diff options
Diffstat (limited to 'drivers/convex_decomp')
-rw-r--r-- | drivers/convex_decomp/b2d_decompose.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/convex_decomp/b2d_decompose.cpp b/drivers/convex_decomp/b2d_decompose.cpp index d1f7a4d3c3..14456144a6 100644 --- a/drivers/convex_decomp/b2d_decompose.cpp +++ b/drivers/convex_decomp/b2d_decompose.cpp @@ -94,7 +94,7 @@ static Vector<Vector<Vector2> > _b2d_decompose(const Vector<Vector2> &p_polygon) float32 dot = dx0 * dx1 + dy0 * dy1; if (fabs(cross) < b2_angularSlop && dot > 0) { //Angle too close, split the triangle across from this point. - //This is guaranteed to result in two triangles that satify + //This is guaranteed to result in two triangles that satisfy //the tolerance (one of the angles is 90 degrees) float32 dx2 = curr.x[lower] - curr.x[upper]; float32 dy2 = curr.y[lower] - curr.y[upper]; |