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-rw-r--r--doc/classes/@GlobalScope.xml4
-rw-r--r--doc/classes/AABB.xml2
-rw-r--r--doc/classes/ARVRAnchor.xml2
-rw-r--r--doc/classes/ARVRCamera.xml2
-rw-r--r--doc/classes/ARVRController.xml2
-rw-r--r--doc/classes/ARVRInterface.xml2
-rw-r--r--doc/classes/ARVROrigin.xml2
-rw-r--r--doc/classes/ARVRPositionalTracker.xml2
-rw-r--r--doc/classes/ARVRServer.xml2
-rw-r--r--doc/classes/AStar.xml2
-rw-r--r--doc/classes/AStar2D.xml2
-rw-r--r--doc/classes/AcceptDialog.xml2
-rw-r--r--doc/classes/AnimatedSprite.xml2
-rw-r--r--doc/classes/AnimatedSprite3D.xml2
-rw-r--r--doc/classes/AnimatedTexture.xml2
-rw-r--r--doc/classes/Animation.xml2
-rw-r--r--doc/classes/AnimationNode.xml2
-rw-r--r--doc/classes/AnimationNodeAdd2.xml2
-rw-r--r--doc/classes/AnimationNodeAdd3.xml2
-rw-r--r--doc/classes/AnimationNodeAnimation.xml2
-rw-r--r--doc/classes/AnimationNodeBlend2.xml2
-rw-r--r--doc/classes/AnimationNodeBlend3.xml2
-rw-r--r--doc/classes/AnimationNodeBlendSpace1D.xml2
-rw-r--r--doc/classes/AnimationNodeBlendSpace2D.xml2
-rw-r--r--doc/classes/AnimationNodeBlendTree.xml2
-rw-r--r--doc/classes/AnimationNodeOneShot.xml2
-rw-r--r--doc/classes/AnimationNodeOutput.xml2
-rw-r--r--doc/classes/AnimationNodeStateMachine.xml2
-rw-r--r--doc/classes/AnimationNodeStateMachinePlayback.xml2
-rw-r--r--doc/classes/AnimationNodeStateMachineTransition.xml2
-rw-r--r--doc/classes/AnimationNodeTimeScale.xml2
-rw-r--r--doc/classes/AnimationNodeTimeSeek.xml2
-rw-r--r--doc/classes/AnimationNodeTransition.xml2
-rw-r--r--doc/classes/AnimationPlayer.xml2
-rw-r--r--doc/classes/AnimationRootNode.xml2
-rw-r--r--doc/classes/AnimationTrackEditPlugin.xml2
-rw-r--r--doc/classes/AnimationTree.xml2
-rw-r--r--doc/classes/AnimationTreePlayer.xml2
-rw-r--r--doc/classes/Area.xml2
-rw-r--r--doc/classes/Area2D.xml2
-rw-r--r--doc/classes/Array.xml2
-rw-r--r--doc/classes/ArrayMesh.xml4
-rw-r--r--doc/classes/AtlasTexture.xml2
-rw-r--r--doc/classes/AudioBusLayout.xml2
-rw-r--r--doc/classes/AudioEffect.xml2
-rw-r--r--doc/classes/AudioEffectAmplify.xml2
-rw-r--r--doc/classes/AudioEffectBandLimitFilter.xml2
-rw-r--r--doc/classes/AudioEffectBandPassFilter.xml2
-rw-r--r--doc/classes/AudioEffectChorus.xml2
-rw-r--r--doc/classes/AudioEffectCompressor.xml2
-rw-r--r--doc/classes/AudioEffectDelay.xml2
-rw-r--r--doc/classes/AudioEffectDistortion.xml2
-rw-r--r--doc/classes/AudioEffectEQ.xml2
-rw-r--r--doc/classes/AudioEffectEQ10.xml2
-rw-r--r--doc/classes/AudioEffectEQ21.xml2
-rw-r--r--doc/classes/AudioEffectEQ6.xml2
-rw-r--r--doc/classes/AudioEffectFilter.xml2
-rw-r--r--doc/classes/AudioEffectHighPassFilter.xml2
-rw-r--r--doc/classes/AudioEffectHighShelfFilter.xml2
-rw-r--r--doc/classes/AudioEffectInstance.xml2
-rw-r--r--doc/classes/AudioEffectLimiter.xml2
-rw-r--r--doc/classes/AudioEffectLowPassFilter.xml2
-rw-r--r--doc/classes/AudioEffectLowShelfFilter.xml2
-rw-r--r--doc/classes/AudioEffectNotchFilter.xml2
-rw-r--r--doc/classes/AudioEffectPanner.xml2
-rw-r--r--doc/classes/AudioEffectPhaser.xml2
-rw-r--r--doc/classes/AudioEffectPitchShift.xml2
-rw-r--r--doc/classes/AudioEffectRecord.xml2
-rw-r--r--doc/classes/AudioEffectReverb.xml2
-rw-r--r--doc/classes/AudioEffectSpectrumAnalyzer.xml2
-rw-r--r--doc/classes/AudioEffectSpectrumAnalyzerInstance.xml2
-rw-r--r--doc/classes/AudioEffectStereoEnhance.xml2
-rw-r--r--doc/classes/AudioServer.xml2
-rw-r--r--doc/classes/AudioStream.xml2
-rw-r--r--doc/classes/AudioStreamGenerator.xml2
-rw-r--r--doc/classes/AudioStreamGeneratorPlayback.xml2
-rw-r--r--doc/classes/AudioStreamMicrophone.xml2
-rw-r--r--doc/classes/AudioStreamPlayback.xml2
-rw-r--r--doc/classes/AudioStreamPlaybackResampled.xml2
-rw-r--r--doc/classes/AudioStreamPlayer.xml2
-rw-r--r--doc/classes/AudioStreamPlayer2D.xml2
-rw-r--r--doc/classes/AudioStreamPlayer3D.xml2
-rw-r--r--doc/classes/AudioStreamRandomPitch.xml2
-rw-r--r--doc/classes/AudioStreamSample.xml2
-rw-r--r--doc/classes/BackBufferCopy.xml2
-rw-r--r--doc/classes/BakedLightmap.xml2
-rw-r--r--doc/classes/BakedLightmapData.xml2
-rw-r--r--doc/classes/BaseButton.xml2
-rw-r--r--doc/classes/Basis.xml2
-rw-r--r--doc/classes/BitMap.xml2
-rw-r--r--doc/classes/BitmapFont.xml2
-rw-r--r--doc/classes/Bone2D.xml2
-rw-r--r--doc/classes/BoneAttachment.xml2
-rw-r--r--doc/classes/BoxContainer.xml2
-rw-r--r--doc/classes/BoxShape.xml2
-rw-r--r--doc/classes/Button.xml13
-rw-r--r--doc/classes/ButtonGroup.xml2
-rw-r--r--doc/classes/CPUParticles.xml5
-rw-r--r--doc/classes/CPUParticles2D.xml5
-rw-r--r--doc/classes/Camera.xml2
-rw-r--r--doc/classes/Camera2D.xml2
-rw-r--r--doc/classes/CameraFeed.xml2
-rw-r--r--doc/classes/CameraServer.xml2
-rw-r--r--doc/classes/CameraTexture.xml2
-rw-r--r--doc/classes/CanvasItem.xml2
-rw-r--r--doc/classes/CanvasItemMaterial.xml2
-rw-r--r--doc/classes/CanvasLayer.xml4
-rw-r--r--doc/classes/CanvasModulate.xml2
-rw-r--r--doc/classes/CapsuleMesh.xml2
-rw-r--r--doc/classes/CapsuleShape.xml2
-rw-r--r--doc/classes/CapsuleShape2D.xml2
-rw-r--r--doc/classes/CenterContainer.xml2
-rw-r--r--doc/classes/CharFXTransform.xml4
-rw-r--r--doc/classes/CheckBox.xml2
-rw-r--r--doc/classes/CheckButton.xml2
-rw-r--r--doc/classes/CircleShape2D.xml2
-rw-r--r--doc/classes/ClassDB.xml2
-rw-r--r--doc/classes/ClippedCamera.xml2
-rw-r--r--doc/classes/CollisionObject.xml2
-rw-r--r--doc/classes/CollisionObject2D.xml2
-rw-r--r--doc/classes/CollisionPolygon.xml2
-rw-r--r--doc/classes/CollisionPolygon2D.xml2
-rw-r--r--doc/classes/CollisionShape.xml2
-rw-r--r--doc/classes/CollisionShape2D.xml2
-rw-r--r--doc/classes/Color.xml150
-rw-r--r--doc/classes/ColorPicker.xml2
-rw-r--r--doc/classes/ColorPickerButton.xml2
-rw-r--r--doc/classes/ColorRect.xml2
-rw-r--r--doc/classes/ConcavePolygonShape.xml2
-rw-r--r--doc/classes/ConcavePolygonShape2D.xml2
-rw-r--r--doc/classes/ConeTwistJoint.xml2
-rw-r--r--doc/classes/ConfigFile.xml2
-rw-r--r--doc/classes/ConfirmationDialog.xml2
-rw-r--r--doc/classes/Container.xml2
-rw-r--r--doc/classes/Control.xml2
-rw-r--r--doc/classes/ConvexPolygonShape.xml2
-rw-r--r--doc/classes/ConvexPolygonShape2D.xml2
-rw-r--r--doc/classes/Crypto.xml2
-rw-r--r--doc/classes/CryptoKey.xml2
-rw-r--r--doc/classes/CubeMap.xml2
-rw-r--r--doc/classes/CubeMesh.xml2
-rw-r--r--doc/classes/Curve.xml2
-rw-r--r--doc/classes/Curve2D.xml2
-rw-r--r--doc/classes/Curve3D.xml2
-rw-r--r--doc/classes/CurveTexture.xml2
-rw-r--r--doc/classes/CylinderMesh.xml2
-rw-r--r--doc/classes/CylinderShape.xml2
-rw-r--r--doc/classes/DampedSpringJoint2D.xml2
-rw-r--r--doc/classes/Dictionary.xml2
-rw-r--r--doc/classes/DirectionalLight.xml2
-rw-r--r--doc/classes/Directory.xml2
-rw-r--r--doc/classes/DynamicFont.xml2
-rw-r--r--doc/classes/DynamicFontData.xml2
-rw-r--r--doc/classes/EditorExportPlugin.xml2
-rw-r--r--doc/classes/EditorFeatureProfile.xml2
-rw-r--r--doc/classes/EditorFileDialog.xml2
-rw-r--r--doc/classes/EditorFileSystem.xml2
-rw-r--r--doc/classes/EditorFileSystemDirectory.xml2
-rw-r--r--doc/classes/EditorImportPlugin.xml2
-rw-r--r--doc/classes/EditorInspector.xml2
-rw-r--r--doc/classes/EditorInspectorPlugin.xml4
-rw-r--r--doc/classes/EditorInterface.xml2
-rw-r--r--doc/classes/EditorNavigationMeshGenerator.xml2
-rw-r--r--doc/classes/EditorPlugin.xml2
-rw-r--r--doc/classes/EditorProperty.xml6
-rw-r--r--doc/classes/EditorResourceConversionPlugin.xml2
-rw-r--r--doc/classes/EditorResourcePreview.xml2
-rw-r--r--doc/classes/EditorResourcePreviewGenerator.xml2
-rw-r--r--doc/classes/EditorSceneImporter.xml2
-rw-r--r--doc/classes/EditorSceneImporterAssimp.xml2
-rw-r--r--doc/classes/EditorScenePostImport.xml2
-rw-r--r--doc/classes/EditorScript.xml2
-rw-r--r--doc/classes/EditorSelection.xml2
-rw-r--r--doc/classes/EditorSettings.xml2
-rw-r--r--doc/classes/EditorSpatialGizmo.xml2
-rw-r--r--doc/classes/EditorSpatialGizmoPlugin.xml2
-rw-r--r--doc/classes/EditorSpinSlider.xml2
-rw-r--r--doc/classes/EditorVCSInterface.xml2
-rw-r--r--doc/classes/EncodedObjectAsID.xml2
-rw-r--r--doc/classes/Engine.xml2
-rw-r--r--doc/classes/Environment.xml2
-rw-r--r--doc/classes/Expression.xml2
-rw-r--r--doc/classes/File.xml2
-rw-r--r--doc/classes/FileDialog.xml2
-rw-r--r--doc/classes/Font.xml2
-rw-r--r--doc/classes/FuncRef.xml2
-rw-r--r--doc/classes/GIProbe.xml2
-rw-r--r--doc/classes/GIProbeData.xml2
-rw-r--r--doc/classes/Generic6DOFJoint.xml2
-rw-r--r--doc/classes/Geometry.xml3
-rw-r--r--doc/classes/GeometryInstance.xml2
-rw-r--r--doc/classes/Gradient.xml2
-rw-r--r--doc/classes/GradientTexture.xml2
-rw-r--r--doc/classes/GraphEdit.xml2
-rw-r--r--doc/classes/GraphNode.xml4
-rw-r--r--doc/classes/GridContainer.xml2
-rw-r--r--doc/classes/GrooveJoint2D.xml2
-rw-r--r--doc/classes/HBoxContainer.xml3
-rw-r--r--doc/classes/HScrollBar.xml2
-rw-r--r--doc/classes/HSeparator.xml2
-rw-r--r--doc/classes/HSlider.xml2
-rw-r--r--doc/classes/HSplitContainer.xml2
-rw-r--r--doc/classes/HTTPClient.xml2
-rw-r--r--doc/classes/HTTPRequest.xml2
-rw-r--r--doc/classes/HashingContext.xml2
-rw-r--r--doc/classes/HeightMapShape.xml2
-rw-r--r--doc/classes/HingeJoint.xml2
-rw-r--r--doc/classes/IP.xml2
-rw-r--r--doc/classes/IP_Unix.xml2
-rw-r--r--doc/classes/Image.xml2
-rw-r--r--doc/classes/ImageTexture.xml2
-rw-r--r--doc/classes/ImmediateGeometry.xml2
-rw-r--r--doc/classes/Input.xml4
-rw-r--r--doc/classes/InputDefault.xml2
-rw-r--r--doc/classes/InputEvent.xml2
-rw-r--r--doc/classes/InputEventAction.xml2
-rw-r--r--doc/classes/InputEventGesture.xml2
-rw-r--r--doc/classes/InputEventJoypadButton.xml2
-rw-r--r--doc/classes/InputEventJoypadMotion.xml2
-rw-r--r--doc/classes/InputEventKey.xml8
-rw-r--r--doc/classes/InputEventMIDI.xml2
-rw-r--r--doc/classes/InputEventMagnifyGesture.xml2
-rw-r--r--doc/classes/InputEventMouse.xml2
-rw-r--r--doc/classes/InputEventMouseButton.xml2
-rw-r--r--doc/classes/InputEventMouseMotion.xml2
-rw-r--r--doc/classes/InputEventPanGesture.xml2
-rw-r--r--doc/classes/InputEventScreenDrag.xml2
-rw-r--r--doc/classes/InputEventScreenTouch.xml2
-rw-r--r--doc/classes/InputEventWithModifiers.xml2
-rw-r--r--doc/classes/InputMap.xml2
-rw-r--r--doc/classes/InstancePlaceholder.xml2
-rw-r--r--doc/classes/InterpolatedCamera.xml2
-rw-r--r--doc/classes/ItemList.xml2
-rw-r--r--doc/classes/JSON.xml2
-rw-r--r--doc/classes/JSONParseResult.xml2
-rw-r--r--doc/classes/JSONRPC.xml2
-rw-r--r--doc/classes/JavaClass.xml2
-rw-r--r--doc/classes/JavaClassWrapper.xml2
-rw-r--r--doc/classes/JavaScript.xml2
-rw-r--r--doc/classes/Joint.xml2
-rw-r--r--doc/classes/Joint2D.xml2
-rw-r--r--doc/classes/KinematicBody.xml2
-rw-r--r--doc/classes/KinematicBody2D.xml2
-rw-r--r--doc/classes/KinematicCollision.xml2
-rw-r--r--doc/classes/KinematicCollision2D.xml2
-rw-r--r--doc/classes/Label.xml11
-rw-r--r--doc/classes/LargeTexture.xml2
-rw-r--r--doc/classes/Light.xml2
-rw-r--r--doc/classes/Light2D.xml4
-rw-r--r--doc/classes/LightOccluder2D.xml4
-rw-r--r--doc/classes/Line2D.xml3
-rw-r--r--doc/classes/LineEdit.xml2
-rw-r--r--doc/classes/LineShape2D.xml2
-rw-r--r--doc/classes/LinkButton.xml2
-rw-r--r--doc/classes/Listener.xml2
-rw-r--r--doc/classes/MainLoop.xml2
-rw-r--r--doc/classes/MarginContainer.xml2
-rw-r--r--doc/classes/Marshalls.xml2
-rw-r--r--doc/classes/Material.xml2
-rw-r--r--doc/classes/MenuButton.xml2
-rw-r--r--doc/classes/Mesh.xml2
-rw-r--r--doc/classes/MeshDataTool.xml2
-rw-r--r--doc/classes/MeshInstance.xml2
-rw-r--r--doc/classes/MeshInstance2D.xml4
-rw-r--r--doc/classes/MeshLibrary.xml2
-rw-r--r--doc/classes/MeshTexture.xml2
-rw-r--r--doc/classes/MultiMesh.xml6
-rw-r--r--doc/classes/MultiMeshInstance.xml8
-rw-r--r--doc/classes/MultiMeshInstance2D.xml2
-rw-r--r--doc/classes/MultiplayerAPI.xml2
-rw-r--r--doc/classes/Mutex.xml2
-rw-r--r--doc/classes/Navigation.xml2
-rw-r--r--doc/classes/Navigation2D.xml2
-rw-r--r--doc/classes/NavigationMesh.xml2
-rw-r--r--doc/classes/NavigationMeshInstance.xml2
-rw-r--r--doc/classes/NavigationPolygon.xml2
-rw-r--r--doc/classes/NavigationPolygonInstance.xml2
-rw-r--r--doc/classes/NetworkedMultiplayerPeer.xml2
-rw-r--r--doc/classes/Nil.xml169
-rw-r--r--doc/classes/NinePatchRect.xml2
-rw-r--r--doc/classes/Node.xml2
-rw-r--r--doc/classes/Node2D.xml2
-rw-r--r--doc/classes/NodePath.xml2
-rw-r--r--doc/classes/OS.xml3
-rw-r--r--doc/classes/Object.xml2
-rw-r--r--doc/classes/OccluderPolygon2D.xml2
-rw-r--r--doc/classes/OmniLight.xml2
-rw-r--r--doc/classes/OptionButton.xml2
-rw-r--r--doc/classes/PCKPacker.xml2
-rw-r--r--doc/classes/PHashTranslation.xml2
-rw-r--r--doc/classes/PackedDataContainer.xml2
-rw-r--r--doc/classes/PackedDataContainerRef.xml2
-rw-r--r--doc/classes/PackedScene.xml2
-rw-r--r--doc/classes/PacketPeer.xml2
-rw-r--r--doc/classes/PacketPeerStream.xml2
-rw-r--r--doc/classes/PacketPeerUDP.xml2
-rw-r--r--doc/classes/Panel.xml2
-rw-r--r--doc/classes/PanelContainer.xml2
-rw-r--r--doc/classes/PanoramaSky.xml2
-rw-r--r--doc/classes/ParallaxBackground.xml2
-rw-r--r--doc/classes/ParallaxLayer.xml2
-rw-r--r--doc/classes/Particles.xml4
-rw-r--r--doc/classes/Particles2D.xml2
-rw-r--r--doc/classes/ParticlesMaterial.xml10
-rw-r--r--doc/classes/Path.xml2
-rw-r--r--doc/classes/Path2D.xml2
-rw-r--r--doc/classes/PathFollow.xml2
-rw-r--r--doc/classes/PathFollow2D.xml2
-rw-r--r--doc/classes/Performance.xml2
-rw-r--r--doc/classes/PhysicalBone.xml2
-rw-r--r--doc/classes/Physics2DDirectBodyState.xml2
-rw-r--r--doc/classes/Physics2DDirectBodyStateSW.xml2
-rw-r--r--doc/classes/Physics2DDirectSpaceState.xml2
-rw-r--r--doc/classes/Physics2DServer.xml2
-rw-r--r--doc/classes/Physics2DServerSW.xml2
-rw-r--r--doc/classes/Physics2DShapeQueryParameters.xml2
-rw-r--r--doc/classes/Physics2DShapeQueryResult.xml2
-rw-r--r--doc/classes/Physics2DTestMotionResult.xml2
-rw-r--r--doc/classes/PhysicsBody.xml2
-rw-r--r--doc/classes/PhysicsBody2D.xml2
-rw-r--r--doc/classes/PhysicsDirectBodyState.xml2
-rw-r--r--doc/classes/PhysicsDirectSpaceState.xml2
-rw-r--r--doc/classes/PhysicsMaterial.xml2
-rw-r--r--doc/classes/PhysicsServer.xml2
-rw-r--r--doc/classes/PhysicsShapeQueryParameters.xml2
-rw-r--r--doc/classes/PhysicsShapeQueryResult.xml2
-rw-r--r--doc/classes/PinJoint.xml2
-rw-r--r--doc/classes/PinJoint2D.xml2
-rw-r--r--doc/classes/Plane.xml5
-rw-r--r--doc/classes/PlaneMesh.xml2
-rw-r--r--doc/classes/PlaneShape.xml2
-rw-r--r--doc/classes/PointMesh.xml2
-rw-r--r--doc/classes/Polygon2D.xml3
-rw-r--r--doc/classes/PolygonPathFinder.xml2
-rw-r--r--doc/classes/PoolByteArray.xml2
-rw-r--r--doc/classes/PoolColorArray.xml2
-rw-r--r--doc/classes/PoolIntArray.xml2
-rw-r--r--doc/classes/PoolRealArray.xml2
-rw-r--r--doc/classes/PoolStringArray.xml2
-rw-r--r--doc/classes/PoolVector2Array.xml2
-rw-r--r--doc/classes/PoolVector3Array.xml2
-rw-r--r--doc/classes/Popup.xml2
-rw-r--r--doc/classes/PopupDialog.xml2
-rw-r--r--doc/classes/PopupMenu.xml35
-rw-r--r--doc/classes/PopupPanel.xml2
-rw-r--r--doc/classes/Position2D.xml2
-rw-r--r--doc/classes/Position3D.xml2
-rw-r--r--doc/classes/PrimitiveMesh.xml2
-rw-r--r--doc/classes/PrismMesh.xml2
-rw-r--r--doc/classes/ProceduralSky.xml7
-rw-r--r--doc/classes/ProgressBar.xml2
-rw-r--r--doc/classes/ProjectSettings.xml203
-rw-r--r--doc/classes/ProximityGroup.xml2
-rw-r--r--doc/classes/ProxyTexture.xml2
-rw-r--r--doc/classes/QuadMesh.xml2
-rw-r--r--doc/classes/Quat.xml3
-rw-r--r--doc/classes/RID.xml2
-rw-r--r--doc/classes/RandomNumberGenerator.xml2
-rw-r--r--doc/classes/Range.xml2
-rw-r--r--doc/classes/RayCast.xml2
-rw-r--r--doc/classes/RayCast2D.xml2
-rw-r--r--doc/classes/RayShape.xml2
-rw-r--r--doc/classes/RayShape2D.xml2
-rw-r--r--doc/classes/Rect2.xml2
-rw-r--r--doc/classes/RectangleShape2D.xml2
-rw-r--r--doc/classes/Reference.xml2
-rw-r--r--doc/classes/ReferenceRect.xml2
-rw-r--r--doc/classes/ReflectionProbe.xml2
-rw-r--r--doc/classes/RemoteTransform.xml2
-rw-r--r--doc/classes/RemoteTransform2D.xml2
-rw-r--r--doc/classes/Resource.xml2
-rw-r--r--doc/classes/ResourceFormatLoader.xml2
-rw-r--r--doc/classes/ResourceFormatLoaderCrypto.xml2
-rw-r--r--doc/classes/ResourceFormatSaver.xml2
-rw-r--r--doc/classes/ResourceFormatSaverCrypto.xml2
-rw-r--r--doc/classes/ResourceImporter.xml2
-rw-r--r--doc/classes/ResourceInteractiveLoader.xml2
-rw-r--r--doc/classes/ResourceLoader.xml2
-rw-r--r--doc/classes/ResourcePreloader.xml2
-rw-r--r--doc/classes/ResourceSaver.xml2
-rw-r--r--doc/classes/RichTextEffect.xml4
-rw-r--r--doc/classes/RichTextLabel.xml8
-rw-r--r--doc/classes/RigidBody.xml2
-rw-r--r--doc/classes/RigidBody2D.xml2
-rw-r--r--doc/classes/RootMotionView.xml2
-rw-r--r--doc/classes/SceneState.xml2
-rw-r--r--doc/classes/SceneTree.xml6
-rw-r--r--doc/classes/SceneTreeTimer.xml2
-rw-r--r--doc/classes/Script.xml2
-rw-r--r--doc/classes/ScriptCreateDialog.xml2
-rw-r--r--doc/classes/ScriptEditor.xml2
-rw-r--r--doc/classes/ScrollBar.xml2
-rw-r--r--doc/classes/ScrollContainer.xml5
-rw-r--r--doc/classes/SegmentShape2D.xml2
-rw-r--r--doc/classes/Semaphore.xml2
-rw-r--r--doc/classes/Separator.xml2
-rw-r--r--doc/classes/Shader.xml2
-rw-r--r--doc/classes/ShaderMaterial.xml4
-rw-r--r--doc/classes/Shape.xml2
-rw-r--r--doc/classes/Shape2D.xml2
-rw-r--r--doc/classes/ShortCut.xml2
-rw-r--r--doc/classes/Skeleton.xml2
-rw-r--r--doc/classes/Skeleton2D.xml4
-rw-r--r--doc/classes/SkeletonIK.xml2
-rw-r--r--doc/classes/Skin.xml2
-rw-r--r--doc/classes/SkinReference.xml2
-rw-r--r--doc/classes/Sky.xml3
-rw-r--r--doc/classes/Slider.xml2
-rw-r--r--doc/classes/SliderJoint.xml2
-rw-r--r--doc/classes/SoftBody.xml2
-rw-r--r--doc/classes/Spatial.xml5
-rw-r--r--doc/classes/SpatialGizmo.xml2
-rw-r--r--doc/classes/SpatialMaterial.xml4
-rw-r--r--doc/classes/SpatialVelocityTracker.xml2
-rw-r--r--doc/classes/SphereMesh.xml2
-rw-r--r--doc/classes/SphereShape.xml2
-rw-r--r--doc/classes/SpinBox.xml2
-rw-r--r--doc/classes/SplitContainer.xml2
-rw-r--r--doc/classes/SpotLight.xml2
-rw-r--r--doc/classes/SpringArm.xml2
-rw-r--r--doc/classes/Sprite.xml2
-rw-r--r--doc/classes/Sprite3D.xml2
-rw-r--r--doc/classes/SpriteBase3D.xml2
-rw-r--r--doc/classes/SpriteFrames.xml2
-rw-r--r--doc/classes/StaticBody.xml5
-rw-r--r--doc/classes/StaticBody2D.xml2
-rw-r--r--doc/classes/StreamPeer.xml2
-rw-r--r--doc/classes/StreamPeerBuffer.xml2
-rw-r--r--doc/classes/StreamPeerSSL.xml2
-rw-r--r--doc/classes/StreamPeerTCP.xml2
-rw-r--r--doc/classes/StreamTexture.xml2
-rw-r--r--doc/classes/String.xml2
-rw-r--r--doc/classes/StyleBox.xml2
-rw-r--r--doc/classes/StyleBoxEmpty.xml2
-rw-r--r--doc/classes/StyleBoxFlat.xml5
-rw-r--r--doc/classes/StyleBoxLine.xml2
-rw-r--r--doc/classes/StyleBoxTexture.xml2
-rw-r--r--doc/classes/SurfaceTool.xml4
-rw-r--r--doc/classes/TCP_Server.xml2
-rw-r--r--doc/classes/TabContainer.xml2
-rw-r--r--doc/classes/Tabs.xml2
-rw-r--r--doc/classes/TextEdit.xml2
-rw-r--r--doc/classes/TextFile.xml2
-rw-r--r--doc/classes/Texture.xml10
-rw-r--r--doc/classes/Texture3D.xml2
-rw-r--r--doc/classes/TextureArray.xml4
-rw-r--r--doc/classes/TextureButton.xml2
-rw-r--r--doc/classes/TextureLayered.xml4
-rw-r--r--doc/classes/TextureProgress.xml2
-rw-r--r--doc/classes/TextureRect.xml2
-rw-r--r--doc/classes/Theme.xml2
-rw-r--r--doc/classes/Thread.xml2
-rw-r--r--doc/classes/TileMap.xml2
-rw-r--r--doc/classes/TileSet.xml4
-rw-r--r--doc/classes/Timer.xml2
-rw-r--r--doc/classes/ToolButton.xml13
-rw-r--r--doc/classes/TouchScreenButton.xml2
-rw-r--r--doc/classes/Transform.xml2
-rw-r--r--doc/classes/Transform2D.xml2
-rw-r--r--doc/classes/Translation.xml2
-rw-r--r--doc/classes/TranslationServer.xml2
-rw-r--r--doc/classes/Tree.xml2
-rw-r--r--doc/classes/TreeItem.xml2
-rw-r--r--doc/classes/TriangleMesh.xml2
-rw-r--r--doc/classes/Tween.xml2
-rw-r--r--doc/classes/UndoRedo.xml2
-rw-r--r--doc/classes/VBoxContainer.xml3
-rw-r--r--doc/classes/VScrollBar.xml2
-rw-r--r--doc/classes/VSeparator.xml2
-rw-r--r--doc/classes/VSlider.xml2
-rw-r--r--doc/classes/VSplitContainer.xml2
-rw-r--r--doc/classes/Variant.xml2
-rw-r--r--doc/classes/Vector2.xml2
-rw-r--r--doc/classes/Vector3.xml2
-rw-r--r--doc/classes/VehicleBody.xml2
-rw-r--r--doc/classes/VehicleWheel.xml2
-rw-r--r--doc/classes/VideoPlayer.xml7
-rw-r--r--doc/classes/VideoStream.xml3
-rw-r--r--doc/classes/Viewport.xml33
-rw-r--r--doc/classes/ViewportContainer.xml2
-rw-r--r--doc/classes/ViewportTexture.xml2
-rw-r--r--doc/classes/VisibilityEnabler.xml2
-rw-r--r--doc/classes/VisibilityEnabler2D.xml2
-rw-r--r--doc/classes/VisibilityNotifier.xml2
-rw-r--r--doc/classes/VisibilityNotifier2D.xml2
-rw-r--r--doc/classes/VisualInstance.xml2
-rw-r--r--doc/classes/VisualServer.xml6
-rw-r--r--doc/classes/VisualShader.xml2
-rw-r--r--doc/classes/VisualShaderNode.xml3
-rw-r--r--doc/classes/VisualShaderNodeBooleanConstant.xml2
-rw-r--r--doc/classes/VisualShaderNodeBooleanUniform.xml2
-rw-r--r--doc/classes/VisualShaderNodeColorConstant.xml2
-rw-r--r--doc/classes/VisualShaderNodeColorFunc.xml2
-rw-r--r--doc/classes/VisualShaderNodeColorOp.xml2
-rw-r--r--doc/classes/VisualShaderNodeColorUniform.xml2
-rw-r--r--doc/classes/VisualShaderNodeCompare.xml2
-rw-r--r--doc/classes/VisualShaderNodeCubeMap.xml12
-rw-r--r--doc/classes/VisualShaderNodeCubeMapUniform.xml4
-rw-r--r--doc/classes/VisualShaderNodeCustom.xml4
-rw-r--r--doc/classes/VisualShaderNodeDeterminant.xml4
-rw-r--r--doc/classes/VisualShaderNodeDotProduct.xml4
-rw-r--r--doc/classes/VisualShaderNodeExpression.xml13
-rw-r--r--doc/classes/VisualShaderNodeFaceForward.xml4
-rw-r--r--doc/classes/VisualShaderNodeFresnel.xml4
-rw-r--r--doc/classes/VisualShaderNodeGlobalExpression.xml7
-rw-r--r--doc/classes/VisualShaderNodeGroupBase.xml60
-rw-r--r--doc/classes/VisualShaderNodeIf.xml2
-rw-r--r--doc/classes/VisualShaderNodeInput.xml2
-rw-r--r--doc/classes/VisualShaderNodeIs.xml2
-rw-r--r--doc/classes/VisualShaderNodeOuterProduct.xml2
-rw-r--r--doc/classes/VisualShaderNodeOutput.xml2
-rw-r--r--doc/classes/VisualShaderNodeScalarClamp.xml2
-rw-r--r--doc/classes/VisualShaderNodeScalarConstant.xml2
-rw-r--r--doc/classes/VisualShaderNodeScalarDerivativeFunc.xml2
-rw-r--r--doc/classes/VisualShaderNodeScalarFunc.xml2
-rw-r--r--doc/classes/VisualShaderNodeScalarInterp.xml2
-rw-r--r--doc/classes/VisualShaderNodeScalarOp.xml2
-rw-r--r--doc/classes/VisualShaderNodeScalarSmoothStep.xml2
-rw-r--r--doc/classes/VisualShaderNodeScalarSwitch.xml2
-rw-r--r--doc/classes/VisualShaderNodeScalarUniform.xml2
-rw-r--r--doc/classes/VisualShaderNodeSwitch.xml2
-rw-r--r--doc/classes/VisualShaderNodeTexture.xml2
-rw-r--r--doc/classes/VisualShaderNodeTextureUniform.xml2
-rw-r--r--doc/classes/VisualShaderNodeTextureUniformTriplanar.xml2
-rw-r--r--doc/classes/VisualShaderNodeTransformCompose.xml2
-rw-r--r--doc/classes/VisualShaderNodeTransformConstant.xml2
-rw-r--r--doc/classes/VisualShaderNodeTransformDecompose.xml2
-rw-r--r--doc/classes/VisualShaderNodeTransformFunc.xml2
-rw-r--r--doc/classes/VisualShaderNodeTransformMult.xml2
-rw-r--r--doc/classes/VisualShaderNodeTransformUniform.xml2
-rw-r--r--doc/classes/VisualShaderNodeTransformVecMult.xml2
-rw-r--r--doc/classes/VisualShaderNodeUniform.xml2
-rw-r--r--doc/classes/VisualShaderNodeVec3Constant.xml2
-rw-r--r--doc/classes/VisualShaderNodeVec3Uniform.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorClamp.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorCompose.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorDecompose.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorDerivativeFunc.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorDistance.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorFunc.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorInterp.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorLen.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorOp.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorRefract.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorScalarMix.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorScalarSmoothStep.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorScalarStep.xml2
-rw-r--r--doc/classes/VisualShaderNodeVectorSmoothStep.xml2
-rw-r--r--doc/classes/WeakRef.xml2
-rw-r--r--doc/classes/WindowDialog.xml2
-rw-r--r--doc/classes/World.xml2
-rw-r--r--doc/classes/World2D.xml2
-rw-r--r--doc/classes/WorldEnvironment.xml2
-rw-r--r--doc/classes/X509Certificate.xml2
-rw-r--r--doc/classes/XMLParser.xml2
-rw-r--r--doc/classes/YSort.xml2
-rw-r--r--doc/classes/bool.xml2
-rw-r--r--doc/classes/float.xml2
-rw-r--r--doc/classes/int.xml2
-rwxr-xr-xdoc/tools/doc_status.py11
-rwxr-xr-xdoc/tools/makerst.py6
561 files changed, 1125 insertions, 846 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 73f0f1bd41..e346a312cb 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="@GlobalScope" category="Core" version="3.2">
+<class name="@GlobalScope" version="3.2">
<brief_description>
Global scope constants and variables.
