p_texture, uint32_t p_flags) {
-
Texture *texture = texture_owner.getornull(p_texture);
ERR_FAIL_COND(!texture);
@@ -1005,7 +941,6 @@ void RasterizerStorageGLES2::texture_set_flags(RID p_texture, uint32_t p_flags)
glBindTexture(texture->target, texture->tex_id);
if (((texture->flags & RS::TEXTURE_FLAG_REPEAT) || (texture->flags & RS::TEXTURE_FLAG_MIRRORED_REPEAT)) && texture->target != GL_TEXTURE_CUBE_MAP) {
-
if (texture->flags & RS::TEXTURE_FLAG_MIRRORED_REPEAT) {
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_MIRRORED_REPEAT);
@@ -1034,11 +969,9 @@ void RasterizerStorageGLES2::texture_set_flags(RID p_texture, uint32_t p_flags)
}
if (texture->flags & RS::TEXTURE_FLAG_FILTER) {
-
glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // Linear Filtering
} else {
-
glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // raw Filtering
}
}
@@ -1140,7 +1073,6 @@ void RasterizerStorageGLES2::texture_debug_usage(List<RS::TextureInfo> *r_info)
texture_owner.get_owned_list(&textures);
for (List<RID>::Element *E = textures.front(); E; E = E->next()) {
-
Texture *t = texture_owner.getornull(E->get());
if (!t)
continue;
@@ -1164,7 +1096,6 @@ void RasterizerStorageGLES2::textures_keep_original(bool p_enable) {
}
Size2 RasterizerStorageGLES2::texture_size_with_proxy(RID p_texture) const {
-
const Texture *texture = texture_owner.getornull(p_texture);
ERR_FAIL_COND_V(!texture, Size2());
if (texture->proxy) {
@@ -1193,7 +1124,6 @@ void RasterizerStorageGLES2::texture_set_proxy(RID p_texture, RID p_proxy) {
}
void RasterizerStorageGLES2::texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) {
-
Texture *texture = texture_owner.getornull(p_texture);
ERR_FAIL_COND(!texture);
@@ -1225,7 +1155,6 @@ void RasterizerStorageGLES2::texture_set_detect_normal_callback(RID p_texture, R
}
RID RasterizerStorageGLES2::texture_create_radiance_cubemap(RID p_source, int p_resolution) const {
-
return RID();
}
@@ -1326,7 +1255,6 @@ void RasterizerStorageGLES2::sky_set_texture(RID p_sky, RID p_panorama, int p_ra
// third, render to the framebuffer using separate textures, then copy to mipmaps
while (size >= 1) {
-
//make framebuffer size the texture size, need to use a separate texture for compatibility
glActiveTexture(GL_TEXTURE3);
glBindTexture(GL_TEXTURE_2D, resources.mipmap_blur_color);
@@ -1348,7 +1276,6 @@ void RasterizerStorageGLES2::sky_set_texture(RID p_sky, RID p_panorama, int p_ra
glActiveTexture(GL_TEXTURE2); //back to panorama
for (int i = 0; i < 6; i++) {
-
shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES2::FACE_ID, i);
float roughness = mm_level >= 0 ? lod / (float)(mipmaps - 1) : 1;
@@ -1395,7 +1322,6 @@ void RasterizerStorageGLES2::sky_set_texture(RID p_sky, RID p_panorama, int p_ra
/* SHADER API */
RID RasterizerStorageGLES2::shader_create() {
-
Shader *shader = memnew(Shader);
shader->mode = RS::SHADER_SPATIAL;
shader->shader = &scene->state.scene_shader;
@@ -1414,7 +1340,6 @@ void RasterizerStorageGLES2::_shader_make_dirty(Shader *p_shader) {
}
void RasterizerStorageGLES2::shader_set_code(RID p_shader, const String &p_code) {
-
Shader *shader = shader_owner.getornull(p_shader);
ERR_FAIL_COND(!shader);
@@ -1457,7 +1382,6 @@ void RasterizerStorageGLES2::shader_set_code(RID p_shader, const String &p_code)
}
String RasterizerStorageGLES2::shader_get_code(RID p_shader) const {
-
const Shader *shader = shader_owner.getornull(p_shader);
ERR_FAIL_COND_V(!shader, "");
@@ -1465,7 +1389,6 @@ String RasterizerStorageGLES2::shader_get_code(RID p_shader) const {
}
void RasterizerStorageGLES2::_update_shader(Shader *p_shader) const {
-
_shader_dirty_list.remove(&p_shader->dirty_list);
p_shader->valid = false;
@@ -1480,9 +1403,7 @@ void RasterizerStorageGLES2::_update_shader(Shader *p_shader) const {
ShaderCompilerGLES2::IdentifierActions *actions = nullptr;
switch (p_shader->mode) {
-
case RS::SHADER_CANVAS_ITEM: {
-
p_shader->canvas_item.light_mode = Shader::CanvasItem::LIGHT_MODE_NORMAL;
p_shader->canvas_item.blend_mode = Shader::CanvasItem::BLEND_MODE_MIX;
@@ -1611,7 +1532,6 @@ void RasterizerStorageGLES2::update_dirty_shaders() {
}
void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyInfo> *p_param_list) const {
-
Shader *shader = shader_owner.getornull(p_shader);
ERR_FAIL_COND(!shader);
@@ -1622,7 +1542,6 @@ void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyIn
Map<int, StringName> order;
for (Map<StringName, ShaderLanguage::ShaderNode::Uniform>::Element *E = shader->uniforms.front(); E; E = E->next()) {
-
if (E->get().texture_order >= 0) {
order[E->get().texture_order + 100000] = E->key();
} else {
@@ -1631,7 +1550,6 @@ void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyIn
}
for (Map<int, StringName>::Element *E = order.front(); E; E = E->next()) {
-
PropertyInfo pi;
ShaderLanguage::ShaderNode::Uniform &u = shader->uniforms[E->get()];
@@ -1738,7 +1656,6 @@ void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyIn
case ShaderLanguage::TYPE_SAMPLER2DARRAY:
case ShaderLanguage::TYPE_ISAMPLER2DARRAY:
case ShaderLanguage::TYPE_USAMPLER2DARRAY: {
-
pi.type = Variant::OBJECT;
pi.hint = PROPERTY_HINT_RESOURCE_TYPE;
pi.hint_string = "TextureArray";
@@ -1758,7 +1675,6 @@ void RasterizerStorageGLES2::shader_get_param_list(RID p_shader, List<PropertyIn
}
