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-rw-r--r--doc/classes/Callable.xml7
-rw-r--r--doc/classes/Camera2D.xml2
2 files changed, 9 insertions, 0 deletions
diff --git a/doc/classes/Callable.xml b/doc/classes/Callable.xml
index cbab1a8f50..3c61e8278f 100644
--- a/doc/classes/Callable.xml
+++ b/doc/classes/Callable.xml
@@ -133,6 +133,13 @@
Returns [code]true[/code] if this [Callable] is a standard callable, referencing an object and a method using a [StringName].
</description>
</method>
+ <method name="is_valid" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ Returns [code]true[/code] if the object exists and has a valid function assigned, or is a custom callable.
+ </description>
+ </method>
<method name="operator !=" qualifiers="operator">
<return type="bool">
</return>
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml
index bf1a9cc929..4620b3d93c 100644
--- a/doc/classes/Camera2D.xml
+++ b/doc/classes/Camera2D.xml
@@ -161,6 +161,8 @@
</member>
<member name="limit_smoothed" type="bool" setter="set_limit_smoothing_enabled" getter="is_limit_smoothing_enabled" default="false">
If [code]true[/code], the camera smoothly stops when reaches its limits.
+ This has no effect if smoothing is disabled.
+ [b]Note:[/b] To immediately update the camera's position to be within limits without smoothing, even with this setting enabled, invoke [method reset_smoothing].
</member>
<member name="limit_top" type="int" setter="set_limit" getter="get_limit" default="-10000000">
Top scroll limit in pixels. The camera stops moving when reaching this value.