diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/@GlobalScope.xml | 59 | ||||
-rw-r--r-- | doc/classes/Vector2.xml | 16 | ||||
-rw-r--r-- | doc/classes/Vector2i.xml | 9 | ||||
-rw-r--r-- | doc/classes/Vector3.xml | 12 | ||||
-rw-r--r-- | doc/classes/Vector3i.xml | 9 | ||||
-rw-r--r-- | doc/classes/Vector4.xml | 10 | ||||
-rw-r--r-- | doc/classes/Vector4i.xml | 9 |
7 files changed, 89 insertions, 35 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index ed404ea504..60ed7fac8e 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -16,7 +16,7 @@ <return type="Variant" /> <param index="0" name="x" type="Variant" /> <description> - Returns the absolute value of a [Variant] parameter [param x] (i.e. non-negative value). Variant types [int], [float], [Vector2], [Vector2i], [Vector3] and [Vector3i] are supported. + Returns the absolute value of a [Variant] parameter [param x] (i.e. non-negative value). Supported types: [int], [float], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], [Vector4i]. [codeblock] var a = abs(-1) # a is 1 @@ -36,6 +36,7 @@ var f = abs(Vector3i(-7, -8, -9)) # f is (7, 8, 9) [/codeblock] + [b]Note:[/b] For better type safety, use [method absf], [method absi], [method Vector2.abs], [method Vector2i.abs], [method Vector3.abs], [method Vector3i.abs], [method Vector4.abs], or [method Vector4i.abs]. </description> </method> <method name="absf"> @@ -143,7 +144,7 @@ i = ceil(1.001) # i is 2.0 [/codeblock] See also [method floor], [method round], and [method snapped]. - [b]Note:[/b] For better type safety, see [method ceilf], [method ceili], [method Vector2.ceil], [method Vector3.ceil] and [method Vector4.ceil]. + [b]Note:[/b] For better type safety, use [method ceilf], [method ceili], [method Vector2.ceil], [method Vector3.ceil], or [method Vector4.ceil]. </description> </method> <method name="ceilf"> @@ -168,7 +169,7 @@ <param index="1" name="min" type="Variant" /> <param index="2" name="max" type="Variant" /> <description> - Clamps the [param value], returning a [Variant] not less than [param min] and not more than [param max]. Variant types [int], [float], [Vector2], [Vector2i], [Vector3] and [Vector3i] are supported. + Clamps the [param value], returning a [Variant] not less than [param min] and not more than [param max]. Supported types: [int], [float], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], [Vector4i]. [codeblock] var a = clamp(-10, -1, 5) # a is -1 @@ -188,6 +189,7 @@ var f = clamp(Vector3i(-7, -8, -9), Vector3i(-1, 2, 3), Vector3i(-4, -5, -6)) # f is (-4, -5, -6) [/codeblock] + [b]Note:[/b] For better type safety, use [method clampf], [method clampi], [method Vector2.clamp], [method Vector2i.clamp], [method Vector3.clamp], [method Vector3i.clamp], [method Vector4.clamp], or [method Vector4i.clamp]. </description> </method> <method name="clampf"> @@ -367,7 +369,7 @@ a = floor(-2.99) # a is -3.0 [/codeblock] See also [method ceil], [method round], and [method snapped]. - [b]Note:[/b] For better type safety, see [method floorf], [method floori], [method Vector2.floor], [method Vector3.floor] and [method Vector4.floor]. + [b]Note:[/b] For better type safety, use [method floorf], [method floori], [method Vector2.floor], [method Vector3.floor], or [method Vector4.floor]. </description> </method> <method name="floorf"> @@ -950,7 +952,7 @@ round(2.6) # Returns 3 [/codeblock] See also [method floor], [method ceil], and [method snapped]. - [b]Note:[/b] For better type safety, use [method roundf], [method roundi], [method Vector2.round], [method Vector3.round] or [method Vector4.round], instead. + [b]Note:[/b] For better type safety, use [method roundf], [method roundi], [method Vector2.round], [method Vector3.round], or [method Vector4.round]. </description> </method> <method name="roundf"> @@ -987,21 +989,22 @@ <return type="Variant" /> <param index="0" name="x" type="Variant" /> <description> - Returns the sign of [param x] as same type of [Variant] as [param x] with each component being -1, 0 and 1 for each negative, zero and positive values respectively. Variant types [int], [float], [Vector2], [Vector2i], [Vector3] and [Vector3i] are supported. + Returns the same type of [Variant] as [param x], with [code]-1[/code] for negative values, [code]1[/code] for positive values, and [code]0[/code] for zeros. Supported types: [int], [float], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], [Vector4i]. [codeblock] sign(-6.0) # Returns -1 sign(0.0) # Returns 0 sign(6.0) # Returns 1 - sign(Vector3(-6.0, 0.0, 6.0) # Returns (-1, 0, 1) + sign(Vector3(-6.0, 0.0, 6.0)) # Returns (-1, 0, 1) [/codeblock] + [b]Note:[/b] For better type safety, use [method signf], [method signi], [method Vector2.sign], [method