void RasterizerStorageGLES2::shader_set_default_texture_param(RID p_shader, const StringName &p_name, RID p_texture) {
-
Shader *shader = shader_owner.getornull(p_shader);
ERR_FAIL_COND(!shader);
ERR_FAIL_COND(p_texture.is_valid() && !texture_owner.owns(p_texture));
@@ -1773,7 +1689,6 @@ void RasterizerStorageGLES2::shader_set_default_texture_param(RID p_shader, cons
}
RID RasterizerStorageGLES2::shader_get_default_texture_param(RID p_shader, const StringName &p_name) const {
-
const Shader *shader = shader_owner.getornull(p_shader);
ERR_FAIL_COND_V(!shader, RID());
@@ -1789,7 +1704,6 @@ RID RasterizerStorageGLES2::shader_get_default_texture_param(RID p_shader, const
/* COMMON MATERIAL API */
void RasterizerStorageGLES2::_material_make_dirty(Material *p_material) const {
-
if (p_material->dirty_list.in_list())
return;
@@ -1797,14 +1711,12 @@ void RasterizerStorageGLES2::_material_make_dirty(Material *p_material) const {
}
RID RasterizerStorageGLES2::material_create() {
-
Material *material = memnew(Material);
return material_owner.make_rid(material);
}
void RasterizerStorageGLES2::material_set_shader(RID p_material, RID p_shader) {
-
Material *material = material_owner.getornull(p_material);
ERR_FAIL_COND(!material);
@@ -1825,7 +1737,6 @@ void RasterizerStorageGLES2::material_set_shader(RID p_material, RID p_shader) {
}
RID RasterizerStorageGLES2::material_get_shader(RID p_material) const {
-
const Material *material = material_owner.getornull(p_material);
ERR_FAIL_COND_V(!material, RID());
@@ -1837,7 +1748,6 @@ RID RasterizerStorageGLES2::material_get_shader(RID p_material) const {
}
void RasterizerStorageGLES2::material_set_param(RID p_material, const StringName &p_param, const Variant &p_value) {
-
Material *material = material_owner.getornull(p_material);
ERR_FAIL_COND(!material);
@@ -1851,7 +1761,6 @@ void RasterizerStorageGLES2::material_set_param(RID p_material, const StringName
}
Variant RasterizerStorageGLES2::material_get_param(RID p_material, const StringName &p_param) const {
-
const Material *material = material_owner.getornull(p_material);
ERR_FAIL_COND_V(!material, RID());
@@ -1921,7 +1830,6 @@ bool RasterizerStorageGLES2::material_casts_shadows(RID p_material) {
}
void RasterizerStorageGLES2::material_add_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) {
-
Material *material = material_owner.getornull(p_material);
ERR_FAIL_COND(!material);
@@ -1934,7 +1842,6 @@ void RasterizerStorageGLES2::material_add_instance_owner(RID p_material, Rasteri
}
void RasterizerStorageGLES2::material_remove_instance_owner(RID p_material, RasterizerScene::InstanceBase *p_instance) {
-
Material *material = material_owner.getornull(p_material);
ERR_FAIL_COND(!material);
@@ -1976,7 +1883,6 @@ void RasterizerStorageGLES2::_update_material(Material *p_material) {
bool is_animated = false;
if (p_material->shader && p_material->shader->mode == RS::SHADER_SPATIAL) {
-
if (p_material->shader->spatial.blend_mode == Shader::Spatial::BLEND_MODE_MIX &&
(!p_material->shader->spatial.uses_alpha || p_material->shader->spatial.depth_draw_mode == Shader::Spatial::DEPTH_DRAW_ALPHA_PREPASS)) {
can_cast_shadow = true;
@@ -2008,7 +1914,6 @@ void RasterizerStorageGLES2::_update_material(Material *p_material) {
// uniforms and other things will be set in the use_material method in ShaderGLES2
if (p_material->shader && p_material->shader->texture_count > 0) {
-
p_material->textures.resize(p_material->shader->texture_count);
for (Map<StringName, ShaderLanguage::ShaderNode::Uniform>::Element *E = p_material->shader->uniforms.front(); E; E = E->next()) {
@@ -2052,7 +1957,6 @@ void RasterizerStorageGLES2::_material_add_geometry(RID p_material, Geometry *p_
}
void RasterizerStorageGLES2::_material_remove_geometry(RID p_material, Geometry *p_geometry) {
-
Material *material = material_owner.getornull(p_material);
ERR_FAIL_COND(!material);
@@ -2068,7 +1972,6 @@ void RasterizerStorageGLES2::_material_remove_geometry(RID p_material, Geometry
void RasterizerStorageGLES2::update_dirty_materials() {
while (_material_dirty_list.first()) {
-
Material *material = _material_dirty_list.first()->self();
_update_material(material);
}
@@ -2077,14 +1980,12 @@ void RasterizerStorageGLES2::update_dirty_materials() {
/* MESH API */
RID RasterizerStorageGLES2::mesh_create() {
-
Mesh *mesh = memnew(Mesh);
return mesh_owner.make_rid(mesh);
}
static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_t &format, int p_vertices) {
-
uint32_t p_format = format;
static int src_size[RS::ARRAY_MAX];
@@ -2095,7 +1996,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
int dst_stride = 0;
for (int i = 0; i < RS::ARRAY_MAX; i++) {
-
to_convert[i] = 0;
if (!(p_format & (1 << i))) {
src_size[i] = 0;
@@ -2104,11 +2004,8 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
}
switch (i) {
-
case RS::ARRAY_VERTEX: {
-
if (p_format & RS::ARRAY_COMPRESS_VERTEX) {
-
if (p_format & RS::ARRAY_FLAG_USE_2D_VERTICES) {
src_size[i] = 4;
dst_size[i] = 8;
@@ -2121,7 +2018,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
format &= ~RS::ARRAY_COMPRESS_VERTEX;
} else {
-
if (p_format & RS::ARRAY_FLAG_USE_2D_VERTICES) {
src_size[i] = 8;
dst_size[i] = 8;
@@ -2133,7 +2029,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
} break;
case RS::ARRAY_NORMAL: {
-
if (p_format & RS::ARRAY_COMPRESS_NORMAL) {
src_size[i] = 4;
dst_size[i] = 4;
