diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/Environment.xml | 10 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 2 | ||||
-rw-r--r-- | doc/classes/RenderingServer.xml | 4 |
3 files changed, 8 insertions, 8 deletions
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index 1517aa2a2b..f2dbcec228 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -171,7 +171,7 @@ </member> <member name="reflected_light_source" type="int" setter="set_reflection_source" getter="get_reflection_source" enum="Environment.ReflectionSource" default="0"> </member> - <member name="sdfgi_bounce_feedback" type="float" setter="set_sdfgi_bounce_feedback" getter="get_sdfgi_bounce_feedback" default="0.0"> + <member name="sdfgi_bounce_feedback" type="float" setter="set_sdfgi_bounce_feedback" getter="get_sdfgi_bounce_feedback" default="0.5"> </member> <member name="sdfgi_cascade0_distance" type="float" setter="set_sdfgi_cascade0_distance" getter="get_sdfgi_cascade0_distance" default="12.8"> </member> @@ -193,11 +193,11 @@ </member> <member name="sdfgi_probe_bias" type="float" setter="set_sdfgi_probe_bias" getter="get_sdfgi_probe_bias" default="1.1"> </member> - <member name="sdfgi_read_sky_light" type="bool" setter="set_sdfgi_read_sky_light" getter="is_sdfgi_reading_sky_light" default="false"> + <member name="sdfgi_read_sky_light" type="bool" setter="set_sdfgi_read_sky_light" getter="is_sdfgi_reading_sky_light" default="true"> </member> <member name="sdfgi_use_occlusion" type="bool" setter="set_sdfgi_use_occlusion" getter="is_sdfgi_using_occlusion" default="false"> </member> - <member name="sdfgi_y_scale" type="int" setter="set_sdfgi_y_scale" getter="get_sdfgi_y_scale" enum="Environment.SDFGIYScale" default="0"> + <member name="sdfgi_y_scale" type="int" setter="set_sdfgi_y_scale" getter="get_sdfgi_y_scale" enum="Environment.SDFGIYScale" default="1"> </member> <member name="sky" type="Sky" setter="set_sky" getter="get_sky"> The [Sky] resource used for this [Environment]. @@ -379,11 +379,11 @@ <constant name="GLOW_BLEND_MODE_MIX" value="4" enum="GlowBlendMode"> Mixes the glow with the underlying color to avoid increasing brightness as much while still maintaining a glow effect. </constant> - <constant name="SDFGI_Y_SCALE_DISABLED" value="0" enum="SDFGIYScale"> + <constant name="SDFGI_Y_SCALE_50_PERCENT" value="0" enum="SDFGIYScale"> </constant> <constant name="SDFGI_Y_SCALE_75_PERCENT" value="1" enum="SDFGIYScale"> </constant> - <constant name="SDFGI_Y_SCALE_50_PERCENT" value="2" enum="SDFGIYScale"> + <constant name="SDFGI_Y_SCALE_100_PERCENT" value="2" enum="SDFGIYScale"> </constant> </constants> </class> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index ed124d1d15..6558ffbbd8 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -1696,7 +1696,7 @@ If [code]true[/code], renders [VoxelGI] and SDFGI ([member Environment.sdfgi_enabled]) buffers at halved resolution (e.g. 960×540 when the viewport size is 1920×1080). This improves performance significantly when VoxelGI or SDFGI is enabled, at the cost of artifacts that may be visible on polygon edges. The loss in quality becomes less noticeable as the viewport resolution increases. [LightmapGI] rendering is not affected by this setting. [b]Note:[/b] This property is only read when the project starts. To set half-resolution GI at run-time, call [method RenderingServer.gi_set_use_half_resolution] instead. </member> - <member name="rendering/global_illumination/sdfgi/frames_to_converge" type="int" setter="" getter="" default="4"> + <member name="rendering/global_illumination/sdfgi/frames_to_converge" type="int" setter="" getter="" default="5"> </member> <member name="rendering/global_illumination/sdfgi/frames_to_update_lights" type="int" setter="" getter="" default="2"> </member> diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index 82728c0570..82436b10a5 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -4181,11 +4181,11 @@ <constant name="ENV_SSIL_QUALITY_ULTRA" value="4" enum="EnvironmentSSILQuality"> Highest quality screen-space indirect lighting. Uses the adaptive target setting which can be dynamically adjusted to smoothly balance performance and visual quality. </constant> - <constant name="ENV_SDFGI_Y_SCALE_DISABLED" value="0" enum="EnvironmentSDFGIYScale"> + <constant name="ENV_SDFGI_Y_SCALE_50_PERCENT" value="0" enum="EnvironmentSDFGIYScale"> </constant> <constant name="ENV_SDFGI_Y_SCALE_75_PERCENT" value="1" enum="EnvironmentSDFGIYScale"> </constant> - <constant name="ENV_SDFGI_Y_SCALE_50_PERCENT" value="2" enum="EnvironmentSDFGIYScale"> + <constant name="ENV_SDFGI_Y_SCALE_100_PERCENT" value="2" enum="EnvironmentSDFGIYScale"> </constant> <constant name="ENV_SDFGI_RAY_COUNT_4" value="0" enum="EnvironmentSDFGIRayCount"> </constant> |