</brief_description>
@@ -1454,7 +1454,7 @@
Default method flags.
</constant>
<constant name="TYPE_NIL" value="0" enum="Variant.Type">
- Variable is of type [Nil] (only applied for [code]null[/code]).
+ Variable is [code]null[/code].
</constant>
<constant name="TYPE_BOOL" value="1" enum="Variant.Type">
Variable is of type [bool].
diff --git a/doc/classes/AABB.xml b/doc/classes/AABB.xml
index af5598f126..cfb0435ce6 100644
--- a/doc/classes/AABB.xml
+++ b/doc/classes/AABB.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AABB" category="Built-In Types" version="3.2">
+<class name="AABB" version="3.2">
<brief_description>
Axis-Aligned Bounding Box.
</brief_description>
diff --git a/doc/classes/ARVRAnchor.xml b/doc/classes/ARVRAnchor.xml
index b4a9f0d9e6..614fd73928 100644
--- a/doc/classes/ARVRAnchor.xml
+++ b/doc/classes/ARVRAnchor.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.2">
+<class name="ARVRAnchor" inherits="Spatial" version="3.2">
<brief_description>
An anchor point in AR space.
</brief_description>
diff --git a/doc/classes/ARVRCamera.xml b/doc/classes/ARVRCamera.xml
index cffe7a238d..07e22e043c 100644
--- a/doc/classes/ARVRCamera.xml
+++ b/doc/classes/ARVRCamera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRCamera" inherits="Camera" category="Core" version="3.2">
+<class name="ARVRCamera" inherits="Camera" version="3.2">
<brief_description>
A camera node with a few overrules for AR/VR applied, such as location tracking.
</brief_description>
diff --git a/doc/classes/ARVRController.xml b/doc/classes/ARVRController.xml
index 30e0afbf85..e2c12fe859 100644
--- a/doc/classes/ARVRController.xml
+++ b/doc/classes/ARVRController.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRController" inherits="Spatial" category="Core" version="3.2">
+<class name="ARVRController" inherits="Spatial" version="3.2">
<brief_description>
A spatial node representing a spatially-tracked controller.
</brief_description>
diff --git a/doc/classes/ARVRInterface.xml b/doc/classes/ARVRInterface.xml
index 6b46a2b67d..24a5102677 100644
--- a/doc/classes/ARVRInterface.xml
+++ b/doc/classes/ARVRInterface.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRInterface" inherits="Reference" category="Core" version="3.2">
+<class name="ARVRInterface" inherits="Reference" version="3.2">
<brief_description>
Base class for an AR/VR interface implementation.
</brief_description>
diff --git a/doc/classes/ARVROrigin.xml b/doc/classes/ARVROrigin.xml
index 4d8c643f98..42ac34ddb0 100644
--- a/doc/classes/ARVROrigin.xml
+++ b/doc/classes/ARVROrigin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.2">
+<class name="ARVROrigin" inherits="Spatial" version="3.2">
<brief_description>
The origin point in AR/VR.
</brief_description>
diff --git a/doc/classes/ARVRPositionalTracker.xml b/doc/classes/ARVRPositionalTracker.xml
index 610aafa0e8..a281d02be1 100644
--- a/doc/classes/ARVRPositionalTracker.xml
+++ b/doc/classes/ARVRPositionalTracker.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRPositionalTracker" inherits="Object" category="Core" version="3.2">
+<class name="ARVRPositionalTracker" inherits="Object" version="3.2">
<brief_description>
A tracked object.
</brief_description>
diff --git a/doc/classes/ARVRServer.xml b/doc/classes/ARVRServer.xml
index dbf819a972..192de95aed 100644
--- a/doc/classes/ARVRServer.xml
+++ b/doc/classes/ARVRServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRServer" inherits="Object" category="Core" version="3.2">
+<class name="ARVRServer" inherits="Object" version="3.2">
<brief_description>
Server for AR and VR features.
</brief_description>
diff --git a/doc/classes/AStar.xml b/doc/classes/AStar.xml
index 6304bd34f6..22c22b0c16 100644
--- a/doc/classes/AStar.xml
+++ b/doc/classes/AStar.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AStar" inherits="Reference" category="Core" version="3.2">
+<class name="AStar" inherits="Reference" version="3.2">
<brief_description>
An implementation of A* to find shortest paths among connected points in space.
</brief_description>
diff --git a/doc/classes/AStar2D.xml b/doc/classes/AStar2D.xml
index d500b99243..7a6ba746c7 100644
--- a/doc/classes/AStar2D.xml
+++ b/doc/classes/AStar2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AStar2D" inherits="Reference" category="Core" version="3.2">
+<class name="AStar2D" inherits="Reference" version="3.2">
<brief_description>
AStar class representation that uses 2D vectors as edges.
</brief_description>
diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml
index 8acaaa4819..159295250c 100644
--- a/doc/classes/AcceptDialog.xml
+++ b/doc/classes/AcceptDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AcceptDialog" inherits="WindowDialog" category="Core" version="3.2">
+<class name="AcceptDialog" inherits="WindowDialog" version="3.2">
<brief_description>
Base dialog for user notification.
</brief_description>
diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml
index 10ee4222c8..785d0ea09b 100644
--- a/doc/classes/AnimatedSprite.xml
+++ b/doc/classes/AnimatedSprite.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimatedSprite" inherits="Node2D" category="Core" version="3.2">
+<class name="AnimatedSprite" inherits="Node2D" version="3.2">
<brief_description>
Sprite node that can use multiple textures for animation.
</brief_description>
diff --git a/doc/classes/AnimatedSprite3D.xml b/doc/classes/AnimatedSprite3D.xml
index eac5822d53..602a32e57f 100644
--- a/doc/classes/AnimatedSprite3D.xml
+++ b/doc/classes/AnimatedSprite3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.2">
+<class name="AnimatedSprite3D" inherits="SpriteBase3D" version="3.2">
<brief_description>
2D sprite node in 3D world, that can use multiple 2D textures for animation.
</brief_description>
diff --git a/doc/classes/AnimatedTexture.xml b/doc/classes/AnimatedTexture.xml
index 5c43ce4d74..f53af6fa5d 100644
--- a/doc/classes/AnimatedTexture.xml
+++ b/doc/classes/AnimatedTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimatedTexture" inherits="Texture" category="Core" version="3.2">
+<class name="AnimatedTexture" inherits="Texture" version="3.2">
<brief_description>
Proxy texture for simple frame-based animations.
</brief_description>
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index 9924f75289..f1bfcdb175 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Animation" inherits="Resource" category="Core" version="3.2">
+<class name="Animation" inherits="Resource" version="3.2">
<brief_description>
Contains data used to animate everything in the engine.
</brief_description>
diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml
index c8a16921f2..554aae7a20 100644
--- a/doc/classes/AnimationNode.xml
+++ b/doc/classes/AnimationNode.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNode" inherits="Resource" category="Core" version="3.2">
+<class name="AnimationNode" inherits="Resource" version="3.2">
<brief_description>
Base resource for [AnimationTree] nodes.
</brief_description>
diff --git a/doc/classes/AnimationNodeAdd2.xml b/doc/classes/AnimationNodeAdd2.xml
index 66b40b0287..53f95dee39 100644
--- a/doc/classes/AnimationNodeAdd2.xml
+++ b/doc/classes/AnimationNodeAdd2.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeAdd2" inherits="AnimationNode" category="Core" version="3.2">
+<class name="AnimationNodeAdd2" inherits="AnimationNode" version="3.2">
<brief_description>
Blends two animations additively inside of an [AnimationNodeBlendTree].
</brief_description>
diff --git a/doc/classes/AnimationNodeAdd3.xml b/doc/classes/AnimationNodeAdd3.xml
index 067eba7f42..dd0f827605 100644
--- a/doc/classes/AnimationNodeAdd3.xml
+++ b/doc/classes/AnimationNodeAdd3.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeAdd3" inherits="AnimationNode" category="Core" version="3.2">
+<class name="AnimationNodeAdd3" inherits="AnimationNode" version="3.2">
<brief_description>
Blends two of three animations additively inside of an [AnimationNodeBlendTree].
</brief_description>
diff --git a/doc/classes/AnimationNodeAnimation.xml b/doc/classes/AnimationNodeAnimation.xml
index 338b75db86..1ea6850318 100644
--- a/doc/classes/AnimationNodeAnimation.xml
+++ b/doc/classes/AnimationNodeAnimation.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeAnimation" inherits="AnimationRootNode" category="Core" version="3.2">
+<class name="AnimationNodeAnimation" inherits="AnimationRootNode" version="3.2">
<brief_description>
Input animation to use in an [AnimationNodeBlendTree].
</brief_description>
diff --git a/doc/classes/AnimationNodeBlend2.xml b/doc/classes/AnimationNodeBlend2.xml
index 05ef0d57a0..1b599ed1ec 100644
--- a/doc/classes/AnimationNodeBlend2.xml
+++ b/doc/classes/AnimationNodeBlend2.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeBlend2" inherits="AnimationNode" category="Core" version="3.2">
+<class name="AnimationNodeBlend2" inherits="AnimationNode" version="3.2">
<brief_description>
Blends two animations linearly inside of an [AnimationNodeBlendTree].
</brief_description>
diff --git a/doc/classes/AnimationNodeBlend3.xml b/doc/classes/AnimationNodeBlend3.xml
index cd2291bdb6..422ba17ccb 100644
--- a/doc/classes/AnimationNodeBlend3.xml
+++ b/doc/classes/AnimationNodeBlend3.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeBlend3" inherits="AnimationNode" category="Core" version="3.2">
+<class name="AnimationNodeBlend3" inherits="AnimationNode" version="3.2">
<brief_description>
Blends two of three animations linearly inside of an [AnimationNodeBlendTree].
</brief_description>
diff --git a/doc/classes/AnimationNodeBlendSpace1D.xml b/doc/classes/AnimationNodeBlendSpace1D.xml
index 987f26f94f..78a1040264 100644
--- a/doc/classes/AnimationNodeBlendSpace1D.xml
+++ b/doc/classes/AnimationNodeBlendSpace1D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" category="Core" version="3.2">
+<class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" version="3.2">
<brief_description>
Blends linearly between two of any number of [AnimationNode] of any type placed on a virtual axis.
</brief_description>
diff --git a/doc/classes/AnimationNodeBlendSpace2D.xml b/doc/classes/AnimationNodeBlendSpace2D.xml
index c81e19cea8..478a558909 100644
--- a/doc/classes/AnimationNodeBlendSpace2D.xml
+++ b/doc/classes/AnimationNodeBlendSpace2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeBlendSpace2D" inherits="AnimationRootNode" category="Core" version="3.2">
+<class name="AnimationNodeBlendSpace2D" inherits="AnimationRootNode" version="3.2">
<brief_description>
Blends linearly between three [AnimationNode] of any type placed in a 2D space.
</brief_description>
diff --git a/doc/classes/AnimationNodeBlendTree.xml b/doc/classes/AnimationNodeBlendTree.xml
index bfb244a2ea..bd821da454 100644
--- a/doc/classes/AnimationNodeBlendTree.xml
+++ b/doc/classes/AnimationNodeBlendTree.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeBlendTree" inherits="AnimationRootNode" category="Core" version="3.2">
+<class name="AnimationNodeBlendTree" inherits="AnimationRootNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AnimationNodeOneShot.xml b/doc/classes/AnimationNodeOneShot.xml
index 30680c3ae8..6c0b9caa84 100644
--- a/doc/classes/AnimationNodeOneShot.xml
+++ b/doc/classes/AnimationNodeOneShot.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeOneShot" inherits="AnimationNode" category="Core" version="3.2">
+<class name="AnimationNodeOneShot" inherits="AnimationNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AnimationNodeOutput.xml b/doc/classes/AnimationNodeOutput.xml
index 5d36354258..5ed021a871 100644
--- a/doc/classes/AnimationNodeOutput.xml
+++ b/doc/classes/AnimationNodeOutput.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeOutput" inherits="AnimationNode" category="Core" version="3.2">
+<class name="AnimationNodeOutput" inherits="AnimationNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AnimationNodeStateMachine.xml b/doc/classes/AnimationNodeStateMachine.xml
index a15ccc4efe..6dd5af6bc1 100644
--- a/doc/classes/AnimationNodeStateMachine.xml
+++ b/doc/classes/AnimationNodeStateMachine.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeStateMachine" inherits="AnimationRootNode" category="Core" version="3.2">
+<class name="AnimationNodeStateMachine" inherits="AnimationRootNode" version="3.2">
<brief_description>
State machine for control of animations.
</brief_description>
diff --git a/doc/classes/AnimationNodeStateMachinePlayback.xml b/doc/classes/AnimationNodeStateMachinePlayback.xml
index 2d50b753b4..b4739e97e5 100644
--- a/doc/classes/AnimationNodeStateMachinePlayback.xml
+++ b/doc/classes/AnimationNodeStateMachinePlayback.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeStateMachinePlayback" inherits="Resource" category="Core" version="3.2">
+<class name="AnimationNodeStateMachinePlayback" inherits="Resource" version="3.2">
<brief_description>
Playback control for [AnimationNodeStateMachine].
</brief_description>
diff --git a/doc/classes/AnimationNodeStateMachineTransition.xml b/doc/classes/AnimationNodeStateMachineTransition.xml
index ad9fb95e57..e2e7a6ebf9 100644
--- a/doc/classes/AnimationNodeStateMachineTransition.xml
+++ b/doc/classes/AnimationNodeStateMachineTransition.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeStateMachineTransition" inherits="Resource" category="Core" version="3.2">
+<class name="AnimationNodeStateMachineTransition" inherits="Resource" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AnimationNodeTimeScale.xml b/doc/classes/AnimationNodeTimeScale.xml
index 39716f5b8f..9f30a468e4 100644
--- a/doc/classes/AnimationNodeTimeScale.xml
+++ b/doc/classes/AnimationNodeTimeScale.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeTimeScale" inherits="AnimationNode" category="Core" version="3.2">
+<class name="AnimationNodeTimeScale" inherits="AnimationNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AnimationNodeTimeSeek.xml b/doc/classes/AnimationNodeTimeSeek.xml
index 62b3526497..d7fc2ee9e8 100644
--- a/doc/classes/AnimationNodeTimeSeek.xml
+++ b/doc/classes/AnimationNodeTimeSeek.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeTimeSeek" inherits="AnimationNode" category="Core" version="3.2">
+<class name="AnimationNodeTimeSeek" inherits="AnimationNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AnimationNodeTransition.xml b/doc/classes/AnimationNodeTransition.xml
index 4429283682..5495e20ab6 100644
--- a/doc/classes/AnimationNodeTransition.xml
+++ b/doc/classes/AnimationNodeTransition.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeTransition" inherits="AnimationNode" category="Core" version="3.2">
+<class name="AnimationNodeTransition" inherits="AnimationNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index a47b4a590e..8bc2c34c6d 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationPlayer" inherits="Node" category="Core" version="3.2">
+<class name="AnimationPlayer" inherits="Node" version="3.2">
<brief_description>
Container and player of [Animation] resources.
</brief_description>
diff --git a/doc/classes/AnimationRootNode.xml b/doc/classes/AnimationRootNode.xml
index 735f3215e9..3983041f33 100644
--- a/doc/classes/AnimationRootNode.xml
+++ b/doc/classes/AnimationRootNode.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationRootNode" inherits="AnimationNode" category="Core" version="3.2">
+<class name="AnimationRootNode" inherits="AnimationNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AnimationTrackEditPlugin.xml b/doc/classes/AnimationTrackEditPlugin.xml
index 2dcabb051f..3cdec49c4d 100644
--- a/doc/classes/AnimationTrackEditPlugin.xml
+++ b/doc/classes/AnimationTrackEditPlugin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationTrackEditPlugin" inherits="Reference" category="Core" version="3.2">
+<class name="AnimationTrackEditPlugin" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml
index d1c24e466d..21cc6782b5 100644
--- a/doc/classes/AnimationTree.xml
+++ b/doc/classes/AnimationTree.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationTree" inherits="Node" category="Core" version="3.2">
+<class name="AnimationTree" inherits="Node" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml
index 1bbb605065..a5d3b858c4 100644
--- a/doc/classes/AnimationTreePlayer.xml
+++ b/doc/classes/AnimationTreePlayer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.2">
+<class name="AnimationTreePlayer" inherits="Node" version="3.2">
<brief_description>
Animation player that uses a node graph for blending animations.
</brief_description>
diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml
index 4b0858935d..c7b1d8ca07 100644
--- a/doc/classes/Area.xml
+++ b/doc/classes/Area.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Area" inherits="CollisionObject" category="Core" version="3.2">
+<class name="Area" inherits="CollisionObject" version="3.2">
<brief_description>
General-purpose area node for detection and 3D physics influence.
</brief_description>
diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml
index be3acee9ef..7698b4585c 100644
--- a/doc/classes/Area2D.xml
+++ b/doc/classes/Area2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.2">
+<class name="Area2D" inherits="CollisionObject2D" version="3.2">
<brief_description>
2D area for detection and 2D physics influence.
</brief_description>
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index 60c744f398..5f100d918e 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Array" category="Built-In Types" version="3.2">
+<class name="Array" version="3.2">
<brief_description>
Generic array datatype.
</brief_description>
diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml
index db529e0ef5..20f8b2ab60 100644
--- a/doc/classes/ArrayMesh.xml
+++ b/doc/classes/ArrayMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ArrayMesh" inherits="Mesh" category="Core" version="3.2">
+<class name="ArrayMesh" inherits="Mesh" version="3.2">
<brief_description>
[Mesh] type that provides utility for constructing a surface from arrays.
</brief_description>
@@ -24,7 +24,7 @@
The [MeshInstance] is ready to be added to the [SceneTree] to be shown.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/content/procedural_geometry/arraymesh.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/content/procedural_geometry/arraymesh.html</link>
</tutorials>
<methods>
<method name="add_blend_shape">
diff --git a/doc/classes/AtlasTexture.xml b/doc/classes/AtlasTexture.xml
index db6ac1bc6d..d4e380ca82 100644
--- a/doc/classes/AtlasTexture.xml
+++ b/doc/classes/AtlasTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AtlasTexture" inherits="Texture" category="Core" version="3.2">
+<class name="AtlasTexture" inherits="Texture" version="3.2">
<brief_description>
Packs multiple small textures in a single, bigger one. Helps to optimize video memory costs and render calls.
</brief_description>
diff --git a/doc/classes/AudioBusLayout.xml b/doc/classes/AudioBusLayout.xml
index fb36440a67..c329bed9f2 100644
--- a/doc/classes/AudioBusLayout.xml
+++ b/doc/classes/AudioBusLayout.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.2">
+<class name="AudioBusLayout" inherits="Resource" version="3.2">
<brief_description>
Stores information about the audio buses.
</brief_description>
diff --git a/doc/classes/AudioEffect.xml b/doc/classes/AudioEffect.xml
index 3e7863a44c..4e7dd317f4 100644
--- a/doc/classes/AudioEffect.xml
+++ b/doc/classes/AudioEffect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffect" inherits="Resource" category="Core" version="3.2">
+<class name="AudioEffect" inherits="Resource" version="3.2">
<brief_description>
Audio effect for audio.
</brief_description>
diff --git a/doc/classes/AudioEffectAmplify.xml b/doc/classes/AudioEffectAmplify.xml
index 3003238eb9..39bd22b17d 100644
--- a/doc/classes/AudioEffectAmplify.xml
+++ b/doc/classes/AudioEffectAmplify.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectAmplify" inherits="AudioEffect" version="3.2">
<brief_description>
Adds an amplifying audio effect to an audio bus.
Increases or decreases the volume of the selected audio bus.
diff --git a/doc/classes/AudioEffectBandLimitFilter.xml b/doc/classes/AudioEffectBandLimitFilter.xml
index f85c8cdd32..51997f0bd3 100644
--- a/doc/classes/AudioEffectBandLimitFilter.xml
+++ b/doc/classes/AudioEffectBandLimitFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" category="Core" version="3.2">
+<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description>
Adds a band limit filter to the audio bus.
</brief_description>
diff --git a/doc/classes/AudioEffectBandPassFilter.xml b/doc/classes/AudioEffectBandPassFilter.xml
index 359eb9d669..3fa528f993 100644
--- a/doc/classes/AudioEffectBandPassFilter.xml
+++ b/doc/classes/AudioEffectBandPassFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" category="Core" version="3.2">
+<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description>
Adds a band pass filter to the audio bus.
</brief_description>
diff --git a/doc/classes/AudioEffectChorus.xml b/doc/classes/AudioEffectChorus.xml
index 4da125ba63..c9e6b2431b 100644
--- a/doc/classes/AudioEffectChorus.xml
+++ b/doc/classes/AudioEffectChorus.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectChorus" inherits="AudioEffect" version="3.2">
<brief_description>
Adds a chorus audio effect.
</brief_description>
diff --git a/doc/classes/AudioEffectCompressor.xml b/doc/classes/AudioEffectCompressor.xml
index 6834804ea7..96a3922315 100644
--- a/doc/classes/AudioEffectCompressor.xml
+++ b/doc/classes/AudioEffectCompressor.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectCompressor" inherits="AudioEffect" version="3.2">
<brief_description>
Adds a compressor audio effect to an audio bus.
Reduces sounds that exceed a certain threshold level, smooths out the dynamics and increases the overall volume.
diff --git a/doc/classes/AudioEffectDelay.xml b/doc/classes/AudioEffectDelay.xml
index aea6ead983..4900674f64 100644
--- a/doc/classes/AudioEffectDelay.xml
+++ b/doc/classes/AudioEffectDelay.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectDelay" inherits="AudioEffect" version="3.2">
<brief_description>
Adds a delay audio effect to an audio bus. Plays input signal back after a period of time.
Two tap delay and feedback options.
diff --git a/doc/classes/AudioEffectDistortion.xml b/doc/classes/AudioEffectDistortion.xml
index 0ee7d73f88..5ea4c5d2e3 100644
--- a/doc/classes/AudioEffectDistortion.xml
+++ b/doc/classes/AudioEffectDistortion.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectDistortion" inherits="AudioEffect" version="3.2">
<brief_description>
Adds a distortion audio effect to an Audio bus.
Modify the sound to make it dirty.
diff --git a/doc/classes/AudioEffectEQ.xml b/doc/classes/AudioEffectEQ.xml
index d30b6fc71d..4d4ba05f04 100644
--- a/doc/classes/AudioEffectEQ.xml
+++ b/doc/classes/AudioEffectEQ.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectEQ" inherits="AudioEffect" version="3.2">
<brief_description>
Base class for audio equalizers. Gives you control over frequencies.
Use it to create a custom equalizer if [AudioEffectEQ6], [AudioEffectEQ10] or [AudioEffectEQ21] don't fit your needs.
diff --git a/doc/classes/AudioEffectEQ10.xml b/doc/classes/AudioEffectEQ10.xml
index e94c4c71df..a5a1589126 100644
--- a/doc/classes/AudioEffectEQ10.xml
+++ b/doc/classes/AudioEffectEQ10.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.2">
+<class name="AudioEffectEQ10" inherits="AudioEffectEQ" version="3.2">
<brief_description>
Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz.
Each frequency can be modulated between -60/+24 dB.
diff --git a/doc/classes/AudioEffectEQ21.xml b/doc/classes/AudioEffectEQ21.xml
index dd26e06ee8..986bac8086 100644
--- a/doc/classes/AudioEffectEQ21.xml
+++ b/doc/classes/AudioEffectEQ21.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.2">
+<class name="AudioEffectEQ21" inherits="AudioEffectEQ" version="3.2">
<brief_description>
Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz.