@@ -2144,7 +2039,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
} break;
case RS::ARRAY_TANGENT: {
-
if (p_format & RS::ARRAY_COMPRESS_TANGENT) {
src_size[i] = 4;
dst_size[i] = 4;
@@ -2155,7 +2049,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
} break;
case RS::ARRAY_COLOR: {
-
if (p_format & RS::ARRAY_COMPRESS_COLOR) {
src_size[i] = 4;
dst_size[i] = 4;
@@ -2166,7 +2059,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
} break;
case RS::ARRAY_TEX_UV: {
-
if (p_format & RS::ARRAY_COMPRESS_TEX_UV) {
src_size[i] = 4;
to_convert[i] = 2;
@@ -2179,7 +2071,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
} break;
case RS::ARRAY_TEX_UV2: {
-
if (p_format & RS::ARRAY_COMPRESS_TEX_UV2) {
src_size[i] = 4;
to_convert[i] = 2;
@@ -2192,7 +2083,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
} break;
case RS::ARRAY_BONES: {
-
if (p_format & RS::ARRAY_FLAG_USE_16_BIT_BONES) {
src_size[i] = 8;
dst_size[i] = 8;
@@ -2203,7 +2093,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
} break;
case RS::ARRAY_WEIGHTS: {
-
if (p_format & RS::ARRAY_COMPRESS_WEIGHTS) {
src_size[i] = 8;
dst_size[i] = 8;
@@ -2214,7 +2103,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
} break;
case RS::ARRAY_INDEX: {
-
src_size[i] = 0;
dst_size[i] = 0;
@@ -2235,7 +2123,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
int dst_offset = 0;
for (int i = 0; i < RS::ARRAY_MAX; i++) {
-
if (src_size[i] == 0) {
continue; //no go
}
@@ -2248,7 +2135,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
float *dst = (float *)&wptr[dst_stride * j + dst_offset];
for (int k = 0; k < to_convert[i]; k++) {
-
dst[k] = Math::half_to_float(src[k]);
}
}
@@ -2273,7 +2159,6 @@ static Vector<uint8_t> _unpack_half_floats(const Vector<uint8_t> &array, uint32_
}
void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS::PrimitiveType p_primitive, const Vector<uint8_t> &p_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<Vector<uint8_t>> &p_blend_shapes, const Vector<AABB> &p_bone_aabbs) {
-
Mesh *mesh = mesh_owner.getornull(p_mesh);
ERR_FAIL_COND(!mesh);
@@ -2293,7 +2178,6 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
bool uses_half_float = false;
for (int i = 0; i < RS::ARRAY_MAX; i++) {
-
attribs[i].index = i;
if (!(p_format & (1 << i))) {
@@ -2307,9 +2191,7 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
attribs[i].integer = false;
switch (i) {
-
case RS::ARRAY_VERTEX: {
-
if (p_format & RS::ARRAY_FLAG_USE_2D_VERTICES) {
attribs[i].size = 2;
} else {
@@ -2329,7 +2211,6 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
} break;
case RS::ARRAY_NORMAL: {
-
attribs[i].size = 3;
if (p_format & RS::ARRAY_COMPRESS_NORMAL) {
@@ -2344,7 +2225,6 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
} break;
case RS::ARRAY_TANGENT: {
-
attribs[i].size = 4;
if (p_format & RS::ARRAY_COMPRESS_TANGENT) {
@@ -2359,7 +2239,6 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
} break;
case RS::ARRAY_COLOR: {
-
attribs[i].size = 4;
if (p_format & RS::ARRAY_COMPRESS_COLOR) {
@@ -2374,7 +2253,6 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
} break;
case RS::ARRAY_TEX_UV: {
-
attribs[i].size = 2;
if (p_format & RS::ARRAY_COMPRESS_TEX_UV) {
@@ -2390,7 +2268,6 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
} break;
case RS::ARRAY_TEX_UV2: {
-
attribs[i].size = 2;
if (p_format & RS::ARRAY_COMPRESS_TEX_UV2) {
@@ -2405,7 +2282,6 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
} break;
case RS::ARRAY_BONES: {
-
attribs[i].size = 4;
if (p_format & RS::ARRAY_FLAG_USE_16_BIT_BONES) {
@@ -2421,11 +2297,9 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
} break;
case RS::ARRAY_WEIGHTS: {
-
attribs[i].size = 4;
if (p_format & RS::ARRAY_COMPRESS_WEIGHTS) {
-
attribs[i].type = GL_UNSIGNED_SHORT;
stride += 8;
attribs[i].normalized = GL_TRUE;
@@ -2437,7 +2311,6 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
} break;
case RS::ARRAY_INDEX: {
-
attribs[i].size = 1;
if (p_vertex_count >= (1 << 16)) {
@@ -2478,7 +2351,6 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
uint16_t one = Math::make_half_float(1);
for (int i = 0; i < p_vertex_count; i++) {
-
*w16++ = *r16++;
*w16++ = *r16++;
*w16++ = *r16++;
@@ -2492,7 +2364,6 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
ERR_FAIL_COND(array.size() != array_size);
if (!config.support_half_float_vertices && uses_half_float) {
-
uint32_t new_format = p_format;
Vector<uint8_t> unpacked_array = _unpack_half_floats(array, new_format, p_vertex_count);
@@ -2501,7 +2372,6 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
}
if (p_format & RS::ARRAY_FORMAT_INDEX) {
-
index_array_size = attribs[RS::ARRAY_INDEX].stride * p_index_count;
}
@@ -2577,7 +2447,6 @@ void RasterizerStorageGLES2::mesh_add_surface(RID p_mesh, uint32_t p_format, RS:
// blend shapes
for (int i = 0; i < p_blend_shapes.size(); i++) {
-
Surface::BlendShape mt;
const uint8_t *vr = p_blend_shapes[i].ptr();
@@ -2692,7 +2561,6 @@ int RasterizerStorageGLES2::mesh_surface_get_array_index_len(RID p_mesh, int p_s
}
Vector<uint8_t> RasterizerStorageGLES2::mesh_surface_get_array(RID p_mesh, int p_surface) const {
-
const Mesh *mesh = mesh_owner.getornull(p_mesh);
ERR_FAIL_COND_V(!mesh, Vector<uint8_t>());
ERR_FAIL_INDEX_V(p_surface, mesh->surfaces.size(), Vector<uint8_t>());
@@ -2758,7 +2626,6 @@ Vector<AABB> RasterizerStorageGLES2::mesh_surface_get_skeleton_aabb(RID p_mesh,
