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-rw-r--r--drivers/gl_context/SCsub10
1 files changed, 5 insertions, 5 deletions
diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub
index acdc3d52e8..efc925dae4 100644
--- a/drivers/gl_context/SCsub
+++ b/drivers/gl_context/SCsub
@@ -2,9 +2,9 @@
Import('env')
-if (env["platform"] in ["haiku","osx","windows","x11"]):
+if (env["platform"] in ["haiku", "osx", "windows", "x11"]):
# Thirdparty source files
- if (env["glew"] != "system"): # builtin
+ if (env["glew"] != "system"): # builtin
thirdparty_dir = "#thirdparty/glew/"
thirdparty_sources = [
"glew.c",
@@ -12,10 +12,10 @@ if (env["platform"] in ["haiku","osx","windows","x11"]):
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env.add_source_files(env.drivers_sources, thirdparty_sources)
- env.Append(CPPFLAGS = ['-DGLEW_STATIC'])
- env.Append(CPPPATH = [thirdparty_dir])
+ env.Append(CPPFLAGS=['-DGLEW_STATIC'])
+ env.Append(CPPPATH=[thirdparty_dir])
- env.Append(CPPFLAGS = ['-DGLEW_ENABLED'])
+ env.Append(CPPFLAGS=['-DGLEW_ENABLED'])
# Godot source files
env.add_source_files(env.drivers_sources, "*.cpp")