Each frequency can be modulated between -60/+24 dB.
diff --git a/doc/classes/AudioEffectEQ6.xml b/doc/classes/AudioEffectEQ6.xml
index eb3dc738ef..91c135ec97 100644
--- a/doc/classes/AudioEffectEQ6.xml
+++ b/doc/classes/AudioEffectEQ6.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.2">
+<class name="AudioEffectEQ6" inherits="AudioEffectEQ" version="3.2">
<brief_description>
Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
Each frequency can be modulated between -60/+24 dB.
diff --git a/doc/classes/AudioEffectFilter.xml b/doc/classes/AudioEffectFilter.xml
index 5daad6748f..04a555a223 100644
--- a/doc/classes/AudioEffectFilter.xml
+++ b/doc/classes/AudioEffectFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectFilter" inherits="AudioEffect" version="3.2">
<brief_description>
Adds a filter to the audio bus.
</brief_description>
diff --git a/doc/classes/AudioEffectHighPassFilter.xml b/doc/classes/AudioEffectHighPassFilter.xml
index 589195da02..e3372fc5f3 100644
--- a/doc/classes/AudioEffectHighPassFilter.xml
+++ b/doc/classes/AudioEffectHighPassFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" category="Core" version="3.2">
+<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description>
Adds a high-pass filter to the Audio Bus.
</brief_description>
diff --git a/doc/classes/AudioEffectHighShelfFilter.xml b/doc/classes/AudioEffectHighShelfFilter.xml
index cccd18afcc..4b631d68dc 100644
--- a/doc/classes/AudioEffectHighShelfFilter.xml
+++ b/doc/classes/AudioEffectHighShelfFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.2">
+<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioEffectInstance.xml b/doc/classes/AudioEffectInstance.xml
index eb8bcfdf2a..331d023aba 100644
--- a/doc/classes/AudioEffectInstance.xml
+++ b/doc/classes/AudioEffectInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectInstance" inherits="Reference" category="Core" version="3.2">
+<class name="AudioEffectInstance" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioEffectLimiter.xml b/doc/classes/AudioEffectLimiter.xml
index ee6252809a..2c5c4ab632 100644
--- a/doc/classes/AudioEffectLimiter.xml
+++ b/doc/classes/AudioEffectLimiter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectLimiter" inherits="AudioEffect" version="3.2">
<brief_description>
Adds a soft-clip limiter audio effect to an Audio bus.
</brief_description>
diff --git a/doc/classes/AudioEffectLowPassFilter.xml b/doc/classes/AudioEffectLowPassFilter.xml
index c0319a6713..ff13ca9666 100644
--- a/doc/classes/AudioEffectLowPassFilter.xml
+++ b/doc/classes/AudioEffectLowPassFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" category="Core" version="3.2">
+<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description>
Adds a low-pass filter to the Audio bus.
</brief_description>
diff --git a/doc/classes/AudioEffectLowShelfFilter.xml b/doc/classes/AudioEffectLowShelfFilter.xml
index 1e60e637fc..b1e919c445 100644
--- a/doc/classes/AudioEffectLowShelfFilter.xml
+++ b/doc/classes/AudioEffectLowShelfFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.2">
+<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioEffectNotchFilter.xml b/doc/classes/AudioEffectNotchFilter.xml
index 4b5cfd7e51..d360d960bd 100644
--- a/doc/classes/AudioEffectNotchFilter.xml
+++ b/doc/classes/AudioEffectNotchFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" category="Core" version="3.2">
+<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" version="3.2">
<brief_description>
Adds a notch filter to the Audio bus.
</brief_description>
diff --git a/doc/classes/AudioEffectPanner.xml b/doc/classes/AudioEffectPanner.xml
index e3a2dfcf21..194c6a6681 100644
--- a/doc/classes/AudioEffectPanner.xml
+++ b/doc/classes/AudioEffectPanner.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectPanner" inherits="AudioEffect" version="3.2">
<brief_description>
Adds a panner audio effect to an Audio bus. Pans sound left or right.
</brief_description>
diff --git a/doc/classes/AudioEffectPhaser.xml b/doc/classes/AudioEffectPhaser.xml
index 445f78dd73..8a9b37e561 100644
--- a/doc/classes/AudioEffectPhaser.xml
+++ b/doc/classes/AudioEffectPhaser.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectPhaser" inherits="AudioEffect" version="3.2">
<brief_description>
Adds a phaser audio effect to an Audio bus.
Combines the original signal with a copy that is slightly out of phase with the original.
diff --git a/doc/classes/AudioEffectPitchShift.xml b/doc/classes/AudioEffectPitchShift.xml
index 1f891dfb32..4cf5a472e5 100644
--- a/doc/classes/AudioEffectPitchShift.xml
+++ b/doc/classes/AudioEffectPitchShift.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectPitchShift" inherits="AudioEffect" version="3.2">
<brief_description>
Adds a pitch-shifting audio effect to an Audio bus.
Raises or lowers the pitch of original sound.
diff --git a/doc/classes/AudioEffectRecord.xml b/doc/classes/AudioEffectRecord.xml
index 4f97797b37..3ae1acd2cf 100644
--- a/doc/classes/AudioEffectRecord.xml
+++ b/doc/classes/AudioEffectRecord.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectRecord" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectRecord" inherits="AudioEffect" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml
index a0664e727f..8ba77733fd 100644
--- a/doc/classes/AudioEffectReverb.xml
+++ b/doc/classes/AudioEffectReverb.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectReverb" inherits="AudioEffect" version="3.2">
<brief_description>
Adds a reverberation audio effect to an Audio bus.
Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.
diff --git a/doc/classes/AudioEffectSpectrumAnalyzer.xml b/doc/classes/AudioEffectSpectrumAnalyzer.xml
index a56e4f2692..f1f8844f04 100644
--- a/doc/classes/AudioEffectSpectrumAnalyzer.xml
+++ b/doc/classes/AudioEffectSpectrumAnalyzer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectSpectrumAnalyzer" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectSpectrumAnalyzer" inherits="AudioEffect" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioEffectSpectrumAnalyzerInstance.xml b/doc/classes/AudioEffectSpectrumAnalyzerInstance.xml
index ca068d572d..3152d1ad38 100644
--- a/doc/classes/AudioEffectSpectrumAnalyzerInstance.xml
+++ b/doc/classes/AudioEffectSpectrumAnalyzerInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectSpectrumAnalyzerInstance" inherits="AudioEffectInstance" category="Core" version="3.2">
+<class name="AudioEffectSpectrumAnalyzerInstance" inherits="AudioEffectInstance" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioEffectStereoEnhance.xml b/doc/classes/AudioEffectStereoEnhance.xml
index 6cb692b5d7..df20ee88b1 100644
--- a/doc/classes/AudioEffectStereoEnhance.xml
+++ b/doc/classes/AudioEffectStereoEnhance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectStereoEnhance" inherits="AudioEffect" category="Core" version="3.2">
+<class name="AudioEffectStereoEnhance" inherits="AudioEffect" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 9aa131a055..3957c45f10 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioServer" inherits="Object" category="Core" version="3.2">
+<class name="AudioServer" inherits="Object" version="3.2">
<brief_description>
Server interface for low-level audio access.
</brief_description>
diff --git a/doc/classes/AudioStream.xml b/doc/classes/AudioStream.xml
index 15662b7eff..ed59f0f4b6 100644
--- a/doc/classes/AudioStream.xml
+++ b/doc/classes/AudioStream.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStream" inherits="Resource" category="Core" version="3.2">
+<class name="AudioStream" inherits="Resource" version="3.2">
<brief_description>
Base class for audio streams.
</brief_description>
diff --git a/doc/classes/AudioStreamGenerator.xml b/doc/classes/AudioStreamGenerator.xml
index 9a1e4432f1..b9e9fb6201 100644
--- a/doc/classes/AudioStreamGenerator.xml
+++ b/doc/classes/AudioStreamGenerator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamGenerator" inherits="AudioStream" category="Core" version="3.2">
+<class name="AudioStreamGenerator" inherits="AudioStream" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioStreamGeneratorPlayback.xml b/doc/classes/AudioStreamGeneratorPlayback.xml
index 448284e670..8910821637 100644
--- a/doc/classes/AudioStreamGeneratorPlayback.xml
+++ b/doc/classes/AudioStreamGeneratorPlayback.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamGeneratorPlayback" inherits="AudioStreamPlaybackResampled" category="Core" version="3.2">
+<class name="AudioStreamGeneratorPlayback" inherits="AudioStreamPlaybackResampled" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioStreamMicrophone.xml b/doc/classes/AudioStreamMicrophone.xml
index afa60655ea..228c399397 100644
--- a/doc/classes/AudioStreamMicrophone.xml
+++ b/doc/classes/AudioStreamMicrophone.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamMicrophone" inherits="AudioStream" category="Core" version="3.2">
+<class name="AudioStreamMicrophone" inherits="AudioStream" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioStreamPlayback.xml b/doc/classes/AudioStreamPlayback.xml
index 92e654a50f..c2c4db79e0 100644
--- a/doc/classes/AudioStreamPlayback.xml
+++ b/doc/classes/AudioStreamPlayback.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.2">
+<class name="AudioStreamPlayback" inherits="Reference" version="3.2">
<brief_description>
Meta class for playing back audio.
</brief_description>
diff --git a/doc/classes/AudioStreamPlaybackResampled.xml b/doc/classes/AudioStreamPlaybackResampled.xml
index 07e7e70bf1..e83f99fb78 100644
--- a/doc/classes/AudioStreamPlaybackResampled.xml
+++ b/doc/classes/AudioStreamPlaybackResampled.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamPlaybackResampled" inherits="AudioStreamPlayback" category="Core" version="3.2">
+<class name="AudioStreamPlaybackResampled" inherits="AudioStreamPlayback" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index 0eadf27c4d..f57dbf7a50 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.2">
+<class name="AudioStreamPlayer" inherits="Node" version="3.2">
<brief_description>
Plays back audio non-positionally.
</brief_description>
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml
index ec3b7872b7..0f30a3188d 100644
--- a/doc/classes/AudioStreamPlayer2D.xml
+++ b/doc/classes/AudioStreamPlayer2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.2">
+<class name="AudioStreamPlayer2D" inherits="Node2D" version="3.2">
<brief_description>
Plays audio in 2D.
</brief_description>
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml
index 5e12e06650..72d6d0dfe4 100644
--- a/doc/classes/AudioStreamPlayer3D.xml
+++ b/doc/classes/AudioStreamPlayer3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.2">
+<class name="AudioStreamPlayer3D" inherits="Spatial" version="3.2">
<brief_description>
Plays 3D sound in 3D space.
</brief_description>
diff --git a/doc/classes/AudioStreamRandomPitch.xml b/doc/classes/AudioStreamRandomPitch.xml
index a2ee314d92..a1fd389fd6 100644
--- a/doc/classes/AudioStreamRandomPitch.xml
+++ b/doc/classes/AudioStreamRandomPitch.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.2">
+<class name="AudioStreamRandomPitch" inherits="AudioStream" version="3.2">
<brief_description>
Plays audio with random pitch shifting.
</brief_description>
diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml
index bb418f3c36..873aae3498 100644
--- a/doc/classes/AudioStreamSample.xml
+++ b/doc/classes/AudioStreamSample.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.2">
+<class name="AudioStreamSample" inherits="AudioStream" version="3.2">
<brief_description>
Stores audio data loaded from WAV files.
</brief_description>
diff --git a/doc/classes/BackBufferCopy.xml b/doc/classes/BackBufferCopy.xml
index 945af0c701..c3194ed646 100644
--- a/doc/classes/BackBufferCopy.xml
+++ b/doc/classes/BackBufferCopy.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.2">
+<class name="BackBufferCopy" inherits="Node2D" version="3.2">
<brief_description>
Copies a region of the screen (or the whole screen) to a buffer so it can be accessed in your shader scripts through the [code]texture(SCREEN_TEXTURE, ...)[/code] function.
</brief_description>
diff --git a/doc/classes/BakedLightmap.xml b/doc/classes/BakedLightmap.xml
index 4a1381295f..a50b9607d2 100644
--- a/doc/classes/BakedLightmap.xml
+++ b/doc/classes/BakedLightmap.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BakedLightmap" inherits="VisualInstance" category="Core" version="3.2">
+<class name="BakedLightmap" inherits="VisualInstance" version="3.2">
<brief_description>
Prerendered indirect light map for a scene.
</brief_description>
diff --git a/doc/classes/BakedLightmapData.xml b/doc/classes/BakedLightmapData.xml
index 68bbfb8f60..bc44646018 100644
--- a/doc/classes/BakedLightmapData.xml
+++ b/doc/classes/BakedLightmapData.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BakedLightmapData" inherits="Resource" category="Core" version="3.2">
+<class name="BakedLightmapData" inherits="Resource" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml
index 0128e7b220..946ff316ab 100644
--- a/doc/classes/BaseButton.xml
+++ b/doc/classes/BaseButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BaseButton" inherits="Control" category="Core" version="3.2">
+<class name="BaseButton" inherits="Control" version="3.2">
<brief_description>
Base class for different kinds of buttons.
</brief_description>
diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml
index b8fe23c2c9..b0842e8f57 100644
--- a/doc/classes/Basis.xml
+++ b/doc/classes/Basis.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Basis" category="Built-In Types" version="3.2">
+<class name="Basis" version="3.2">
<brief_description>
3×3 matrix datatype.
</brief_description>
diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml
index 7f03c22b70..28064e08e7 100644
--- a/doc/classes/BitMap.xml
+++ b/doc/classes/BitMap.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BitMap" inherits="Resource" category="Core" version="3.2">
+<class name="BitMap" inherits="Resource" version="3.2">
<brief_description>
Boolean matrix.
</brief_description>
diff --git a/doc/classes/BitmapFont.xml b/doc/classes/BitmapFont.xml
index b10f67bec1..7cd4bd215c 100644
--- a/doc/classes/BitmapFont.xml
+++ b/doc/classes/BitmapFont.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BitmapFont" inherits="Font" category="Core" version="3.2">
+<class name="BitmapFont" inherits="Font" version="3.2">
<brief_description>
Renders text using fonts under the [url=https://www.angelcode.com/products/bmfont/]BMFont[/url] format.
Handles files with the [code].fnt[/code] extension.
diff --git a/doc/classes/Bone2D.xml b/doc/classes/Bone2D.xml
index 21e08f13f9..7696458c4b 100644
--- a/doc/classes/Bone2D.xml
+++ b/doc/classes/Bone2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Bone2D" inherits="Node2D" category="Core" version="3.2">
+<class name="Bone2D" inherits="Node2D" version="3.2">
<brief_description>
Joint used with [Skeleton2D] to control and animate other nodes.
</brief_description>
diff --git a/doc/classes/BoneAttachment.xml b/doc/classes/BoneAttachment.xml
index a6145b6a78..ce618d044f 100644
--- a/doc/classes/BoneAttachment.xml
+++ b/doc/classes/BoneAttachment.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BoneAttachment" inherits="Spatial" category="Core" version="3.2">
+<class name="BoneAttachment" inherits="Spatial" version="3.2">
<brief_description>
A node that will attach to a bone.
</brief_description>
diff --git a/doc/classes/BoxContainer.xml b/doc/classes/BoxContainer.xml
index ae0a20b8f6..581465d420 100644
--- a/doc/classes/BoxContainer.xml
+++ b/doc/classes/BoxContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BoxContainer" inherits="Container" category="Core" version="3.2">
+<class name="BoxContainer" inherits="Container" version="3.2">
<brief_description>
Base class for box containers.
</brief_description>
diff --git a/doc/classes/BoxShape.xml b/doc/classes/BoxShape.xml
index 9e3977b342..d741ab51d4 100644
--- a/doc/classes/BoxShape.xml
+++ b/doc/classes/BoxShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BoxShape" inherits="Shape" category="Core" version="3.2">
+<class name="BoxShape" inherits="Shape" version="3.2">
<brief_description>
Box shape resource.
</brief_description>
diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml
index 3b73580294..ac2b77f40e 100644
--- a/doc/classes/Button.xml
+++ b/doc/classes/Button.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Button" inherits="BaseButton" category="Core" version="3.2">
+<class name="Button" inherits="BaseButton" version="3.2">
<brief_description>
Standard themed Button.
</brief_description>
@@ -43,26 +43,37 @@
</constants>
<theme_items>
<theme_item name="disabled" type="StyleBox">
+ [StyleBox] used when the [Button] is disabled.
</theme_item>
<theme_item name="focus" type="StyleBox">
+ [StyleBox] used when the [Button] is focused. It is displayed over the current [StyleBox], so using [StyleBoxEmpty] will just disable the focus visual effect.
</theme_item>
<theme_item name="font" type="Font">
+ [Font] of the [Button]'s text.
</theme_item>
<theme_item name="font_color" type="Color" default="Color( 0.88, 0.88, 0.88, 1 )">
+ Default text [Color] of the [Button].
</theme_item>
<theme_item name="font_color_disabled" type="Color" default="Color( 0.9, 0.9, 0.9, 0.2 )">
+ Text [Color] used when the [Button] is disabled.
</theme_item>
<theme_item name="font_color_hover" type="Color" default="Color( 0.94, 0.94, 0.94, 1 )">
+ Text [Color] used when the [Button] is being hovered.
</theme_item>
<theme_item name="font_color_pressed" type="Color" default="Color( 1, 1, 1, 1 )">
+ Text [Color] used when the [Button] is being pressed.
</theme_item>
<theme_item name="hover" type="StyleBox">
+ [StyleBox] used when the [Button] is being hovered.
</theme_item>
<theme_item name="hseparation" type="int" default="2">
+ The horizontal space between [Button]'s icon and text.
</theme_item>
<theme_item name="normal" type="StyleBox">
+ Default [StyleBox] for the [Button].
</theme_item>
<theme_item name="pressed" type="StyleBox">
+ [StyleBox] used when the [Button] is being pressed.
</theme_item>
</theme_items>
</class>
diff --git a/doc/classes/ButtonGroup.xml b/doc/classes/ButtonGroup.xml
index 2c1f3163e0..ace6c3415f 100644
--- a/doc/classes/ButtonGroup.xml
+++ b/doc/classes/ButtonGroup.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ButtonGroup" inherits="Resource" category="Core" version="3.2">
+<class name="ButtonGroup" inherits="Resource" version="3.2">
<brief_description>
Group of Buttons.
</brief_description>
diff --git a/doc/classes/CPUParticles.xml b/doc/classes/CPUParticles.xml
index 97bd673f0b..6c80faeee4 100644
--- a/doc/classes/CPUParticles.xml
+++ b/doc/classes/CPUParticles.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CPUParticles" inherits="GeometryInstance" category="Core" version="3.2">
+<class name="CPUParticles" inherits="GeometryInstance" version="3.2">
<brief_description>
CPU-based 3D particle emitter.
</brief_description>
@@ -172,10 +172,13 @@
The rectangle's extents if [member emission_shape] is set to [constant EMISSION_SHAPE_BOX].
</member>
<member name="emission_colors" type="PoolColorArray" setter="set_emission_colors" getter="get_emission_colors" default="PoolColorArray( )">
+ Sets the [Color]s to modulate particles by when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
</member>
<member name="emission_normals" type="PoolVector3Array" setter="set_emission_normals" getter="get_emission_normals">
+ Sets the direction the particles will be emitted in when using [constant EMISSION_SHAPE_DIRECTED_POINTS].
</member>
<member name="emission_points" type="PoolVector3Array" setter="set_emission_points" getter="get_emission_points" default="PoolVector3Array( )">
+ Sets the initial positions to spawn particles when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
</member>
<member name="emission_shape" type="int" setter="set_emission_shape" getter="get_emission_shape" enum="CPUParticles.EmissionShape" default="0">
Particles will be emitted inside this region. See [enum EmissionShape] for possible values.
diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml
index 706083e86d..63222182a4 100644
--- a/doc/classes/CPUParticles2D.xml
+++ b/doc/classes/CPUParticles2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CPUParticles2D" inherits="Node2D" category="Core" version="3.2">
+<class name="CPUParticles2D" inherits="Node2D" version="3.2">
<brief_description>
CPU-based 2D particle emitter.
</brief_description>
@@ -170,10 +170,13 @@
Particle draw order. Uses [enum DrawOrder] values.
</member>
<member name="emission_colors" type="PoolColorArray" setter="set_emission_colors" getter="get_emission_colors">
+ Sets the [Color]s to modulate particles by when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
</member>
<member name="emission_normals" type="PoolVector2Array" setter="set_emission_normals" getter="get_emission_normals">
+ Sets the direction the particles will be emitted in when using [constant EMISSION_SHAPE_DIRECTED_POINTS].
</member>
<member name="emission_points" type="PoolVector2Array" setter="set_emission_points" getter="get_emission_points">
+ Sets the initial positions to spawn particles when using [constant EMISSION_SHAPE_POINTS] or [constant EMISSION_SHAPE_DIRECTED_POINTS].
</member>
<member name="emission_rect_extents" type="Vector2" setter="set_emission_rect_extents" getter="get_emission_rect_extents">
The rectangle's extents if [member emission_shape] is set to [constant EMISSION_SHAPE_RECTANGLE].
diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml
index aca53d4ed0..af03506cf7 100644
--- a/doc/classes/Camera.xml
+++ b/doc/classes/Camera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Camera" inherits="Spatial" category="Core" version="3.2">
+<class name="Camera" inherits="Spatial" version="3.2">
<brief_description>
Camera node, displays from a point of view.
</brief_description>
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml
index b575fa72e0..0c97ca5fd4 100644
--- a/doc/classes/Camera2D.xml
+++ b/doc/classes/Camera2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Camera2D" inherits="Node2D" category="Core" version="3.2">
+<class name="Camera2D" inherits="Node2D" version="3.2">
<brief_description>
Camera node for 2D scenes.
</brief_description>
diff --git a/doc/classes/CameraFeed.xml b/doc/classes/CameraFeed.xml
index f490faf369..45bbbeab30 100644
--- a/doc/classes/CameraFeed.xml
+++ b/doc/classes/CameraFeed.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CameraFeed" inherits="Reference" category="Core" version="3.2">
+<class name="CameraFeed" inherits="Reference" version="3.2">
<brief_description>
A camera feed gives you access to a single physical camera attached to your device.
</brief_description>
diff --git a/doc/classes/CameraServer.xml b/doc/classes/CameraServer.xml
index f01426377c..e62f96a452 100644
--- a/doc/classes/CameraServer.xml
+++ b/doc/classes/CameraServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CameraServer" inherits="Object" category="Core" version="3.2">
+<class name="CameraServer" inherits="Object" version="3.2">
<brief_description>
Server keeping track of different cameras accessible in Godot.
</brief_description>
diff --git a/doc/classes/CameraTexture.xml b/doc/classes/CameraTexture.xml
index 89e048662f..c29bfffe51 100644
--- a/doc/classes/CameraTexture.xml
+++ b/doc/classes/CameraTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CameraTexture" inherits="Texture" category="Core" version="3.2">
+<class name="CameraTexture" inherits="Texture" version="3.2">
<brief_description>
Texture provided by a [CameraFeed].
</brief_description>
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index 5475296c74..37002772f1 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CanvasItem" inherits="Node" category="Core" version="3.2">
+<class name="CanvasItem" inherits="Node" version="3.2">
<brief_description>
Base class of anything 2D.
</brief_description>
diff --git a/doc/classes/CanvasItemMaterial.xml b/doc/classes/CanvasItemMaterial.xml
index 865876609a..e4b719f9c0 100644
--- a/doc/classes/CanvasItemMaterial.xml
+++ b/doc/classes/CanvasItemMaterial.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CanvasItemMaterial" inherits="Material" category="Core" version="3.2">
+<class name="CanvasItemMaterial" inherits="Material" version="3.2">
<brief_description>
A material for [CanvasItem]s.
</brief_description>
diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml
index 2e56009f50..375da6eae0 100644
--- a/doc/classes/CanvasLayer.xml
+++ b/doc/classes/CanvasLayer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CanvasLayer" inherits="Node" category="Core" version="3.2">
+<class name="CanvasLayer" inherits="Node" version="3.2">
<brief_description>
Canvas drawing layer.
</brief_description>
@@ -24,8 +24,10 @@
The custom [Viewport] node assigned to the [CanvasLayer]. If [code]null[/code], uses the default viewport instead.
</member>
<member name="follow_viewport_enable" type="bool" setter="set_follow_viewport" getter="is_following_viewport" default="false">
+ Sets the layer to follow the viewport in order to simulate a pseudo 3D effect.
</member>
<member name="follow_viewport_scale" type="float" setter="set_follow_viewport_scale" getter="get_follow_viewport_scale" default="1.0">
+ Scales the layer when using [member follow_viewport_enable]. Layers moving into the foreground should have increasing scales, while layers moving into the background should have decreasing scales.
</member>
<member name="layer" type="int" setter="set_layer" getter="get_layer" default="1">
Layer index for draw order. Lower values are drawn first.
diff --git a/doc/classes/CanvasModulate.xml b/doc/classes/CanvasModulate.xml
index 95214b8c6a..3ad8500663 100644
--- a/doc/classes/CanvasModulate.xml
+++ b/doc/classes/CanvasModulate.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CanvasModulate" inherits="Node2D" category="Core" version="3.2">
+<class name="CanvasModulate" inherits="Node2D" version="3.2">
<brief_description>
Tint the entire canvas.
</brief_description>
diff --git a/doc/classes/CapsuleMesh.xml b/doc/classes/CapsuleMesh.xml
index 3cdb9b3e22..538d616757 100644
--- a/doc/classes/CapsuleMesh.xml
+++ b/doc/classes/CapsuleMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CapsuleMesh" inherits="PrimitiveMesh" category="Core" version="3.2">
+<class name="CapsuleMesh" inherits="PrimitiveMesh" version="3.2">
<brief_description>
Class representing a capsule-shaped [PrimitiveMesh].
</brief_description>
diff --git a/doc/classes/CapsuleShape.xml b/doc/classes/CapsuleShape.xml
index 0b55ca3472..ecd6f35eca 100644
--- a/doc/classes/CapsuleShape.xml
+++ b/doc/classes/CapsuleShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CapsuleShape" inherits="Shape" category="Core" version="3.2">
+<class name="CapsuleShape" inherits="Shape" version="3.2">
<brief_description>
Capsule shape for collisions.
</brief_description>
diff --git a/doc/classes/CapsuleShape2D.xml b/doc/classes/CapsuleShape2D.xml
index a13abadf36..eca73efa44 100644
--- a/doc/classes/CapsuleShape2D.xml
+++ b/doc/classes/CapsuleShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CapsuleShape2D" inherits="Shape2D" category="Core" version="3.2">
+<class name="CapsuleShape2D" inherits="Shape2D" version="3.2">
<brief_description>
Capsule shape for 2D collisions.
</brief_description>
diff --git a/doc/classes/CenterContainer.xml b/doc/classes/CenterContainer.xml
index d792b1b180..277ac0619d 100644
--- a/doc/classes/CenterContainer.xml
+++ b/doc/classes/CenterContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CenterContainer" inherits="Container" category="Core" version="3.2">
+<class name="CenterContainer" inherits="Container" version="3.2">
<brief_description>
Keeps children controls centered.
</brief_description>
diff --git a/doc/classes/CharFXTransform.xml b/doc/classes/CharFXTransform.xml
index ef9a366c86..0bc86716b0 100644
--- a/doc/classes/CharFXTransform.xml
+++ b/doc/classes/CharFXTransform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CharFXTransform" inherits="Reference" category="Core" version="3.2">
+<class name="CharFXTransform" inherits="Reference" version="3.2">
<brief_description>
Controls how an individual character will be displayed in a [RichTextEffect].
</brief_description>
@@ -7,7 +7,7 @@
By setting various properties on this object, you can control how individual characters will be displayed in a [RichTextEffect].
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/gui/bbcode_in_richtextlabel.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/gui/bbcode_in_richtextlabel.html</link>
<link>https://github.com/Eoin-ONeill-Yokai/Godot-Rich-Text-Effect-Test-Project</link>
</tutorials>
<methods>
diff --git a/doc/classes/CheckBox.xml b/doc/classes/CheckBox.xml
index 97ef4dbe95..5ba159880e 100644
--- a/doc/classes/CheckBox.xml
+++ b/doc/classes/CheckBox.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CheckBox" inherits="Button" category="Core" version="3.2">
+<class name="CheckBox" inherits="Button" version="3.2">
<brief_description>
Binary choice user interface widget.
</brief_description>
diff --git a/doc/classes/CheckButton.xml b/doc/classes/CheckButton.xml
index 5b867b6a3a..e6a890b21f 100644
--- a/doc/classes/CheckButton.xml
+++ b/doc/classes/CheckButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CheckButton" inherits="Button" category="Core" version="3.2">
+<class name="CheckButton" inherits="Button" version="3.2">
<brief_description>
Checkable button.
</brief_description>
diff --git a/doc/classes/CircleShape2D.xml b/doc/classes/CircleShape2D.xml
index 4cff7b5cd4..a9ec03d163 100644
--- a/doc/classes/CircleShape2D.xml
+++ b/doc/classes/CircleShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.2">
+<class name="CircleShape2D" inherits="Shape2D" version="3.2">
<brief_description>
Circular shape for 2D collisions.
</brief_description>
diff --git a/doc/classes/ClassDB.xml b/doc/classes/ClassDB.xml
index fd08643dd5..e7ba1e875a 100644
--- a/doc/classes/ClassDB.xml
+++ b/doc/classes/ClassDB.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ClassDB" inherits="Object" category="Core" version="3.2">
+<class name="ClassDB" inherits="Object" version="3.2">
<brief_description>
Class information repository.