}
void RasterizerStorageGLES2::mesh_remove_surface(RID p_mesh, int p_surface) {
-
Mesh *mesh = mesh_owner.getornull(p_mesh);
ERR_FAIL_COND(!mesh);
ERR_FAIL_INDEX(p_surface, mesh->surfaces.size());
@@ -2823,12 +2690,9 @@ AABB RasterizerStorageGLES2::mesh_get_aabb(RID p_mesh, RID p_skeleton) const {
AABB aabb;
if (sk && sk->size != 0) {
-
for (int i = 0; i < mesh->surfaces.size(); i++) {
-
AABB laabb;
if ((mesh->surfaces[i]->format & RS::ARRAY_FORMAT_BONES) && mesh->surfaces[i]->skeleton_bone_aabb.size()) {
-
int bs = mesh->surfaces[i]->skeleton_bone_aabb.size();
const AABB *skbones = mesh->surfaces[i]->skeleton_bone_aabb.ptr();
const bool *skused = mesh->surfaces[i]->skeleton_bone_used.ptr();
@@ -2840,7 +2704,6 @@ AABB RasterizerStorageGLES2::mesh_get_aabb(RID p_mesh, RID p_skeleton) const {
bool first = true;
if (sk->use_2d) {
for (int j = 0; j < bs; j++) {
-
if (!skused[j])
continue;
@@ -2867,7 +2730,6 @@ AABB RasterizerStorageGLES2::mesh_get_aabb(RID p_mesh, RID p_skeleton) const {
}
} else {
for (int j = 0; j < bs; j++) {
-
if (!skused[j])
continue;
@@ -2901,7 +2763,6 @@ AABB RasterizerStorageGLES2::mesh_get_aabb(RID p_mesh, RID p_skeleton) const {
}
} else {
-
laabb = mesh->surfaces[i]->aabb;
}
@@ -2911,9 +2772,7 @@ AABB RasterizerStorageGLES2::mesh_get_aabb(RID p_mesh, RID p_skeleton) const {
aabb.merge_with(laabb);
}
} else {
-
for (int i = 0; i < mesh->surfaces.size(); i++) {
-
if (i == 0)
aabb = mesh->surfaces[i]->aabb;
else
@@ -3158,7 +3017,6 @@ void RasterizerStorageGLES2::multimesh_instance_set_color(RID p_multimesh, int p
float *dataptr = &multimesh->data.write[stride * p_index + multimesh->xform_floats];
if (multimesh->color_format == RS::MULTIMESH_COLOR_8BIT) {
-
uint8_t *data8 = (uint8_t *)dataptr;
data8[0] = CLAMP(p_color.r * 255.0, 0, 255);
data8[1] = CLAMP(p_color.g * 255.0, 0, 255);
@@ -3191,7 +3049,6 @@ void RasterizerStorageGLES2::multimesh_instance_set_custom_data(RID p_multimesh,
float *dataptr = &multimesh->data.write[stride * p_index + multimesh->xform_floats + multimesh->color_floats];
if (multimesh->custom_data_format == RS::MULTIMESH_CUSTOM_DATA_8BIT) {
-
uint8_t *data8 = (uint8_t *)dataptr;
data8[0] = CLAMP(p_custom_data.r * 255.0, 0, 255);
data8[1] = CLAMP(p_custom_data.g * 255.0, 0, 255);
@@ -3379,13 +3236,10 @@ AABB RasterizerStorageGLES2::multimesh_get_aabb(RID p_multimesh) const {
}
void RasterizerStorageGLES2::update_dirty_multimeshes() {
-
while (multimesh_update_list.first()) {
-
MultiMesh *multimesh = multimesh_update_list.first()->self();
if (multimesh->size && multimesh->dirty_aabb) {
-
AABB mesh_aabb;
if (multimesh->mesh.is_valid()) {
@@ -3401,9 +3255,7 @@ void RasterizerStorageGLES2::update_dirty_multimeshes() {
AABB aabb;
if (multimesh->transform_format == RS::MULTIMESH_TRANSFORM_2D) {
-
for (int i = 0; i < count; i += stride) {
-
float *dataptr = &data[i];
Transform xform;
@@ -3424,9 +3276,7 @@ void RasterizerStorageGLES2::update_dirty_multimeshes() {
}
} else {
-
for (int i = 0; i < count; i += stride) {
-
float *dataptr = &data[i];
Transform xform;
@@ -3599,7 +3449,6 @@ RID RasterizerStorageGLES2::immediate_get_material(RID p_immediate) const {
/* SKELETON API */
RID RasterizerStorageGLES2::skeleton_create() {
-
Skeleton *skeleton = memnew(Skeleton);
glGenTextures(1, &skeleton->tex_id);
@@ -3608,7 +3457,6 @@ RID RasterizerStorageGLES2::skeleton_create() {
}
void RasterizerStorageGLES2::skeleton_allocate(RID p_skeleton, int p_bones, bool p_2d_skeleton) {
-
Skeleton *skeleton = skeleton_owner.getornull(p_skeleton);
ERR_FAIL_COND(!skeleton);
ERR_FAIL_COND(p_bones < 0);
@@ -3621,7 +3469,6 @@ void RasterizerStorageGLES2::skeleton_allocate(RID p_skeleton, int p_bones, bool
skeleton->use_2d = p_2d_skeleton;
if (!config.use_skeleton_software) {
-
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, skeleton->tex_id);
@@ -3762,7 +3609,6 @@ Transform2D RasterizerStorageGLES2::skeleton_bone_get_transform_2d(RID p_skeleto
}
void RasterizerStorageGLES2::skeleton_set_base_transform_2d(RID p_skeleton, const Transform2D &p_base_transform) {
-
Skeleton *skeleton = skeleton_owner.getornull(p_skeleton);
ERR_FAIL_COND(!skeleton);
@@ -3770,7 +3616,6 @@ void RasterizerStorageGLES2::skeleton_set_base_transform_2d(RID p_skeleton, cons
}
void RasterizerStorageGLES2::_update_skeleton_transform_buffer(const Vector<float> &p_data, size_t p_size) {
-
glBindBuffer(GL_ARRAY_BUFFER, resources.skeleton_transform_buffer);
if (p_size > resources.skeleton_transform_buffer_size) {
@@ -3787,7 +3632,6 @@ void RasterizerStorageGLES2::_update_skeleton_transform_buffer(const Vector<floa
}
void RasterizerStorageGLES2::update_dirty_skeletons() {
-
if (config.use_skeleton_software)
return;
@@ -3813,7 +3657,6 @@ void RasterizerStorageGLES2::update_dirty_skeletons() {
/* Light API */
RID RasterizerStorageGLES2::light_create(RS::LightType p_type) {
-
Light *light = memnew(Light);
light->type = p_type;
@@ -4060,7 +3903,6 @@ AABB RasterizerStorageGLES2::light_get_aabb(RID p_light) const {
ERR_FAIL_COND_V(!light, AABB());
switch (light->type) {
-
case RS::LIGHT_SPOT: {
float len = light->param[RS::LIGHT_PARAM_RANGE];
float size = Math::tan(Math::deg2rad(light->param[RS::LIGHT_PARAM_SPOT_ANGLE])) * len;
@@ -4083,7 +3925,6 @@ AABB RasterizerStorageGLES2::light_get_aabb(RID p_light) const {
