summaryrefslogtreecommitdiff
path: root/drivers/gl_context/SCsub
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gl_context/SCsub')
-rw-r--r--drivers/gl_context/SCsub37
1 files changed, 23 insertions, 14 deletions
diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub
index cf37e9fe36..a6f9b58ea9 100644
--- a/drivers/gl_context/SCsub
+++ b/drivers/gl_context/SCsub
@@ -2,20 +2,29 @@
Import('env')
-if (env["platform"] in ["haiku","osx","windows","x11"]):
- # Thirdparty source files
- if (env["glew"] != "system"): # builtin
- thirdparty_dir = "#thirdparty/glew/"
- thirdparty_sources = [
- "glew.c",
- ]
- thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
-
- env.add_source_files(env.drivers_sources, thirdparty_sources)
- env.Append(CPPFLAGS = ['-DGLEW_STATIC'])
- env.Append(CPPPATH = [thirdparty_dir])
-
- env.Append(CPPFLAGS = ['-DGLEW_ENABLED'])
+if (env["platform"] in ["haiku", "osx", "windows", "x11"]):
+ # FIXME: Dead code, now using GLAD
+ """
+ # Thirdparty source files
+ if (env['builtin_glew'] != 'no'): # builtin
+
+ thirdparty_dir = "#thirdparty/glew/"
+ thirdparty_sources = [
+ "glew.c",
+ ]
+ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+
+ env.add_source_files(env.drivers_sources, thirdparty_sources)
+ env.Append(CPPFLAGS=['-DGLEW_STATIC'])
+ env.Append(CPPPATH=[thirdparty_dir])
+
+ env.Append(CPPFLAGS=['-DGLEW_ENABLED'])
+ """
+
+ env.add_source_files(env.drivers_sources,"glad.c")
+ env.Append(CPPFLAGS = ['-DGLAD_ENABLED'])
+ env.Append(CPPFLAGS = ['-DGLES_OVER_GL'])
+ env.Append(CPPPATH = ['.'])
# Godot source files
env.add_source_files(env.drivers_sources, "*.cpp")