diff options
Diffstat (limited to 'drivers/gles2/rasterizer_gles2.h')
-rw-r--r-- | drivers/gles2/rasterizer_gles2.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index ad18c8e7a1..d337ecfb64 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,8 @@ #include "servers/visual/rasterizer.h" +#define MAX_POLYGON_VERTICES 4096 //used for WebGL canvas_draw_polygon call. + #ifdef GLES2_ENABLED #include "image.h" @@ -828,6 +830,7 @@ class RasterizerGLES2 : public Rasterizer { GLuint base_framebuffer; GLuint gui_quad_buffer; + GLuint indices_buffer; @@ -1049,6 +1052,7 @@ class RasterizerGLES2 : public Rasterizer { float camera_z_near; float camera_z_far; Size2 camera_vp_size; + bool camera_ortho; Set<String> extensions; bool texscreen_copied; bool texscreen_used; @@ -1270,6 +1274,7 @@ class RasterizerGLES2 : public Rasterizer { Environment *current_env; VS::ScenarioDebugMode current_debug; RID overdraw_material; + float shader_time_rollback; mutable MaterialShaderGLES2 material_shader; @@ -1585,7 +1590,7 @@ public: virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass ); - virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection); + virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint); virtual void add_light( RID p_light_instance ); ///< all "add_light" calls happen before add_geometry calls |