/* PROBE API */
RID RasterizerStorageGLES2::reflection_probe_create() {
-
ReflectionProbe *reflection_probe = memnew(ReflectionProbe);
reflection_probe->intensity = 1.0;
@@ -4104,7 +3945,6 @@ RID RasterizerStorageGLES2::reflection_probe_create() {
}
void RasterizerStorageGLES2::reflection_probe_set_update_mode(RID p_probe, RS::ReflectionProbeUpdateMode p_mode) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4113,7 +3953,6 @@ void RasterizerStorageGLES2::reflection_probe_set_update_mode(RID p_probe, RS::R
}
void RasterizerStorageGLES2::reflection_probe_set_intensity(RID p_probe, float p_intensity) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4121,7 +3960,6 @@ void RasterizerStorageGLES2::reflection_probe_set_intensity(RID p_probe, float p
}
void RasterizerStorageGLES2::reflection_probe_set_interior_ambient(RID p_probe, const Color &p_ambient) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4129,7 +3967,6 @@ void RasterizerStorageGLES2::reflection_probe_set_interior_ambient(RID p_probe,
}
void RasterizerStorageGLES2::reflection_probe_set_interior_ambient_energy(RID p_probe, float p_energy) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4137,7 +3974,6 @@ void RasterizerStorageGLES2::reflection_probe_set_interior_ambient_energy(RID p_
}
void RasterizerStorageGLES2::reflection_probe_set_interior_ambient_probe_contribution(RID p_probe, float p_contrib) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4145,7 +3981,6 @@ void RasterizerStorageGLES2::reflection_probe_set_interior_ambient_probe_contrib
}
void RasterizerStorageGLES2::reflection_probe_set_max_distance(RID p_probe, float p_distance) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4153,7 +3988,6 @@ void RasterizerStorageGLES2::reflection_probe_set_max_distance(RID p_probe, floa
reflection_probe->instance_change_notify(true, false);
}
void RasterizerStorageGLES2::reflection_probe_set_extents(RID p_probe, const Vector3 &p_extents) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4161,7 +3995,6 @@ void RasterizerStorageGLES2::reflection_probe_set_extents(RID p_probe, const Vec
reflection_probe->instance_change_notify(true, false);
}
void RasterizerStorageGLES2::reflection_probe_set_origin_offset(RID p_probe, const Vector3 &p_offset) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4170,7 +4003,6 @@ void RasterizerStorageGLES2::reflection_probe_set_origin_offset(RID p_probe, con
}
void RasterizerStorageGLES2::reflection_probe_set_as_interior(RID p_probe, bool p_enable) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4178,7 +4010,6 @@ void RasterizerStorageGLES2::reflection_probe_set_as_interior(RID p_probe, bool
reflection_probe->instance_change_notify(true, false);
}
void RasterizerStorageGLES2::reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4186,7 +4017,6 @@ void RasterizerStorageGLES2::reflection_probe_set_enable_box_projection(RID p_pr
}
void RasterizerStorageGLES2::reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4194,7 +4024,6 @@ void RasterizerStorageGLES2::reflection_probe_set_enable_shadows(RID p_probe, bo
reflection_probe->instance_change_notify(true, false);
}
void RasterizerStorageGLES2::reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4203,7 +4032,6 @@ void RasterizerStorageGLES2::reflection_probe_set_cull_mask(RID p_probe, uint32_
}
void RasterizerStorageGLES2::reflection_probe_set_resolution(RID p_probe, int p_resolution) {
-
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND(!reflection_probe);
@@ -4221,7 +4049,6 @@ AABB RasterizerStorageGLES2::reflection_probe_get_aabb(RID p_probe) const {
return aabb;
}
RS::ReflectionProbeUpdateMode RasterizerStorageGLES2::reflection_probe_get_update_mode(RID p_probe) const {
-
const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND_V(!reflection_probe, RS::REFLECTION_PROBE_UPDATE_ALWAYS);
@@ -4229,7 +4056,6 @@ RS::ReflectionProbeUpdateMode RasterizerStorageGLES2::reflection_probe_get_updat
}
uint32_t RasterizerStorageGLES2::reflection_probe_get_cull_mask(RID p_probe) const {
-
const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND_V(!reflection_probe, 0);
@@ -4237,14 +4063,12 @@ uint32_t RasterizerStorageGLES2::reflection_probe_get_cull_mask(RID p_probe) con
}
Vector3 RasterizerStorageGLES2::reflection_probe_get_extents(RID p_probe) const {
-
const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND_V(!reflection_probe, Vector3());
return reflection_probe->extents;
}
Vector3 RasterizerStorageGLES2::reflection_probe_get_origin_offset(RID p_probe) const {
-
const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND_V(!reflection_probe, Vector3());
@@ -4252,7 +4076,6 @@ Vector3 RasterizerStorageGLES2::reflection_probe_get_origin_offset(RID p_probe)
}
bool RasterizerStorageGLES2::reflection_probe_renders_shadows(RID p_probe) const {
-
const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND_V(!reflection_probe, false);
@@ -4260,7 +4083,6 @@ bool RasterizerStorageGLES2::reflection_probe_renders_shadows(RID p_probe) const
}
float RasterizerStorageGLES2::reflection_probe_get_origin_max_distance(RID p_probe) const {
-
const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND_V(!reflection_probe, 0);
@@ -4268,7 +4090,6 @@ float RasterizerStorageGLES2::reflection_probe_get_origin_max_distance(RID p_pro
}
int RasterizerStorageGLES2::reflection_probe_get_resolution(RID p_probe) const {
