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path: root/drivers/gles2/rasterizer_gles2.cpp
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Diffstat (limited to 'drivers/gles2/rasterizer_gles2.cpp')
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index a1a0b9e2c6..c926f2bcc4 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -138,9 +138,7 @@ RasterizerScene *RasterizerGLES2::get_scene() {
void RasterizerGLES2::initialize() {
- if (OS::get_singleton()->is_stdout_verbose()) {
- print_line("Using GLES2 video driver");
- }
+ print_verbose("Using GLES2 video driver");
#ifdef GLAD_ENABLED
if (!gladLoadGL()) {
@@ -327,7 +325,7 @@ void RasterizerGLES2::set_boot_image(const Ref<Image> &p_image, const Color &p_c
screenrect.position += ((Size2(window_w, window_h) - screenrect.size) / 2.0).floor();
RasterizerStorageGLES2::Texture *t = storage->texture_owner.get(texture);
- glActiveTexture(GL_TEXTURE0);
+ glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 1);
glBindTexture(GL_TEXTURE_2D, t->tex_id);
canvas->draw_generic_textured_rect(screenrect, Rect2(0, 0, 1, 1));
glBindTexture(GL_TEXTURE_2D, 0);
@@ -354,7 +352,7 @@ void RasterizerGLES2::blit_render_target_to_screen(RID p_render_target, const Re
canvas->canvas_begin();
glDisable(GL_BLEND);
glBindFramebuffer(GL_FRAMEBUFFER, RasterizerStorageGLES2::system_fbo);
- glActiveTexture(GL_TEXTURE0);
+ glActiveTexture(GL_TEXTURE0 + storage->config.max_texture_image_units - 1);
glBindTexture(GL_TEXTURE_2D, rt->color);
// TODO normals