diff options
Diffstat (limited to 'drivers/dummy/rasterizer_dummy.h')
-rw-r--r-- | drivers/dummy/rasterizer_dummy.h | 24 |
1 files changed, 16 insertions, 8 deletions
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index f0e62de144..2d1c4f8d85 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -98,7 +98,7 @@ public: void environment_set_adjustment(RID p_env, bool p_enable, float p_brightness, float p_contrast, float p_saturation, RID p_ramp) override {} - void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density) override {} + void environment_set_fog(RID p_env, bool p_enable, const Color &p_light_color, float p_light_energy, float p_sun_scatter, float p_density, float p_height, float p_height_density, float p_aerial_perspective) override {} void environment_set_volumetric_fog(RID p_env, bool p_enable, float p_density, const Color &p_light, float p_light_energy, float p_length, float p_detail_spread, float p_gi_inject, RS::EnvVolumetricFogShadowFilter p_shadow_filter) override {} void environment_set_volumetric_fog_volume_size(int p_size, int p_depth) override {} void environment_set_volumetric_fog_filter_active(bool p_enable) override {} @@ -161,7 +161,7 @@ public: void set_debug_draw_mode(RS::ViewportDebugDraw p_debug_draw) override {} RID render_buffers_create() override { return RID(); } - void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa) override {} + void render_buffers_configure(RID p_render_buffers, RID p_render_target, int p_width, int p_height, RS::ViewportMSAA p_msaa, RS::ViewportScreenSpaceAA p_screen_space_aa, bool p_use_debanding) override {} void screen_space_roughness_limiter_set_active(bool p_enable, float p_amount, float p_curve) override {} bool screen_space_roughness_limiter_is_active() const override { return false; } @@ -251,6 +251,15 @@ public: void texture_add_to_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} void texture_remove_from_decal_atlas(RID p_texture, bool p_panorama_to_dp = false) override {} + /* CANVAS TEXTURE API */ + + RID canvas_texture_create() override { return RID(); } + void canvas_texture_set_channel(RID p_canvas_texture, RS::CanvasTextureChannel p_channel, RID p_texture) override {} + void canvas_texture_set_shading_parameters(RID p_canvas_texture, const Color &p_base_color, float p_shininess) override {} + + void canvas_texture_set_texture_filter(RID p_item, RS::CanvasItemTextureFilter p_filter) override {} + void canvas_texture_set_texture_repeat(RID p_item, RS::CanvasItemTextureRepeat p_repeat) override {} + #if 0 RID texture_create() override { @@ -935,23 +944,22 @@ public: class RasterizerCanvasDummy : public RasterizerCanvas { public: - TextureBindingID request_texture_binding(RID p_texture, RID p_normalmap, RID p_specular, RS::CanvasItemTextureFilter p_filter, RS::CanvasItemTextureRepeat p_repeat, RID p_multimesh) override { return 0; } - void free_texture_binding(TextureBindingID p_binding) override {} - PolygonID request_polygon(const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs = Vector<Point2>(), const Vector<int> &p_bones = Vector<int>(), const Vector<float> &p_weights = Vector<float>()) override { return 0; } void free_polygon(PolygonID p_polygon) override {} - void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, const Transform2D &p_canvas_transform) override {} + void canvas_render_items(RID p_to_render_target, Item *p_item_list, const Color &p_modulate, Light *p_light_list, Light *p_directional_list, const Transform2D &p_canvas_transform, RS::CanvasItemTextureFilter p_default_filter, RS::CanvasItemTextureRepeat p_default_repeat, bool p_snap_2d_vertices_to_pixel) override {} void canvas_debug_viewport_shadows(Light *p_lights_with_shadow) override {} RID light_create() override { return RID(); } void light_set_texture(RID p_rid, RID p_texture) override {} - void light_set_use_shadow(RID p_rid, bool p_enable, int p_resolution) override {} - void light_update_shadow(RID p_rid, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders) override {} + void light_set_use_shadow(RID p_rid, bool p_enable) override {} + void light_update_shadow(RID p_rid, int p_shadow_index, const Transform2D &p_light_xform, int p_light_mask, float p_near, float p_far, LightOccluderInstance *p_occluders) override {} + void light_update_directional_shadow(RID p_rid, int p_shadow_index, const Transform2D &p_light_xform, int p_light_mask, float p_cull_distance, const Rect2 &p_clip_rect, LightOccluderInstance *p_occluders) override {} RID occluder_polygon_create() override { return RID(); } void occluder_polygon_set_shape_as_lines(RID p_occluder, const Vector<Vector2> &p_lines) override {} void occluder_polygon_set_cull_mode(RID p_occluder, RS::CanvasOccluderPolygonCullMode p_mode) override {} + void set_shadow_texture_size(int p_size) override {} void draw_window_margins(int *p_margins, RID *p_margin_textures) override {} |