-
const ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_probe);
ERR_FAIL_COND_V(!reflection_probe, 0);
@@ -4373,26 +4194,22 @@ void RasterizerStorageGLES2::gi_probe_dynamic_data_update(RID p_gi_probe_data, i
///////
RID RasterizerStorageGLES2::lightmap_capture_create() {
-
LightmapCapture *capture = memnew(LightmapCapture);
return lightmap_capture_data_owner.make_rid(capture);
}
void RasterizerStorageGLES2::lightmap_capture_set_bounds(RID p_capture, const AABB &p_bounds) {
-
LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
ERR_FAIL_COND(!capture);
capture->bounds = p_bounds;
capture->instance_change_notify(true, false);
}
AABB RasterizerStorageGLES2::lightmap_capture_get_bounds(RID p_capture) const {
-
const LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
ERR_FAIL_COND_V(!capture, AABB());
return capture->bounds;
}
void RasterizerStorageGLES2::lightmap_capture_set_octree(RID p_capture, const Vector<uint8_t> &p_octree) {
-
LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
ERR_FAIL_COND(!capture);
@@ -4407,7 +4224,6 @@ void RasterizerStorageGLES2::lightmap_capture_set_octree(RID p_capture, const Ve
capture->instance_change_notify(true, false);
}
Vector<uint8_t> RasterizerStorageGLES2::lightmap_capture_get_octree(RID p_capture) const {
-
const LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
ERR_FAIL_COND_V(!capture, Vector<uint8_t>());
@@ -4450,14 +4266,12 @@ int RasterizerStorageGLES2::lightmap_capture_get_octree_cell_subdiv(RID p_captur
}
void RasterizerStorageGLES2::lightmap_capture_set_energy(RID p_capture, float p_energy) {
-
LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
ERR_FAIL_COND(!capture);
capture->energy = p_energy;
}
float RasterizerStorageGLES2::lightmap_capture_get_energy(RID p_capture) const {
-
const LightmapCapture *capture = lightmap_capture_data_owner.getornull(p_capture);
ERR_FAIL_COND_V(!capture, 0);
return capture->energy;
@@ -4562,7 +4376,6 @@ bool RasterizerStorageGLES2::particles_is_inactive(RID p_particles) const {
////////
void RasterizerStorageGLES2::instance_add_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) {
-
Skeleton *skeleton = skeleton_owner.getornull(p_skeleton);
ERR_FAIL_COND(!skeleton);
@@ -4570,7 +4383,6 @@ void RasterizerStorageGLES2::instance_add_skeleton(RID p_skeleton, RasterizerSce
}
void RasterizerStorageGLES2::instance_remove_skeleton(RID p_skeleton, RasterizerScene::InstanceBase *p_instance) {
-
Skeleton *skeleton = skeleton_owner.getornull(p_skeleton);
ERR_FAIL_COND(!skeleton);
@@ -4578,7 +4390,6 @@ void RasterizerStorageGLES2::instance_remove_skeleton(RID p_skeleton, Rasterizer
}
void RasterizerStorageGLES2::instance_add_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) {
-
Instantiable *inst = nullptr;
switch (p_instance->base_type) {
case RS::INSTANCE_MESH: {
@@ -4622,7 +4433,6 @@ void RasterizerStorageGLES2::instance_add_dependency(RID p_base, RasterizerScene
}
void RasterizerStorageGLES2::instance_remove_dependency(RID p_base, RasterizerScene::InstanceBase *p_instance) {
-
Instantiable *inst = nullptr;
switch (p_instance->base_type) {
@@ -4669,7 +4479,6 @@ void RasterizerStorageGLES2::instance_remove_dependency(RID p_base, RasterizerSc
/* RENDER TARGET */
void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
-
// do not allocate a render target with no size
if (rt->width <= 0 || rt->height <= 0)
return;
@@ -4707,7 +4516,6 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
rt->mip_maps_allocated = false;
{
-
/* Front FBO */
Texture *texture = texture_owner.getornull(rt->texture);
@@ -4724,11 +4532,9 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
glTexImage2D(GL_TEXTURE_2D, 0, color_internal_format, rt->width, rt->height, 0, color_format, color_type, nullptr);
if (texture->flags & RS::TEXTURE_FLAG_FILTER) {
-
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
} else {
-
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
}
@@ -4741,7 +4547,6 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
// depth
if (config.support_depth_texture) {
-
glGenTextures(1, &rt->depth);
glBindTexture(GL_TEXTURE_2D, rt->depth);
glTexImage2D(GL_TEXTURE_2D, 0, config.depth_internalformat, rt->width, rt->height, 0, GL_DEPTH_COMPONENT, config.depth_type, nullptr);
@@ -4753,7 +4558,6 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, rt->depth, 0);
} else {
-
glGenRenderbuffers(1, &rt->depth);
glBindRenderbuffer(GL_RENDERBUFFER, rt->depth);
@@ -4765,13 +4569,10 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
if (status != GL_FRAMEBUFFER_COMPLETE) {
-
glDeleteFramebuffers(1, &rt->fbo);
if (config.support_depth_texture) {
-
glDeleteTextures(1, &rt->depth);
} else {
-
glDeleteRenderbuffers(1, &rt->depth);
}
@@ -4806,7 +4607,6 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
#ifndef JAVASCRIPT_ENABLED
if (rt->msaa >= RS::VIEWPORT_MSAA_2X && rt->msaa <= RS::VIEWPORT_MSAA_16X && config.multisample_supported) {
-
rt->multisample_active = true;
static const int msaa_value[] = { 0, 2, 4, 8, 16 };
@@ -4889,7 +4689,6 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
// copy texscreen buffers
if (!(rt->flags[RasterizerStorage::RENDER_TARGET_NO_SAMPLING])) {
-
glGenTextures(1, &rt->copy_screen_effect.color);
glBindTexture(GL_TEXTURE_2D, rt->copy_screen_effect.color);
