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-rw-r--r--doc/classes/CodeEdit.xml4
-rw-r--r--doc/classes/Environment.xml3
2 files changed, 4 insertions, 3 deletions
diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml
index 09696d4d2a..0e4e6ed258 100644
--- a/doc/classes/CodeEdit.xml
+++ b/doc/classes/CodeEdit.xml
@@ -589,7 +589,7 @@
<theme_item name="completion_font_color" data_type="color" type="Color" default="Color(0.67, 0.67, 0.67, 1)">
Font [Color] for the code completion popup.
</theme_item>
- <theme_item name="completion_scroll_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
+ <theme_item name="completion_scroll_color" data_type="color" type="Color" default="Color(1, 1, 1, 0.29)">
[Color] of the scrollbar in the code completion popup.
</theme_item>
<theme_item name="completion_selected_color" data_type="color" type="Color" default="Color(0.26, 0.26, 0.27, 1)">
@@ -640,7 +640,7 @@
<theme_item name="completion_max_width" data_type="constant" type="int" default="50">
Max width of options in the code completion popup. Options longer then this will be cut off.
</theme_item>
- <theme_item name="completion_scroll_width" data_type="constant" type="int" default="3">
+ <theme_item name="completion_scroll_width" data_type="constant" type="int" default="6">
Width of the scrollbar in the code completion popup.
</theme_item>
<theme_item name="line_spacing" data_type="constant" type="int" default="4">
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index f2dbcec228..619ff06c02 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -57,7 +57,8 @@
The ambient light's energy. The higher the value, the stronger the light.
</member>
<member name="ambient_light_sky_contribution" type="float" setter="set_ambient_light_sky_contribution" getter="get_ambient_light_sky_contribution" default="1.0">
- Defines the amount of light that the sky brings on the scene. A value of 0 means that the sky's light emission has no effect on the scene illumination, thus all ambient illumination is provided by the ambient light. On the contrary, a value of 1 means that all the light that affects the scene is provided by the sky, thus the ambient light parameter has no effect on the scene.
+ Defines the amount of light that the sky brings on the scene. A value of [code]0.0[/code] means that the sky's light emission has no effect on the scene illumination, thus all ambient illumination is provided by the ambient light. On the contrary, a value of [code]1.0[/code] means that [i]all[/i] the light that affects the scene is provided by the sky, thus the ambient light parameter has no effect on the scene.
+ [b]Note:[/b] [member ambient_light_sky_contribution] is internally clamped between [code]0.0[/code] and [code]1.0[/code] (inclusive).
</member>
<member name="ambient_light_source" type="int" setter="set_ambient_source" getter="get_ambient_source" enum="Environment.AmbientSource" default="0">
</member>