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-rw-r--r--doc/classes/@GDScript.xml5
-rw-r--r--doc/classes/ConfigFile.xml2
-rw-r--r--doc/classes/OS.xml7
-rw-r--r--doc/classes/PrismMesh.xml2
-rw-r--r--doc/classes/Rect2.xml1
-rw-r--r--doc/classes/SpriteFrames.xml2
-rw-r--r--doc/classes/Vector2.xml1
-rw-r--r--doc/classes/Vector3.xml1
-rw-r--r--doc/classes/ViewportTexture.xml2
9 files changed, 18 insertions, 5 deletions
diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml
index a4ca830d4d..b5f5fed3f9 100644
--- a/doc/classes/@GDScript.xml
+++ b/doc/classes/@GDScript.xml
@@ -1145,8 +1145,9 @@
<argument index="1" name="signal" type="String" default="&quot;&quot;">
</argument>
<description>
- Stops the function execution and returns the current state. Call [method GDScriptFunctionState.resume] on the state to resume execution. This invalidates the state.
- Returns anything that was passed to the resume function call. If passed an object and a signal, the execution is resumed when the object's signal is emitted.
+ Stops the function execution and returns the current suspended state to the calling function.
+ From the caller, call [method GDScriptFunctionState.resume] on the state to resume execution. This invalidates the state. Within the resumed function, [code]yield()[/code] returns whatever was passed to the [code]resume()[/code] function call.
+ If passed an object and a signal, the execution is resumed when the object emits the given signal. In this case, [code]yield()[/code] returns the argument passed to [code]emit_signal()[/code] if the signal takes only one argument, or an array containing all the arguments passed to [code]emit_signal()[/code] if the signal takes multiple arguments.
</description>
</method>
</methods>
diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml
index a42d0f196e..ec0381bda5 100644
--- a/doc/classes/ConfigFile.xml
+++ b/doc/classes/ConfigFile.xml
@@ -117,7 +117,7 @@
<argument index="2" name="value" type="Variant">
</argument>
<description>
- Assigns a value to the specified key of the the specified section. If the section and/or the key do not exist, they are created. Passing a [code]null[/code] value deletes the specified key if it exists, and deletes the section if it ends up empty once the key has been removed.
+ Assigns a value to the specified key of the specified section. If the section and/or the key do not exist, they are created. Passing a [code]null[/code] value deletes the specified key if it exists, and deletes the section if it ends up empty once the key has been removed.
</description>
</method>
</methods>
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index b53d1e2345..1526b1be8c 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -362,6 +362,13 @@
Returns the amount of time passed in milliseconds since the engine started.
</description>
</method>
+ <method name="get_ticks_usec" qualifiers="const">
+ <return type="int">
+ </return>
+ <description>
+ Returns the amount of time passed in microseconds since the engine started.
+ </description>
+ </method>
<method name="get_time" qualifiers="const">
<return type="Dictionary">
</return>
diff --git a/doc/classes/PrismMesh.xml b/doc/classes/PrismMesh.xml
index 268395c37a..11815d299b 100644
--- a/doc/classes/PrismMesh.xml
+++ b/doc/classes/PrismMesh.xml
@@ -14,7 +14,7 @@
</methods>
<members>
<member name="left_to_right" type="float" setter="set_left_to_right" getter="get_left_to_right">
- Displacement of of the upper edge along the x-axis. 0.0 positions edge straight above the bottome left edge. Defaults to 0.5 (positioned on the midpoint).
+ Displacement of the upper edge along the x-axis. 0.0 positions edge straight above the bottome left edge. Defaults to 0.5 (positioned on the midpoint).
</member>
<member name="size" type="Vector3" setter="set_size" getter="get_size">
Size of the prism. Defaults to (2.0, 2.0, 2.0).
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml
index c21106074b..1eea940da9 100644
--- a/doc/classes/Rect2.xml
+++ b/doc/classes/Rect2.xml
@@ -42,6 +42,7 @@
<return type="Rect2">
</return>
<description>
+ Returns a [code]Rect2[/code] with equivalent position and area, modified so that the top-left corner is the origin and [code]width[/code] and [code]height[/code] are positive.
</description>
</method>
<method name="clip">
diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml
index e806547b7d..91129b5850 100644
--- a/doc/classes/SpriteFrames.xml
+++ b/doc/classes/SpriteFrames.xml
@@ -17,7 +17,7 @@
<argument index="0" name="anim" type="String">
</argument>
<description>
- Adds a new animation to the the library.
+ Adds a new animation to the library.
</description>
</method>
<method name="add_frame">
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index ba62a385af..6ffeddf5c1 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -207,6 +207,7 @@
<return type="Vector2">
</return>
<description>
+ Returns the vector with all components rounded to the nearest integer, with halfway cases rounded away from zero.
</description>
</method>
<method name="slerp">
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index c754b27f1e..62a480166a 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -208,6 +208,7 @@
<return type="Vector3">
</return>
<description>
+ Returns the vector with all components rounded to the nearest integer, with halfway cases rounded away from zero.
</description>
</method>
<method name="slerp">
diff --git a/doc/classes/ViewportTexture.xml b/doc/classes/ViewportTexture.xml
index 6281fbcc0b..67f1e09c75 100644
--- a/doc/classes/ViewportTexture.xml
+++ b/doc/classes/ViewportTexture.xml
@@ -4,6 +4,8 @@
Texture which displays the content of a [Viewport].
</brief_description>
<description>
+ Displays the content of a [Viewport] node as a dynamic [Texture]. This can be used to mix controls, 2D, and 3D elements in the same scene.
+ To create a ViewportTexture in code, use the [method Viewport.get_texture] method on the target viewport.
</description>
<tutorials>
</tutorials>