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-rw-r--r--drivers/alsa/audio_driver_alsa.cpp25
-rw-r--r--drivers/alsa/audio_driver_alsa.h16
2 files changed, 15 insertions, 26 deletions
diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp
index 90c3d3af83..ea0cba6c52 100644
--- a/drivers/alsa/audio_driver_alsa.cpp
+++ b/drivers/alsa/audio_driver_alsa.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,8 +32,8 @@
#ifdef ALSA_ENABLED
+#include "core/config/project_settings.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include <errno.h>
@@ -153,7 +153,7 @@ Error AudioDriverALSA::init() {
Error err = init_device();
if (err == OK) {
- thread = Thread::create(AudioDriverALSA::thread_func, this);
+ thread.start(AudioDriverALSA::thread_func, this);
}
return err;
@@ -183,7 +183,7 @@ void AudioDriverALSA::thread_func(void *p_udata) {
int total = 0;
while (todo && !ad->exit_thread) {
- uint8_t *src = (uint8_t *)ad->samples_out.ptr();
+ int16_t *src = (int16_t *)ad->samples_out.ptr();
int wrote = snd_pcm_writei(ad->pcm_handle, (void *)(src + (total * ad->channels)), todo);
if (wrote > 0) {
@@ -291,16 +291,10 @@ void AudioDriverALSA::set_device(String device) {
}
void AudioDriverALSA::lock() {
- if (!thread) {
- return;
- }
mutex.lock();
}
void AudioDriverALSA::unlock() {
- if (!thread) {
- return;
- }
mutex.unlock();
}
@@ -312,13 +306,8 @@ void AudioDriverALSA::finish_device() {
}
void AudioDriverALSA::finish() {
- if (thread) {
- exit_thread = true;
- Thread::wait_to_finish(thread);
-
- memdelete(thread);
- thread = nullptr;
- }
+ exit_thread = true;
+ thread.wait_to_finish();
finish_device();
}
diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h
index d1220d126e..c0233f41e1 100644
--- a/drivers/alsa/audio_driver_alsa.h
+++ b/drivers/alsa/audio_driver_alsa.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,7 +40,7 @@
#include <alsa/asoundlib.h>
class AudioDriverALSA : public AudioDriver {
- Thread *thread = nullptr;
+ Thread thread;
Mutex mutex;
snd_pcm_t *pcm_handle = nullptr;
@@ -56,17 +56,17 @@ class AudioDriverALSA : public AudioDriver {
static void thread_func(void *p_udata);
- unsigned int mix_rate;
+ unsigned int mix_rate = 0;
SpeakerMode speaker_mode;
snd_pcm_uframes_t buffer_frames;
snd_pcm_uframes_t buffer_size;
snd_pcm_uframes_t period_size;
- int channels;
+ int channels = 0;
- bool active;
- bool thread_exited;
- mutable bool exit_thread;
+ bool active = false;
+ bool thread_exited = false;
+ mutable bool exit_thread = false;
public:
const char *get_name() const {