diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/Transform2D.xml | 6 | ||||
-rw-r--r-- | doc/classes/Transform3D.xml | 6 |
2 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index 3ad21ee809..7d289b2ef5 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -141,14 +141,14 @@ <return type="Transform2D" /> <argument index="0" name="phi" type="float" /> <description> - Rotates the transform by the given angle (in radians), using matrix multiplication. + Returns a copy of the transform rotated by the given [code]phi[/code] angle (in radians), using matrix multiplication. </description> </method> <method name="scaled" qualifiers="const"> <return type="Transform2D" /> <argument index="0" name="scale" type="Vector2" /> <description> - Scales the transform by the given scale factor, using matrix multiplication. + Returns a copy of the transform scaled by the given [code]scale[/code] factor, using matrix multiplication. </description> </method> <method name="set_rotation"> @@ -176,7 +176,7 @@ <return type="Transform2D" /> <argument index="0" name="offset" type="Vector2" /> <description> - Translates the transform by the given offset, relative to the transform's basis vectors. + Returns a copy of the transform translated by the given [code]offset[/code], relative to the transform's basis vectors. Unlike [method rotated] and [method scaled], this does not use matrix multiplication. </description> </method> diff --git a/doc/classes/Transform3D.xml b/doc/classes/Transform3D.xml index 5a72dc223c..4a08ab3bc7 100644 --- a/doc/classes/Transform3D.xml +++ b/doc/classes/Transform3D.xml @@ -96,14 +96,14 @@ <argument index="0" name="axis" type="Vector3" /> <argument index="1" name="phi" type="float" /> <description> - Rotates the transform around the given axis by the given angle (in radians), using matrix multiplication. The axis must be a normalized vector. + Returns a copy of the transform rotated around the given [code]axis[/code] by the given [code]phi[/code] angle (in radians), using matrix multiplication. The [code]axis[/code] must be a normalized vector. </description> </method> <method name="scaled" qualifiers="const"> <return type="Transform3D" /> <argument index="0" name="scale" type="Vector3" /> <description> - Scales basis and origin of the transform by the given scale factor, using matrix multiplication. + Returns a copy of the transform with its basis and origin scaled by the given [code]scale[/code] factor, using matrix multiplication. </description> </method> <method name="sphere_interpolate_with" qualifiers="const"> @@ -118,7 +118,7 @@ <return type="Transform3D" /> <argument index="0" name="offset" type="Vector3" /> <description> - Translates the transform by the given offset, relative to the transform's basis vectors. + Returns a copy of the transform translated by the given [code]offset[/code], relative to the transform's basis vectors. Unlike [method rotated] and [method scaled], this does not use matrix multiplication. </description> </method> |