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-rw-r--r--doc/classes/Navigation.xml2
-rw-r--r--doc/classes/Navigation2D.xml2
2 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/Navigation.xml b/doc/classes/Navigation.xml
index 995cb5b179..8fe520f853 100644
--- a/doc/classes/Navigation.xml
+++ b/doc/classes/Navigation.xml
@@ -64,7 +64,7 @@
Returns a path of points as a [code]PoolVector3Array[/code]. If [code]optimize[/code] is false the [code]NavigationMesh[/code] agent properties will be taken into account, otherwise it will return the nearest path and ignore agent radius, height, etc.
</description>
</method>
- <method name="navmesh_create">
+ <method name="navmesh_add">
<return type="int">
</return>
<argument index="0" name="mesh" type="NavigationMesh">
diff --git a/doc/classes/Navigation2D.xml b/doc/classes/Navigation2D.xml
index 8868348cf9..18c15a616a 100644
--- a/doc/classes/Navigation2D.xml
+++ b/doc/classes/Navigation2D.xml
@@ -37,7 +37,7 @@
<description>
</description>
</method>
- <method name="navpoly_create">
+ <method name="navpoly_add">
<return type="int">
</return>
<argument index="0" name="mesh" type="NavigationPolygon">