summaryrefslogtreecommitdiff
path: root/doc
diff options
context:
space:
mode:
Diffstat (limited to 'doc')
-rw-r--r--doc/classes/AudioServer.xml2
-rw-r--r--doc/classes/GridContainer.xml10
-rw-r--r--doc/classes/Input.xml2
-rw-r--r--doc/classes/MeshInstance.xml6
-rw-r--r--doc/classes/NetworkedMultiplayerPeer.xml2
-rw-r--r--doc/classes/Node.xml18
-rw-r--r--doc/classes/PackedScene.xml17
-rw-r--r--doc/classes/PathFollow2D.xml1
-rw-r--r--doc/classes/PhysicsServer.xml2
-rw-r--r--doc/classes/ProjectSettings.xml13
-rw-r--r--doc/classes/ResourceSaver.xml2
-rw-r--r--doc/classes/SurfaceTool.xml4
12 files changed, 47 insertions, 32 deletions
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 37756bcfd8..8f654441b2 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -385,6 +385,8 @@
<constant name="SPEAKER_MODE_STEREO" value="0" enum="SpeakerMode">
Two or fewer speakers are detected.
</constant>
+ <constant name="SPEAKER_SURROUND_31" value="1" enum="SpeakerMode">
+ </constant>
<constant name="SPEAKER_SURROUND_51" value="2" enum="SpeakerMode">
A 5.1 channel surround setup detected.
</constant>
diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml
index 8a8a9a2d24..346ab9d357 100644
--- a/doc/classes/GridContainer.xml
+++ b/doc/classes/GridContainer.xml
@@ -11,16 +11,6 @@
<demos>
</demos>
<methods>
- <method name="get_child_control_at_cell">
- <return type="Control">
- </return>
- <argument index="0" name="row" type="int">
- </argument>
- <argument index="1" name="column" type="int">
- </argument>
- <description>
- </description>
- </method>
</methods>
<members>
<member name="columns" type="int" setter="set_columns" getter="get_columns">
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 10ec15b99d..0e6e54c8fd 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -123,7 +123,7 @@
<argument index="0" name="button_index" type="int">
</argument>
<description>
- Receives a [code]JOY_BUTTON_*[/code] Enum and returns it's equivalent name as a string.
+ Receives a [code]JOY_BUTTON_*[/code] Enum and returns its equivalent name as a string.
</description>
</method>
<method name="get_joy_guid" qualifiers="const">
diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml
index ef42726ca9..bcc9a7cad9 100644
--- a/doc/classes/MeshInstance.xml
+++ b/doc/classes/MeshInstance.xml
@@ -41,6 +41,12 @@
Returns the [Material] for a surface of the [Mesh] resource.
</description>
</method>
+ <method name="get_surface_material_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="set_surface_material">
<return type="void">
</return>
diff --git a/doc/classes/NetworkedMultiplayerPeer.xml b/doc/classes/NetworkedMultiplayerPeer.xml
index ea6fe6d11c..3b76861afd 100644
--- a/doc/classes/NetworkedMultiplayerPeer.xml
+++ b/doc/classes/NetworkedMultiplayerPeer.xml
@@ -92,7 +92,7 @@
</signals>
<constants>
<constant name="TRANSFER_MODE_UNRELIABLE" value="0" enum="TransferMode">
- Packets are not acknowledged, no resend attempts are made for lost packets. Packets may arrive in any order. Potentially faster than [code]TRANSFER_MODE_UNRELIABLE_ORDERED[/code]. Use for non-critical data, and always consider whether the order matters.
+ Packets are not acknowledged, no resend attempts are made for lost packets. Packets may arrive in any order. Potentially faster than [code]TRANSFER_MODE_UNRELIABLE_ORDERED[/code]. Use for non-critical data, and always consider whether the order matters.
</constant>
<constant name="TRANSFER_MODE_UNRELIABLE_ORDERED" value="1" enum="TransferMode">
Packets are not acknowledged, no resend attempts are made for lost packets. Packets are received in the order they were sent in. Potentially faster than [code]TRANSFER_MODE_RELIABLE[/code]. Use for non-critical data or data that would be outdated if received late due to resend attempt(s) anyway, for example movement and positional data.
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index a33ee5c363..19aa2e9f5e 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -179,6 +179,15 @@
If [code]owned[/code] is [code]true[/code], this method only finds nodes whose owner is this node. This is especially important for scenes instantiated through script, because those scenes don't have an owner.