Vector2i.sign], [method Vector3.sign], [method Vector3i.sign], [method Vector4.sign], or [method Vector4i.sign]. </description> </method> <method name="signf"> <return type="float" /> <param index="0" name="x" type="float" /> <description> - Returns the sign of [param x] as a [float]: -1.0 or 1.0. Returns 0.0 if [param x] is 0.0. + Returns [code]-1.0[/code] if [param x] is negative, [code]1.0[/code] if [param x] is positive, and [code]0.0[/code] if if [param x] is zero. [codeblock] sign(-6.5) # Returns -1.0 sign(0.0) # Returns 0.0 @@ -1013,7 +1016,7 @@ <return type="int" /> <param index="0" name="x" type="int" /> <description> - Returns the sign of [param x] as an [int]: -1 or 1. Returns 0 if [param x] is 0. + Returns [code]-1[/code] if [param x] is negative, [code]1[/code] if [param x] is positive, and [code]0[/code] if if [param x] is zero. [codeblock] sign(-6) # Returns -1 sign(0) # Returns 0 @@ -1063,16 +1066,46 @@ </description> </method> <method name="snapped"> + <return type="Variant" /> + <param index="0" name="x" type="Variant" /> + <param index="1" name="step" type="Variant" /> + <description> + Returns the multiple of [param step] that is the closest to [param x]. This can also be used to round a floating point number to an arbitrary number of decimals. + The returned value is the same type of [Variant] as [param step]. Supported types: [int], [float], [Vector2], [Vector2i], [Vector3], [Vector3i], [Vector4], [Vector4i]. + [codeblock] + snapped(100, 32) # Returns 96 + snapped(3.14159, 0.01) # Returns 3.14 + + snapped(Vector2(34, 70), Vector2(8, 8)) # Returns (32, 72) + [/codeblock] + See also [method ceil], [method floor], and [method round]. + [b]Note:[/b] For better type safety, use [method snappedf], [method snappedi], [method Vector2.snapped], [method Vector2i.snapped], [method Vector3.snapped], [method Vector3i.snapped], [method Vector4.snapped], or [method Vector4i.snapped]. + </description> + </method> + <method name="snappedf"> <return type="float" /> <param index="0" name="x" type="float" /> <param index="1" name="step" type="float" /> <description> - Snaps the float value [param x] to a given [param step]. This can also be used to round a floating point number to an arbitrary number of decimals. + Returns the multiple of [param step] that is the closest to [param x]. This can also be used to round a floating point number to an arbitrary number of decimals. + A type-safe version of [method snapped], returning a [float]. [codeblock] - snapped(100, 32) # Returns 96 - snapped(3.14159, 0.01) # Returns 3.14 + snapped(32.0, 2.5) # Returns 32.5 + snapped(3.14159, 0.01) # Returns 3.14 + [/codeblock] + </description> + </method> + <method name="snappedi"> + <return type="int" /> + <param index="0" name="x" type="float" /> + <param index="1" name="step" type="int" /> + <description> + Returns the multiple of [param step] that is the closest to [param x]. + A type-safe version of [method snapped], returning an [int]. + [codeblock] + snapped(53, 16) # Returns 48 + snapped(4096, 100) # Returns 4100 [/codeblock] - See also [method ceil], [method floor], and [method round]. </description> </method> <method name="sqrt"> diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index 5590f82336..2f253eda78 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -99,7 +99,7 @@ <return type="Vector2" /> <param index="0" name="n" type="Vector2" /> <description> - Returns the vector "bounced off" from a plane defined by the given normal. + Returns a new vector "bounced off" from a plane defined by the given normal. </description> </method> <method name="ceil" qualifiers="const"> @@ -276,7 +276,7 @@ <method name="normalized" qualifiers="const"> <return type="Vector2" /> <description> - Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code]. + Returns a new vector scaled to unit length. Equivalent to [code]v / v.length()[/code]. </description> </method> <method name="orthogonal" qualifiers="const"> @@ -303,21 +303,21 @@ <return type="Vector2" /> <param index="0" name="b" type="Vector2" /> <description> - Returns this vector projected onto the vector [code]b[/code]. + Returns the result of projecting the vector onto the given vector [param b]. </description> </method> <method name="reflect" qualifiers="const"> <return type="Vector2" /> <param index="0" name="n" type="Vector2" /> <description> - Returns the vector reflected (i.e. mirrored, or symmetric) over a line defined by the given direction vector [param n]. + Returns the result of reflecting the vector from a line defined by the given direction vector [param n]. </description> </method> <method name="rotated" qualifiers="const"> <return type="Vector2" /> <param index="0" name="angle" type="float" /> <description> - Returns