@@ -4920,9 +4719,7 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
// Allocate mipmap chains for post_process effects
if (!rt->flags[RasterizerStorage::RENDER_TARGET_NO_3D] && rt->width >= 2 && rt->height >= 2) {
-
for (int i = 0; i < 2; i++) {
-
ERR_FAIL_COND(rt->mip_maps[i].sizes.size());
int w = rt->width;
int h = rt->height;
@@ -4937,7 +4734,6 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
int fb_h = h;
while (true) {
-
RenderTarget::MipMaps::Size mm;
mm.width = w;
mm.height = h;
@@ -4956,7 +4752,6 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
GLsizei height = fb_h;
if (config.render_to_mipmap_supported) {
-
glGenTextures(1, &rt->mip_maps[i].color);
glBindTexture(GL_TEXTURE_2D, rt->mip_maps[i].color);
@@ -4970,7 +4765,6 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level);
#endif
} else {
-
// Can't render to specific levels of a mipmap in ES 2.0 or Webgl so create a texture for each level
for (int l = 0; l < level + 1; l++) {
glGenTextures(1, &rt->mip_maps[i].sizes.write[l].color);
@@ -4990,17 +4784,14 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
glDepthMask(GL_TRUE);
for (int j = 0; j < rt->mip_maps[i].sizes.size(); j++) {
-
RenderTarget::MipMaps::Size &mm = rt->mip_maps[i].sizes.write[j];
glGenFramebuffers(1, &mm.fbo);
glBindFramebuffer(GL_FRAMEBUFFER, mm.fbo);
if (config.render_to_mipmap_supported) {
-
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, rt->mip_maps[i].color, j);
} else {
-
glBindTexture(GL_TEXTURE_2D, rt->mip_maps[i].sizes[j].color);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, rt->mip_maps[i].sizes[j].color, 0);
}
@@ -5046,7 +4837,6 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
}
void RasterizerStorageGLES2::_render_target_clear(RenderTarget *rt) {
-
// there is nothing to clear when DIRECT_TO_SCREEN is used
if (rt->flags[RENDER_TARGET_DIRECT_TO_SCREEN])
return;
@@ -5129,7 +4919,6 @@ void RasterizerStorageGLES2::_render_target_clear(RenderTarget *rt) {
}
RID RasterizerStorageGLES2::render_target_create() {
-
RenderTarget *rt = memnew(RenderTarget);
Texture *t = memnew(Texture);
@@ -5160,7 +4949,6 @@ RID RasterizerStorageGLES2::render_target_create() {
}
void RasterizerStorageGLES2::render_target_set_position(RID p_render_target, int p_x, int p_y) {
-
RenderTarget *rt = render_target_owner.getornull(p_render_target);
ERR_FAIL_COND(!rt);
@@ -5169,7 +4957,6 @@ void RasterizerStorageGLES2::render_target_set_position(RID p_render_target, int
}
void RasterizerStorageGLES2::render_target_set_size(RID p_render_target, int p_width, int p_height) {
-
RenderTarget *rt = render_target_owner.getornull(p_render_target);
ERR_FAIL_COND(!rt);
@@ -5185,7 +4972,6 @@ void RasterizerStorageGLES2::render_target_set_size(RID p_render_target, int p_w
}
RID RasterizerStorageGLES2::render_target_get_texture(RID p_render_target) const {
-
RenderTarget *rt = render_target_owner.getornull(p_render_target);
ERR_FAIL_COND_V(!rt, RID());
@@ -5390,7 +5176,6 @@ void RasterizerStorageGLES2::render_target_set_msaa(RID p_render_target, RS::Vie
/* CANVAS SHADOW */
RID RasterizerStorageGLES2::canvas_light_shadow_buffer_create(int p_width) {
-
CanvasLightShadow *cls = memnew(CanvasLightShadow);
if (p_width > config.max_texture_size)
@@ -5442,7 +5227,6 @@ RID RasterizerStorageGLES2::canvas_light_shadow_buffer_create(int p_width) {
/* LIGHT SHADOW MAPPING */
RID RasterizerStorageGLES2::canvas_light_occluder_create() {
-
CanvasOccluder *co = memnew(CanvasOccluder);
co->index_id = 0;
co->vertex_id = 0;
@@ -5452,14 +5236,12 @@ RID RasterizerStorageGLES2::canvas_light_occluder_create() {
}
void RasterizerStorageGLES2::canvas_light_occluder_set_polylines(RID p_occluder, const Vector<Vector2> &p_lines) {
-
CanvasOccluder *co = canvas_occluder_owner.getornull(p_occluder);
ERR_FAIL_COND(!co);
co->lines = p_lines;
if (p_lines.size() != co->len) {
-
if (co->index_id)
glDeleteBuffers(1, &co->index_id);
if (co->vertex_id)
@@ -5471,7 +5253,6 @@ void RasterizerStorageGLES2::canvas_light_occluder_set_polylines(RID p_occluder,
}
if (p_lines.size()) {
-
Vector<float> geometry;
Vector<uint16_t> indices;
int lc = p_lines.size();
@@ -5487,7 +5268,6 @@ void RasterizerStorageGLES2::canvas_light_occluder_set_polylines(RID p_occluder,
const int POLY_HEIGHT = 16384;
for (int i = 0; i < lc / 2; i++) {
-
vw[i * 12 + 0] = lr[i * 2 + 0].x;
vw[i * 12 + 1] = lr[i * 2 + 0].y;
vw[i * 12 + 2] = POLY_HEIGHT;
@@ -5520,7 +5300,6 @@ void RasterizerStorageGLES2::canvas_light_occluder_set_polylines(RID p_occluder,
glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id);
glBufferData(GL_ARRAY_BUFFER, lc * 6 * sizeof(real_t), vw.ptr(), GL_STATIC_DRAW);
} else {
-
glBindBuffer(GL_ARRAY_BUFFER, co->vertex_id);
glBufferSubData(GL_ARRAY_BUFFER, 0, lc * 6 * sizeof(real_t), vw.ptr());
}
@@ -5528,12 +5307,10 @@ void RasterizerStorageGLES2::canvas_light_occluder_set_polylines(RID p_occluder,
glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
if (!co->index_id) {
-
glGenBuffers(1, &co->index_id);
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, co->index_id);
glBufferData(GL_ELEMENT_ARRAY_BUFFER, lc * 3 * sizeof(uint16_t), iw.ptr(), GL_DYNAMIC_DRAW);
} else {
-
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, co->index_id);
glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, lc * 3 * sizeof(uint16_t), iw.ptr());
}
