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-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.cpp8
-rw-r--r--drivers/coreaudio/audio_driver_coreaudio.h4
2 files changed, 6 insertions, 6 deletions
diff --git a/drivers/coreaudio/audio_driver_coreaudio.cpp b/drivers/coreaudio/audio_driver_coreaudio.cpp
index 4139727422..e37a53fede 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.cpp
+++ b/drivers/coreaudio/audio_driver_coreaudio.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -540,7 +540,7 @@ Array AudioDriverCoreAudio::_get_device_list(bool capture) {
ERR_FAIL_NULL_V_MSG(buffer, list, "Out of memory.");
if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) {
// Append the ID to the name in case we have devices with duplicate name
- list.push_back(String(buffer) + " (" + itos(audioDevices[i]) + ")");
+ list.push_back(String::utf8(buffer) + " (" + itos(audioDevices[i]) + ")");
}
memfree(buffer);
@@ -597,7 +597,7 @@ void AudioDriverCoreAudio::_set_device(const String &device, bool capture) {
char *buffer = (char *)memalloc(maxSize);
ERR_FAIL_NULL_MSG(buffer, "Out of memory.");
if (CFStringGetCString(cfname, buffer, maxSize, kCFStringEncodingUTF8)) {
- String name = String(buffer) + " (" + itos(audioDevices[i]) + ")";
+ String name = String::utf8(buffer) + " (" + itos(audioDevices[i]) + ")";
if (name == device) {
deviceId = audioDevices[i];
found = true;
diff --git a/drivers/coreaudio/audio_driver_coreaudio.h b/drivers/coreaudio/audio_driver_coreaudio.h
index b31835760e..b19f133d89 100644
--- a/drivers/coreaudio/audio_driver_coreaudio.h
+++ b/drivers/coreaudio/audio_driver_coreaudio.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */