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-rw-r--r--drivers/gl_context/SCsub11
1 files changed, 3 insertions, 8 deletions
diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub
index 9a158f0821..b05a96cb99 100644
--- a/drivers/gl_context/SCsub
+++ b/drivers/gl_context/SCsub
@@ -1,7 +1,4 @@
Import('env')
-Import('env_drivers')
-
-env_glew = env_drivers.Clone()
if (env["platform"] in ["haiku","osx","windows","x11"]):
# Thirdparty source files
@@ -12,15 +9,13 @@ if (env["platform"] in ["haiku","osx","windows","x11"]):
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env_glew.add_source_files(env.drivers_sources, thirdparty_sources)
- env_glew.Append(CPPFLAGS = ['-DGLEW_STATIC'])
- env_glew.Append(CPPPATH = [thirdparty_dir])
- # Also pass to global env, used by platform code
+ env.add_source_files(env.drivers_sources, thirdparty_sources)
+ env.Append(CPPFLAGS = ['-DGLEW_STATIC'])
env.Append(CPPPATH = [thirdparty_dir])
env.Append(CPPFLAGS = ['-DGLEW_ENABLED'])
# Godot source files
-env_glew.add_source_files(env.drivers_sources, "*.cpp")
+env.add_source_files(env.drivers_sources, "*.cpp")
Export('env')