summaryrefslogtreecommitdiff
path: root/drivers/gles2/rasterizer_gles2.h
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gles2/rasterizer_gles2.h')
-rw-r--r--drivers/gles2/rasterizer_gles2.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h
index ad18c8e7a1..d337ecfb64 100644
--- a/drivers/gles2/rasterizer_gles2.h
+++ b/drivers/gles2/rasterizer_gles2.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,6 +31,8 @@
#include "servers/visual/rasterizer.h"
+#define MAX_POLYGON_VERTICES 4096 //used for WebGL canvas_draw_polygon call.
+
#ifdef GLES2_ENABLED
#include "image.h"
@@ -828,6 +830,7 @@ class RasterizerGLES2 : public Rasterizer {
GLuint base_framebuffer;
GLuint gui_quad_buffer;
+ GLuint indices_buffer;
@@ -1049,6 +1052,7 @@ class RasterizerGLES2 : public Rasterizer {
float camera_z_near;
float camera_z_far;
Size2 camera_vp_size;
+ bool camera_ortho;
Set<String> extensions;
bool texscreen_copied;
bool texscreen_used;
@@ -1270,6 +1274,7 @@ class RasterizerGLES2 : public Rasterizer {
Environment *current_env;
VS::ScenarioDebugMode current_debug;
RID overdraw_material;
+ float shader_time_rollback;
mutable MaterialShaderGLES2 material_shader;
@@ -1585,7 +1590,7 @@ public:
virtual void begin_shadow_map( RID p_light_instance, int p_shadow_pass );
- virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection);
+ virtual void set_camera(const Transform& p_world,const CameraMatrix& p_projection,bool p_ortho_hint);
virtual void add_light( RID p_light_instance ); ///< all "add_light" calls happen before add_geometry calls