</description>
</method>
+ <method name="find_parent" qualifiers="const">
+ <return type="Node">
+ </return>
+ <argument index="0" name="mask" type="String">
+ </argument>
+ <description>
+ Finds the first parent of the current node whose name matches [code]mask[/code] as in [method String.match] (i.e. case sensitive, but '*' matches zero or more characters and '?' matches any single character except '.'). Note that it does not match against the full path, just against individual node names.
+ </description>
+ </method>
<method name="get_child" qualifiers="const">
<return type="Node">
</return>
@@ -267,15 +276,6 @@
Returns the parent node of the current node, or an empty [code]Node[/code] if the node lacks a parent.
</description>
</method>
- <method name="find_parent" qualifiers="const">
- <return type="Node">
- </return>
- <argument index="0" name="mask" type="String">
- </argument>
- <description>
- Finds the first parent of the current node whose name matches [code]mask[/code] as in [method String.match] (i.e. case sensitive, but '*' matches zero or more characters and '?' matches any single character except '.'). Note that it does not match against the full path, just against individual node names.
- </description>
- </method>
<method name="get_path" qualifiers="const">
<return type="NodePath">
</return>
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index 08df3f0ad6..19f85fae4c 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -6,10 +6,23 @@
<description>
A simplified interface to a scene file. Provides access to operations and checks that can be performed on the scene resource itself.
Can be used to save a node to a file. When saving, the node as well as all the node it owns get saved (see [code]owner[/code] property on [Node]). Note that the node doesn't need to own itself.
- Example of saving a node:
+ Example of saving a node with different owners: The following example creates 3 objects: [code]Node2D[/code] ([code]node[/code]), [code]RigidBody2D[/code] ([code]rigid[/code]) and [code]CollisionObject2D[/code] ([code]collision[/code]). [code]collision[/code] is a child of [code]rigid[/code] which is a child of [code]node[/code]. Only [code]rigid[/code] is owned by [code]node[/code] and [code]pack[/code] will therefore only save those two nodes, but not [code]collision[/code].
[codeblock]
+ # create the objects
+ var node = Node2D.new()
+ var rigid = RigidBody2D.new()
+ var collision = CollisionShape2D.new()
+
+ # create the object hierachy
+ rigid.add_child(collision)
+ node.add_child(rigid)
+
+ # change owner of rigid, but not of collision
+ rigid.set_owner(node)
+
var scene = PackedScene.new()
- var result = scene.pack(child)
+ # only node and rigid are now packed
+ var result = scene.pack(node)
if result == OK:
ResourceSaver.save("res://path/name.scn", scene) # or user://...
[/codeblock]
diff --git a/doc/classes/PathFollow2D.xml b/doc/classes/PathFollow2D.xml
index f9940dab2f..515c921d0d 100644
--- a/doc/classes/PathFollow2D.xml
+++ b/doc/classes/PathFollow2D.xml
@@ -23,6 +23,7 @@
The node's offset along the curve.
</member>
<member name="lookahead" type="float" setter="set_lookahead" getter="get_lookahead">
+ How far to look ahead of the curve to calculate the tangent if the node is rotating. E.g. shorter lookaheads will lead to faster rotations. Default value: [code]4[/code].
</member>
<member name="loop" type="bool" setter="set_loop" getter="has_loop">
If [code]true[/code], any offset outside the path's length will wrap around, instead of stopping at the ends. Use it for cyclic paths.
diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml
index f79baea0be..c836414dd2 100644
--- a/doc/classes/PhysicsServer.xml
+++ b/doc/classes/PhysicsServer.xml
@@ -1260,7 +1260,7 @@
The higher, the stronger.
</constant>
<constant name="PIN_JOINT_IMPULSE_CLAMP" value="2" enum="PinJointParam">
- If above 0, this value is the maximum value for an impulse that this Joint puts on it's ends.
+ If above 0, this value is the maximum value for an impulse that this Joint puts on its ends.
</constant>
<constant name="HINGE_JOINT_BIAS" value="0" enum="HingeJointParam">
The speed with which the two bodies get pulled together when they move in different directions.
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 9efc05dfd5..3b7356ab39 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -182,7 +182,7 @@
Name of the project. It is used from both project manager and by the exporters. Overriding this as name.locale allows setting it in multiple languages.