</brief_description>
diff --git a/doc/classes/ClippedCamera.xml b/doc/classes/ClippedCamera.xml
index 9eda79bbae..7d2454b48a 100644
--- a/doc/classes/ClippedCamera.xml
+++ b/doc/classes/ClippedCamera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ClippedCamera" inherits="Camera" category="Core" version="3.2">
+<class name="ClippedCamera" inherits="Camera" version="3.2">
<brief_description>
A [Camera] that includes collision.
</brief_description>
diff --git a/doc/classes/CollisionObject.xml b/doc/classes/CollisionObject.xml
index c30aeafcf3..21a0da0532 100644
--- a/doc/classes/CollisionObject.xml
+++ b/doc/classes/CollisionObject.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionObject" inherits="Spatial" category="Core" version="3.2">
+<class name="CollisionObject" inherits="Spatial" version="3.2">
<brief_description>
Base node for collision objects.
</brief_description>
diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml
index bbc2e44dc0..4fae55ed4c 100644
--- a/doc/classes/CollisionObject2D.xml
+++ b/doc/classes/CollisionObject2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.2">
+<class name="CollisionObject2D" inherits="Node2D" version="3.2">
<brief_description>
Base node for 2D collision objects.
</brief_description>
diff --git a/doc/classes/CollisionPolygon.xml b/doc/classes/CollisionPolygon.xml
index 994f589190..4970e2fd16 100644
--- a/doc/classes/CollisionPolygon.xml
+++ b/doc/classes/CollisionPolygon.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionPolygon" inherits="Spatial" category="Core" version="3.2">
+<class name="CollisionPolygon" inherits="Spatial" version="3.2">
<brief_description>
Editor-only class for defining a collision polygon in 3D space.
</brief_description>
diff --git a/doc/classes/CollisionPolygon2D.xml b/doc/classes/CollisionPolygon2D.xml
index 1d935a3e99..1074bab69d 100644
--- a/doc/classes/CollisionPolygon2D.xml
+++ b/doc/classes/CollisionPolygon2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionPolygon2D" inherits="Node2D" category="Core" version="3.2">
+<class name="CollisionPolygon2D" inherits="Node2D" version="3.2">
<brief_description>
Defines a 2D collision polygon.
</brief_description>
diff --git a/doc/classes/CollisionShape.xml b/doc/classes/CollisionShape.xml
index c34c0be839..d0e5c8c758 100644
--- a/doc/classes/CollisionShape.xml
+++ b/doc/classes/CollisionShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionShape" inherits="Spatial" category="Core" version="3.2">
+<class name="CollisionShape" inherits="Spatial" version="3.2">
<brief_description>
Node that represents collision shape data in 3D space.
</brief_description>
diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml
index 4166ee31d3..9ceefb00ab 100644
--- a/doc/classes/CollisionShape2D.xml
+++ b/doc/classes/CollisionShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionShape2D" inherits="Node2D" category="Core" version="3.2">
+<class name="CollisionShape2D" inherits="Node2D" version="3.2">
<brief_description>
Node that represents collision shape data in 2D space.
</brief_description>
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml
index 8820cb5c27..e3608ad93e 100644
--- a/doc/classes/Color.xml
+++ b/doc/classes/Color.xml
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Color" category="Built-In Types" version="3.2">
+<class name="Color" version="3.2">
<brief_description>
Color in RGBA format with some support for ARGB format.
</brief_description>
<description>
A color is represented by red, green, and blue [code](r, g, b)[/code] components. Additionally, [code]a[/code] represents the alpha component, often used for transparency. Values are in floating-point and usually range from 0 to 1. Some properties (such as [member CanvasItem.modulate]) may accept values greater than 1.
- You can also create a color from standardized color names by using [method @GDScript.ColorN].
+ You can also create a color from standardized color names by using [method @GDScript.ColorN] or directly using the color constants defined here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url].
</description>
<tutorials>
</tutorials>
@@ -308,296 +308,442 @@
</members>
<constants>
<constant name="gray" value="Color( 0.75, 0.75, 0.75, 1 )">
+ Gray color.
</constant>
<constant name="aliceblue" value="Color( 0.94, 0.97, 1, 1 )">
+ Alice blue color.
</constant>
<constant name="antiquewhite" value="Color( 0.98, 0.92, 0.84, 1 )">
+ Antique white color.
</constant>
<constant name="aqua" value="Color( 0, 1, 1, 1 )">
+ Aqua color.
</constant>
<constant name="aquamarine" value="Color( 0.5, 1, 0.83, 1 )">
+ Aquamarine color.
</constant>
<constant name="azure" value="Color( 0.94, 1, 1, 1 )">
+ Azure color.
</constant>
<constant name="beige" value="Color( 0.96, 0.96, 0.86, 1 )">
+ Beige color.
</constant>
<constant name="bisque" value="Color( 1, 0.89, 0.77, 1 )">
+ Bisque color.
</constant>
<constant name="black" value="Color( 0, 0, 0, 1 )">
+ Black color.
</constant>
<constant name="blanchedalmond" value="Color( 1, 0.92, 0.8, 1 )">
+ Blanche almond color.
</constant>
<constant name="blue" value="Color( 0, 0, 1, 1 )">
+ Blue color.
</constant>
<constant name="blueviolet" value="Color( 0.54, 0.17, 0.89, 1 )">
+ Blue violet color.
</constant>
<constant name="brown" value="Color( 0.65, 0.16, 0.16, 1 )">
+ Brown color.
</constant>
<constant name="burlywood" value="Color( 0.87, 0.72, 0.53, 1 )">
+ Burly wood color.
</constant>
<constant name="cadetblue" value="Color( 0.37, 0.62, 0.63, 1 )">
+ Cadet blue color.
</constant>
<constant name="chartreuse" value="Color( 0.5, 1, 0, 1 )">
+ Chartreuse color.
</constant>
<constant name="chocolate" value="Color( 0.82, 0.41, 0.12, 1 )">
+ Chocolate color.
</constant>
<constant name="coral" value="Color( 1, 0.5, 0.31, 1 )">
+ Coral color.
</constant>
<constant name="cornflower" value="Color( 0.39, 0.58, 0.93, 1 )">
+ Cornflower color.
</constant>
<constant name="cornsilk" value="Color( 1, 0.97, 0.86, 1 )">
+ Corn silk color.
</constant>
<constant name="crimson" value="Color( 0.86, 0.08, 0.24, 1 )">
+ Crimson color.
</constant>
<constant name="cyan" value="Color( 0, 1, 1, 1 )">
+ Cyan color.
</constant>
<constant name="darkblue" value="Color( 0, 0, 0.55, 1 )">
+ Dark blue color.
</constant>
<constant name="darkcyan" value="Color( 0, 0.55, 0.55, 1 )">
+ Dark cyan color.
</constant>
<constant name="darkgoldenrod" value="Color( 0.72, 0.53, 0.04, 1 )">
+ Dark goldenrod color.
</constant>
<constant name="darkgray" value="Color( 0.66, 0.66, 0.66, 1 )">
+ Dark gray color.
</constant>
<constant name="darkgreen" value="Color( 0, 0.39, 0, 1 )">
+ Dark green color.
</constant>
<constant name="darkkhaki" value="Color( 0.74, 0.72, 0.42, 1 )">
+ Dark khaki color.
</constant>
<constant name="darkmagenta" value="Color( 0.55, 0, 0.55, 1 )">
+ Dark magenta color.
</constant>
<constant name="darkolivegreen" value="Color( 0.33, 0.42, 0.18, 1 )">
+ Dark olive green color.
</constant>
<constant name="darkorange" value="Color( 1, 0.55, 0, 1 )">
+ Dark orange color.
</constant>
<constant name="darkorchid" value="Color( 0.6, 0.2, 0.8, 1 )">
+ Dark orchid color.
</constant>
<constant name="darkred" value="Color( 0.55, 0, 0, 1 )">
+ Dark red color.
</constant>
<constant name="darksalmon" value="Color( 0.91, 0.59, 0.48, 1 )">
+ Dark salmon color.
</constant>
<constant name="darkseagreen" value="Color( 0.56, 0.74, 0.56, 1 )">
+ Dark sea green color.
</constant>
<constant name="darkslateblue" value="Color( 0.28, 0.24, 0.55, 1 )">
+ Dark slate blue color.
</constant>
<constant name="darkslategray" value="Color( 0.18, 0.31, 0.31, 1 )">
+ Dark slate gray color.
</constant>
<constant name="darkturquoise" value="Color( 0, 0.81, 0.82, 1 )">
+ Dark turquoise color.
</constant>
<constant name="darkviolet" value="Color( 0.58, 0, 0.83, 1 )">
+ Dark violet color.
</constant>
<constant name="deeppink" value="Color( 1, 0.08, 0.58, 1 )">
+ Deep pink color.
</constant>
<constant name="deepskyblue" value="Color( 0, 0.75, 1, 1 )">
+ Deep sky blue color.
</constant>
<constant name="dimgray" value="Color( 0.41, 0.41, 0.41, 1 )">
+ Dim gray color.
</constant>
<constant name="dodgerblue" value="Color( 0.12, 0.56, 1, 1 )">
+ Dodger blue color.
</constant>
<constant name="firebrick" value="Color( 0.7, 0.13, 0.13, 1 )">
+ Firebrick color.
</constant>
<constant name="floralwhite" value="Color( 1, 0.98, 0.94, 1 )">
+ Floral white color.
</constant>
<constant name="forestgreen" value="Color( 0.13, 0.55, 0.13, 1 )">
+ Forest green color.
</constant>
<constant name="fuchsia" value="Color( 1, 0, 1, 1 )">
+ Fuchsia color.
</constant>
<constant name="gainsboro" value="Color( 0.86, 0.86, 0.86, 1 )">
+ Gainsboro color.
</constant>
<constant name="ghostwhite" value="Color( 0.97, 0.97, 1, 1 )">
+ Ghost white color.
</constant>
<constant name="gold" value="Color( 1, 0.84, 0, 1 )">
+ Gold color.
</constant>
<constant name="goldenrod" value="Color( 0.85, 0.65, 0.13, 1 )">
+ Goldenrod color.
</constant>
<constant name="green" value="Color( 0, 1, 0, 1 )">
+ Green color.
</constant>
<constant name="greenyellow" value="Color( 0.68, 1, 0.18, 1 )">
+ Green yellow color.
</constant>
<constant name="honeydew" value="Color( 0.94, 1, 0.94, 1 )">
+ Honeydew color.
</constant>
<constant name="hotpink" value="Color( 1, 0.41, 0.71, 1 )">
+ Hot pink color.
</constant>
<constant name="indianred" value="Color( 0.8, 0.36, 0.36, 1 )">
+ Indian red color.
</constant>
<constant name="indigo" value="Color( 0.29, 0, 0.51, 1 )">
+ Indigo color.
</constant>
<constant name="ivory" value="Color( 1, 1, 0.94, 1 )">
+ Ivory color.
</constant>
<constant name="khaki" value="Color( 0.94, 0.9, 0.55, 1 )">
+ Khaki color.
</constant>
<constant name="lavender" value="Color( 0.9, 0.9, 0.98, 1 )">
+ Lavender color.
</constant>
<constant name="lavenderblush" value="Color( 1, 0.94, 0.96, 1 )">
+ Lavender blush color.
</constant>
<constant name="lawngreen" value="Color( 0.49, 0.99, 0, 1 )">
+ Lawn green color.
</constant>
<constant name="lemonchiffon" value="Color( 1, 0.98, 0.8, 1 )">
+ Lemon chiffon color.
</constant>
<constant name="lightblue" value="Color( 0.68, 0.85, 0.9, 1 )">
+ Light blue color.
</constant>
<constant name="lightcoral" value="Color( 0.94, 0.5, 0.5, 1 )">
+ Light coral color.
</constant>
<constant name="lightcyan" value="Color( 0.88, 1, 1, 1 )">
+ Light cyan color.
</constant>
<constant name="lightgoldenrod" value="Color( 0.98, 0.98, 0.82, 1 )">
+ Light goldenrod color.
</constant>
<constant name="lightgray" value="Color( 0.83, 0.83, 0.83, 1 )">
+ Light gray color.
</constant>
<constant name="lightgreen" value="Color( 0.56, 0.93, 0.56, 1 )">
+ Light green color.
</constant>
<constant name="lightpink" value="Color( 1, 0.71, 0.76, 1 )">
+ Light pink color.
</constant>
<constant name="lightsalmon" value="Color( 1, 0.63, 0.48, 1 )">
+ Light salmon color.
</constant>
<constant name="lightseagreen" value="Color( 0.13, 0.7, 0.67, 1 )">
+ Light sea green color.
</constant>
<constant name="lightskyblue" value="Color( 0.53, 0.81, 0.98, 1 )">
+ Light sky blue color.
</constant>
<constant name="lightslategray" value="Color( 0.47, 0.53, 0.6, 1 )">
+ Light slate gray color.
</constant>
<constant name="lightsteelblue" value="Color( 0.69, 0.77, 0.87, 1 )">
+ Light steel blue color.
</constant>
<constant name="lightyellow" value="Color( 1, 1, 0.88, 1 )">
+ Light yellow color.
</constant>
<constant name="lime" value="Color( 0, 1, 0, 1 )">
+ Lime color.
</constant>
<constant name="limegreen" value="Color( 0.2, 0.8, 0.2, 1 )">
+ Lime green color.
</constant>
<constant name="linen" value="Color( 0.98, 0.94, 0.9, 1 )">
+ Linen color.
</constant>
<constant name="magenta" value="Color( 1, 0, 1, 1 )">
+ Magenta color.
</constant>
<constant name="maroon" value="Color( 0.69, 0.19, 0.38, 1 )">
+ Maroon color.
</constant>
<constant name="mediumaquamarine" value="Color( 0.4, 0.8, 0.67, 1 )">
+ Medium aquamarine color.
</constant>
<constant name="mediumblue" value="Color( 0, 0, 0.8, 1 )">
+ Medium blue color.
</constant>
<constant name="mediumorchid" value="Color( 0.73, 0.33, 0.83, 1 )">
+ Medium orchid color.
</constant>
<constant name="mediumpurple" value="Color( 0.58, 0.44, 0.86, 1 )">
+ Medium purple color.
</constant>
<constant name="mediumseagreen" value="Color( 0.24, 0.7, 0.44, 1 )">
+ Medium sea green color.
</constant>
<constant name="mediumslateblue" value="Color( 0.48, 0.41, 0.93, 1 )">
+ Medium slate blue color.
</constant>
<constant name="mediumspringgreen" value="Color( 0, 0.98, 0.6, 1 )">
+ Medium spring green color.
</constant>
<constant name="mediumturquoise" value="Color( 0.28, 0.82, 0.8, 1 )">
+ Medium turquoise color.
</constant>
<constant name="mediumvioletred" value="Color( 0.78, 0.08, 0.52, 1 )">
+ Medium violet red color.
</constant>
<constant name="midnightblue" value="Color( 0.1, 0.1, 0.44, 1 )">
+ Midnight blue color.
</constant>
<constant name="mintcream" value="Color( 0.96, 1, 0.98, 1 )">
+ Mint cream color.
</constant>
<constant name="mistyrose" value="Color( 1, 0.89, 0.88, 1 )">
+ Misty rose color.
</constant>
<constant name="moccasin" value="Color( 1, 0.89, 0.71, 1 )">
+ Moccasin color.
</constant>
<constant name="navajowhite" value="Color( 1, 0.87, 0.68, 1 )">
+ Navajo white color.
</constant>
<constant name="navyblue" value="Color( 0, 0, 0.5, 1 )">
+ Navy blue color.
</constant>
<constant name="oldlace" value="Color( 0.99, 0.96, 0.9, 1 )">
+ Old lace color.
</constant>
<constant name="olive" value="Color( 0.5, 0.5, 0, 1 )">
+ Olive color.
</constant>
<constant name="olivedrab" value="Color( 0.42, 0.56, 0.14, 1 )">
+ Olive drab color.
</constant>
<constant name="orange" value="Color( 1, 0.65, 0, 1 )">
+ Orange color.
</constant>
<constant name="orangered" value="Color( 1, 0.27, 0, 1 )">
+ Orange red color.
</constant>
<constant name="orchid" value="Color( 0.85, 0.44, 0.84, 1 )">
+ Orchid color.
</constant>
<constant name="palegoldenrod" value="Color( 0.93, 0.91, 0.67, 1 )">
+ Pale goldenrod color.
</constant>
<constant name="palegreen" value="Color( 0.6, 0.98, 0.6, 1 )">
+ Pale green color.
</constant>
<constant name="paleturquoise" value="Color( 0.69, 0.93, 0.93, 1 )">
+ Pale turquoise color.
</constant>
<constant name="palevioletred" value="Color( 0.86, 0.44, 0.58, 1 )">
+ Pale violet red color.
</constant>
<constant name="papayawhip" value="Color( 1, 0.94, 0.84, 1 )">
+ Papaya whip color.
</constant>
<constant name="peachpuff" value="Color( 1, 0.85, 0.73, 1 )">
+ Peach puff color.
</constant>
<constant name="peru" value="Color( 0.8, 0.52, 0.25, 1 )">
+ Peru color.
</constant>
<constant name="pink" value="Color( 1, 0.75, 0.8, 1 )">
+ Pink color.
</constant>
<constant name="plum" value="Color( 0.87, 0.63, 0.87, 1 )">
+ Plum color.
</constant>
<constant name="powderblue" value="Color( 0.69, 0.88, 0.9, 1 )">
+ Powder blue color.
</constant>
<constant name="purple" value="Color( 0.63, 0.13, 0.94, 1 )">
+ Purple color.
</constant>
<constant name="rebeccapurple" value="Color( 0.4, 0.2, 0.6, 1 )">
+ Rebecca purple color.
</constant>
<constant name="red" value="Color( 1, 0, 0, 1 )">
+ Red color.
</constant>
<constant name="rosybrown" value="Color( 0.74, 0.56, 0.56, 1 )">
+ Rosy brown color.
</constant>
<constant name="royalblue" value="Color( 0.25, 0.41, 0.88, 1 )">
+ Royal blue color.
</constant>
<constant name="saddlebrown" value="Color( 0.55, 0.27, 0.07, 1 )">
+ Saddle brown color.
</constant>
<constant name="salmon" value="Color( 0.98, 0.5, 0.45, 1 )">
+ Salmon color.
</constant>
<constant name="sandybrown" value="Color( 0.96, 0.64, 0.38, 1 )">
+ Sandy brown color.
</constant>
<constant name="seagreen" value="Color( 0.18, 0.55, 0.34, 1 )">
+ Sea green color.
</constant>
<constant name="seashell" value="Color( 1, 0.96, 0.93, 1 )">
+ Seashell color.
</constant>
<constant name="sienna" value="Color( 0.63, 0.32, 0.18, 1 )">
+ Sienna color.
</constant>
<constant name="silver" value="Color( 0.75, 0.75, 0.75, 1 )">
+ Silver color.
</constant>
<constant name="skyblue" value="Color( 0.53, 0.81, 0.92, 1 )">
+ Sky blue color.
</constant>
<constant name="slateblue" value="Color( 0.42, 0.35, 0.8, 1 )">
+ Slate blue color.
</constant>
<constant name="slategray" value="Color( 0.44, 0.5, 0.56, 1 )">
+ Slate gray color.
</constant>
<constant name="snow" value="Color( 1, 0.98, 0.98, 1 )">
+ Snow color.
</constant>
<constant name="springgreen" value="Color( 0, 1, 0.5, 1 )">
+ Spring green color.
</constant>
<constant name="steelblue" value="Color( 0.27, 0.51, 0.71, 1 )">
+ Steel blue color.
</constant>
<constant name="tan" value="Color( 0.82, 0.71, 0.55, 1 )">
+ Tan color.
</constant>
<constant name="teal" value="Color( 0, 0.5, 0.5, 1 )">
+ Teal color.
</constant>
<constant name="thistle" value="Color( 0.85, 0.75, 0.85, 1 )">
+ Thistle color.
</constant>
<constant name="tomato" value="Color( 1, 0.39, 0.28, 1 )">
+ Tomato color.
</constant>
<constant name="transparent" value="Color( 1, 1, 1, 0 )">
+ Transparent color (white with no alpha).
</constant>
<constant name="turquoise" value="Color( 0.25, 0.88, 0.82, 1 )">
+ Turquoise color.
</constant>
<constant name="violet" value="Color( 0.93, 0.51, 0.93, 1 )">
+ Violet color.
</constant>
<constant name="webgray" value="Color( 0.5, 0.5, 0.5, 1 )">
+ Web gray color.
</constant>
<constant name="webgreen" value="Color( 0, 0.5, 0, 1 )">
+ Web green color.
</constant>
<constant name="webmaroon" value="Color( 0.5, 0, 0, 1 )">
+ Web maroon color.
</constant>
<constant name="webpurple" value="Color( 0.5, 0, 0.5, 1 )">
+ Web purple color.
</constant>
<constant name="wheat" value="Color( 0.96, 0.87, 0.7, 1 )">
+ Wheat color.
</constant>
<constant name="white" value="Color( 1, 1, 1, 1 )">
+ White color.
</constant>
<constant name="whitesmoke" value="Color( 0.96, 0.96, 0.96, 1 )">
+ White smoke color.
</constant>
<constant name="yellow" value="Color( 1, 1, 0, 1 )">
+ Yellow color.
</constant>
<constant name="yellowgreen" value="Color( 0.6, 0.8, 0.2, 1 )">
+ Yellow green color.
</constant>
</constants>
</class>
diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml
index 07ce76fdb2..ee222274e7 100644
--- a/doc/classes/ColorPicker.xml
+++ b/doc/classes/ColorPicker.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ColorPicker" inherits="BoxContainer" category="Core" version="3.2">
+<class name="ColorPicker" inherits="BoxContainer" version="3.2">
<brief_description>
Color picker control.
</brief_description>
diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml
index 37116b096a..24a3d2b053 100644
--- a/doc/classes/ColorPickerButton.xml
+++ b/doc/classes/ColorPickerButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ColorPickerButton" inherits="Button" category="Core" version="3.2">
+<class name="ColorPickerButton" inherits="Button" version="3.2">
<brief_description>
Button that pops out a [ColorPicker].
</brief_description>
diff --git a/doc/classes/ColorRect.xml b/doc/classes/ColorRect.xml
index 2ff0a7eee3..316c6fb3d0 100644
--- a/doc/classes/ColorRect.xml
+++ b/doc/classes/ColorRect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ColorRect" inherits="Control" category="Core" version="3.2">
+<class name="ColorRect" inherits="Control" version="3.2">
<brief_description>
Colored rectangle.
</brief_description>
diff --git a/doc/classes/ConcavePolygonShape.xml b/doc/classes/ConcavePolygonShape.xml
index a09b5005b9..6c9872f266 100644
--- a/doc/classes/ConcavePolygonShape.xml
+++ b/doc/classes/ConcavePolygonShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConcavePolygonShape" inherits="Shape" category="Core" version="3.2">
+<class name="ConcavePolygonShape" inherits="Shape" version="3.2">
<brief_description>
Concave polygon shape.
</brief_description>
diff --git a/doc/classes/ConcavePolygonShape2D.xml b/doc/classes/ConcavePolygonShape2D.xml
index a6fe2486ea..d5175dbc18 100644
--- a/doc/classes/ConcavePolygonShape2D.xml
+++ b/doc/classes/ConcavePolygonShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConcavePolygonShape2D" inherits="Shape2D" category="Core" version="3.2">
+<class name="ConcavePolygonShape2D" inherits="Shape2D" version="3.2">
<brief_description>
Concave polygon 2D shape resource for physics.
</brief_description>
diff --git a/doc/classes/ConeTwistJoint.xml b/doc/classes/ConeTwistJoint.xml
index 4c95a4bef9..f7fc529ebf 100644
--- a/doc/classes/ConeTwistJoint.xml
+++ b/doc/classes/ConeTwistJoint.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConeTwistJoint" inherits="Joint" category="Core" version="3.2">
+<class name="ConeTwistJoint" inherits="Joint" version="3.2">
<brief_description>
A twist joint between two 3D bodies.
</brief_description>
diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml
index 68966b6f59..e3f96e0987 100644
--- a/doc/classes/ConfigFile.xml
+++ b/doc/classes/ConfigFile.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConfigFile" inherits="Reference" category="Core" version="3.2">
+<class name="ConfigFile" inherits="Reference" version="3.2">
<brief_description>
Helper class to handle INI-style files.
</brief_description>
diff --git a/doc/classes/ConfirmationDialog.xml b/doc/classes/ConfirmationDialog.xml
index 01a2eebce5..31b44f5748 100644
--- a/doc/classes/ConfirmationDialog.xml
+++ b/doc/classes/ConfirmationDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConfirmationDialog" inherits="AcceptDialog" category="Core" version="3.2">
+<class name="ConfirmationDialog" inherits="AcceptDialog" version="3.2">
<brief_description>
Dialog for confirmation of actions.
</brief_description>
diff --git a/doc/classes/Container.xml b/doc/classes/Container.xml
index 8a3aac88b5..4b09dcdbad 100644
--- a/doc/classes/Container.xml
+++ b/doc/classes/Container.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Container" inherits="Control" category="Core" version="3.2">
+<class name="Container" inherits="Control" version="3.2">
<brief_description>
Base node for containers.
</brief_description>
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index d309015453..df9ab17602 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Control" inherits="CanvasItem" category="Core" version="3.2">
+<class name="Control" inherits="CanvasItem" version="3.2">
<brief_description>
All user interface nodes inherit from Control. A control's anchors and margins adapt its position and size relative to its parent.
</brief_description>
diff --git a/doc/classes/ConvexPolygonShape.xml b/doc/classes/ConvexPolygonShape.xml
index d15a0a7336..9cb97086ad 100644
--- a/doc/classes/ConvexPolygonShape.xml
+++ b/doc/classes/ConvexPolygonShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConvexPolygonShape" inherits="Shape" category="Core" version="3.2">
+<class name="ConvexPolygonShape" inherits="Shape" version="3.2">
<brief_description>
Convex polygon shape for 3D physics.
</brief_description>
diff --git a/doc/classes/ConvexPolygonShape2D.xml b/doc/classes/ConvexPolygonShape2D.xml
index 050ca23e05..cde220c6fb 100644
--- a/doc/classes/ConvexPolygonShape2D.xml
+++ b/doc/classes/ConvexPolygonShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConvexPolygonShape2D" inherits="Shape2D" category="Core" version="3.2">
+<class name="ConvexPolygonShape2D" inherits="Shape2D" version="3.2">
<brief_description>
Convex polygon shape for 2D physics.
</brief_description>
diff --git a/doc/classes/Crypto.xml b/doc/classes/Crypto.xml
index bb2c443618..7e2bbcd941 100644
--- a/doc/classes/Crypto.xml
+++ b/doc/classes/Crypto.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Crypto" inherits="Reference" category="Core" version="3.2">
+<class name="Crypto" inherits="Reference" version="3.2">
<brief_description>
Access to advanced cryptographic functionalities.
</brief_description>
diff --git a/doc/classes/CryptoKey.xml b/doc/classes/CryptoKey.xml
index 8feb7d4809..01916af79a 100644
--- a/doc/classes/CryptoKey.xml
+++ b/doc/classes/CryptoKey.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CryptoKey" inherits="Resource" category="Core" version="3.2">
+<class name="CryptoKey" inherits="Resource" version="3.2">
<brief_description>
A cryptographic key (RSA).
</brief_description>
diff --git a/doc/classes/CubeMap.xml b/doc/classes/CubeMap.xml
index 6db1cf2d64..83453ea1ee 100644
--- a/doc/classes/CubeMap.xml
+++ b/doc/classes/CubeMap.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CubeMap" inherits="Resource" category="Core" version="3.2">
+<class name="CubeMap" inherits="Resource" version="3.2">
<brief_description>
A CubeMap is a 6-sided 3D texture.
</brief_description>
diff --git a/doc/classes/CubeMesh.xml b/doc/classes/CubeMesh.xml
index 67e559ab07..83cb9d12b6 100644
--- a/doc/classes/CubeMesh.xml
+++ b/doc/classes/CubeMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CubeMesh" inherits="PrimitiveMesh" category="Core" version="3.2">
+<class name="CubeMesh" inherits="PrimitiveMesh" version="3.2">
<brief_description>
Generate an axis-aligned cuboid [PrimitiveMesh].
</brief_description>
diff --git a/doc/classes/Curve.xml b/doc/classes/Curve.xml
index 0fb559296e..8601e2b635 100644
--- a/doc/classes/Curve.xml
+++ b/doc/classes/Curve.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Curve" inherits="Resource" category="Core" version="3.2">
+<class name="Curve" inherits="Resource" version="3.2">
<brief_description>
A mathematic curve.
</brief_description>
diff --git a/doc/classes/Curve2D.xml b/doc/classes/Curve2D.xml
index 4e449a2032..41f9d31ac5 100644
--- a/doc/classes/Curve2D.xml
+++ b/doc/classes/Curve2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Curve2D" inherits="Resource" category="Core" version="3.2">
+<class name="Curve2D" inherits="Resource" version="3.2">
<brief_description>
Describes a Bézier curve in 2D space.
</brief_description>
diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml
index 4a0873a986..24dd7361f8 100644
--- a/doc/classes/Curve3D.xml
+++ b/doc/classes/Curve3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Curve3D" inherits="Resource" category="Core" version="3.2">
+<class name="Curve3D" inherits="Resource" version="3.2">
<brief_description>
Describes a Bézier curve in 3D space.
</brief_description>
diff --git a/doc/classes/CurveTexture.xml b/doc/classes/CurveTexture.xml
index e8df560a4c..4de15f865d 100644
--- a/doc/classes/CurveTexture.xml
+++ b/doc/classes/CurveTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CurveTexture" inherits="Texture" category="Core" version="3.2">
+<class name="CurveTexture" inherits="Texture" version="3.2">
<brief_description>
A texture that shows a curve.
