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-rw-r--r--doc/classes/EditorInspector.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml
index 7834390247..61d240c1dc 100644
--- a/doc/classes/EditorInspector.xml
+++ b/doc/classes/EditorInspector.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorInspector" inherits="ScrollContainer" version="4.0">
<brief_description>
+ A tab used to edit properties of the selected node.
</brief_description>
<description>
+ The editor inspector is by default located on the right-hand side of the editor. It's used to edit the properties of the selected node. For example, you can select a node such as the Sprite2D then edit its transform through the inspector tool. The editor inspector is an essential tool in the game development workflow.
</description>
<tutorials>
</tutorials>