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-rw-r--r--doc/classes/@GDScript.xml7
-rw-r--r--doc/classes/Shape2D.xml4
2 files changed, 7 insertions, 4 deletions
diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml
index 601b1385ae..072eec800f 100644
--- a/doc/classes/@GDScript.xml
+++ b/doc/classes/@GDScript.xml
@@ -539,7 +539,7 @@
</description>
</method>
<method name="lerp">
- <return type="float">
+ <return type="Variant">
</return>
<argument index="0" name="from" type="Variant">
</argument>
@@ -549,8 +549,11 @@
</argument>
<description>
Linearly interpolates between two values by a normalized value.
+ If the [code]from[/code] and [code]to[/code] arguments are of type [int] or [float], the return value is a [float].
+ If both are of the same vector type ([Vector2], [Vector3] or [Color]), the return value will be of the same type ([code]lerp[/code] then calls the vector type's [code]linear_interpolate[/code] method).
[codeblock]
- lerp(1, 3, 0.5) # returns 2
+ lerp(0, 4, 0.75) # returns 3.0
+ lerp(Vector2(1, 5), Vector2(3, 2), 0.5) # returns Vector2(2, 3.5)
[/codeblock]
</description>
</method>
diff --git a/doc/classes/Shape2D.xml b/doc/classes/Shape2D.xml
index 96b8a77d9e..fc773faf5e 100644
--- a/doc/classes/Shape2D.xml
+++ b/doc/classes/Shape2D.xml
@@ -27,7 +27,7 @@
</description>
</method>
<method name="collide_and_get_contacts">
- <return type="Variant">
+ <return type="Array">
</return>
<argument index="0" name="local_xform" type="Transform2D">
</argument>
@@ -59,7 +59,7 @@
</description>
</method>
<method name="collide_with_motion_and_get_contacts">
- <return type="Variant">
+ <return type="Array">
</return>
<argument index="0" name="local_xform" type="Transform2D">
</argument>