the vector rotated by [param angle] (in radians). See also [method @GlobalScope.deg_to_rad]. + Returns the result of rotating this vector by [param angle] (in radians). See also [method @GlobalScope.deg_to_rad]. </description> </method> <method name="round" qualifiers="const"> @@ -329,7 +329,7 @@ <method name="sign" qualifiers="const"> <return type="Vector2" /> <description> - Returns a new vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling [method @GlobalScope.sign] on each component. + Returns a new vector with each component set to [code]1.0[/code] if it's positive, [code]-1.0[/code] if it's negative, and [code]0.0[/code] if it's zero. The result is identical to calling [method @GlobalScope.sign] on each component. </description> </method> <method name="slerp" qualifiers="const"> @@ -345,14 +345,14 @@ <return type="Vector2" /> <param index="0" name="n" type="Vector2" /> <description> - Returns this vector slid along a plane defined by the given normal. + Returns the result of sliding the vector along a plane defined by the given normal. </description> </method> <method name="snapped" qualifiers="const"> <return type="Vector2" /> <param index="0" name="step" type="Vector2" /> <description> - Returns this vector with each component snapped to the nearest multiple of [param step]. This can also be used to round to an arbitrary number of decimals. + Returns a new vector with each component snapped to the nearest multiple of the corresponding component in [param step]. This can also be used to round the components to an arbitrary number of decimals. </description> </method> </methods> diff --git a/doc/classes/Vector2i.xml b/doc/classes/Vector2i.xml index eab880e57f..cd729d57fb 100644 --- a/doc/classes/Vector2i.xml +++ b/doc/classes/Vector2i.xml @@ -92,7 +92,14 @@ <method name="sign" qualifiers="const"> <return type="Vector2i" /> <description> - Returns a new vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling [method @GlobalScope.sign] on each component. + Returns a new vector with each component set to [code]1[/code] if it's positive, [code]-1[/code] if it's negative, and [code]0[/code] if it's zero. The result is identical to calling [method @GlobalScope.sign] on each component. + </description> + </method> + <method name="snapped" qualifiers="const"> + <return type="Vector2i" /> + <param index="0" name="step" type="Vector2i" /> + <description> + Returns a new vector with each component snapped to the closest multiple of the corresponding component in [param step]. </description> </method> </methods> diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index 1a2cdfe10e..054ca7e22c 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -287,14 +287,14 @@ <return type="Vector3" /> <param index="0" name="b" type="Vector3" /> <description> - Returns this vector projected onto the vector [param b]. + Returns the result of projecting the vector onto the given vector [param b]. </description> </method> <method name="reflect" qualifiers="const"> <return type="Vector3" /> <param index="0" name="n" type="Vector3" /> <description> - Returns this vector reflected from a plane defined by the given normal. + Returns the result of reflecting the vector from a plane defined by the given normal [param n]. </description> </method> <method name="rotated" qualifiers="const"> @@ -302,7 +302,7 @@ <param index="0" name="axis" type="Vector3" /> <param index="1" name="angle" type="float" /> <description> - Rotates this vector around a given axis by [param angle] (in radians). The axis must be a normalized vector. + Returns the result of rotating this vector around a given axis by [param angle] (in radians). The axis must be a normalized vector. See also [method @GlobalScope.deg_to_rad]. </description> </method> <method name="round" qualifiers="const"> @@ -314,7 +314,7 @@ <method name="sign" qualifiers="const"> <return type="Vector3" /> <description> - Returns a new vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling [method @GlobalScope.sign] on each component. + Returns a new vector with each component set to [code]1.0[/code] if it's positive, [code]-1.0[/code] if it's negative, and [code]0.0[/code] if it's zero. The result is identical to calling [method @GlobalScope.sign] on each component. </description> </method> <method name="signed_angle_to" qualifiers="const"> @@ -338,14 +338,14 @@ <return type="Vector3" /> <param index="0" name="n" type="Vector3" /> <description> - Returns this vector slid along a plane defined by the given normal. + Returns a new vector slid along a plane defined by the given normal. </description> </method> <method name="snapped" qualifiers="const"> <return type="Vector3" /> <param