diff options
Diffstat (limited to 'drivers/dummy/rasterizer_dummy.h')
-rw-r--r-- | drivers/dummy/rasterizer_dummy.h | 25 |
1 files changed, 11 insertions, 14 deletions
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index 126f23feeb..dfdb3a6bba 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -63,7 +63,8 @@ public: void environment_set_dof_blur_near(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) {} void environment_set_dof_blur_far(RID p_env, bool p_enable, float p_distance, float p_transition, float p_far_amount, VS::EnvironmentDOFBlurQuality p_quality) {} - void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, bool p_bicubic_upscale) {} + void environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_bloom_threshold, VS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap, bool p_bicubic_upscale) {} + void environment_set_fog(RID p_env, bool p_enable, float p_begin, float p_end, RID p_gradient_texture) {} void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_int, float p_fade_out, float p_depth_tolerance, bool p_roughness) {} @@ -74,7 +75,7 @@ public: void environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, RID p_ramp) {} void environment_set_fog(RID p_env, bool p_enable, const Color &p_color, const Color &p_sun_color, float p_sun_amount) {} - void environment_set_fog_depth(RID p_env, bool p_enable, float p_depth_begin, float p_depth_curve, bool p_transmit, float p_transmit_curve) {} + void environment_set_fog_depth(RID p_env, bool p_enable, float p_depth_begin, float p_depth_end, float p_depth_curve, bool p_transmit, float p_transmit_curve) {} void environment_set_fog_height(RID p_env, bool p_enable, float p_min_height, float p_max_height, float p_height_curve) {} bool is_environment(RID p_env) { return false; } @@ -517,6 +518,7 @@ public: void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) {} void reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) {} void reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) {} + void reflection_probe_set_resolution(RID p_probe, int p_resolution) {} AABB reflection_probe_get_aabb(RID p_probe) const { return AABB(); } VS::ReflectionProbeUpdateMode reflection_probe_get_update_mode(RID p_probe) const { return VisualServer::REFLECTION_PROBE_UPDATE_ONCE; } @@ -583,22 +585,12 @@ public: SelfList<RasterizerScene::InstanceBase>::List instance_list; - _FORCE_INLINE_ void instance_change_notify() { + _FORCE_INLINE_ void instance_change_notify(bool p_aabb = true, bool p_materials = true) { SelfList<RasterizerScene::InstanceBase> *instances = instance_list.first(); while (instances) { - instances->self()->base_changed(); - instances = instances->next(); - } - } - - _FORCE_INLINE_ void instance_material_change_notify() { - - SelfList<RasterizerScene::InstanceBase> *instances = instance_list.first(); - while (instances) { - - instances->self()->base_material_changed(); + instances->self()->base_changed(p_aabb, p_materials); instances = instances->next(); } } @@ -690,6 +682,8 @@ public: int particles_get_draw_passes(RID p_particles) const { return 0; } RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const { return RID(); } + virtual bool particles_is_inactive(RID p_particles) const { return false; } + /* RENDER TARGET */ RID render_target_create() { return RID(); } @@ -787,6 +781,7 @@ public: void restore_render_target() {} void clear_render_target(const Color &p_color) {} void blit_render_target_to_screen(RID p_render_target, const Rect2 &p_screen_rect, int p_screen = 0) {} + void output_lens_distorted_to_screen(RID p_render_target, const Rect2 &p_screen_rect, float p_k1, float p_k2, const Vector2 &p_eye_center, float p_oversample) {} void end_frame(bool p_swap_buffers) {} void finalize() {} @@ -802,6 +797,8 @@ public: _create_func = _create_current; } + virtual bool is_low_end() const { return true; } + RasterizerDummy() {} ~RasterizerDummy() {} }; |