</member>
<member name="application/config/use_custom_user_dir" type="bool" setter="" getter="">
- Allow the project to save to it's own custom user dir (in AppData on windows or ~/.config on unixes). This setting only works for desktop exporters. A name must be set in the "custom_user_dir_name" setting for this to take effect.
+ Allow the project to save to its own custom user dir (in AppData on windows or ~/.config on unixes). This setting only works for desktop exporters. A name must be set in the "custom_user_dir_name" setting for this to take effect.
</member>
<member name="application/run/disable_stderr" type="bool" setter="" getter="">
Disable printing to stderr on exported build.
@@ -213,6 +213,8 @@
<member name="audio/mix_rate" type="int" setter="" getter="">
Mix rate used for audio. In general, it's better to not touch this and leave it to the host operating system.
</member>
+ <member name="audio/output_latency" type="int" setter="" getter="">
+ </member>
<member name="audio/video_delay_compensation_ms" type="int" setter="" getter="">
Setting to hardcode audio delay when playing video. Best to leave this untouched unless you know what you are doing.
</member>
@@ -230,6 +232,8 @@
</member>
<member name="compression/formats/zstd/window_log_size" type="int" setter="" getter="">
</member>
+ <member name="debug/gdscript/completion/autocomplete_setters_and_getters" type="bool" setter="" getter="">
+ </member>
<member name="debug/gdscript/warnings/constant_used_as_function" type="bool" setter="" getter="">
</member>
<member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="">
@@ -372,7 +376,7 @@
<member name="gui/timers/incremental_search_max_interval_msec" type="int" setter="" getter="">
Timer setting for incremental search in Tree, IntemList, etc. controls.
</member>
- <member name="gui/timers/text_edit_idle_detect_sec" type="int" setter="" getter="">
+ <member name="gui/timers/text_edit_idle_detect_sec" type="float" setter="" getter="">
Timer for detecting idle in the editor.
</member>
<member name="input/ui_accept" type="Dictionary" setter="" getter="">
@@ -604,9 +608,6 @@
<member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter="">
Default size of packet peer stream for deserializing godot data. Over this size, data is dropped.
</member>
- <member name="network/remote_fs/max_pages" type="int" setter="" getter="">
- Maximum amount of pages used for remote filesystem (used by debugging).
- </member>
<member name="network/remote_fs/page_read_ahead" type="int" setter="" getter="">
Amount of read ahead used by remote filesystem. Improves latency.
</member>
@@ -652,7 +653,7 @@
<member name="rendering/limits/rendering/max_renderable_elements" type="int" setter="" getter="">
Max amount of elements renderable in a frame. If more than this are visible per frame, they will be dropped. Keep in mind elements refer to mesh surfaces and not mesh themselves.
</member>
- <member name="rendering/limits/time/time_rollover_secs" type="int" setter="" getter="">
+ <member name="rendering/limits/time/time_rollover_secs" type="float" setter="" getter="">
Shaders have a time variable that constantly increases. At some point it needs to be rolled back to zero to avoid numerical errors on shader animations. This setting specifies when.
</member>
<member name="rendering/quality/2d/use_pixel_snap" type="bool" setter="" getter="">
diff --git a/doc/classes/ResourceSaver.xml b/doc/classes/ResourceSaver.xml
index bf3ea95bce..f388667891 100644
--- a/doc/classes/ResourceSaver.xml
+++ b/doc/classes/ResourceSaver.xml
@@ -47,5 +47,7 @@
</constant>
<constant name="FLAG_COMPRESS" value="32" enum="SaverFlags">
</constant>
+ <constant name="FLAG_REPLACE_SUBRESOURCE_PATHS" value="64" enum="SaverFlags">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml
index 4f9ac68e47..2e5d5d81c9 100644
--- a/doc/classes/SurfaceTool.xml
+++ b/doc/classes/SurfaceTool.xml
@@ -149,7 +149,7 @@
<argument index="2" name="transform" type="Transform">
</argument>
<description>
- Append vertices from a given [Mesh] surface onto the current vertex array with specified [Transform].
+ Append vertices from a given [Mesh] surface onto the current vertex array with specified [Transform].
</description>
</method>
<method name="begin">
@@ -187,7 +187,7 @@
<argument index="1" name="surface" type="int">
</argument>
<description>
- Creates a vertex array from an existing [Mesh].
+ Creates a vertex array from an existing [Mesh].
</description>
</method>
<method name="deindex">