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-rw-r--r--doc/classes/FontData.xml7
-rw-r--r--doc/classes/TextServer.xml31
-rw-r--r--doc/classes/TextServerExtension.xml31
3 files changed, 69 insertions, 0 deletions
diff --git a/doc/classes/FontData.xml b/doc/classes/FontData.xml
index ccaefc60ee..9344a1fe80 100644
--- a/doc/classes/FontData.xml
+++ b/doc/classes/FontData.xml
@@ -567,6 +567,9 @@
<member name="data" type="PackedByteArray" setter="set_data" getter="get_data" default="PackedByteArray()">
Contents of the dynamic font source file.
</member>
+ <member name="embolden" type="float" setter="set_embolden" getter="get_embolden" default="0.0">
+ If is not equal to zero, emboldens the font outlines. Negative values reduce the outline thickness.
+ </member>
<member name="fixed_size" type="int" setter="set_fixed_size" getter="get_fixed_size" default="0">
Font size, used only for the bitmap fonts.
</member>
@@ -603,5 +606,9 @@
<member name="subpixel_positioning" type="int" setter="set_subpixel_positioning" getter="get_subpixel_positioning" enum="TextServer.SubpixelPositioning" default="1">
Font glyph sub-pixel positioning mode. Subpixel positioning provides shaper text and better kerning for smaller font sizes, at the cost of memory usage and font rasterization speed. Use [constant TextServer.SUBPIXEL_POSITIONING_AUTO] to automatically enable it based on the font size.
</member>
+ <member name="transform" type="Transform2D" setter="set_transform" getter="get_transform" default="Transform2D(1, 0, 0, 1, 0, 0)">
+ 2D transform, applied to the font outlines, can be used for slanting, flipping and rotating glyphs.
+ For example, to simulate italic typeface by slanting, apply the following transform [code]Transform2D(1.0, slant, 0.0, 1.0, 0.0, 0.0)[/code].
+ </member>
</members>
</class>
diff --git a/doc/classes/TextServer.xml b/doc/classes/TextServer.xml
index 3157eea436..020c30b9cd 100644
--- a/doc/classes/TextServer.xml
+++ b/doc/classes/TextServer.xml
@@ -112,6 +112,13 @@
Returns the font descent (number of pixels below the baseline).
</description>
</method>
+ <method name="font_get_embolden" qualifiers="const">
+ <return type="float" />
+ <argument index="0" name="font_rid" type="RID" />
+ <description>
+ Returns font embolden strength.
+ </description>
+ </method>
<method name="font_get_fixed_size" qualifiers="const">
<return type="int" />
<argument index="0" name="font_rid" type="RID" />
@@ -368,6 +375,13 @@
Returns array containing the first free pixel in the each column of texture. Should be the same size as texture width or empty.
</description>
</method>
+ <method name="font_get_transform" qualifiers="const">
+ <return type="Transform2D" />
+ <argument index="0" name="font_rid" type="RID" />
+ <description>
+ Returns 2D transform applied to the font outlines.
+ </description>
+ </method>
<method name="font_get_underline_position" qualifiers="const">
<return type="float" />
<argument index="0" name="font_rid" type="RID" />
@@ -542,6 +556,14 @@
Sets the font descent (number of pixels below the baseline).
</description>
</method>
+ <method name="font_set_embolden">
+ <return type="void" />
+ <argument index="0" name="font_rid" type="RID" />
+ <argument index="1" name="strength" type="float" />
+ <description>
+ Sets font embolden strength. If [code]strength[/code] is not equal to zero, emboldens the font outlines. Negative values reduce the outline thickness.
+ </description>
+ </method>
<method name="font_set_fixed_size">
<return type="void" />
<argument index="0" name="font_rid" type="RID" />
@@ -765,6 +787,15 @@
Sets array containing the first free pixel in the each column of texture. Should be the same size as texture width or empty.
</description>
</method>
+ <method name="font_set_transform">
+ <return type="void" />
+ <argument index="0" name="font_rid" type="RID" />
+ <argument index="1" name="transform" type="Transform2D" />
+ <description>
+ Sets 2D transform, applied to the font outlines, can be used for slanting, flipping and rotating glyphs.
+ For example, to simulate italic typeface by slanting, apply the following transform [code]Transform2D(1.0, slant, 0.0, 1.0, 0.0, 0.0)[/code].
+ </description>
+ </method>
<method name="font_set_underline_position">
<return type="void" />
<argument index="0" name="font_rid" type="RID" />
diff --git a/doc/classes/TextServerExtension.xml b/doc/classes/TextServerExtension.xml
index f730f28e79..5ffd80bf63 100644
--- a/doc/classes/TextServerExtension.xml
+++ b/doc/classes/TextServerExtension.xml
@@ -112,6 +112,13 @@
Returns the font descent (number of pixels below the baseline).
</description>
</method>
+ <method name="_font_get_embolden" qualifiers="virtual const">
+ <return type="float" />
+ <argument index="0" name="font_rid" type="RID" />
+ <description>
+ Returns font embolden strength.
+ </description>
+ </method>
<method name="_font_get_fixed_size" qualifiers="virtual const">
<return type="int" />
<argument index="0" name="font_rid" type="RID" />
@@ -368,6 +375,13 @@
Returns array containing the first free pixel in the each column of texture. Should be the same size as texture width or empty.
</description>
</method>
+ <method name="_font_get_transform" qualifiers="virtual const">
+ <return type="Transform2D" />
+ <argument index="0" name="font_rid" type="RID" />
+ <description>
+ Retruns 2D transform applied to the font outlines.
+ </description>
+ </method>
<method name="_font_get_underline_position" qualifiers="virtual const">
<return type="float" />
<argument index="0" name="font_rid" type="RID" />
@@ -551,6 +565,14 @@
Sets bitmap font fixed size. If set to value greater than zero, same cache entry will be used for all font sizes.
</description>
</method>
+ <method name="_font_set_embolden" qualifiers="virtual">
+ <return type="void" />
+ <argument index="0" name="font_rid" type="RID" />
+ <argument index="1" name="strength" type="float" />
+ <description>
+ Sets font embolden strength. If [code]strength[/code] is not equal to zero, emboldens the font outlines. Negative values reduce the outline thickness.
+ </description>
+ </method>
<method name="_font_set_fixed_size" qualifiers="virtual">
<return type="void" />
<argument index="0" name="font_rid" type="RID" />
@@ -773,6 +795,15 @@
Sets array containing the first free pixel in the each column of texture. Should be the same size as texture width or empty.
</description>
</method>
+ <method name="_font_set_transform" qualifiers="virtual">
+ <return type="void" />
+ <argument index="0" name="font_rid" type="RID" />
+ <argument index="1" name="transform" type="Transform2D" />
+ <description>
+ Sets 2D transform, applied to the font outlines, can be used for slanting, flipping and rotating glyphs.
+ For example, to simulate italic typeface by slanting, apply the following transform [code]Transform2D(1.0, slant, 0.0, 1.0, 0.0, 0.0)[/code].
+ </description>
+ </method>
<method name="_font_set_underline_position" qualifiers="virtual">
<return type="void" />
<argument index="0" name="font_rid" type="RID" />