diff options
Diffstat (limited to 'drivers/gl_context/SCsub')
-rw-r--r-- | drivers/gl_context/SCsub | 37 |
1 files changed, 23 insertions, 14 deletions
diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub index cf37e9fe36..a6f9b58ea9 100644 --- a/drivers/gl_context/SCsub +++ b/drivers/gl_context/SCsub @@ -2,20 +2,29 @@ Import('env') -if (env["platform"] in ["haiku","osx","windows","x11"]): - # Thirdparty source files - if (env["glew"] != "system"): # builtin - thirdparty_dir = "#thirdparty/glew/" - thirdparty_sources = [ - "glew.c", - ] - thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - - env.add_source_files(env.drivers_sources, thirdparty_sources) - env.Append(CPPFLAGS = ['-DGLEW_STATIC']) - env.Append(CPPPATH = [thirdparty_dir]) - - env.Append(CPPFLAGS = ['-DGLEW_ENABLED']) +if (env["platform"] in ["haiku", "osx", "windows", "x11"]): + # FIXME: Dead code, now using GLAD + """ + # Thirdparty source files + if (env['builtin_glew'] != 'no'): # builtin + + thirdparty_dir = "#thirdparty/glew/" + thirdparty_sources = [ + "glew.c", + ] + thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] + + env.add_source_files(env.drivers_sources, thirdparty_sources) + env.Append(CPPFLAGS=['-DGLEW_STATIC']) + env.Append(CPPPATH=[thirdparty_dir]) + + env.Append(CPPFLAGS=['-DGLEW_ENABLED']) + """ + + env.add_source_files(env.drivers_sources,"glad.c") + env.Append(CPPFLAGS = ['-DGLAD_ENABLED']) + env.Append(CPPFLAGS = ['-DGLES_OVER_GL']) + env.Append(CPPPATH = ['.']) # Godot source files env.add_source_files(env.drivers_sources, "*.cpp") |