index="0" name="step" type="Vector3" /> <description> - Returns this vector with each component snapped to the nearest multiple of [param step]. This can also be used to round to an arbitrary number of decimals. + Returns a new vector with each component snapped to the nearest multiple of the corresponding component in [param step]. This can also be used to round the components to an arbitrary number of decimals. </description> </method> </methods> diff --git a/doc/classes/Vector3i.xml b/doc/classes/Vector3i.xml index 1c2a033f7a..8b5c5321f2 100644 --- a/doc/classes/Vector3i.xml +++ b/doc/classes/Vector3i.xml @@ -87,7 +87,14 @@ <method name="sign" qualifiers="const"> <return type="Vector3i" /> <description> - Returns the vector with each component set to one or negative one, depending on the signs of the components. + Returns a new vector with each component set to [code]1[/code] if it's positive, [code]-1[/code] if it's negative, and [code]0[/code] if it's zero. The result is identical to calling [method @GlobalScope.sign] on each component. + </description> + </method> + <method name="snapped" qualifiers="const"> + <return type="Vector3i" /> + <param index="0" name="step" type="Vector3i" /> + <description> + Returns a new vector with each component snapped to the closest multiple of the corresponding component in [param step]. </description> </method> </methods> diff --git a/doc/classes/Vector4.xml b/doc/classes/Vector4.xml index 662d0bce3a..b9df1ffb46 100644 --- a/doc/classes/Vector4.xml +++ b/doc/classes/Vector4.xml @@ -189,21 +189,21 @@ <method name="normalized" qualifiers="const"> <return type="Vector4" /> <description> - Returns the vector scaled to unit length. Equivalent to [code]v / v.length()[/code]. + Returns the result of scaling the vector to unit length. Equivalent to [code]v / v.length()[/code]. </description> </method> <method name="posmod" qualifiers="const"> <return type="Vector4" /> <param index="0" name="mod" type="float" /> <description> - Returns a vector composed of the [method @GlobalScope.fposmod] of this vector's components and [param mod]. + Returns a new vector composed of the [method @GlobalScope.fposmod] of this vector's components and [param mod]. </description> </method> <method name="posmodv" qualifiers="const"> <return type="Vector4" /> <param index="0" name="modv" type="Vector4" /> <description> - Returns a vector composed of the [method @GlobalScope.fposmod] of this vector's components and [param modv]'s components. + Returns a new vector composed of the [method @GlobalScope.fposmod] of this vector's components and [param modv]'s components. </description> </method> <method name="round" qualifiers="const"> @@ -215,14 +215,14 @@ <method name="sign" qualifiers="const"> <return type="Vector4" /> <description> - Returns a new vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling [method @GlobalScope.sign] on each component. + Returns a new vector with each component set to [code]1.0[/code] if it's positive, [code]-1.0[/code] if it's negative, and [code]0.0[/code] if it's zero. The result is identical to calling [method @GlobalScope.sign] on each component. </description> </method> <method name="snapped" qualifiers="const"> <return type="Vector4" /> <param index="0" name="step" type="Vector4" /> <description> - Returns this vector with each component snapped to the nearest multiple of [param step]. This can also be used to round to an arbitrary number of decimals. + Returns a new vector with each component snapped to the nearest multiple of the corresponding component in [param step]. This can also be used to round the components to an arbitrary number of decimals. </description> </method> </methods> diff --git a/doc/classes/Vector4i.xml b/doc/classes/Vector4i.xml index e9ac5b9475..834d59db66 100644 --- a/doc/classes/Vector4i.xml +++ b/doc/classes/Vector4i.xml @@ -83,7 +83,14 @@ <method name="sign" qualifiers="const"> <return type="Vector4i" /> <description> - Returns a new vector with each component set to one or negative one, depending on the signs of the components, or zero if the component is zero, by calling [method @GlobalScope.sign] on each component. + Returns a new vector with each component set to [code]1[/code] if it's positive, [code]-1[/code] if it's negative, and [code]0[/code] if it's zero. The result is identical to calling [method @GlobalScope.sign] on each component. + </description> + </method> + <method name="snapped" qualifiers="const"> + <return type="Vector4i" /> + <param index="0" name="step" type="Vector4i" /> + <description> + Returns a new vector with each component snapped to the closest multiple of the corresponding component in [param step]. </description> </method> </methods> |