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-rw-r--r--doc/classes/@GlobalScope.xml4
-rw-r--r--doc/classes/VisualScriptCustomNodes.xml39
2 files changed, 41 insertions, 2 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 46b9bdd52d..3d920171c6 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -1072,8 +1072,8 @@
<member name="TranslationServer" type="TranslationServer" setter="" getter="">
The [TranslationServer] singleton.
</member>
- <member name="VisualScriptEditor" type="VisualScriptEditor" setter="" getter="">
- The [VisualScriptEditor] singleton.
+ <member name="VisualScriptEditor" type="VisualScriptCustomNodes" setter="" getter="">
+ The [VisualScriptCustomNodes] singleton.
</member>
<member name="XRServer" type="XRServer" setter="" getter="">
The [XRServer] singleton.
diff --git a/doc/classes/VisualScriptCustomNodes.xml b/doc/classes/VisualScriptCustomNodes.xml
new file mode 100644
index 0000000000..3ef8022f5e
--- /dev/null
+++ b/doc/classes/VisualScriptCustomNodes.xml
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptCustomNodes" inherits="Object" version="4.0">
+ <brief_description>
+ Manages custom nodes for the Visual Script editor.
+ </brief_description>
+ <description>
+ This singleton can be used to manage (i.e., add or remove) custom nodes for the Visual Script editor.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="add_custom_node">
+ <return type="void" />
+ <argument index="0" name="name" type="String" />
+ <argument index="1" name="category" type="String" />
+ <argument index="2" name="script" type="Script" />
+ <description>
+ Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the [code]category[/code] as the parameter.
+ </description>
+ </method>
+ <method name="remove_custom_node">
+ <return type="void" />
+ <argument index="0" name="name" type="String" />
+ <argument index="1" name="category" type="String" />
+ <description>
+ Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed.
+ </description>
+ </method>
+ </methods>
+ <signals>
+ <signal name="custom_nodes_updated">
+ <description>
+ Emitted when a custom Visual Script node is added or removed.
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+</class>