</brief_description>
diff --git a/doc/classes/CylinderMesh.xml b/doc/classes/CylinderMesh.xml
index 8e9397791a..93901c07e7 100644
--- a/doc/classes/CylinderMesh.xml
+++ b/doc/classes/CylinderMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CylinderMesh" inherits="PrimitiveMesh" category="Core" version="3.2">
+<class name="CylinderMesh" inherits="PrimitiveMesh" version="3.2">
<brief_description>
Class representing a cylindrical [PrimitiveMesh].
</brief_description>
diff --git a/doc/classes/CylinderShape.xml b/doc/classes/CylinderShape.xml
index 5dff156775..4383d09641 100644
--- a/doc/classes/CylinderShape.xml
+++ b/doc/classes/CylinderShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CylinderShape" inherits="Shape" category="Core" version="3.2">
+<class name="CylinderShape" inherits="Shape" version="3.2">
<brief_description>
Cylinder shape for collisions.
</brief_description>
diff --git a/doc/classes/DampedSpringJoint2D.xml b/doc/classes/DampedSpringJoint2D.xml
index 270d948f5e..b1b7a2a5e3 100644
--- a/doc/classes/DampedSpringJoint2D.xml
+++ b/doc/classes/DampedSpringJoint2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="DampedSpringJoint2D" inherits="Joint2D" category="Core" version="3.2">
+<class name="DampedSpringJoint2D" inherits="Joint2D" version="3.2">
<brief_description>
Damped spring constraint for 2D physics.
</brief_description>
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index 29547a67f4..010f87d23b 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Dictionary" category="Built-In Types" version="3.2">
+<class name="Dictionary" version="3.2">
<brief_description>
Dictionary type.
</brief_description>
diff --git a/doc/classes/DirectionalLight.xml b/doc/classes/DirectionalLight.xml
index 502256ae63..e45163894f 100644
--- a/doc/classes/DirectionalLight.xml
+++ b/doc/classes/DirectionalLight.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="DirectionalLight" inherits="Light" category="Core" version="3.2">
+<class name="DirectionalLight" inherits="Light" version="3.2">
<brief_description>
Directional light from a distance, as from the Sun.
</brief_description>
diff --git a/doc/classes/Directory.xml b/doc/classes/Directory.xml
index 883f3049e3..2186f2adca 100644
--- a/doc/classes/Directory.xml
+++ b/doc/classes/Directory.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Directory" inherits="Reference" category="Core" version="3.2">
+<class name="Directory" inherits="Reference" version="3.2">
<brief_description>
Type used to handle the filesystem.
</brief_description>
diff --git a/doc/classes/DynamicFont.xml b/doc/classes/DynamicFont.xml
index ac8595d783..a8d6232d5d 100644
--- a/doc/classes/DynamicFont.xml
+++ b/doc/classes/DynamicFont.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="DynamicFont" inherits="Font" category="Core" version="3.2">
+<class name="DynamicFont" inherits="Font" version="3.2">
<brief_description>
DynamicFont renders vector font files at runtime.
</brief_description>
diff --git a/doc/classes/DynamicFontData.xml b/doc/classes/DynamicFontData.xml
index 399e103930..a742ae5315 100644
--- a/doc/classes/DynamicFontData.xml
+++ b/doc/classes/DynamicFontData.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="DynamicFontData" inherits="Resource" category="Core" version="3.2">
+<class name="DynamicFontData" inherits="Resource" version="3.2">
<brief_description>
Used with [DynamicFont] to describe the location of a font file.
</brief_description>
diff --git a/doc/classes/EditorExportPlugin.xml b/doc/classes/EditorExportPlugin.xml
index 4e4e29dc4e..a616d52a02 100644
--- a/doc/classes/EditorExportPlugin.xml
+++ b/doc/classes/EditorExportPlugin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorExportPlugin" inherits="Reference" category="Core" version="3.2">
+<class name="EditorExportPlugin" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/EditorFeatureProfile.xml b/doc/classes/EditorFeatureProfile.xml
index 92622cc25d..6a28d8d235 100644
--- a/doc/classes/EditorFeatureProfile.xml
+++ b/doc/classes/EditorFeatureProfile.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorFeatureProfile" inherits="Reference" category="Core" version="3.2">
+<class name="EditorFeatureProfile" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/EditorFileDialog.xml b/doc/classes/EditorFileDialog.xml
index 6b1215949a..262dda85b5 100644
--- a/doc/classes/EditorFileDialog.xml
+++ b/doc/classes/EditorFileDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorFileDialog" inherits="ConfirmationDialog" category="Core" version="3.2">
+<class name="EditorFileDialog" inherits="ConfirmationDialog" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml
index 798658c8d0..bb5e2ed4cb 100644
--- a/doc/classes/EditorFileSystem.xml
+++ b/doc/classes/EditorFileSystem.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorFileSystem" inherits="Node" category="Core" version="3.2">
+<class name="EditorFileSystem" inherits="Node" version="3.2">
<brief_description>
Resource filesystem, as the editor sees it.
</brief_description>
diff --git a/doc/classes/EditorFileSystemDirectory.xml b/doc/classes/EditorFileSystemDirectory.xml
index cb2ed28b38..fa803110b6 100644
--- a/doc/classes/EditorFileSystemDirectory.xml
+++ b/doc/classes/EditorFileSystemDirectory.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorFileSystemDirectory" inherits="Object" category="Core" version="3.2">
+<class name="EditorFileSystemDirectory" inherits="Object" version="3.2">
<brief_description>
A directory for the resource filesystem.
</brief_description>
diff --git a/doc/classes/EditorImportPlugin.xml b/doc/classes/EditorImportPlugin.xml
index 0da87a9371..dd1b0610bb 100644
--- a/doc/classes/EditorImportPlugin.xml
+++ b/doc/classes/EditorImportPlugin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorImportPlugin" inherits="ResourceImporter" category="Core" version="3.2">
+<class name="EditorImportPlugin" inherits="ResourceImporter" version="3.2">
<brief_description>
Registers a custom resource importer in the editor. Use the class to parse any file and import it as a new resource type.
</brief_description>
diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml
index 450d2bf64c..c91cbabb9e 100644
--- a/doc/classes/EditorInspector.xml
+++ b/doc/classes/EditorInspector.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorInspector" inherits="ScrollContainer" category="Core" version="3.2">
+<class name="EditorInspector" inherits="ScrollContainer" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/EditorInspectorPlugin.xml b/doc/classes/EditorInspectorPlugin.xml
index 3d2af0545e..99e6055ebe 100644
--- a/doc/classes/EditorInspectorPlugin.xml
+++ b/doc/classes/EditorInspectorPlugin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorInspectorPlugin" inherits="Reference" category="Core" version="3.2">
+<class name="EditorInspectorPlugin" inherits="Reference" version="3.2">
<brief_description>
Plugin for adding custom property editors on inspector.
</brief_description>
@@ -100,7 +100,7 @@
<argument index="5" name="usage" type="int">
</argument>
<description>
- Called to allow adding property specific editors to the inspector. Usually these inherit [EditorProperty].
+ Called to allow adding property specific editors to the inspector. Usually these inherit [EditorProperty]. Returning [code]true[/code] removes the built-in editor for this property, otherwise allows to insert a custom editor before the built-in one.
</description>
</method>
</methods>
diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml
index 20ae0f3391..d556e14d27 100644
--- a/doc/classes/EditorInterface.xml
+++ b/doc/classes/EditorInterface.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorInterface" inherits="Node" category="Core" version="3.2">
+<class name="EditorInterface" inherits="Node" version="3.2">
<brief_description>
Godot editor's interface.
</brief_description>
diff --git a/doc/classes/EditorNavigationMeshGenerator.xml b/doc/classes/EditorNavigationMeshGenerator.xml
index 3956e12509..787f34953d 100644
--- a/doc/classes/EditorNavigationMeshGenerator.xml
+++ b/doc/classes/EditorNavigationMeshGenerator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorNavigationMeshGenerator" inherits="Object" category="Core" version="3.2">
+<class name="EditorNavigationMeshGenerator" inherits="Object" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index 89e2f0580b..22ec0179aa 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorPlugin" inherits="Node" category="Core" version="3.2">
+<class name="EditorPlugin" inherits="Node" version="3.2">
<brief_description>
Used by the editor to extend its functionality.
</brief_description>
diff --git a/doc/classes/EditorProperty.xml b/doc/classes/EditorProperty.xml
index 5c24f0bebc..09a040a71c 100644
--- a/doc/classes/EditorProperty.xml
+++ b/doc/classes/EditorProperty.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorProperty" inherits="Container" category="Core" version="3.2">
+<class name="EditorProperty" inherits="Container" version="3.2">
<brief_description>
Custom control to edit properties for adding into the inspector.
</brief_description>
@@ -113,7 +113,7 @@
<signal name="property_changed">
<argument index="0" name="property" type="String">
</argument>
- <argument index="1" name="value" type="Nil">
+ <argument index="1" name="value" type="Variant">
</argument>
<description>
Do not emit this manually, use the [method emit_changed] method instead.
@@ -138,7 +138,7 @@
<signal name="property_keyed_with_value">
<argument index="0" name="property" type="String">
</argument>
- <argument index="1" name="value" type="Nil">
+ <argument index="1" name="value" type="Variant">
</argument>
<description>
Emit it if you want to key a property with a single value.
diff --git a/doc/classes/EditorResourceConversionPlugin.xml b/doc/classes/EditorResourceConversionPlugin.xml
index 2638836c68..e8b407b91e 100644
--- a/doc/classes/EditorResourceConversionPlugin.xml
+++ b/doc/classes/EditorResourceConversionPlugin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorResourceConversionPlugin" inherits="Reference" category="Core" version="3.2">
+<class name="EditorResourceConversionPlugin" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/EditorResourcePreview.xml b/doc/classes/EditorResourcePreview.xml
index 9d3f4b0b12..c3a52fbc78 100644
--- a/doc/classes/EditorResourcePreview.xml
+++ b/doc/classes/EditorResourcePreview.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorResourcePreview" inherits="Node" category="Core" version="3.2">
+<class name="EditorResourcePreview" inherits="Node" version="3.2">
<brief_description>
Helper to generate previews of resources or files.
</brief_description>
diff --git a/doc/classes/EditorResourcePreviewGenerator.xml b/doc/classes/EditorResourcePreviewGenerator.xml
index 4e61943c8f..8515862dfa 100644
--- a/doc/classes/EditorResourcePreviewGenerator.xml
+++ b/doc/classes/EditorResourcePreviewGenerator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorResourcePreviewGenerator" inherits="Reference" category="Core" version="3.2">
+<class name="EditorResourcePreviewGenerator" inherits="Reference" version="3.2">
<brief_description>
Custom generator of previews.
</brief_description>
diff --git a/doc/classes/EditorSceneImporter.xml b/doc/classes/EditorSceneImporter.xml
index 96d8ce698d..3d563cee47 100644
--- a/doc/classes/EditorSceneImporter.xml
+++ b/doc/classes/EditorSceneImporter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSceneImporter" inherits="Reference" category="Core" version="3.2">
+<class name="EditorSceneImporter" inherits="Reference" version="3.2">
<brief_description>
Imports scenes from third-parties' 3D files.
</brief_description>
diff --git a/doc/classes/EditorSceneImporterAssimp.xml b/doc/classes/EditorSceneImporterAssimp.xml
index e2d73be870..8fb7347ae8 100644
--- a/doc/classes/EditorSceneImporterAssimp.xml
+++ b/doc/classes/EditorSceneImporterAssimp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSceneImporterAssimp" inherits="EditorSceneImporter" category="Core" version="3.2">
+<class name="EditorSceneImporterAssimp" inherits="EditorSceneImporter" version="3.2">
<brief_description>
Multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url].
</brief_description>
diff --git a/doc/classes/EditorScenePostImport.xml b/doc/classes/EditorScenePostImport.xml
index df6cdd4b35..125127670a 100644
--- a/doc/classes/EditorScenePostImport.xml
+++ b/doc/classes/EditorScenePostImport.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorScenePostImport" inherits="Reference" category="Core" version="3.2">
+<class name="EditorScenePostImport" inherits="Reference" version="3.2">
<brief_description>
Post-processes scenes after import.
</brief_description>
diff --git a/doc/classes/EditorScript.xml b/doc/classes/EditorScript.xml
index 981e0a6180..8025e12b2c 100644
--- a/doc/classes/EditorScript.xml
+++ b/doc/classes/EditorScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorScript" inherits="Reference" category="Core" version="3.2">
+<class name="EditorScript" inherits="Reference" version="3.2">
<brief_description>
Base script that can be used to add extension functions to the editor.
</brief_description>
diff --git a/doc/classes/EditorSelection.xml b/doc/classes/EditorSelection.xml
index 57df71ab01..c097bfe18c 100644
--- a/doc/classes/EditorSelection.xml
+++ b/doc/classes/EditorSelection.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSelection" inherits="Object" category="Core" version="3.2">
+<class name="EditorSelection" inherits="Object" version="3.2">
<brief_description>
Manages the SceneTree selection in the editor.
</brief_description>
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index 18e8ee2d7e..1d6e86b968 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSettings" inherits="Resource" category="Core" version="3.2">
+<class name="EditorSettings" inherits="Resource" version="3.2">
<brief_description>
Object that holds the project-independent editor settings.
</brief_description>
diff --git a/doc/classes/EditorSpatialGizmo.xml b/doc/classes/EditorSpatialGizmo.xml
index 419a0c5248..d98b61329d 100644
--- a/doc/classes/EditorSpatialGizmo.xml
+++ b/doc/classes/EditorSpatialGizmo.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSpatialGizmo" inherits="SpatialGizmo" category="Core" version="3.2">
+<class name="EditorSpatialGizmo" inherits="SpatialGizmo" version="3.2">
<brief_description>
Custom gizmo for editing Spatial objects.
</brief_description>
diff --git a/doc/classes/EditorSpatialGizmoPlugin.xml b/doc/classes/EditorSpatialGizmoPlugin.xml
index de497fd6af..9ed1600e1d 100644
--- a/doc/classes/EditorSpatialGizmoPlugin.xml
+++ b/doc/classes/EditorSpatialGizmoPlugin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSpatialGizmoPlugin" inherits="Resource" category="Core" version="3.2">
+<class name="EditorSpatialGizmoPlugin" inherits="Resource" version="3.2">
<brief_description>
Used by the editor to define Spatial gizmo types.
</brief_description>
diff --git a/doc/classes/EditorSpinSlider.xml b/doc/classes/EditorSpinSlider.xml
index bf01ebfe82..2ac4c92f3b 100644
--- a/doc/classes/EditorSpinSlider.xml
+++ b/doc/classes/EditorSpinSlider.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSpinSlider" inherits="Range" category="Core" version="3.2">
+<class name="EditorSpinSlider" inherits="Range" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/EditorVCSInterface.xml b/doc/classes/EditorVCSInterface.xml
index c32dbd5e4a..cdcacffae1 100644
--- a/doc/classes/EditorVCSInterface.xml
+++ b/doc/classes/EditorVCSInterface.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorVCSInterface" inherits="Object" category="Core" version="3.2">
+<class name="EditorVCSInterface" inherits="Object" version="3.2">
<brief_description>
Version Control System (VCS) interface which reads and writes to the local VCS in use.
</brief_description>
diff --git a/doc/classes/EncodedObjectAsID.xml b/doc/classes/EncodedObjectAsID.xml
index 7221aa845b..50caa3f973 100644
--- a/doc/classes/EncodedObjectAsID.xml
+++ b/doc/classes/EncodedObjectAsID.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EncodedObjectAsID" inherits="Reference" category="Core" version="3.2">
+<class name="EncodedObjectAsID" inherits="Reference" version="3.2">
<brief_description>
Holds a reference to an [Object]'s instance ID.
</brief_description>
diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml
index 53ddde0e4a..45c6591575 100644
--- a/doc/classes/Engine.xml
+++ b/doc/classes/Engine.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Engine" inherits="Object" category="Core" version="3.2">
+<class name="Engine" inherits="Object" version="3.2">
<brief_description>
Access to basic engine properties.
</brief_description>
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index 702ea0a999..71096e3742 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Environment" inherits="Resource" category="Core" version="3.2">
+<class name="Environment" inherits="Resource" version="3.2">
<brief_description>
Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options.
</brief_description>
diff --git a/doc/classes/Expression.xml b/doc/classes/Expression.xml
index f85413b8b4..976420b6f1 100644
--- a/doc/classes/Expression.xml
+++ b/doc/classes/Expression.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Expression" inherits="Reference" category="Core" version="3.2">
+<class name="Expression" inherits="Reference" version="3.2">
<brief_description>
A class that stores an expression you can execute.
</brief_description>
diff --git a/doc/classes/File.xml b/doc/classes/File.xml
index 9eff0a4d27..f70e7038c0 100644
--- a/doc/classes/File.xml
+++ b/doc/classes/File.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="File" inherits="Reference" category="Core" version="3.2">
+<class name="File" inherits="Reference" version="3.2">
<brief_description>
Type to handle file reading and writing operations.
</brief_description>
diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml
index d8f4ca21c8..61e908d26b 100644
--- a/doc/classes/FileDialog.xml
+++ b/doc/classes/FileDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="FileDialog" inherits="ConfirmationDialog" category="Core" version="3.2">
+<class name="FileDialog" inherits="ConfirmationDialog" version="3.2">
<brief_description>
Dialog for selecting files or directories in the filesystem.
</brief_description>
diff --git a/doc/classes/Font.xml b/doc/classes/Font.xml
index e751a07082..fa4ee7d1c1 100644
--- a/doc/classes/Font.xml
+++ b/doc/classes/Font.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Font" inherits="Resource" category="Core" version="3.2">
+<class name="Font" inherits="Resource" version="3.2">
<brief_description>
Internationalized font and text drawing support.
</brief_description>
diff --git a/doc/classes/FuncRef.xml b/doc/classes/FuncRef.xml
index 9803ae0838..707de8d2f8 100644
--- a/doc/classes/FuncRef.xml
+++ b/doc/classes/FuncRef.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="FuncRef" inherits="Reference" category="Core" version="3.2">
+<class name="FuncRef" inherits="Reference" version="3.2">
<brief_description>
Reference to a function in an object.
</brief_description>
diff --git a/doc/classes/GIProbe.xml b/doc/classes/GIProbe.xml
index 41f4b4f962..f3fb199a50 100644
--- a/doc/classes/GIProbe.xml
+++ b/doc/classes/GIProbe.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GIProbe" inherits="VisualInstance" category="Core" version="3.2">
+<class name="GIProbe" inherits="VisualInstance" version="3.2">
<brief_description>
Real-time global illumination (GI) probe.
</brief_description>
diff --git a/doc/classes/GIProbeData.xml b/doc/classes/GIProbeData.xml
index 84bd695f43..6210d9ce70 100644
--- a/doc/classes/GIProbeData.xml
+++ b/doc/classes/GIProbeData.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GIProbeData" inherits="Resource" category="Core" version="3.2">
+<class name="GIProbeData" inherits="Resource" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Generic6DOFJoint.xml b/doc/classes/Generic6DOFJoint.xml
index bc34f3ac0d..a17992a4d8 100644
--- a/doc/classes/Generic6DOFJoint.xml
+++ b/doc/classes/Generic6DOFJoint.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Generic6DOFJoint" inherits="Joint" category="Core" version="3.2">
+<class name="Generic6DOFJoint" inherits="Joint" version="3.2">
<brief_description>
The generic 6-degrees-of-freedom joint can implement a variety of joint types by locking certain axes' rotation or translation.
</brief_description>
diff --git a/doc/classes/Geometry.xml b/doc/classes/Geometry.xml
index a8ea3e1de3..48a831e946 100644
--- a/doc/classes/Geometry.xml
+++ b/doc/classes/Geometry.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Geometry" inherits="Object" category="Core" version="3.2">
+<class name="Geometry" inherits="Object" version="3.2">
<brief_description>
Helper node to calculate generic geometry operations.
</brief_description>
@@ -193,6 +193,7 @@
<argument index="0" name="normal" type="Vector3">
</argument>
<description>
+ Used internally by the engine.
</description>
</method>
<method name="intersect_polygons_2d">
diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml
index 980815e5fd..4545d88121 100644
--- a/doc/classes/GeometryInstance.xml
+++ b/doc/classes/GeometryInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GeometryInstance" inherits="VisualInstance" category="Core" version="3.2">
+<class name="GeometryInstance" inherits="VisualInstance" version="3.2">
<brief_description>
Base node for geometry-based visual instances.
</brief_description>
diff --git a/doc/classes/Gradient.xml b/doc/classes/Gradient.xml
index 247a7afe85..f252175ea0 100644
--- a/doc/classes/Gradient.xml
+++ b/doc/classes/Gradient.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Gradient" inherits="Resource" category="Core" version="3.2">
+<class name="Gradient" inherits="Resource" version="3.2">
<brief_description>
A color interpolator resource which can be used to generate colors between user-defined color points.
</brief_description>
diff --git a/doc/classes/GradientTexture.xml b/doc/classes/GradientTexture.xml
index 3492b2e261..ef3e2be4c2 100644
--- a/doc/classes/GradientTexture.xml
+++ b/doc/classes/GradientTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GradientTexture" inherits="Texture" category="Core" version="3.2">
+<class name="GradientTexture" inherits="Texture" version="3.2">
<brief_description>
Gradient-filled texture.
</brief_description>
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index 802134d3b6..889d38b4ea 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GraphEdit" inherits="Control" category="Core" version="3.2">
+<class name="GraphEdit" inherits="Control" version="3.2">
<brief_description>
GraphEdit is an area capable of showing various GraphNodes. It manages connection events between them.
</brief_description>
diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml
index 09f8b12ab7..fe2d5d4d86 100644
--- a/doc/classes/GraphNode.xml
+++ b/doc/classes/GraphNode.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GraphNode" inherits="Container" category="Core" version="3.2">
+<class name="GraphNode" inherits="Container" version="3.2">
<brief_description>
A GraphNode is a container with potentially several input and output slots allowing connections between GraphNodes. Slots can have different, incompatible types.
</brief_description>
<description>
- A GraphNode is a container. Each GraphNode can have several input and output slots, sometimes refered to as ports, allowing connections between GraphNodes. To add a slot to GraphNode, add any [Control]-derived child node to it.
+ A GraphNode is a container. Each GraphNode can have several input and output slots, sometimes referred to as ports, allowing connections between GraphNodes. To add a slot to GraphNode, add any [Control]-derived child node to it.
After adding at least one child to GraphNode new sections will be automatically created in the Inspector called 'Slot'. When 'Slot' is expanded you will see list with index number for each slot. You can click on each of them to expand further.
In the Inspector you can enable (show) or disable (hide) slots. By default all slots are disabled so you may not see any slots on your GraphNode initially. You can assign a type to each slot. Only slots of the same type will be able to connect to each other. You can also assign colors to slots. A tuple of input and output slots is defined for each GUI element included in the GraphNode. Input connections are on the left and output connections are on the right side of GraphNode. Only enabled slots are counted as connections.
</description>
diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml
index e8c764f412..64f0785a99 100644
--- a/doc/classes/GridContainer.xml
+++ b/doc/classes/GridContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GridContainer" inherits="Container" category="Core" version="3.2">
+<class name="GridContainer" inherits="Container" version="3.2">
<brief_description>
Grid container used to arrange elements in a grid like layout.
</brief_description>
diff --git a/doc/classes/GrooveJoint2D.xml b/doc/classes/GrooveJoint2D.xml
index 6b87fa5cfe..e708e59c07 100644
--- a/doc/classes/GrooveJoint2D.xml
+++ b/doc/classes/GrooveJoint2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GrooveJoint2D" inherits="Joint2D" category="Core" version="3.2">
+<class name="GrooveJoint2D" inherits="Joint2D" version="3.2">
<brief_description>
Groove constraint for 2D physics.
</brief_description>
diff --git a/doc/classes/HBoxContainer.xml b/doc/classes/HBoxContainer.xml
index e2abbe16cc..d3456c99a9 100644
--- a/doc/classes/HBoxContainer.xml
+++ b/doc/classes/HBoxContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HBoxContainer" inherits="BoxContainer" category="Core" version="3.2">
+<class name="HBoxContainer" inherits="BoxContainer" version="3.2">
<brief_description>
Horizontal box container.
</brief_description>
@@ -14,6 +14,7 @@
</constants>
<theme_items>
<theme_item name="separation" type="int" default="4">
+ The horizontal space between the [HBoxContainer]'s elements.
</theme_item>
</theme_items>
</class>
diff --git a/doc/classes/HScrollBar.xml b/doc/classes/HScrollBar.xml
index 90f14dd344..713cace433 100644
--- a/doc/classes/HScrollBar.xml
+++ b/doc/classes/HScrollBar.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HScrollBar" inherits="ScrollBar" category="Core" version="3.2">
+<class name="HScrollBar" inherits="ScrollBar" version="3.2">
<brief_description>
Horizontal scroll bar.
</brief_description>
diff --git a/doc/classes/HSeparator.xml b/doc/classes/HSeparator.xml
index c34364c573..03881dc5a6 100644
--- a/doc/classes/HSeparator.xml
+++ b/doc/classes/HSeparator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HSeparator" inherits="Separator" category="Core" version="3.2">
+<class name="HSeparator" inherits="Separator" version="3.2">
<brief_description>
Horizontal separator.
</brief_description>
diff --git a/doc/classes/HSlider.xml b/doc/classes/HSlider.xml
index 4e7d9bc9f3..aa437f755d 100644
--- a/doc/classes/HSlider.xml
+++ b/doc/classes/HSlider.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HSlider" inherits="Slider" category="Core" version="3.2">
+<class name="HSlider" inherits="Slider" version="3.2">
<brief_description>
Horizontal slider.
</brief_description>
diff --git a/doc/classes/HSplitContainer.xml b/doc/classes/HSplitContainer.xml
index 3a425705c6..16b47d6b0d 100644
--- a/doc/classes/HSplitContainer.xml
+++ b/doc/classes/HSplitContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HSplitContainer" inherits="SplitContainer" category="Core" version="3.2">
+<class name="HSplitContainer" inherits="SplitContainer" version="3.2">
<brief_description>
Horizontal split container.
</brief_description>
diff --git a/doc/classes/HTTPClient.xml b/doc/classes/HTTPClient.xml
index ad0db3205a..90202dd0d7 100644
--- a/doc/classes/HTTPClient.xml
+++ b/doc/classes/HTTPClient.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HTTPClient" inherits="Reference" category="Core" version="3.2">
+<class name="HTTPClient" inherits="Reference" version="3.2">
<brief_description>
Hyper-text transfer protocol client.
</brief_description>
diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml
index c61e17dd1c..c08c2dad21 100644
--- a/doc/classes/HTTPRequest.xml
+++ b/doc/classes/HTTPRequest.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HTTPRequest" inherits="Node" category="Core" version="3.2">
+<class name="HTTPRequest" inherits="Node" version="3.2">
<brief_description>
A node with the ability to send HTTP(S) requests.
</brief_description>
diff --git a/doc/classes/HashingContext.xml b/doc/classes/HashingContext.xml
index 8a20eb99b8..ec532736fb 100644
--- a/doc/classes/HashingContext.xml
+++ b/doc/classes/HashingContext.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HashingContext" inherits="Reference" category="Core" version="3.2">
+<class name="HashingContext" inherits="Reference" version="3.2">
<brief_description>
Context to compute cryptographic hashes over multiple iterations.
</brief_description>
diff --git a/doc/classes/HeightMapShape.xml b/doc/classes/HeightMapShape.xml
index cb7da8af26..f3ba45de7b 100644
--- a/doc/classes/HeightMapShape.xml
+++ b/doc/classes/HeightMapShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HeightMapShape" inherits="Shape" category="Core" version="3.2">
+<class name="HeightMapShape" inherits="Shape" version="3.2">
<brief_description>
Height map shape for 3D physics (Bullet only).
</brief_description>
diff --git a/doc/classes/HingeJoint.xml b/doc/classes/HingeJoint.xml
index 4582e36da6..19de68a799 100644
--- a/doc/classes/HingeJoint.xml
+++ b/doc/classes/HingeJoint.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HingeJoint" inherits="Joint" category="Core" version="3.2">
+<class name="HingeJoint" inherits="Joint" version="3.2">
<brief_description>
A hinge between two 3D bodies.
</brief_description>
diff --git a/doc/classes/IP.xml b/doc/classes/IP.xml
index bfc645b8e7..0696dca5c9 100644
--- a/doc/classes/IP.xml
+++ b/doc/classes/IP.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="IP" inherits="Object" category="Core" version="3.2">
+<class name="IP" inherits="Object" version="3.2">
<brief_description>
Internet protocol (IP) support functions such as DNS resolution.
</brief_description>
diff --git a/doc/classes/IP_Unix.xml b/doc/classes/IP_Unix.xml
index 2a97c40ef8..800d4a5cae 100644
--- a/doc/classes/IP_Unix.xml
+++ b/doc/classes/IP_Unix.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="IP_Unix" inherits="IP" category="Core" version="3.2">
+<class name="IP_Unix" inherits="IP" version="3.2">
<brief_description>
UNIX IP support. See [IP].
</brief_description>
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index 8e16d4cb7d..a4578b1520 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Image" inherits="Resource" category="Core" version="3.2">
+<class name="Image" inherits="Resource" version="3.2">
<brief_description>
Image datatype.
</brief_description>
diff --git a/doc/classes/ImageTexture.xml b/doc/classes/ImageTexture.xml
index 03bf739760..028639da1c 100644
--- a/doc/classes/ImageTexture.xml
+++ b/doc/classes/ImageTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ImageTexture" inherits="Texture" category="Core" version="3.2">
+<class name="ImageTexture" inherits="Texture" version="3.2">
<brief_description>
A [Texture] based on an [Image].