@@ -5545,7 +5322,6 @@ void RasterizerStorageGLES2::canvas_light_occluder_set_polylines(RID p_occluder,
}
RS::InstanceType RasterizerStorageGLES2::get_base_type(RID p_rid) const {
-
if (mesh_owner.owns(p_rid)) {
return RS::INSTANCE_MESH;
} else if (light_owner.owns(p_rid)) {
@@ -5564,9 +5340,7 @@ RS::InstanceType RasterizerStorageGLES2::get_base_type(RID p_rid) const {
}
bool RasterizerStorageGLES2::free(RID p_rid) {
-
if (render_target_owner.owns(p_rid)) {
-
RenderTarget *rt = render_target_owner.getornull(p_rid);
_render_target_clear(rt);
@@ -5578,7 +5352,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
return true;
} else if (texture_owner.owns(p_rid)) {
-
Texture *t = texture_owner.getornull(p_rid);
// can't free a render target texture
ERR_FAIL_COND_V(t->render_target, true);
@@ -5589,7 +5362,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
return true;
} else if (sky_owner.owns(p_rid)) {
-
Sky *sky = sky_owner.getornull(p_rid);
sky_set_texture(p_rid, RID(), 256);
sky_owner.free(p_rid);
@@ -5597,7 +5369,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
return true;
} else if (shader_owner.owns(p_rid)) {
-
Shader *shader = shader_owner.getornull(p_rid);
if (shader->shader && shader->custom_code_id) {
@@ -5622,7 +5393,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
return true;
} else if (material_owner.owns(p_rid)) {
-
Material *m = material_owner.getornull(p_rid);
if (m->shader) {
@@ -5635,7 +5405,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
}
for (Map<RasterizerScene::InstanceBase *, int>::Element *E = m->instance_owners.front(); E; E = E->next()) {
-
RasterizerScene::InstanceBase *ins = E->key();
if (ins->material_override == p_rid) {
@@ -5654,7 +5423,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
return true;
} else if (skeleton_owner.owns(p_rid)) {
-
Skeleton *s = skeleton_owner.getornull(p_rid);
if (s->update_list.in_list()) {
@@ -5676,7 +5444,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
return true;
} else if (mesh_owner.owns(p_rid)) {
-
Mesh *mesh = mesh_owner.getornull(p_rid);
mesh->instance_remove_deps();
@@ -5699,7 +5466,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
return true;
} else if (multimesh_owner.owns(p_rid)) {
-
MultiMesh *multimesh = multimesh_owner.getornull(p_rid);
multimesh->instance_remove_deps();
@@ -5727,7 +5493,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
return true;
} else if (light_owner.owns(p_rid)) {
-
Light *light = light_owner.getornull(p_rid);
light->instance_remove_deps();
@@ -5736,7 +5501,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
return true;
} else if (reflection_probe_owner.owns(p_rid)) {
-
// delete the texture
ReflectionProbe *reflection_probe = reflection_probe_owner.getornull(p_rid);
reflection_probe->instance_remove_deps();
@@ -5746,7 +5510,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
return true;
} else if (lightmap_capture_data_owner.owns(p_rid)) {
-
// delete the texture
LightmapCapture *lightmap_capture = lightmap_capture_data_owner.getornull(p_rid);
lightmap_capture->instance_remove_deps();
@@ -5756,7 +5519,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
return true;
} else if (canvas_occluder_owner.owns(p_rid)) {
-
CanvasOccluder *co = canvas_occluder_owner.getornull(p_rid);
if (co->index_id)
glDeleteBuffers(1, &co->index_id);
@@ -5769,7 +5531,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
return true;
} else if (canvas_light_shadow_owner.owns(p_rid)) {
-
CanvasLightShadow *cls = canvas_light_shadow_owner.getornull(p_rid);
glDeleteFramebuffers(1, &cls->fbo);
glDeleteRenderbuffers(1, &cls->depth);
@@ -5784,7 +5545,6 @@ bool RasterizerStorageGLES2::free(RID p_rid) {
}
bool RasterizerStorageGLES2::has_os_feature(const String &p_feature) const {
-
if (p_feature == "pvrtc")
return config.pvrtc_supported;
@@ -5803,12 +5563,10 @@ void RasterizerStorageGLES2::set_debug_generate_wireframes(bool p_generate) {
}
void RasterizerStorageGLES2::render_info_begin_capture() {
-
info.snap = info.render;
}
void RasterizerStorageGLES2::render_info_end_capture() {
-
info.snap.object_count = info.render.object_count - info.snap.object_count;
info.snap.draw_call_count = info.render.draw_call_count - info.snap.draw_call_count;
info.snap.material_switch_count = info.render.material_switch_count - info.snap.material_switch_count;
@@ -5818,7 +5576,6 @@ void RasterizerStorageGLES2::render_info_end_capture() {
}
int RasterizerStorageGLES2::get_captured_render_info(RS::RenderInfo p_info) {
-
switch (p_info) {
case RS::INFO_OBJECTS_IN_FRAME: {
return info.snap.object_count;
@@ -5872,12 +5629,10 @@ int RasterizerStorageGLES2::get_render_info(RS::RenderInfo p_info) {
}
String RasterizerStorageGLES2::get_video_adapter_name() const {
-
return (const char *)glGetString(GL_RENDERER);
}
String RasterizerStorageGLES2::get_video_adapter_vendor() const {
-
return (const char *)glGetString(GL_VENDOR);
}
@@ -5885,7 +5640,6 @@ void RasterizerStorageGLES2::initialize() {
RasterizerStorageGLES2::system_fbo = 0;
{
-
const GLubyte *extension_string = glGetString(GL_EXTENSIONS);
Vector<String> extensions = String((const char *)extension_string).split(" ");
@@ -6236,7 +5990,6 @@ void RasterizerStorageGLES2::initialize() {
}
{
-
glGenFramebuffers(1, &resources.mipmap_blur_fbo);
glGenTextures(1, &resources.mipmap_blur_color);
}