diff options
Diffstat (limited to 'drivers/gles2/rasterizer_canvas_gles2.cpp')
| -rw-r--r-- | drivers/gles2/rasterizer_canvas_gles2.cpp | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp index f3fc356879..e3d4884a5a 100644 --- a/drivers/gles2/rasterizer_canvas_gles2.cpp +++ b/drivers/gles2/rasterizer_canvas_gles2.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -465,12 +465,11 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur state.canvas_shader.use_material((void *)p_material); } - Size2 abs_size = r->rect.size.abs(); Vector2 points[4] = { r->rect.position, - r->rect.position + Vector2(abs_size.x, 0.0), - r->rect.position + abs_size, - r->rect.position + Vector2(0.0, abs_size.y), + r->rect.position + Vector2(r->rect.size.x, 0.0), + r->rect.position + r->rect.size, + r->rect.position + Vector2(0.0, r->rect.size.y), }; if (r->rect.size.x < 0) { @@ -496,6 +495,10 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur src_rect.position + Vector2(0.0, src_rect.size.y), }; + if (r->flags & CANVAS_RECT_TRANSPOSE) { + SWAP(uvs[1], uvs[3]); + } + if (r->flags & CANVAS_RECT_FLIP_H) { SWAP(uvs[0], uvs[1]); SWAP(uvs[2], uvs[3]); @@ -505,10 +508,6 @@ void RasterizerCanvasGLES2::_canvas_item_render_commands(Item *p_item, Item *cur SWAP(uvs[1], uvs[2]); } - if (r->flags & CANVAS_RECT_TRANSPOSE) { - SWAP(uvs[1], uvs[3]); - } - state.canvas_shader.set_uniform(CanvasShaderGLES2::COLOR_TEXPIXEL_SIZE, texpixel_size); bool untile = false; |