</brief_description>
diff --git a/doc/classes/ImmediateGeometry.xml b/doc/classes/ImmediateGeometry.xml
index 416128c9b1..e937271bb4 100644
--- a/doc/classes/ImmediateGeometry.xml
+++ b/doc/classes/ImmediateGeometry.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ImmediateGeometry" inherits="GeometryInstance" category="Core" version="3.2">
+<class name="ImmediateGeometry" inherits="GeometryInstance" version="3.2">
<brief_description>
Draws simple geometry from code.
</brief_description>
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index b827c5a49b..dc0ea3d133 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Input" inherits="Object" category="Core" version="3.2">
+<class name="Input" inherits="Object" version="3.2">
<brief_description>
A singleton that deals with inputs.
</brief_description>
@@ -277,6 +277,8 @@
<argument index="3" name="guid" type="String">
</argument>
<description>
+ Notifies the [Input] singleton that a connection has changed, to update the state for the [code]device[/code] index.
+ This is used internally and should not have to be called from user scripts. See [signal joy_connection_changed] for the signal emitted when this is triggered internally.
</description>
</method>
<method name="parse_input_event">
diff --git a/doc/classes/InputDefault.xml b/doc/classes/InputDefault.xml
index e96b885d10..95b470bab9 100644
--- a/doc/classes/InputDefault.xml
+++ b/doc/classes/InputDefault.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputDefault" inherits="Input" category="Core" version="3.2">
+<class name="InputDefault" inherits="Input" version="3.2">
<brief_description>
Default implementation of the [Input] class.
</brief_description>
diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml
index 8ca9006564..db7dd29253 100644
--- a/doc/classes/InputEvent.xml
+++ b/doc/classes/InputEvent.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEvent" inherits="Resource" category="Core" version="3.2">
+<class name="InputEvent" inherits="Resource" version="3.2">
<brief_description>
Generic input event.
</brief_description>
diff --git a/doc/classes/InputEventAction.xml b/doc/classes/InputEventAction.xml
index 46c47e357f..c6b3ce423d 100644
--- a/doc/classes/InputEventAction.xml
+++ b/doc/classes/InputEventAction.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventAction" inherits="InputEvent" category="Core" version="3.2">
+<class name="InputEventAction" inherits="InputEvent" version="3.2">
<brief_description>
Input event type for actions.
</brief_description>
diff --git a/doc/classes/InputEventGesture.xml b/doc/classes/InputEventGesture.xml
index 59750a0902..49e3168fa6 100644
--- a/doc/classes/InputEventGesture.xml
+++ b/doc/classes/InputEventGesture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventGesture" inherits="InputEventWithModifiers" category="Core" version="3.2">
+<class name="InputEventGesture" inherits="InputEventWithModifiers" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/InputEventJoypadButton.xml b/doc/classes/InputEventJoypadButton.xml
index dcdda83681..09cd1cd9b5 100644
--- a/doc/classes/InputEventJoypadButton.xml
+++ b/doc/classes/InputEventJoypadButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventJoypadButton" inherits="InputEvent" category="Core" version="3.2">
+<class name="InputEventJoypadButton" inherits="InputEvent" version="3.2">
<brief_description>
Input event for gamepad buttons.
</brief_description>
diff --git a/doc/classes/InputEventJoypadMotion.xml b/doc/classes/InputEventJoypadMotion.xml
index eb05cd2f99..c05fac6aa6 100644
--- a/doc/classes/InputEventJoypadMotion.xml
+++ b/doc/classes/InputEventJoypadMotion.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventJoypadMotion" inherits="InputEvent" category="Core" version="3.2">
+<class name="InputEventJoypadMotion" inherits="InputEvent" version="3.2">
<brief_description>
Input event type for gamepad joysticks and other motions. For buttons, see [code]InputEventJoypadButton[/code].
</brief_description>
diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml
index cf9faaa26d..70411e13ce 100644
--- a/doc/classes/InputEventKey.xml
+++ b/doc/classes/InputEventKey.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventKey" inherits="InputEventWithModifiers" category="Core" version="3.2">
+<class name="InputEventKey" inherits="InputEventWithModifiers" version="3.2">
<brief_description>
Input event type for keyboard events.
</brief_description>
@@ -15,6 +15,7 @@
</return>
<description>
Returns the scancode combined with modifier keys such as [code]Shift[/code] or [code]Alt[/code]. See also [InputEventWithModifiers].
+ To get a human-readable representation of the [InputEventKey] with modifiers, use [code]OS.get_scancode_string(event.get_scancode_with_modifiers())[/code] where [code]event[/code] is the [InputEventKey].
</description>
</method>
</methods>
@@ -26,10 +27,11 @@
If [code]true[/code], the key's state is pressed. If [code]false[/code], the key's state is released.
</member>
<member name="scancode" type="int" setter="set_scancode" getter="get_scancode" default="0">
- Key scancode, one of the [enum KeyList] constants.
+ The key scancode, which corresponds to one of the [enum KeyList] constants.
+ To get a human-readable representation of the [InputEventKey], use [code]OS.get_scancode_string(event.scancode)[/code] where [code]event[/code] is the [InputEventKey].
</member>
<member name="unicode" type="int" setter="set_unicode" getter="get_unicode" default="0">
- Key Unicode identifier when relevant. Unicode identifiers for the composite characters and complex scripts may not be available unless IME input mode is active. See [method OS.set_ime_active] for more information.
+ The key Unicode identifier (when relevant). Unicode identifiers for the composite characters and complex scripts may not be available unless IME input mode is active. See [method OS.set_ime_active] for more information.
</member>
</members>
<constants>
diff --git a/doc/classes/InputEventMIDI.xml b/doc/classes/InputEventMIDI.xml
index fe77e46c6c..f1c3a66fb8 100644
--- a/doc/classes/InputEventMIDI.xml
+++ b/doc/classes/InputEventMIDI.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventMIDI" inherits="InputEvent" category="Core" version="3.2">
+<class name="InputEventMIDI" inherits="InputEvent" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/InputEventMagnifyGesture.xml b/doc/classes/InputEventMagnifyGesture.xml
index f5add435f5..904821b729 100644
--- a/doc/classes/InputEventMagnifyGesture.xml
+++ b/doc/classes/InputEventMagnifyGesture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventMagnifyGesture" inherits="InputEventGesture" category="Core" version="3.2">
+<class name="InputEventMagnifyGesture" inherits="InputEventGesture" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/InputEventMouse.xml b/doc/classes/InputEventMouse.xml
index 56ba33702b..4207a2cddf 100644
--- a/doc/classes/InputEventMouse.xml
+++ b/doc/classes/InputEventMouse.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventMouse" inherits="InputEventWithModifiers" category="Core" version="3.2">
+<class name="InputEventMouse" inherits="InputEventWithModifiers" version="3.2">
<brief_description>
Base input event type for mouse events.
</brief_description>
diff --git a/doc/classes/InputEventMouseButton.xml b/doc/classes/InputEventMouseButton.xml
index 4cf7174ab1..ff5cca192f 100644
--- a/doc/classes/InputEventMouseButton.xml
+++ b/doc/classes/InputEventMouseButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventMouseButton" inherits="InputEventMouse" category="Core" version="3.2">
+<class name="InputEventMouseButton" inherits="InputEventMouse" version="3.2">
<brief_description>
Input event type for mouse button events.
</brief_description>
diff --git a/doc/classes/InputEventMouseMotion.xml b/doc/classes/InputEventMouseMotion.xml
index 5cd6a0c285..663ba64cb4 100644
--- a/doc/classes/InputEventMouseMotion.xml
+++ b/doc/classes/InputEventMouseMotion.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventMouseMotion" inherits="InputEventMouse" category="Core" version="3.2">
+<class name="InputEventMouseMotion" inherits="InputEventMouse" version="3.2">
<brief_description>
Input event type for mouse motion events.
</brief_description>
diff --git a/doc/classes/InputEventPanGesture.xml b/doc/classes/InputEventPanGesture.xml
index dab2c74543..bbc23c8e14 100644
--- a/doc/classes/InputEventPanGesture.xml
+++ b/doc/classes/InputEventPanGesture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventPanGesture" inherits="InputEventGesture" category="Core" version="3.2">
+<class name="InputEventPanGesture" inherits="InputEventGesture" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/InputEventScreenDrag.xml b/doc/classes/InputEventScreenDrag.xml
index be2eafbe7c..9e70c1e2b2 100644
--- a/doc/classes/InputEventScreenDrag.xml
+++ b/doc/classes/InputEventScreenDrag.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventScreenDrag" inherits="InputEvent" category="Core" version="3.2">
+<class name="InputEventScreenDrag" inherits="InputEvent" version="3.2">
<brief_description>
Input event type for screen drag events. Only available on mobile devices.
</brief_description>
diff --git a/doc/classes/InputEventScreenTouch.xml b/doc/classes/InputEventScreenTouch.xml
index 6239fbc949..20a1459622 100644
--- a/doc/classes/InputEventScreenTouch.xml
+++ b/doc/classes/InputEventScreenTouch.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventScreenTouch" inherits="InputEvent" category="Core" version="3.2">
+<class name="InputEventScreenTouch" inherits="InputEvent" version="3.2">
<brief_description>
Input event type for screen touch events.
(only available on mobile devices)
diff --git a/doc/classes/InputEventWithModifiers.xml b/doc/classes/InputEventWithModifiers.xml
index 9b31dd4639..d39de3ca46 100644
--- a/doc/classes/InputEventWithModifiers.xml
+++ b/doc/classes/InputEventWithModifiers.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventWithModifiers" inherits="InputEvent" category="Core" version="3.2">
+<class name="InputEventWithModifiers" inherits="InputEvent" version="3.2">
<brief_description>
Base class for keys events with modifiers.
</brief_description>
diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml
index 5b83f943cf..6fa1651a58 100644
--- a/doc/classes/InputMap.xml
+++ b/doc/classes/InputMap.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputMap" inherits="Object" category="Core" version="3.2">
+<class name="InputMap" inherits="Object" version="3.2">
<brief_description>
Singleton that manages [InputEventAction].
</brief_description>
diff --git a/doc/classes/InstancePlaceholder.xml b/doc/classes/InstancePlaceholder.xml
index 4b98166ef2..e99527bafd 100644
--- a/doc/classes/InstancePlaceholder.xml
+++ b/doc/classes/InstancePlaceholder.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InstancePlaceholder" inherits="Node" category="Core" version="3.2">
+<class name="InstancePlaceholder" inherits="Node" version="3.2">
<brief_description>
Placeholder for the root [Node] of a [PackedScene].
</brief_description>
diff --git a/doc/classes/InterpolatedCamera.xml b/doc/classes/InterpolatedCamera.xml
index ca3a5d0733..3ac7adbd7f 100644
--- a/doc/classes/InterpolatedCamera.xml
+++ b/doc/classes/InterpolatedCamera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InterpolatedCamera" inherits="Camera" category="Core" version="3.2">
+<class name="InterpolatedCamera" inherits="Camera" version="3.2">
<brief_description>
Camera which moves toward another node.
</brief_description>
diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index 51d13627ad..13aa181dce 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ItemList" inherits="Control" category="Core" version="3.2">
+<class name="ItemList" inherits="Control" version="3.2">
<brief_description>
Control that provides a list of selectable items (and/or icons) in a single column, or optionally in multiple columns.
</brief_description>
diff --git a/doc/classes/JSON.xml b/doc/classes/JSON.xml
index e834f5cb39..005bbf99cc 100644
--- a/doc/classes/JSON.xml
+++ b/doc/classes/JSON.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="JSON" inherits="Object" category="Core" version="3.2">
+<class name="JSON" inherits="Object" version="3.2">
<brief_description>
Helper class for parsing JSON data.
</brief_description>
diff --git a/doc/classes/JSONParseResult.xml b/doc/classes/JSONParseResult.xml
index 01cffe6262..70b99d0ded 100644
--- a/doc/classes/JSONParseResult.xml
+++ b/doc/classes/JSONParseResult.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="JSONParseResult" inherits="Reference" category="Core" version="3.2">
+<class name="JSONParseResult" inherits="Reference" version="3.2">
<brief_description>
Data class wrapper for decoded JSON.
</brief_description>
diff --git a/doc/classes/JSONRPC.xml b/doc/classes/JSONRPC.xml
index 10d9e5943e..905b4d17f4 100644
--- a/doc/classes/JSONRPC.xml
+++ b/doc/classes/JSONRPC.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="JSONRPC" inherits="Object" category="Core" version="3.2">
+<class name="JSONRPC" inherits="Object" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/JavaClass.xml b/doc/classes/JavaClass.xml
index c56f3cd481..afeb9e8212 100644
--- a/doc/classes/JavaClass.xml
+++ b/doc/classes/JavaClass.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="JavaClass" inherits="Reference" category="Core" version="3.2">
+<class name="JavaClass" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/JavaClassWrapper.xml b/doc/classes/JavaClassWrapper.xml
index f027ddb975..0527678836 100644
--- a/doc/classes/JavaClassWrapper.xml
+++ b/doc/classes/JavaClassWrapper.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="JavaClassWrapper" inherits="Object" category="Core" version="3.2">
+<class name="JavaClassWrapper" inherits="Object" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/JavaScript.xml b/doc/classes/JavaScript.xml
index 7737001a6c..452dcd0789 100644
--- a/doc/classes/JavaScript.xml
+++ b/doc/classes/JavaScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="JavaScript" inherits="Object" category="Core" version="3.2">
+<class name="JavaScript" inherits="Object" version="3.2">
<brief_description>
Singleton that connects the engine with the browser's JavaScript context in HTML5 export.
</brief_description>
diff --git a/doc/classes/Joint.xml b/doc/classes/Joint.xml
index fe50cdac10..f314f36a5f 100644
--- a/doc/classes/Joint.xml
+++ b/doc/classes/Joint.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Joint" inherits="Spatial" category="Core" version="3.2">
+<class name="Joint" inherits="Spatial" version="3.2">
<brief_description>
Base class for all 3D joints.
</brief_description>
diff --git a/doc/classes/Joint2D.xml b/doc/classes/Joint2D.xml
index 63d083d470..0849580495 100644
--- a/doc/classes/Joint2D.xml
+++ b/doc/classes/Joint2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Joint2D" inherits="Node2D" category="Core" version="3.2">
+<class name="Joint2D" inherits="Node2D" version="3.2">
<brief_description>
Base node for all joint constraints in 2D physics.
</brief_description>
diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml
index c32264221d..efb69c825d 100644
--- a/doc/classes/KinematicBody.xml
+++ b/doc/classes/KinematicBody.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="KinematicBody" inherits="PhysicsBody" category="Core" version="3.2">
+<class name="KinematicBody" inherits="PhysicsBody" version="3.2">
<brief_description>
Kinematic body 3D node.
</brief_description>
diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index 6a3b3dabb1..101820a07f 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="KinematicBody2D" inherits="PhysicsBody2D" category="Core" version="3.2">
+<class name="KinematicBody2D" inherits="PhysicsBody2D" version="3.2">
<brief_description>
Kinematic body 2D node.
</brief_description>
diff --git a/doc/classes/KinematicCollision.xml b/doc/classes/KinematicCollision.xml
index b193847e92..aa7a72f318 100644
--- a/doc/classes/KinematicCollision.xml
+++ b/doc/classes/KinematicCollision.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="KinematicCollision" inherits="Reference" category="Core" version="3.2">
+<class name="KinematicCollision" inherits="Reference" version="3.2">
<brief_description>
Collision data for [KinematicBody] collisions.
</brief_description>
diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml
index 8860c05d40..8b7332ca96 100644
--- a/doc/classes/KinematicCollision2D.xml
+++ b/doc/classes/KinematicCollision2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="KinematicCollision2D" inherits="Reference" category="Core" version="3.2">
+<class name="KinematicCollision2D" inherits="Reference" version="3.2">
<brief_description>
Collision data for [KinematicBody2D] collisions.
</brief_description>
diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml
index 9222611090..125f7b5a2e 100644
--- a/doc/classes/Label.xml
+++ b/doc/classes/Label.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Label" inherits="Control" category="Core" version="3.2">
+<class name="Label" inherits="Control" version="3.2">
<brief_description>
Displays plain text in a line or wrapped inside a rectangle. For formatted text, use [RichTextLabel].
</brief_description>
@@ -101,22 +101,31 @@
</constants>
<theme_items>
<theme_item name="font" type="Font">
+ [Font] used for the [Label]'s text.
</theme_item>
<theme_item name="font_color" type="Color" default="Color( 1, 1, 1, 1 )">
+ Default text [Color] of the [Label].
</theme_item>
<theme_item name="font_color_shadow" type="Color" default="Color( 0, 0, 0, 0 )">
+ [Color] of the text's shadow effect.
</theme_item>
<theme_item name="font_outline_modulate" type="Color" default="Color( 1, 1, 1, 1 )">
+ The tint of [Font]'s outline. See [member DynamicFont.outline_color].
</theme_item>
<theme_item name="line_spacing" type="int" default="3">
+ Vertical space between lines in multiline [Label].
</theme_item>
<theme_item name="normal" type="StyleBox">
+ Background [StyleBox] for the [Label].
</theme_item>
<theme_item name="shadow_as_outline" type="int" default="0">
+ Boolean value. If set to 1 ([code]true[/code]), the shadow will be displayed around the whole text as an outline.
</theme_item>
<theme_item name="shadow_offset_x" type="int" default="1">
+ The horizontal offset of the text's shadow.
</theme_item>
<theme_item name="shadow_offset_y" type="int" default="1">
+ The vertical offset of the text's shadow.
</theme_item>
</theme_items>
</class>
diff --git a/doc/classes/LargeTexture.xml b/doc/classes/LargeTexture.xml
index 4dbda34a46..51bf04e828 100644
--- a/doc/classes/LargeTexture.xml
+++ b/doc/classes/LargeTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="LargeTexture" inherits="Texture" category="Core" version="3.2">
+<class name="LargeTexture" inherits="Texture" version="3.2">
<brief_description>
A [Texture] capable of storing many smaller textures with offsets.
</brief_description>
diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml
index ae5bba4f06..12fdde022c 100644
--- a/doc/classes/Light.xml
+++ b/doc/classes/Light.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Light" inherits="VisualInstance" category="Core" version="3.2">
+<class name="Light" inherits="VisualInstance" version="3.2">
<brief_description>
Provides a base class for different kinds of light nodes.
</brief_description>
diff --git a/doc/classes/Light2D.xml b/doc/classes/Light2D.xml
index cdc0270269..b3282650e7 100644
--- a/doc/classes/Light2D.xml
+++ b/doc/classes/Light2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Light2D" inherits="Node2D" category="Core" version="3.2">
+<class name="Light2D" inherits="Node2D" version="3.2">
<brief_description>
Casts light in a 2D environment.
</brief_description>
@@ -8,7 +8,7 @@
[b]Note:[/b] Light2D can also be used as a mask.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/2d/2d_lights_and_shadows.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/2d_lights_and_shadows.html</link>
</tutorials>
<methods>
</methods>
diff --git a/doc/classes/LightOccluder2D.xml b/doc/classes/LightOccluder2D.xml
index c7d52e6ef4..29fed7e7f9 100644
--- a/doc/classes/LightOccluder2D.xml
+++ b/doc/classes/LightOccluder2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="LightOccluder2D" inherits="Node2D" category="Core" version="3.2">
+<class name="LightOccluder2D" inherits="Node2D" version="3.2">
<brief_description>
Occludes light cast by a Light2D, casting shadows.
</brief_description>
@@ -7,7 +7,7 @@
Occludes light cast by a Light2D, casting shadows. The LightOccluder2D must be provided with an [OccluderPolygon2D] in order for the shadow to be computed.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/2d/2d_lights_and_shadows.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/2d_lights_and_shadows.html</link>
</tutorials>
<methods>
</methods>
diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml
index 9eaf70711e..342683cc29 100644
--- a/doc/classes/Line2D.xml
+++ b/doc/classes/Line2D.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Line2D" inherits="Node2D" category="Core" version="3.2">
+<class name="Line2D" inherits="Node2D" version="3.2">
<brief_description>
A 2D line.
</brief_description>
<description>
A line through several points in 2D space.
+ [b]Note:[/b] By default, Godot can only draw up to 4,096 polygon points at a time. To increase this limit, open the Project Settings and increase [member ProjectSettings.rendering/limits/buffers/canvas_polygon_buffer_size_kb] and [member ProjectSettings.rendering/limits/buffers/canvas_polygon_index_buffer_size_kb].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index 324f6db9b8..59bad00f25 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="LineEdit" inherits="Control" category="Core" version="3.2">
+<class name="LineEdit" inherits="Control" version="3.2">
<brief_description>
Control that provides single-line string editing.
</brief_description>
diff --git a/doc/classes/LineShape2D.xml b/doc/classes/LineShape2D.xml
index fbab1dbe3c..b4dea75429 100644
--- a/doc/classes/LineShape2D.xml
+++ b/doc/classes/LineShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="LineShape2D" inherits="Shape2D" category="Core" version="3.2">
+<class name="LineShape2D" inherits="Shape2D" version="3.2">
<brief_description>
Line shape for 2D collisions.
</brief_description>
diff --git a/doc/classes/LinkButton.xml b/doc/classes/LinkButton.xml
index af4c255b92..243c4618b6 100644
--- a/doc/classes/LinkButton.xml
+++ b/doc/classes/LinkButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="LinkButton" inherits="BaseButton" category="Core" version="3.2">
+<class name="LinkButton" inherits="BaseButton" version="3.2">
<brief_description>
Simple button used to represent a link to some resource.
</brief_description>
diff --git a/doc/classes/Listener.xml b/doc/classes/Listener.xml
index ae8c38198f..c063efd589 100644
--- a/doc/classes/Listener.xml
+++ b/doc/classes/Listener.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Listener" inherits="Spatial" category="Core" version="3.2">
+<class name="Listener" inherits="Spatial" version="3.2">
<brief_description>
Overrides the location sounds are heard from.
</brief_description>
diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml
index 606c898a35..2df6013ee2 100644
--- a/doc/classes/MainLoop.xml
+++ b/doc/classes/MainLoop.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MainLoop" inherits="Object" category="Core" version="3.2">
+<class name="MainLoop" inherits="Object" version="3.2">
<brief_description>
Abstract base class for the game's main loop.
</brief_description>
diff --git a/doc/classes/MarginContainer.xml b/doc/classes/MarginContainer.xml
index 08e8098a75..051d19014c 100644
--- a/doc/classes/MarginContainer.xml
+++ b/doc/classes/MarginContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MarginContainer" inherits="Container" category="Core" version="3.2">
+<class name="MarginContainer" inherits="Container" version="3.2">
<brief_description>
Simple margin container.
</brief_description>
diff --git a/doc/classes/Marshalls.xml b/doc/classes/Marshalls.xml
index 083a3163ce..a5770afacc 100644
--- a/doc/classes/Marshalls.xml
+++ b/doc/classes/Marshalls.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Marshalls" inherits="Reference" category="Core" version="3.2">
+<class name="Marshalls" inherits="Reference" version="3.2">
<brief_description>
Data transformation (marshalling) and encoding helpers.
</brief_description>
diff --git a/doc/classes/Material.xml b/doc/classes/Material.xml
index 7a620ead3b..ac7b94fb50 100644
--- a/doc/classes/Material.xml
+++ b/doc/classes/Material.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Material" inherits="Resource" category="Core" version="3.2">
+<class name="Material" inherits="Resource" version="3.2">
<brief_description>
Abstract base [Resource] for coloring and shading geometry.
</brief_description>
diff --git a/doc/classes/MenuButton.xml b/doc/classes/MenuButton.xml
index 1184cf2370..f3ea286260 100644
--- a/doc/classes/MenuButton.xml
+++ b/doc/classes/MenuButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MenuButton" inherits="Button" category="Core" version="3.2">
+<class name="MenuButton" inherits="Button" version="3.2">
<brief_description>
Special button that brings up a [PopupMenu] when clicked.
</brief_description>
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml
index 2dd3ce5529..b1407875d0 100644
--- a/doc/classes/Mesh.xml
+++ b/doc/classes/Mesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Mesh" inherits="Resource" category="Core" version="3.2">
+<class name="Mesh" inherits="Resource" version="3.2">
<brief_description>
A [Resource] that contains vertex array-based geometry.
</brief_description>
diff --git a/doc/classes/MeshDataTool.xml b/doc/classes/MeshDataTool.xml
index 22c31306bf..1468d900b5 100644
--- a/doc/classes/MeshDataTool.xml
+++ b/doc/classes/MeshDataTool.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MeshDataTool" inherits="Reference" category="Core" version="3.2">
+<class name="MeshDataTool" inherits="Reference" version="3.2">
<brief_description>
Helper tool to access and edit [Mesh] data.
</brief_description>
diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml
index c7cddf5977..40258e0684 100644
--- a/doc/classes/MeshInstance.xml
+++ b/doc/classes/MeshInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MeshInstance" inherits="GeometryInstance" category="Core" version="3.2">
+<class name="MeshInstance" inherits="GeometryInstance" version="3.2">
<brief_description>
Node that instances meshes into a scenario.
</brief_description>
diff --git a/doc/classes/MeshInstance2D.xml b/doc/classes/MeshInstance2D.xml
index 467652a4cc..74d8516cbc 100644
--- a/doc/classes/MeshInstance2D.xml
+++ b/doc/classes/MeshInstance2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MeshInstance2D" inherits="Node2D" category="Core" version="3.2">
+<class name="MeshInstance2D" inherits="Node2D" version="3.2">
<brief_description>
Node used for displaying a [Mesh] in 2D.
</brief_description>
@@ -7,7 +7,7 @@
Node used for displaying a [Mesh] in 2D. Can be constructed from an existing [Sprite] via a tool in the editor toolbar. Select "Sprite" then "Convert to Mesh2D", select settings in popup and press "Create Mesh2D".
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/2d/2d_meshes.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/2d/2d_meshes.html</link>
</tutorials>
<methods>
</methods>
diff --git a/doc/classes/MeshLibrary.xml b/doc/classes/MeshLibrary.xml
index 49278be44e..75d2dd22f3 100644
--- a/doc/classes/MeshLibrary.xml
+++ b/doc/classes/MeshLibrary.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MeshLibrary" inherits="Resource" category="Core" version="3.2">
+<class name="MeshLibrary" inherits="Resource" version="3.2">
<brief_description>
Library of meshes.
</brief_description>
diff --git a/doc/classes/MeshTexture.xml b/doc/classes/MeshTexture.xml
index 2c94014879..e506500a1a 100644
--- a/doc/classes/MeshTexture.xml
+++ b/doc/classes/MeshTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MeshTexture" inherits="Texture" category="Core" version="3.2">
+<class name="MeshTexture" inherits="Texture" version="3.2">
<brief_description>
Simple texture that uses a mesh to draw itself.
</brief_description>
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml
index ec65f407cd..74e94d4983 100644
--- a/doc/classes/MultiMesh.xml
+++ b/doc/classes/MultiMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MultiMesh" inherits="Resource" category="Core" version="3.2">
+<class name="MultiMesh" inherits="Resource" version="3.2">
<brief_description>
Provides high-performance mesh instancing.
</brief_description>
@@ -10,8 +10,8 @@
Since instances may have any behavior, the AABB used for visibility must be provided by the user.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/animating_thousands_of_fish.html</link>
- <link>http://docs.godotengine.org/en/latest/tutorials/optimization/using_multimesh.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/animating_thousands_of_fish.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/optimization/using_multimesh.html</link>
</tutorials>
<methods>
<method name="get_aabb" qualifiers="const">
diff --git a/doc/classes/MultiMeshInstance.xml b/doc/classes/MultiMeshInstance.xml
index 7dcfd2808d..feeb5c4a8c 100644
--- a/doc/classes/MultiMeshInstance.xml
+++ b/doc/classes/MultiMeshInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MultiMeshInstance" inherits="GeometryInstance" category="Core" version="3.2">
+<class name="MultiMeshInstance" inherits="GeometryInstance" version="3.2">
<brief_description>
Node that instances a [MultiMesh].
</brief_description>
@@ -8,9 +8,9 @@
This is useful to optimize the rendering of a high amount of instances of a given mesh (for example trees in a forest or grass strands).
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/animating_thousands_of_fish.html</link>
- <link>http://docs.godotengine.org/en/latest/tutorials/3d/using_multi_mesh_instance.html</link>
- <link>http://docs.godotengine.org/en/latest/tutorials/optimization/using_multimesh.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/animating_thousands_of_fish.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/using_multi_mesh_instance.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/optimization/using_multimesh.html</link>
</tutorials>
<methods>
</methods>
diff --git a/doc/classes/MultiMeshInstance2D.xml b/doc/classes/MultiMeshInstance2D.xml
index 0c6f1a4a62..71e0a5d979 100644
--- a/doc/classes/MultiMeshInstance2D.xml
+++ b/doc/classes/MultiMeshInstance2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MultiMeshInstance2D" inherits="Node2D" category="Core" version="3.2">
+<class name="MultiMeshInstance2D" inherits="Node2D" version="3.2">
<brief_description>
Node that instances a [MultiMesh] in 2D.
</brief_description>
diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml
index 9cd3fe7bb4..c74ed93144 100644
--- a/doc/classes/MultiplayerAPI.xml
+++ b/doc/classes/MultiplayerAPI.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MultiplayerAPI" inherits="Reference" category="Core" version="3.2">
+<class name="MultiplayerAPI" inherits="Reference" version="3.2">
<brief_description>
High-level multiplayer API.
</brief_description>
diff --git a/doc/classes/Mutex.xml b/doc/classes/Mutex.xml
index 8a294425e6..476183fc27 100644
--- a/doc/classes/Mutex.xml
+++ b/doc/classes/Mutex.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Mutex" inherits="Reference" category="Core" version="3.2">
+<class name="Mutex" inherits="Reference" version="3.2">
<brief_description>
A synchronization mutex (mutual exclusion).
