diff options
Diffstat (limited to 'drivers/gles2/rasterizer_gles2.h')
-rw-r--r-- | drivers/gles2/rasterizer_gles2.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index f0dae00b53..0f77d18dee 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -192,6 +192,7 @@ class RasterizerGLES2 : public Rasterizer { bool uses_discard; bool uses_time; bool uses_normal; + bool uses_texpixel_size; Map<StringName,ShaderLanguage::Uniform> uniforms; StringName first_texture; @@ -1171,6 +1172,13 @@ class RasterizerGLES2 : public Rasterizer { GLuint white_tex; RID canvas_tex; float canvas_opacity; + bool uses_texpixel_size; + bool rebind_texpixel_size; + Transform canvas_transform; + RID canvas_last_shader; + bool canvas_texscreen_used; + + _FORCE_INLINE_ Texture* _bind_canvas_texture(const RID& p_texture); VS::MaterialBlendMode canvas_blend_mode; @@ -1262,6 +1270,8 @@ public: virtual void shader_set_default_texture_param(RID p_shader, const StringName& p_name, RID p_texture); virtual RID shader_get_default_texture_param(RID p_shader, const StringName& p_name) const; + virtual Variant shader_get_default_param(RID p_shader, const StringName& p_name); + /* COMMON MATERIAL API */ virtual RID material_create(); @@ -1537,6 +1547,7 @@ public: virtual void canvas_draw_primitive(const Vector<Point2>& p_points, const Vector<Color>& p_colors,const Vector<Point2>& p_uvs, RID p_texture,float p_width); virtual void canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor); virtual void canvas_set_transform(const Matrix32& p_transform); + virtual void canvas_render_items(CanvasItem *p_item_list); /* ENVIRONMENT */ |