diff options
Diffstat (limited to 'drivers/gl_context/SCsub')
-rw-r--r-- | drivers/gl_context/SCsub | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub index acdc3d52e8..efc925dae4 100644 --- a/drivers/gl_context/SCsub +++ b/drivers/gl_context/SCsub @@ -2,9 +2,9 @@ Import('env') -if (env["platform"] in ["haiku","osx","windows","x11"]): +if (env["platform"] in ["haiku", "osx", "windows", "x11"]): # Thirdparty source files - if (env["glew"] != "system"): # builtin + if (env["glew"] != "system"): # builtin thirdparty_dir = "#thirdparty/glew/" thirdparty_sources = [ "glew.c", @@ -12,10 +12,10 @@ if (env["platform"] in ["haiku","osx","windows","x11"]): thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] env.add_source_files(env.drivers_sources, thirdparty_sources) - env.Append(CPPFLAGS = ['-DGLEW_STATIC']) - env.Append(CPPPATH = [thirdparty_dir]) + env.Append(CPPFLAGS=['-DGLEW_STATIC']) + env.Append(CPPPATH=[thirdparty_dir]) - env.Append(CPPFLAGS = ['-DGLEW_ENABLED']) + env.Append(CPPFLAGS=['-DGLEW_ENABLED']) # Godot source files env.add_source_files(env.drivers_sources, "*.cpp") |