</brief_description>
diff --git a/doc/classes/Navigation.xml b/doc/classes/Navigation.xml
index 58b7d1255e..1c734d41b1 100644
--- a/doc/classes/Navigation.xml
+++ b/doc/classes/Navigation.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Navigation" inherits="Spatial" category="Core" version="3.2">
+<class name="Navigation" inherits="Spatial" version="3.2">
<brief_description>
Mesh-based navigation and pathfinding node.
</brief_description>
diff --git a/doc/classes/Navigation2D.xml b/doc/classes/Navigation2D.xml
index ea1b992d79..f7e1d8a0a9 100644
--- a/doc/classes/Navigation2D.xml
+++ b/doc/classes/Navigation2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Navigation2D" inherits="Node2D" category="Core" version="3.2">
+<class name="Navigation2D" inherits="Node2D" version="3.2">
<brief_description>
2D navigation and pathfinding node.
</brief_description>
diff --git a/doc/classes/NavigationMesh.xml b/doc/classes/NavigationMesh.xml
index 6528704bb5..05e0715868 100644
--- a/doc/classes/NavigationMesh.xml
+++ b/doc/classes/NavigationMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NavigationMesh" inherits="Resource" category="Core" version="3.2">
+<class name="NavigationMesh" inherits="Resource" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/NavigationMeshInstance.xml b/doc/classes/NavigationMeshInstance.xml
index 2f9cc58aea..af7b1b784e 100644
--- a/doc/classes/NavigationMeshInstance.xml
+++ b/doc/classes/NavigationMeshInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NavigationMeshInstance" inherits="Spatial" category="Core" version="3.2">
+<class name="NavigationMeshInstance" inherits="Spatial" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml
index 555f308660..d8a4dd7ae2 100644
--- a/doc/classes/NavigationPolygon.xml
+++ b/doc/classes/NavigationPolygon.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NavigationPolygon" inherits="Resource" category="Core" version="3.2">
+<class name="NavigationPolygon" inherits="Resource" version="3.2">
<brief_description>
A node that has methods to draw outlines or use indices of vertices to create navigation polygons.
</brief_description>
diff --git a/doc/classes/NavigationPolygonInstance.xml b/doc/classes/NavigationPolygonInstance.xml
index 83f3386af6..e9a7ebef47 100644
--- a/doc/classes/NavigationPolygonInstance.xml
+++ b/doc/classes/NavigationPolygonInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NavigationPolygonInstance" inherits="Node2D" category="Core" version="3.2">
+<class name="NavigationPolygonInstance" inherits="Node2D" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/NetworkedMultiplayerPeer.xml b/doc/classes/NetworkedMultiplayerPeer.xml
index 4f212cf392..75a02af02a 100644
--- a/doc/classes/NetworkedMultiplayerPeer.xml
+++ b/doc/classes/NetworkedMultiplayerPeer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NetworkedMultiplayerPeer" inherits="PacketPeer" category="Core" version="3.2">
+<class name="NetworkedMultiplayerPeer" inherits="PacketPeer" version="3.2">
<brief_description>
A high-level network interface to simplify multiplayer interactions.
</brief_description>
diff --git a/doc/classes/Nil.xml b/doc/classes/Nil.xml
deleted file mode 100644
index a5c1ade6ed..0000000000
--- a/doc/classes/Nil.xml
+++ /dev/null
@@ -1,169 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Nil" category="Built-In Types" version="3.2">
- <brief_description>
- </brief_description>
- <description>
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="Nil">
- <argument index="0" name="from" type="PoolColorArray">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="PoolVector3Array">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="PoolVector2Array">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="PoolStringArray">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="PoolRealArray">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="PoolIntArray">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="PoolByteArray">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="Array">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="Dictionary">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="Object">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="RID">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="NodePath">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="Color">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="Transform">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="Basis">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="AABB">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="Quat">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="Plane">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="Transform2D">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="Vector3">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="Rect2">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="Vector2">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="String">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="float">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="int">
- </argument>
- <description>
- </description>
- </method>
- <method name="Nil">
- <argument index="0" name="from" type="bool">
- </argument>
- <description>
- </description>
- </method>
- </methods>
- <constants>
- </constants>
-</class>
diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml
index 7a7973684d..8b0e4eaaf7 100644
--- a/doc/classes/NinePatchRect.xml
+++ b/doc/classes/NinePatchRect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NinePatchRect" inherits="Control" category="Core" version="3.2">
+<class name="NinePatchRect" inherits="Control" version="3.2">
<brief_description>
Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes.
</brief_description>
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index f86bac943d..04d3fc4235 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Node" inherits="Object" category="Core" version="3.2">
+<class name="Node" inherits="Object" version="3.2">
<brief_description>
Base class for all [i]scene[/i] objects.
</brief_description>
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml
index 67e9597781..d9f0044156 100644
--- a/doc/classes/Node2D.xml
+++ b/doc/classes/Node2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Node2D" inherits="CanvasItem" category="Core" version="3.2">
+<class name="Node2D" inherits="CanvasItem" version="3.2">
<brief_description>
A 2D game object, inherited by all 2D-related nodes. Has a position, rotation, scale, and Z index.
</brief_description>
diff --git a/doc/classes/NodePath.xml b/doc/classes/NodePath.xml
index 0310068a90..494f6aeabe 100644
--- a/doc/classes/NodePath.xml
+++ b/doc/classes/NodePath.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NodePath" category="Built-In Types" version="3.2">
+<class name="NodePath" version="3.2">
<brief_description>
Pre-parsed scene tree path.
</brief_description>
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index a37fb28901..ebd0529be9 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="OS" inherits="Object" category="Core" version="3.2">
+<class name="OS" inherits="Object" version="3.2">
<brief_description>
Operating System functions.
</brief_description>
@@ -333,6 +333,7 @@
</argument>
<description>
Returns the given scancode as a string (e.g. Return values: [code]"Escape"[/code], [code]"Shift+Escape"[/code]).
+ See also [member InputEventKey.scancode] and [method InputEventKey.get_scancode_with_modifiers].
</description>
</method>
<method name="get_screen_count" qualifiers="const">
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml
index 1cf6dfb83f..c8a4b68596 100644
--- a/doc/classes/Object.xml
+++ b/doc/classes/Object.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Object" category="Core" version="3.2">
+<class name="Object" version="3.2">
<brief_description>
Base class for all non built-in types.
</brief_description>
diff --git a/doc/classes/OccluderPolygon2D.xml b/doc/classes/OccluderPolygon2D.xml
index f4fa6ac688..ef7d297449 100644
--- a/doc/classes/OccluderPolygon2D.xml
+++ b/doc/classes/OccluderPolygon2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="OccluderPolygon2D" inherits="Resource" category="Core" version="3.2">
+<class name="OccluderPolygon2D" inherits="Resource" version="3.2">
<brief_description>
Defines a 2D polygon for LightOccluder2D.
</brief_description>
diff --git a/doc/classes/OmniLight.xml b/doc/classes/OmniLight.xml
index 646c2d3166..e3e0a8eb20 100644
--- a/doc/classes/OmniLight.xml
+++ b/doc/classes/OmniLight.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="OmniLight" inherits="Light" category="Core" version="3.2">
+<class name="OmniLight" inherits="Light" version="3.2">
<brief_description>
Omnidirectional light, such as a light bulb or a candle.
</brief_description>
diff --git a/doc/classes/OptionButton.xml b/doc/classes/OptionButton.xml
index 0debb988ce..54f7749ec4 100644
--- a/doc/classes/OptionButton.xml
+++ b/doc/classes/OptionButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="OptionButton" inherits="Button" category="Core" version="3.2">
+<class name="OptionButton" inherits="Button" version="3.2">
<brief_description>
Button control that provides selectable options when pressed.
</brief_description>
diff --git a/doc/classes/PCKPacker.xml b/doc/classes/PCKPacker.xml
index e9ff2c0916..bbf522beac 100644
--- a/doc/classes/PCKPacker.xml
+++ b/doc/classes/PCKPacker.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PCKPacker" inherits="Reference" category="Core" version="3.2">
+<class name="PCKPacker" inherits="Reference" version="3.2">
<brief_description>
Creates packages that can be loaded into a running project.
</brief_description>
diff --git a/doc/classes/PHashTranslation.xml b/doc/classes/PHashTranslation.xml
index 7c771b6b04..069536de0e 100644
--- a/doc/classes/PHashTranslation.xml
+++ b/doc/classes/PHashTranslation.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PHashTranslation" inherits="Translation" category="Core" version="3.2">
+<class name="PHashTranslation" inherits="Translation" version="3.2">
<brief_description>
Optimized translation.
</brief_description>
diff --git a/doc/classes/PackedDataContainer.xml b/doc/classes/PackedDataContainer.xml
index fa6a00d65d..14e0b430c4 100644
--- a/doc/classes/PackedDataContainer.xml
+++ b/doc/classes/PackedDataContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PackedDataContainer" inherits="Resource" category="Core" version="3.2">
+<class name="PackedDataContainer" inherits="Resource" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/PackedDataContainerRef.xml b/doc/classes/PackedDataContainerRef.xml
index 8623ff7843..ba4cef31b9 100644
--- a/doc/classes/PackedDataContainerRef.xml
+++ b/doc/classes/PackedDataContainerRef.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PackedDataContainerRef" inherits="Reference" category="Core" version="3.2">
+<class name="PackedDataContainerRef" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index 0400f2704b..3dca4f7d30 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PackedScene" inherits="Resource" category="Core" version="3.2">
+<class name="PackedScene" inherits="Resource" version="3.2">
<brief_description>
An abstraction of a serialized scene.
</brief_description>
diff --git a/doc/classes/PacketPeer.xml b/doc/classes/PacketPeer.xml
index e8c1980dd9..d5a739e5ca 100644
--- a/doc/classes/PacketPeer.xml
+++ b/doc/classes/PacketPeer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PacketPeer" inherits="Reference" category="Core" version="3.2">
+<class name="PacketPeer" inherits="Reference" version="3.2">
<brief_description>
Abstraction and base class for packet-based protocols.
</brief_description>
diff --git a/doc/classes/PacketPeerStream.xml b/doc/classes/PacketPeerStream.xml
index 0376fea592..361870f1e6 100644
--- a/doc/classes/PacketPeerStream.xml
+++ b/doc/classes/PacketPeerStream.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PacketPeerStream" inherits="PacketPeer" category="Core" version="3.2">
+<class name="PacketPeerStream" inherits="PacketPeer" version="3.2">
<brief_description>
Wrapper to use a PacketPeer over a StreamPeer.
</brief_description>
diff --git a/doc/classes/PacketPeerUDP.xml b/doc/classes/PacketPeerUDP.xml
index 3dc83ce8b4..eb7e3cf018 100644
--- a/doc/classes/PacketPeerUDP.xml
+++ b/doc/classes/PacketPeerUDP.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PacketPeerUDP" inherits="PacketPeer" category="Core" version="3.2">
+<class name="PacketPeerUDP" inherits="PacketPeer" version="3.2">
<brief_description>
UDP packet peer.
</brief_description>
diff --git a/doc/classes/Panel.xml b/doc/classes/Panel.xml
index c9c3f80e7b..0f12486aaf 100644
--- a/doc/classes/Panel.xml
+++ b/doc/classes/Panel.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Panel" inherits="Control" category="Core" version="3.2">
+<class name="Panel" inherits="Control" version="3.2">
<brief_description>
Provides an opaque background for [Control] children.
</brief_description>
diff --git a/doc/classes/PanelContainer.xml b/doc/classes/PanelContainer.xml
index 64fae6d95c..1a01a7378b 100644
--- a/doc/classes/PanelContainer.xml
+++ b/doc/classes/PanelContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PanelContainer" inherits="Container" category="Core" version="3.2">
+<class name="PanelContainer" inherits="Container" version="3.2">
<brief_description>
Panel container type.
</brief_description>
diff --git a/doc/classes/PanoramaSky.xml b/doc/classes/PanoramaSky.xml
index 96aefc0623..d87f7838a9 100644
--- a/doc/classes/PanoramaSky.xml
+++ b/doc/classes/PanoramaSky.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PanoramaSky" inherits="Sky" category="Core" version="3.2">
+<class name="PanoramaSky" inherits="Sky" version="3.2">
<brief_description>
A type of [Sky] used to draw a background texture.
</brief_description>
diff --git a/doc/classes/ParallaxBackground.xml b/doc/classes/ParallaxBackground.xml
index d4f3462016..a94ffd7abf 100644
--- a/doc/classes/ParallaxBackground.xml
+++ b/doc/classes/ParallaxBackground.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ParallaxBackground" inherits="CanvasLayer" category="Core" version="3.2">
+<class name="ParallaxBackground" inherits="CanvasLayer" version="3.2">
<brief_description>
A node used to create a parallax scrolling background.
</brief_description>
diff --git a/doc/classes/ParallaxLayer.xml b/doc/classes/ParallaxLayer.xml
index 75c69cc4b1..8fc9a792f6 100644
--- a/doc/classes/ParallaxLayer.xml
+++ b/doc/classes/ParallaxLayer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ParallaxLayer" inherits="Node2D" category="Core" version="3.2">
+<class name="ParallaxLayer" inherits="Node2D" version="3.2">
<brief_description>
A parallax scrolling layer to be used with [ParallaxBackground].
</brief_description>
diff --git a/doc/classes/Particles.xml b/doc/classes/Particles.xml
index 2219be5a26..e51edd1135 100644
--- a/doc/classes/Particles.xml
+++ b/doc/classes/Particles.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Particles" inherits="GeometryInstance" category="Core" version="3.2">
+<class name="Particles" inherits="GeometryInstance" version="3.2">
<brief_description>
3D particle emitter.
</brief_description>
@@ -8,7 +8,7 @@
Use the [code]process_material[/code] property to add a [ParticlesMaterial] to configure particle appearance and behavior. Alternatively, you can add a [ShaderMaterial] which will be applied to all particles.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/controlling_thousands_of_fish.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/3d/vertex_animation/controlling_thousands_of_fish.html</link>
</tutorials>
<methods>
<method name="capture_aabb" qualifiers="const">
diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml
index 100585768d..1855078d98 100644
--- a/doc/classes/Particles2D.xml
+++ b/doc/classes/Particles2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Particles2D" inherits="Node2D" category="Core" version="3.2">
+<class name="Particles2D" inherits="Node2D" version="3.2">
<brief_description>
2D particle emitter.
</brief_description>
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index 1f23649b75..fd3a448182 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ParticlesMaterial" inherits="Material" category="Core" version="3.2">
+<class name="ParticlesMaterial" inherits="Material" version="3.2">
<brief_description>
Particle properties for [Particles] and [Particles2D] nodes.
</brief_description>
@@ -17,6 +17,7 @@
<argument index="0" name="flag" type="int" enum="ParticlesMaterial.Flags">
</argument>
<description>
+ Returns [code]true[/code] if the specified flag is enabled.
</description>
</method>
<method name="get_param" qualifiers="const">
@@ -25,6 +26,7 @@
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
</argument>
<description>
+ Returns the value of the specified parameter.
</description>
</method>
<method name="get_param_randomness" qualifiers="const">
@@ -33,6 +35,7 @@
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
</argument>
<description>
+ Returns the randomness ratio associated with the specified parameter.
</description>
</method>
<method name="get_param_texture" qualifiers="const">
@@ -41,6 +44,7 @@
<argument index="0" name="param" type="int" enum="ParticlesMaterial.Parameter">
</argument>
<description>
+ Returns the [Texture] used by the specified parameter.
</description>
</method>
<method name="set_flag">
@@ -51,6 +55,7 @@
<argument index="1" name="enable" type="bool">
</argument>
<description>
+ If [code]true[/code], enables the specified flag. See [enum Flags] for options.
</description>
</method>
<method name="set_param">
@@ -61,6 +66,7 @@
<argument index="1" name="value" type="float">
</argument>
<description>
+ Sets the specified [enum Parameter].
</description>
</method>
<method name="set_param_randomness">
@@ -71,6 +77,7 @@
<argument index="1" name="randomness" type="float">
</argument>
<description>
+ Sets the randomness ratio for the specified [enum Parameter].
</description>
</method>
<method name="set_param_texture">
@@ -81,6 +88,7 @@
<argument index="1" name="texture" type="Texture">
</argument>
<description>
+ Sets the [Texture] for the specified [enum Parameter].
</description>
</method>
</methods>
diff --git a/doc/classes/Path.xml b/doc/classes/Path.xml
index 12ae8fd3d5..8d3ab46d13 100644
--- a/doc/classes/Path.xml
+++ b/doc/classes/Path.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Path" inherits="Spatial" category="Core" version="3.2">
+<class name="Path" inherits="Spatial" version="3.2">
<brief_description>
Contains a [Curve3D] path for [PathFollow] nodes to follow.
</brief_description>
diff --git a/doc/classes/Path2D.xml b/doc/classes/Path2D.xml
index 7b37f8e40d..555fa409aa 100644
--- a/doc/classes/Path2D.xml
+++ b/doc/classes/Path2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Path2D" inherits="Node2D" category="Core" version="3.2">
+<class name="Path2D" inherits="Node2D" version="3.2">
<brief_description>
Contains a [Curve2D] path for [PathFollow2D] nodes to follow.
</brief_description>
diff --git a/doc/classes/PathFollow.xml b/doc/classes/PathFollow.xml
index 0b4a781a7e..5cbbf5c957 100644
--- a/doc/classes/PathFollow.xml
+++ b/doc/classes/PathFollow.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PathFollow" inherits="Spatial" category="Core" version="3.2">
+<class name="PathFollow" inherits="Spatial" version="3.2">
<brief_description>
Point sampler for a [Path].
</brief_description>
diff --git a/doc/classes/PathFollow2D.xml b/doc/classes/PathFollow2D.xml
index 9c4624dfee..2611086cc1 100644
--- a/doc/classes/PathFollow2D.xml
+++ b/doc/classes/PathFollow2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PathFollow2D" inherits="Node2D" category="Core" version="3.2">
+<class name="PathFollow2D" inherits="Node2D" version="3.2">
<brief_description>
Point sampler for a [Path2D].
</brief_description>
diff --git a/doc/classes/Performance.xml b/doc/classes/Performance.xml
index a2b5856624..fbbbb5a99b 100644
--- a/doc/classes/Performance.xml
+++ b/doc/classes/Performance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Performance" inherits="Object" category="Core" version="3.2">
+<class name="Performance" inherits="Object" version="3.2">
<brief_description>
Exposes performance-related data.
</brief_description>
diff --git a/doc/classes/PhysicalBone.xml b/doc/classes/PhysicalBone.xml
index 81446063f2..dcde355a2c 100644
--- a/doc/classes/PhysicalBone.xml
+++ b/doc/classes/PhysicalBone.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicalBone" inherits="PhysicsBody" category="Core" version="3.2">
+<class name="PhysicalBone" inherits="PhysicsBody" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Physics2DDirectBodyState.xml b/doc/classes/Physics2DDirectBodyState.xml
index af3bba9b86..be68990180 100644
--- a/doc/classes/Physics2DDirectBodyState.xml
+++ b/doc/classes/Physics2DDirectBodyState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DDirectBodyState" inherits="Object" category="Core" version="3.2">
+<class name="Physics2DDirectBodyState" inherits="Object" version="3.2">
<brief_description>
Direct access object to a physics body in the [Physics2DServer].
</brief_description>
diff --git a/doc/classes/Physics2DDirectBodyStateSW.xml b/doc/classes/Physics2DDirectBodyStateSW.xml
index 8aeea560c3..be79e38a62 100644
--- a/doc/classes/Physics2DDirectBodyStateSW.xml
+++ b/doc/classes/Physics2DDirectBodyStateSW.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DDirectBodyStateSW" inherits="Physics2DDirectBodyState" category="Core" version="3.2">
+<class name="Physics2DDirectBodyStateSW" inherits="Physics2DDirectBodyState" version="3.2">
<brief_description>
Software implementation of [Physics2DDirectBodyState].
</brief_description>
diff --git a/doc/classes/Physics2DDirectSpaceState.xml b/doc/classes/Physics2DDirectSpaceState.xml
index e11e8918cd..aada99cb4f 100644
--- a/doc/classes/Physics2DDirectSpaceState.xml
+++ b/doc/classes/Physics2DDirectSpaceState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DDirectSpaceState" inherits="Object" category="Core" version="3.2">
+<class name="Physics2DDirectSpaceState" inherits="Object" version="3.2">
<brief_description>
Direct access object to a space in the [Physics2DServer].
</brief_description>
diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml
index 02e3ef5efb..e72895c838 100644
--- a/doc/classes/Physics2DServer.xml
+++ b/doc/classes/Physics2DServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DServer" inherits="Object" category="Core" version="3.2">
+<class name="Physics2DServer" inherits="Object" version="3.2">
<brief_description>
Server interface for low-level 2D physics access.
</brief_description>
diff --git a/doc/classes/Physics2DServerSW.xml b/doc/classes/Physics2DServerSW.xml
index e478a33e2c..cc285a64d0 100644
--- a/doc/classes/Physics2DServerSW.xml
+++ b/doc/classes/Physics2DServerSW.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DServerSW" inherits="Physics2DServer" category="Core" version="3.2">
+<class name="Physics2DServerSW" inherits="Physics2DServer" version="3.2">
<brief_description>
Software implementation of [Physics2DServer].
</brief_description>
diff --git a/doc/classes/Physics2DShapeQueryParameters.xml b/doc/classes/Physics2DShapeQueryParameters.xml
index 7ea00cbddc..20b931227a 100644
--- a/doc/classes/Physics2DShapeQueryParameters.xml
+++ b/doc/classes/Physics2DShapeQueryParameters.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DShapeQueryParameters" inherits="Reference" category="Core" version="3.2">
+<class name="Physics2DShapeQueryParameters" inherits="Reference" version="3.2">
<brief_description>
Parameters to be sent to a 2D shape physics query.
</brief_description>
diff --git a/doc/classes/Physics2DShapeQueryResult.xml b/doc/classes/Physics2DShapeQueryResult.xml
index 06f943cb6d..006014e5e8 100644
--- a/doc/classes/Physics2DShapeQueryResult.xml
+++ b/doc/classes/Physics2DShapeQueryResult.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DShapeQueryResult" inherits="Reference" category="Core" version="3.2">
+<class name="Physics2DShapeQueryResult" inherits="Reference" version="3.2">
<brief_description>
Result of a 2D shape query in [Physics2DServer].
</brief_description>
diff --git a/doc/classes/Physics2DTestMotionResult.xml b/doc/classes/Physics2DTestMotionResult.xml
index 752b50922d..b5d80d6026 100644
--- a/doc/classes/Physics2DTestMotionResult.xml
+++ b/doc/classes/Physics2DTestMotionResult.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DTestMotionResult" inherits="Reference" category="Core" version="3.2">
+<class name="Physics2DTestMotionResult" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/PhysicsBody.xml b/doc/classes/PhysicsBody.xml
index ee50f5a6c3..8af69452e3 100644
--- a/doc/classes/PhysicsBody.xml
+++ b/doc/classes/PhysicsBody.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsBody" inherits="CollisionObject" category="Core" version="3.2">
+<class name="PhysicsBody" inherits="CollisionObject" version="3.2">
<brief_description>
Base class for all objects affected by physics in 3D space.
</brief_description>
diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml
index 4fe7c329bd..dd9460e844 100644
--- a/doc/classes/PhysicsBody2D.xml
+++ b/doc/classes/PhysicsBody2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsBody2D" inherits="CollisionObject2D" category="Core" version="3.2">
+<class name="PhysicsBody2D" inherits="CollisionObject2D" version="3.2">
<brief_description>
Base class for all objects affected by physics in 2D space.
</brief_description>
diff --git a/doc/classes/PhysicsDirectBodyState.xml b/doc/classes/PhysicsDirectBodyState.xml
index e68d280cd1..0d0926f4f2 100644
--- a/doc/classes/PhysicsDirectBodyState.xml
+++ b/doc/classes/PhysicsDirectBodyState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsDirectBodyState" inherits="Object" category="Core" version="3.2">
+<class name="PhysicsDirectBodyState" inherits="Object" version="3.2">
<brief_description>
Direct access object to a physics body in the [PhysicsServer].
</brief_description>
diff --git a/doc/classes/PhysicsDirectSpaceState.xml b/doc/classes/PhysicsDirectSpaceState.xml
index 1a3324bf0e..29d710d712 100644
--- a/doc/classes/PhysicsDirectSpaceState.xml
+++ b/doc/classes/PhysicsDirectSpaceState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsDirectSpaceState" inherits="Object" category="Core" version="3.2">
+<class name="PhysicsDirectSpaceState" inherits="Object" version="3.2">
<brief_description>
Direct access object to a space in the [PhysicsServer].
</brief_description>
diff --git a/doc/classes/PhysicsMaterial.xml b/doc/classes/PhysicsMaterial.xml
index 73f1416172..64b0b67a7d 100644
--- a/doc/classes/PhysicsMaterial.xml
+++ b/doc/classes/PhysicsMaterial.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsMaterial" inherits="Resource" category="Core" version="3.2">
+<class name="PhysicsMaterial" inherits="Resource" version="3.2">
<brief_description>
A material for physics properties.
</brief_description>
diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml
index 9d688e2b53..b640d21049 100644
--- a/doc/classes/PhysicsServer.xml
+++ b/doc/classes/PhysicsServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsServer" inherits="Object" category="Core" version="3.2">
+<class name="PhysicsServer" inherits="Object" version="3.2">
<brief_description>
Server interface for low-level physics access.
</brief_description>
diff --git a/doc/classes/PhysicsShapeQueryParameters.xml b/doc/classes/PhysicsShapeQueryParameters.xml
index d56247fcaf..b3ba195212 100644
--- a/doc/classes/PhysicsShapeQueryParameters.xml
+++ b/doc/classes/PhysicsShapeQueryParameters.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsShapeQueryParameters" inherits="Reference" category="Core" version="3.2">
+<class name="PhysicsShapeQueryParameters" inherits="Reference" version="3.2">
<brief_description>
Parameters to be sent to a 3D shape physics query.
</brief_description>
diff --git a/doc/classes/PhysicsShapeQueryResult.xml b/doc/classes/PhysicsShapeQueryResult.xml
index 1f151ebb1a..67a83cfa31 100644
--- a/doc/classes/PhysicsShapeQueryResult.xml
+++ b/doc/classes/PhysicsShapeQueryResult.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsShapeQueryResult" inherits="Reference" category="Core" version="3.2">
+<class name="PhysicsShapeQueryResult" inherits="Reference" version="3.2">
<brief_description>
Result of a 3D shape query in [PhysicsServer].
</brief_description>
diff --git a/doc/classes/PinJoint.xml b/doc/classes/PinJoint.xml
index 647a59feef..e77f5a4818 100644
--- a/doc/classes/PinJoint.xml
+++ b/doc/classes/PinJoint.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PinJoint" inherits="Joint" category="Core" version="3.2">
+<class name="PinJoint" inherits="Joint" version="3.2">
<brief_description>
Pin joint for 3D shapes.
</brief_description>
diff --git a/doc/classes/PinJoint2D.xml b/doc/classes/PinJoint2D.xml
index f65cb86b1c..e2531f8b8a 100644
--- a/doc/classes/PinJoint2D.xml
+++ b/doc/classes/PinJoint2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PinJoint2D" inherits="Joint2D" category="Core" version="3.2">
+<class name="PinJoint2D" inherits="Joint2D" version="3.2">
<brief_description>
Pin Joint for 2D shapes.
</brief_description>
diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml
index 0164943ccc..908d2960a3 100644
--- a/doc/classes/Plane.xml
+++ b/doc/classes/Plane.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Plane" category="Built-In Types" version="3.2">
+<class name="Plane" version="3.2">
<brief_description>
Plane in hessian form.
</brief_description>
@@ -170,10 +170,13 @@
</members>
<constants>
<constant name="PLANE_YZ" value="Plane( 1, 0, 0, 0 )">
+ A plane that extends in the Y and Z axes.
</constant>
<constant name="PLANE_XZ" value="Plane( 0, 1, 0, 0 )">
+ A plane that extends in the X and Z axes.
</constant>
<constant name="PLANE_XY" value="Plane( 0, 0, 1, 0 )">
+ A plane that extends in the X and Y axes.
</constant>
</constants>
</class>
diff --git a/doc/classes/PlaneMesh.xml b/doc/classes/PlaneMesh.xml
index 01aee93dad..05c5382e9d 100644
--- a/doc/classes/PlaneMesh.xml
+++ b/doc/classes/PlaneMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PlaneMesh" inherits="PrimitiveMesh" category="Core" version="3.2">
+<class name="PlaneMesh" inherits="PrimitiveMesh" version="3.2">
<brief_description>
Class representing a planar [PrimitiveMesh].
</brief_description>
diff --git a/doc/classes/PlaneShape.xml b/doc/classes/PlaneShape.xml
index ee841a3cff..dcc7105091 100644
--- a/doc/classes/PlaneShape.xml
+++ b/doc/classes/PlaneShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PlaneShape" inherits="Shape" category="Core" version="3.2">
+<class name="PlaneShape" inherits="Shape" version="3.2">
<brief_description>
Infinite plane shape for 3D collisions.
</brief_description>
diff --git a/doc/classes/PointMesh.xml b/doc/classes/PointMesh.xml
index dc7dd065cf..6a10bc24f1 100644
--- a/doc/classes/PointMesh.xml
+++ b/doc/classes/PointMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PointMesh" inherits="PrimitiveMesh" category="Core" version="3.2">
+<class name="PointMesh" inherits="PrimitiveMesh" version="3.2">
<brief_description>
Mesh with a single Point primitive.
