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-rw-r--r--doc/classes/AudioEffectReverb.xml2
-rw-r--r--doc/classes/Control.xml6
-rw-r--r--doc/classes/Environment.xml2
-rw-r--r--doc/classes/Polygon2D.xml2
-rw-r--r--doc/classes/TextEdit.xml2
5 files changed, 7 insertions, 7 deletions
diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml
index fde22c9238..8c9652eee2 100644
--- a/doc/classes/AudioEffectReverb.xml
+++ b/doc/classes/AudioEffectReverb.xml
@@ -21,7 +21,7 @@
<member name="hipass" type="float" setter="set_hpf" getter="get_hpf">
High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1. Default value: [code]0[/code].
</member>
- <member name="predelay_feedback" type="float" setter="set_predelay_msec" getter="get_predelay_msec">
+ <member name="predelay_feedback" type="float" setter="set_predelay_feedback" getter="get_predelay_feedback">
Output percent of predelay. Value can range from 0 to 1. Default value: [code]1[/code].
</member>
<member name="predelay_msec" type="float" setter="set_predelay_msec" getter="get_predelay_msec">
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index ec9d5bc3dc..fea706987c 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -714,7 +714,7 @@
<member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents">
Enables whether rendering of children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered.
</member>
- <member name="rect_global_position" type="Vector2" setter="set_global_position" getter="get_global_position">
+ <member name="rect_global_position" type="Vector2" setter="_set_global_position" getter="get_global_position">
The node's global position, relative to the world (usually to the top-left corner of the window).
</member>
<member name="rect_min_size" type="Vector2" setter="set_custom_minimum_size" getter="get_custom_minimum_size">
@@ -723,7 +723,7 @@
<member name="rect_pivot_offset" type="Vector2" setter="set_pivot_offset" getter="get_pivot_offset">
By default, the node's pivot is its top-left corner. When you change its [member rect_scale], it will scale around this pivot. Set this property to [member rect_size] / 2 to center the pivot in the node's rectangle.
</member>
- <member name="rect_position" type="Vector2" setter="set_position" getter="get_position">
+ <member name="rect_position" type="Vector2" setter="_set_position" getter="get_position">
The node's position, relative to its parent. It corresponds to the rectangle's top-left corner. The property is not affected by [member rect_pivot_offset].
</member>
<member name="rect_rotation" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees">
@@ -732,7 +732,7 @@
<member name="rect_scale" type="Vector2" setter="set_scale" getter="get_scale">
The node's scale, relative to its [member rect_size]. Change this property to scale the node around its [member rect_pivot_offset].
</member>
- <member name="rect_size" type="Vector2" setter="set_size" getter="get_size">
+ <member name="rect_size" type="Vector2" setter="_set_size" getter="get_size">
The size of the node's bounding rectangle, in pixels. [Container] nodes update this property automatically.
</member>
<member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags">
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 5f8dc552d7..2a4ab4ce0d 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -217,7 +217,7 @@
</member>
<member name="ssao_bias" type="float" setter="set_ssao_bias" getter="get_ssao_bias">
</member>
- <member name="ssao_blur" type="int" setter="set_ssao_blur" getter="is_ssao_blur_enabled" enum="Environment.SSAOBlur">
+ <member name="ssao_blur" type="int" setter="set_ssao_blur" getter="get_ssao_blur" enum="Environment.SSAOBlur">
</member>
<member name="ssao_color" type="Color" setter="set_ssao_color" getter="get_ssao_color">
</member>
diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml
index 7098f5f071..8f434e5499 100644
--- a/doc/classes/Polygon2D.xml
+++ b/doc/classes/Polygon2D.xml
@@ -109,7 +109,7 @@
<member name="texture_offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset">
Amount to offset the polygon's [code]texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the polygon's [code]position[/code].
</member>
- <member name="texture_rotation" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees">
+ <member name="texture_rotation" type="float" setter="set_texture_rotation" getter="get_texture_rotation">
The texture's rotation in radians.
</member>
<member name="texture_rotation_degrees" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees">
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index eb70d7a1c3..62e8a2c34f 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -388,7 +388,7 @@
<member name="draw_tabs" type="bool" setter="set_draw_tabs" getter="is_drawing_tabs">
If [code]true[/code], the "tab" character will have a visible representation.
</member>
- <member name="fold_gutter" type="bool" setter="set_fold_gutter_enabled" getter="is_fold_gutter_enabled">
+ <member name="fold_gutter" type="bool" setter="set_draw_fold_gutter" getter="is_drawing_fold_gutter">
If [code]true[/code], the fold gutter is visible. This enables folding groups of indented lines.
</member>
<member name="hiding_enabled" type="int" setter="set_hiding_enabled" getter="is_hiding_enabled">