diff options
Diffstat (limited to 'drivers/dummy/rasterizer_dummy.h')
-rw-r--r-- | drivers/dummy/rasterizer_dummy.h | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index 39525cecc8..bc34d2df9a 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -175,6 +175,8 @@ public: void update() override {} void sdfgi_set_debug_probe_select(const Vector3 &p_position, const Vector3 &p_dir) override {} + bool is_low_end() const override { return true; } + RasterizerSceneDummy() {} ~RasterizerSceneDummy() {} }; @@ -383,7 +385,7 @@ public: bool material_is_animated(RID p_material) override { return false; } bool material_casts_shadows(RID p_material) override { return false; } void material_get_instance_shader_parameters(RID p_material, List<InstanceShaderParam> *r_parameters) override {} - void material_update_dependency(RID p_material, RendererSceneRender::InstanceBase *p_instance) override {} + void material_update_dependency(RID p_material, InstanceBaseDependency *p_instance) override {} /* MESH API */ @@ -642,8 +644,8 @@ public: float reflection_probe_get_origin_max_distance(RID p_probe) const override { return 0.0; } bool reflection_probe_renders_shadows(RID p_probe) const override { return false; } - void base_update_dependency(RID p_base, RendererSceneRender::InstanceBase *p_instance) override {} - void skeleton_update_dependency(RID p_base, RendererSceneRender::InstanceBase *p_instance) override {} + void base_update_dependency(RID p_base, InstanceBaseDependency *p_instance) override {} + void skeleton_update_dependency(RID p_base, InstanceBaseDependency *p_instance) override {} /* DECAL API */ @@ -826,8 +828,8 @@ public: int particles_get_draw_passes(RID p_particles) const override { return 0; } RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const override { return RID(); } - void particles_add_collision(RID p_particles, RendererSceneRender::InstanceBase *p_instance) override {} - void particles_remove_collision(RID p_particles, RendererSceneRender::InstanceBase *p_instance) override {} + void particles_add_collision(RID p_particles, InstanceBaseDependency *p_instance) override {} + void particles_remove_collision(RID p_particles, InstanceBaseDependency *p_instance) override {} void update_particles() override {} |