diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/ProjectSettings.xml | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 8347283785..af594c36d1 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -824,17 +824,17 @@ </member> <member name="mono/unhandled_exception_policy" type="int" setter="" getter="" default="0"> </member> - <member name="network/limits/debugger_stdout/max_chars_per_second" type="int" setter="" getter="" default="2048"> + <member name="network/limits/debugger/max_chars_per_second" type="int" setter="" getter="" default="2048"> Maximum amount of characters allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> - <member name="network/limits/debugger_stdout/max_errors_per_second" type="int" setter="" getter="" default="100"> - Maximum number of errors allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. + <member name="network/limits/debugger/max_errors_per_second" type="int" setter="" getter="" default="100"> + Maximum number of errors allowed to be sent from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> - <member name="network/limits/debugger_stdout/max_messages_per_frame" type="int" setter="" getter="" default="10"> - Maximum amount of messages allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. + <member name="network/limits/debugger/max_queued_messages" type="int" setter="" getter="" default="10"> + Maximum amount of messages in the debugger queue. Over this value, content is dropped. This helps to limit the debugger memory usage. </member> - <member name="network/limits/debugger_stdout/max_warnings_per_second" type="int" setter="" getter="" default="100"> - Maximum number of warnings allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. + <member name="network/limits/debugger/max_warnings_per_second" type="int" setter="" getter="" default="100"> + Maximum number of warnings allowed to be sent from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> <member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter="" default="16"> Default size of packet peer stream for deserializing Godot data. Over this size, data is dropped. |