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path: root/drivers/gles2/rasterizer_gles2.cpp
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Diffstat (limited to 'drivers/gles2/rasterizer_gles2.cpp')
-rw-r--r--drivers/gles2/rasterizer_gles2.cpp17
1 files changed, 11 insertions, 6 deletions
diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp
index f0496fc153..71b826d689 100644
--- a/drivers/gles2/rasterizer_gles2.cpp
+++ b/drivers/gles2/rasterizer_gles2.cpp
@@ -66,8 +66,13 @@
#endif
#endif
-#if !defined(GLES_OVER_GL) && !defined(IPHONE_ENABLED)
-// Used for debugging on mobile, but not iOS as EGL is not available
+#ifndef IPHONE_ENABLED
+// We include EGL below to get debug callback on GLES2 platforms,
+// but EGL is not available on iOS.
+#define CAN_DEBUG
+#endif
+
+#if !defined(GLES_OVER_GL) && defined(CAN_DEBUG)
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <GLES2/gl2platform.h>
@@ -80,7 +85,7 @@
#define strcpy strcpy_s
#endif
-#ifndef IPHONE_ENABLED
+#ifdef CAN_DEBUG
static void GLAPIENTRY _gl_debug_print(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const GLvoid *userParam) {
if (type == _EXT_DEBUG_TYPE_OTHER_ARB)
@@ -128,7 +133,7 @@ static void GLAPIENTRY _gl_debug_print(GLenum source, GLenum type, GLuint id, GL
ERR_PRINTS(output);
}
-#endif // IPHONE_ENABLED
+#endif // CAN_DEBUG
typedef void (*DEBUGPROCARB)(GLenum source,
GLenum type,
@@ -222,6 +227,7 @@ void RasterizerGLES2::initialize() {
#endif // GLAD_ENABLED
// For debugging
+#ifdef CAN_DEBUG
#ifdef GLES_OVER_GL
if (OS::get_singleton()->is_stdout_verbose() && GLAD_GL_ARB_debug_output) {
glDebugMessageControlARB(_EXT_DEBUG_SOURCE_API_ARB, _EXT_DEBUG_TYPE_ERROR_ARB, _EXT_DEBUG_SEVERITY_HIGH_ARB, 0, NULL, GL_TRUE);
@@ -237,7 +243,6 @@ void RasterizerGLES2::initialize() {
*/
}
#else
-#ifndef IPHONE_ENABLED
if (OS::get_singleton()->is_stdout_verbose()) {
DebugMessageCallbackARB callback = (DebugMessageCallbackARB)eglGetProcAddress("glDebugMessageCallback");
if (!callback) {
@@ -252,8 +257,8 @@ void RasterizerGLES2::initialize() {
glEnable(_EXT_DEBUG_OUTPUT);
}
}
-#endif // !IPHONE_ENABLED
#endif // GLES_OVER_GL
+#endif // CAN_DEBUG
const GLubyte *renderer = glGetString(GL_RENDERER);
print_line("OpenGL ES 2.0 Renderer: " + String((const char *)renderer));