</brief_description>
diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml
index 7c2aa468ab..889c55780a 100644
--- a/doc/classes/Polygon2D.xml
+++ b/doc/classes/Polygon2D.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Polygon2D" inherits="Node2D" category="Core" version="3.2">
+<class name="Polygon2D" inherits="Node2D" version="3.2">
<brief_description>
A 2D polygon.
</brief_description>
<description>
A Polygon2D is defined by a set of points. Each point is connected to the next, with the final point being connected to the first, resulting in a closed polygon. Polygon2Ds can be filled with color (solid or gradient) or filled with a given texture.
+ [b]Note:[/b] By default, Godot can only draw up to 4,096 polygon points at a time. To increase this limit, open the Project Settings and increase [member ProjectSettings.rendering/limits/buffers/canvas_polygon_buffer_size_kb] and [member ProjectSettings.rendering/limits/buffers/canvas_polygon_index_buffer_size_kb].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/PolygonPathFinder.xml b/doc/classes/PolygonPathFinder.xml
index 7286857b51..4ea3c25b22 100644
--- a/doc/classes/PolygonPathFinder.xml
+++ b/doc/classes/PolygonPathFinder.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PolygonPathFinder" inherits="Resource" category="Core" version="3.2">
+<class name="PolygonPathFinder" inherits="Resource" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/PoolByteArray.xml b/doc/classes/PoolByteArray.xml
index 83c348f6be..b45538ac30 100644
--- a/doc/classes/PoolByteArray.xml
+++ b/doc/classes/PoolByteArray.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolByteArray" category="Built-In Types" version="3.2">
+<class name="PoolByteArray" version="3.2">
<brief_description>
A pooled [Array] of bytes.
</brief_description>
diff --git a/doc/classes/PoolColorArray.xml b/doc/classes/PoolColorArray.xml
index 34cfa0ab53..2d188c16c8 100644
--- a/doc/classes/PoolColorArray.xml
+++ b/doc/classes/PoolColorArray.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolColorArray" category="Built-In Types" version="3.2">
+<class name="PoolColorArray" version="3.2">
<brief_description>
A pooled [Array] of [Color].
</brief_description>
diff --git a/doc/classes/PoolIntArray.xml b/doc/classes/PoolIntArray.xml
index 25e1e718f7..8fe849737b 100644
--- a/doc/classes/PoolIntArray.xml
+++ b/doc/classes/PoolIntArray.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolIntArray" category="Built-In Types" version="3.2">
+<class name="PoolIntArray" version="3.2">
<brief_description>
A pooled [Array] of integers ([int]).
</brief_description>
diff --git a/doc/classes/PoolRealArray.xml b/doc/classes/PoolRealArray.xml
index e8afe46640..b70ddc05e6 100644
--- a/doc/classes/PoolRealArray.xml
+++ b/doc/classes/PoolRealArray.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolRealArray" category="Built-In Types" version="3.2">
+<class name="PoolRealArray" version="3.2">
<brief_description>
A pooled [Array] of reals ([float]).
</brief_description>
diff --git a/doc/classes/PoolStringArray.xml b/doc/classes/PoolStringArray.xml
index f41a3c7a68..f6f7ddfbb9 100644
--- a/doc/classes/PoolStringArray.xml
+++ b/doc/classes/PoolStringArray.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolStringArray" category="Built-In Types" version="3.2">
+<class name="PoolStringArray" version="3.2">
<brief_description>
A pooled [Array] of [String].
</brief_description>
diff --git a/doc/classes/PoolVector2Array.xml b/doc/classes/PoolVector2Array.xml
index 321846d08b..5797788b49 100644
--- a/doc/classes/PoolVector2Array.xml
+++ b/doc/classes/PoolVector2Array.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolVector2Array" category="Built-In Types" version="3.2">
+<class name="PoolVector2Array" version="3.2">
<brief_description>
A pooled [Array] of [Vector2].
</brief_description>
diff --git a/doc/classes/PoolVector3Array.xml b/doc/classes/PoolVector3Array.xml
index c82bd62a11..291ee892b3 100644
--- a/doc/classes/PoolVector3Array.xml
+++ b/doc/classes/PoolVector3Array.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolVector3Array" category="Built-In Types" version="3.2">
+<class name="PoolVector3Array" version="3.2">
<brief_description>
A pooled [Array] of [Vector3].
</brief_description>
diff --git a/doc/classes/Popup.xml b/doc/classes/Popup.xml
index 6b15b5a1ea..6681bbf566 100644
--- a/doc/classes/Popup.xml
+++ b/doc/classes/Popup.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Popup" inherits="Control" category="Core" version="3.2">
+<class name="Popup" inherits="Control" version="3.2">
<brief_description>
Base container control for popups and dialogs.
</brief_description>
diff --git a/doc/classes/PopupDialog.xml b/doc/classes/PopupDialog.xml
index 939453b977..12898e150e 100644
--- a/doc/classes/PopupDialog.xml
+++ b/doc/classes/PopupDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PopupDialog" inherits="Popup" category="Core" version="3.2">
+<class name="PopupDialog" inherits="Popup" version="3.2">
<brief_description>
Base class for popup dialogs.
</brief_description>
diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml
index 89039eebda..25b38d07ed 100644
--- a/doc/classes/PopupMenu.xml
+++ b/doc/classes/PopupMenu.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PopupMenu" inherits="Popup" category="Core" version="3.2">
+<class name="PopupMenu" inherits="Popup" version="3.2">
<brief_description>
PopupMenu displays a list of options.
</brief_description>
@@ -645,55 +645,58 @@
</constants>
<theme_items>
<theme_item name="checked" type="Texture">
- Sets a custom [Texture] icon for [code]checked[/code] state of checkbox items.
+ [Texture] icon for the checked checkbox items.
</theme_item>
<theme_item name="font" type="Font">
- Sets a custom [Font].
+ [Font] used for the menu items.
</theme_item>
<theme_item name="font_color" type="Color" default="Color( 0.88, 0.88, 0.88, 1 )">
- Sets a custom [Color] for the [Font].
+ The default text [Color] for menu items' names.
</theme_item>
<theme_item name="font_color_accel" type="Color" default="Color( 0.7, 0.7, 0.7, 0.8 )">
+ The text [Color] used for shortcuts and accelerators that show next to the menu item name when defined. See [method get_item_accelerator] for more info on accelerators.
</theme_item>
<theme_item name="font_color_disabled" type="Color" default="Color( 0.4, 0.4, 0.4, 0.8 )">
- Sets a custom [Color] for disabled text.
+ [Color] used for disabled menu items' text.
</theme_item>
<theme_item name="font_color_hover" type="Color" default="Color( 0.88, 0.88, 0.88, 1 )">
- Sets a custom [Color] for the hovered text.
+ [Color] used for the hovered text.
</theme_item>
<theme_item name="hover" type="StyleBox">
- Sets a custom [StyleBox] when the [PopupMenu] is hovered.
+ [StyleBox] displayed when the [PopupMenu] item is hovered.
</theme_item>
<theme_item name="hseparation" type="int" default="4">
- Sets the horizontal space separation between each item.
+ The horizontal space between the item's name and the shortcut text/submenu arrow.
</theme_item>
<theme_item name="labeled_separator_left" type="StyleBox">
+ [StyleBox] for the left side of labeled separator. See [method add_separator].
</theme_item>
<theme_item name="labeled_separator_right" type="StyleBox">
+ [StyleBox] for the right side of labeled separator. See [method add_separator].
</theme_item>
<theme_item name="panel" type="StyleBox">
- Sets a custom [StyleBox] for the panel of the [PopupMenu].
+ Default [StyleBox] of the [PopupMenu] items.
</theme_item>
<theme_item name="panel_disabled" type="StyleBox">
- Sets a custom [StyleBox] for the panel of the [PopupMenu], when the panel is disabled.
+ [StyleBox] used when the [PopupMenu] item is disabled.
</theme_item>
<theme_item name="radio_checked" type="Texture">
- Sets a custom [Texture] icon for [code]checked[/code] of radio button items.
+ [Texture] icon for the checked radio button items.
</theme_item>
<theme_item name="radio_unchecked" type="Texture">
- Sets a custom [Texture] icon for [code]unchecked[/code] of radio button items.
+ [Texture] icon for the unchecked radio button items.
</theme_item>
<theme_item name="separator" type="StyleBox">
- Sets a custom [StyleBox] for separator's.
+ [StyleBox] used for the separators. See [method add_separator].
</theme_item>
<theme_item name="submenu" type="Texture">
- Sets a custom [Texture] for submenu's.
+ [Texture] icon for the submenu arrow.
</theme_item>
<theme_item name="unchecked" type="Texture">
- Sets a custom [Texture] icon for [code]unchecked[/code] of checkbox items.
+ [Texture] icon for the unchecked checkbox items.
</theme_item>
<theme_item name="vseparation" type="int" default="4">
- Sets the vertical space separation between each item.
+ The vertical space between each menu item.
</theme_item>
</theme_items>
</class>
diff --git a/doc/classes/PopupPanel.xml b/doc/classes/PopupPanel.xml
index bed4d97112..082aa1975e 100644
--- a/doc/classes/PopupPanel.xml
+++ b/doc/classes/PopupPanel.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PopupPanel" inherits="Popup" category="Core" version="3.2">
+<class name="PopupPanel" inherits="Popup" version="3.2">
<brief_description>
Class for displaying popups with a panel background.
</brief_description>
diff --git a/doc/classes/Position2D.xml b/doc/classes/Position2D.xml
index ccadee6018..c646b508b9 100644
--- a/doc/classes/Position2D.xml
+++ b/doc/classes/Position2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Position2D" inherits="Node2D" category="Core" version="3.2">
+<class name="Position2D" inherits="Node2D" version="3.2">
<brief_description>
Generic 2D position hint for editing.
</brief_description>
diff --git a/doc/classes/Position3D.xml b/doc/classes/Position3D.xml
index 4d43a6729d..e90133201b 100644
--- a/doc/classes/Position3D.xml
+++ b/doc/classes/Position3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Position3D" inherits="Spatial" category="Core" version="3.2">
+<class name="Position3D" inherits="Spatial" version="3.2">
<brief_description>
Generic 3D position hint for editing.
</brief_description>
diff --git a/doc/classes/PrimitiveMesh.xml b/doc/classes/PrimitiveMesh.xml
index 3f07affdfd..e2c6b921e6 100644
--- a/doc/classes/PrimitiveMesh.xml
+++ b/doc/classes/PrimitiveMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PrimitiveMesh" inherits="Mesh" category="Core" version="3.2">
+<class name="PrimitiveMesh" inherits="Mesh" version="3.2">
<brief_description>
Base class for all primitive meshes. Handles applying a [Material] to a primitive mesh.
</brief_description>
diff --git a/doc/classes/PrismMesh.xml b/doc/classes/PrismMesh.xml
index 1d4e5ddab7..340acff7a6 100644
--- a/doc/classes/PrismMesh.xml
+++ b/doc/classes/PrismMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PrismMesh" inherits="PrimitiveMesh" category="Core" version="3.2">
+<class name="PrismMesh" inherits="PrimitiveMesh" version="3.2">
<brief_description>
Class representing a prism-shaped [PrimitiveMesh].
</brief_description>
diff --git a/doc/classes/ProceduralSky.xml b/doc/classes/ProceduralSky.xml
index 9ffca20081..b5b547d503 100644
--- a/doc/classes/ProceduralSky.xml
+++ b/doc/classes/ProceduralSky.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ProceduralSky" inherits="Sky" category="Core" version="3.2">
+<class name="ProceduralSky" inherits="Sky" version="3.2">
<brief_description>
Type of [Sky] that is generated procedurally based on user input parameters.
</brief_description>
@@ -63,14 +63,19 @@
</members>
<constants>
<constant name="TEXTURE_SIZE_256" value="0" enum="TextureSize">
+ Sky texture will be 256x128.
</constant>
<constant name="TEXTURE_SIZE_512" value="1" enum="TextureSize">
+ Sky texture will be 512x256.
</constant>
<constant name="TEXTURE_SIZE_1024" value="2" enum="TextureSize">
+ Sky texture will be 1024x512. This is the default size.
</constant>
<constant name="TEXTURE_SIZE_2048" value="3" enum="TextureSize">
+ Sky texture will be 2048x1024.
</constant>
<constant name="TEXTURE_SIZE_4096" value="4" enum="TextureSize">
+ Sky texture will be 4096x2048.
</constant>
<constant name="TEXTURE_SIZE_MAX" value="5" enum="TextureSize">
Represents the size of the [enum TextureSize] enum.
diff --git a/doc/classes/ProgressBar.xml b/doc/classes/ProgressBar.xml
index d489fd8bca..83d581075e 100644
--- a/doc/classes/ProgressBar.xml
+++ b/doc/classes/ProgressBar.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ProgressBar" inherits="Range" category="Core" version="3.2">
+<class name="ProgressBar" inherits="Range" version="3.2">
<brief_description>
General-purpose progress bar.
</brief_description>
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 8d3cfad5d9..9d5de1bb10 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ProjectSettings" inherits="Object" category="Core" version="3.2">
+<class name="ProjectSettings" inherits="Object" version="3.2">
<brief_description>
Contains global variables accessible from everywhere.
</brief_description>
@@ -205,6 +205,7 @@
Icon used for the project, set when project loads. Exporters will also use this icon when possible.
</member>
<member name="application/config/macos_native_icon" type="String" setter="" getter="" default="&quot;&quot;">
+ Icon set in [code].icns[/code] format used on macOS to set the game's icon. This is done automatically on start by calling [method OS.set_native_icon].
</member>
<member name="application/config/name" type="String" setter="" getter="" default="&quot;&quot;">
The project's name. It is used both by the Project Manager and by exporters. The project name can be translated by translating its value in localization files.
@@ -217,6 +218,7 @@
If [code]true[/code], the project will save user data to its own user directory (see [member application/config/custom_user_dir_name]). This setting is only effective on desktop platforms. A name must be set in the [member application/config/custom_user_dir_name] setting for this to take effect. If [code]false[/code], the project will save user data to [code](OS user data directory)/Godot/app_userdata/(project name)[/code].
</member>
<member name="application/config/windows_native_icon" type="String" setter="" getter="" default="&quot;&quot;">
+ Icon set in [code].ico[/code] format used on Windows to set the game's icon. This is done automatically on start by calling [method OS.set_native_icon].
</member>
<member name="application/run/disable_stderr" type="bool" setter="" getter="" default="false">
If [code]true[/code], disables printing to standard error in an exported build.
@@ -243,6 +245,7 @@
Audio buses will disable automatically when sound goes below a given dB threshold for a given time. This saves CPU as effects assigned to that bus will no longer do any processing.
</member>
<member name="audio/default_bus_layout" type="String" setter="" getter="" default="&quot;res://default_bus_layout.tres&quot;">
+ Default [AudioBusLayout] resource file to use in the project, unless overridden by the scene.
</member>
<member name="audio/driver" type="String" setter="" getter="" default="&quot;PulseAudio&quot;">
Specifies the audio driver to use. This setting is platform-dependent as each platform supports different audio drivers. If left empty, the default audio driver will be used.
@@ -272,6 +275,7 @@
Enables long-distance matching in Zstandard.
</member>
<member name="compression/formats/zstd/window_log_size" type="int" setter="" getter="" default="27">
+ Largest size limit (in power of 2) allowed when compressing using long-distance matching with Zstandard.
</member>
<member name="debug/gdscript/completion/autocomplete_setters_and_getters" type="bool" setter="" getter="" default="false">
If [code]true[/code], displays getters and setters in autocompletion results in the script editor. This setting is meant to be used when porting old projects (Godot 2), as using member variables is the preferred style from Godot 3 onwards.
@@ -370,6 +374,9 @@
Message to be displayed before the backtrace when the engine crashes.
</member>
<member name="debug/settings/fps/force_fps" type="int" setter="" getter="" default="0">
+ Maximum number of frames per second allowed. The actual number of frames per second may still be below this value if the game is lagging.
+ If [member display/window/vsync/use_vsync] is enabled, it takes precedence and the forced FPS number cannot exceed the monitor's refresh rate.
+ This setting is therefore mostly relevant for lowering the maximum FPS below VSync, e.g. to perform non real-time rendering of static frames, or test the project under lag conditions.
</member>
<member name="debug/settings/gdscript/max_call_stack" type="int" setter="" getter="" default="1024">
Maximum call stack allowed for debugging GDScript.
@@ -387,14 +394,19 @@
Maximum call stack in visual scripting, to avoid infinite recursion.
</member>
<member name="debug/shapes/collision/contact_color" type="Color" setter="" getter="" default="Color( 1, 0.2, 0.1, 0.8 )">
+ Color of the contact points between collision shapes, visible when "Visible Collision Shapes" is enabled in the Debug menu.
</member>
<member name="debug/shapes/collision/max_contacts_displayed" type="int" setter="" getter="" default="10000">
+ Maximum number of contact points between collision shapes to display when "Visible Collision Shapes" is enabled in the Debug menu.
</member>
<member name="debug/shapes/collision/shape_color" type="Color" setter="" getter="" default="Color( 0, 0.6, 0.7, 0.5 )">
+ Color of the collision shapes, visible when "Visible Collision Shapes" is enabled in the Debug menu.
</member>
<member name="debug/shapes/navigation/disabled_geometry_color" type="Color" setter="" getter="" default="Color( 1, 0.7, 0.1, 0.4 )">
+ Color of the disabled navigation geometry, visible when "Visible Navigation" is enabled in the Debug menu.
</member>
<member name="debug/shapes/navigation/geometry_color" type="Color" setter="" getter="" default="Color( 0.1, 1, 0.7, 0.4 )">
+ Color of the navigation geometry, visible when "Visible Navigation" is enabled in the Debug menu.
</member>
<member name="display/mouse_cursor/custom_image" type="String" setter="" getter="" default="&quot;&quot;">
Custom image for the mouse cursor (limited to 256×256).
@@ -455,56 +467,86 @@
[b]Note:[/b] This option is experimental and meant to alleviate stutter experienced by some users. However, some users have experienced a Vsync framerate halving (e.g. from 60 FPS to 30 FPS) when using it.
</member>
<member name="editor/script_templates_search_path" type="String" setter="" getter="" default="&quot;res://script_templates&quot;">
+ Search path for project-specific script templates. Script templates will be search both in the editor-specific path and in this project-specific path.
</member>
<member name="editor/search_in_file_extensions" type="PoolStringArray" setter="" getter="" default="PoolStringArray( &quot;gd&quot;, &quot;shader&quot; )">
+ Text-based file extensions to include in the script editor's "Find in Files" feature. You can add e.g. [code]tscn[/code] if you wish to also parse your scene files, especially if you use built-in scripts which are serialized in the scene files.
</member>
<member name="gui/common/default_scroll_deadzone" type="int" setter="" getter="" default="0">
+ Default value for [member ScrollContainer.scroll_deadzone], which will be used for all [ScrollContainer]s unless overridden.
</member>
<member name="gui/common/swap_ok_cancel" type="bool" setter="" getter="" default="false">
If [code]true[/code], swaps OK and Cancel buttons in dialogs on Windows and UWP to follow interface conventions.
</member>
<member name="gui/theme/custom" type="String" setter="" getter="" default="&quot;&quot;">
- Use a custom theme resource, set a path to it here.
+ Path to a custom [Theme] resource file to use for the project ([code]theme[/code] or generic [code]tres[/code]/[code]res[/code] extension).
</member>
<member name="gui/theme/custom_font" type="String" setter="" getter="" default="&quot;&quot;">
- Use a custom default font resource, set a path to it here.
+ Path to a custom [Font] resource to use as default for all GUI elements of the project.
</member>
<member name="gui/theme/use_hidpi" type="bool" setter="" getter="" default="false">
If [code]true[/code], makes sure the theme used works with HiDPI.
</member>
<member name="gui/timers/incremental_search_max_interval_msec" type="int" setter="" getter="" default="2000">
- Timer setting for incremental search in Tree, IntemList, etc. controls (in milliseconds).
+ Timer setting for incremental search in [Tree], [ItemList], etc. controls (in milliseconds).
</member>
<member name="gui/timers/text_edit_idle_detect_sec" type="float" setter="" getter="" default="3">
- Timer for detecting idle in the editor (in seconds).
+ Timer for detecting idle in [TextEdit] (in seconds).
</member>
<member name="gui/timers/tooltip_delay_sec" type="float" setter="" getter="" default="0.5">
+ Default delay for tooltips (in seconds).
</member>
<member name="input/ui_accept" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to confirm a focused button, menu or list item, or validate input.
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_cancel" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to discard a modal or pending input.
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_down" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to move down in the UI.
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_end" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to go to the end position of a [Control] (e.g. last item in an [ItemList] or a [Tree]), matching the behavior of [constant KEY_END] on typical desktop UI systems.
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_focus_next" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to focus the next [Control] in the scene. The focus behavior can be configured via [member Control.focus_next].
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_focus_prev" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to focus the previous [Control] in the scene. The focus behavior can be configured via [member Control.focus_previous].
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_home" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to go to the start position of a [Control] (e.g. first item in an [ItemList] or a [Tree]), matching the behavior of [constant KEY_HOME] on typical desktop UI systems.
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_left" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to move left in the UI.
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_page_down" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to go down a page in a [Control] (e.g. in an [ItemList] or a [Tree]), matching the behavior of [constant KEY_PAGEDOWN] on typical desktop UI systems.
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_page_up" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to go up a page in a [Control] (e.g. in an [ItemList] or a [Tree]), matching the behavior of [constant KEY_PAGEUP] on typical desktop UI systems.
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_right" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to move right in the UI.
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_select" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to select an item in a [Control] (e.g. in an [ItemList] or a [Tree]).
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input/ui_up" type="Dictionary" setter="" getter="">
+ Default [InputEventAction] to move up in the UI.
+ [b]Note:[/b] Default [code]ui_*[/code] actions cannot be removed as they are necessary for the internal logic of several [Control]s. The events assigned to the action can however be modified.
</member>
<member name="input_devices/pointing/emulate_mouse_from_touch" type="bool" setter="" getter="" default="true">
If [code]true[/code], sends mouse input events when tapping or swiping on the touchscreen.
@@ -513,164 +555,244 @@
If [code]true[/code], sends touch input events when clicking or dragging the mouse.
</member>
<member name="layer_names/2d_physics/layer_1" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 1.
</member>
<member name="layer_names/2d_physics/layer_10" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 10.
</member>
<member name="layer_names/2d_physics/layer_11" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 11.
</member>
<member name="layer_names/2d_physics/layer_12" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 12.
</member>
<member name="layer_names/2d_physics/layer_13" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 13.
</member>
<member name="layer_names/2d_physics/layer_14" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 14.
</member>
<member name="layer_names/2d_physics/layer_15" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 15.
</member>
<member name="layer_names/2d_physics/layer_16" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 16.
</member>
<member name="layer_names/2d_physics/layer_17" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 17.
</member>
<member name="layer_names/2d_physics/layer_18" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 18.
</member>
<member name="layer_names/2d_physics/layer_19" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 19.
</member>
<member name="layer_names/2d_physics/layer_2" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 2.
</member>
<member name="layer_names/2d_physics/layer_20" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 20.
</member>
<member name="layer_names/2d_physics/layer_3" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 3.
</member>
<member name="layer_names/2d_physics/layer_4" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 4.
</member>
<member name="layer_names/2d_physics/layer_5" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 5.
</member>
<member name="layer_names/2d_physics/layer_6" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 6.
</member>
<member name="layer_names/2d_physics/layer_7" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 7.
</member>
<member name="layer_names/2d_physics/layer_8" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 8.
</member>
<member name="layer_names/2d_physics/layer_9" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D physics layer 9.
</member>
<member name="layer_names/2d_render/layer_1" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 1.
</member>
<member name="layer_names/2d_render/layer_10" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 10.
</member>
<member name="layer_names/2d_render/layer_11" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 11.
</member>
<member name="layer_names/2d_render/layer_12" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 12.
</member>
<member name="layer_names/2d_render/layer_13" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 13.
</member>
<member name="layer_names/2d_render/layer_14" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 14.
</member>
<member name="layer_names/2d_render/layer_15" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 15.
</member>
<member name="layer_names/2d_render/layer_16" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 16.
</member>
<member name="layer_names/2d_render/layer_17" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 17.
</member>
<member name="layer_names/2d_render/layer_18" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 18.
</member>
<member name="layer_names/2d_render/layer_19" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 19.
</member>
<member name="layer_names/2d_render/layer_2" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 2.
</member>
<member name="layer_names/2d_render/layer_20" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 20.
</member>
<member name="layer_names/2d_render/layer_3" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 3.
</member>
<member name="layer_names/2d_render/layer_4" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 4.
</member>
<member name="layer_names/2d_render/layer_5" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 5.
</member>
<member name="layer_names/2d_render/layer_6" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 6.
</member>
<member name="layer_names/2d_render/layer_7" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 7.
</member>
<member name="layer_names/2d_render/layer_8" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 8.
</member>
<member name="layer_names/2d_render/layer_9" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 2D render layer 9.
</member>
<member name="layer_names/3d_physics/layer_1" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 1.
</member>
<member name="layer_names/3d_physics/layer_10" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 10.
</member>
<member name="layer_names/3d_physics/layer_11" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 11.
</member>
<member name="layer_names/3d_physics/layer_12" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 12.
</member>
<member name="layer_names/3d_physics/layer_13" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 13.
</member>
<member name="layer_names/3d_physics/layer_14" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 14.
</member>
<member name="layer_names/3d_physics/layer_15" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 15.
</member>
<member name="layer_names/3d_physics/layer_16" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 16.
</member>
<member name="layer_names/3d_physics/layer_17" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 17.
</member>
<member name="layer_names/3d_physics/layer_18" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 18.
</member>
<member name="layer_names/3d_physics/layer_19" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 19.
</member>
<member name="layer_names/3d_physics/layer_2" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 2.
</member>
<member name="layer_names/3d_physics/layer_20" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 20.
</member>
<member name="layer_names/3d_physics/layer_3" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 3.
</member>
<member name="layer_names/3d_physics/layer_4" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 4.
</member>
<member name="layer_names/3d_physics/layer_5" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 5.
</member>
<member name="layer_names/3d_physics/layer_6" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 6.
</member>
<member name="layer_names/3d_physics/layer_7" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 7.
</member>
<member name="layer_names/3d_physics/layer_8" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 8.
</member>
<member name="layer_names/3d_physics/layer_9" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D physics layer 9.
</member>
<member name="layer_names/3d_render/layer_1" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 1.
</member>
<member name="layer_names/3d_render/layer_10" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 10.
</member>
<member name="layer_names/3d_render/layer_11" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 11.
</member>
<member name="layer_names/3d_render/layer_12" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 12.
</member>
<member name="layer_names/3d_render/layer_13" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 13.
</member>
<member name="layer_names/3d_render/layer_14" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 14
</member>
<member name="layer_names/3d_render/layer_15" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 15.
</member>
<member name="layer_names/3d_render/layer_16" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 16.
</member>
<member name="layer_names/3d_render/layer_17" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 17.
</member>
<member name="layer_names/3d_render/layer_18" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 18.
</member>
<member name="layer_names/3d_render/layer_19" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 19.
</member>
<member name="layer_names/3d_render/layer_2" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 2.
</member>
<member name="layer_names/3d_render/layer_20" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 20.
</member>
<member name="layer_names/3d_render/layer_3" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 3.
</member>
<member name="layer_names/3d_render/layer_4" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 4.
</member>
<member name="layer_names/3d_render/layer_5" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 5.
</member>
<member name="layer_names/3d_render/layer_6" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 6.
</member>
<member name="layer_names/3d_render/layer_7" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 7.
</member>
<member name="layer_names/3d_render/layer_8" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 8.
</member>
<member name="layer_names/3d_render/layer_9" type="String" setter="" getter="" default="&quot;&quot;">
+ Optional name for the 3D render layer 9.
</member>
<member name="locale/fallback" type="String" setter="" getter="" default="&quot;en&quot;">
The locale to fall back to if a translation isn't available in a given language. If left empty, [code]en[/code] (English) will be used.
@@ -709,24 +831,34 @@
Default size of packet peer stream for deserializing Godot data. Over this size, data is dropped.
</member>
<member name="network/limits/tcp/connect_timeout_seconds" type="int" setter="" getter="" default="30">
+ Timeout (in seconds) for connection attempts using TCP.
</member>
<member name="network/limits/webrtc/max_channel_in_buffer_kb" type="int" setter="" getter="" default="64">
+ Maximum size (in kiB) for the [WebRTCDataChannel] input buffer.
</member>
<member name="network/limits/websocket_client/max_in_buffer_kb" type="int" setter="" getter="" default="64">
+ Maximum size (in kiB) for the [WebSocketClient] input buffer.
</member>
<member name="network/limits/websocket_client/max_in_packets" type="int" setter="" getter="" default="1024">
+ Maximum number of concurrent input packets for [WebSocketClient].
</member>
<member name="network/limits/websocket_client/max_out_buffer_kb" type="int" setter="" getter="" default="64">
+ Maximum size (in kiB) for the [WebSocketClient] output buffer.
</member>
<member name="network/limits/websocket_client/max_out_packets" type="int" setter="" getter="" default="1024">
+ Maximum number of concurrent output packets for [WebSocketClient].
</member>
<member name="network/limits/websocket_server/max_in_buffer_kb" type="int" setter="" getter="" default="64">
+ Maximum size (in kiB) for the [WebSocketServer] input buffer.
</member>
<member name="network/limits/websocket_server/max_in_packets" type="int" setter="" getter="" default="1024">
+ Maximum number of concurrent input packets for [WebSocketServer].
</member>
<member name="network/limits/websocket_server/max_out_buffer_kb" type="int" setter="" getter="" default="64">
+ Maximum size (in kiB) for the [WebSocketServer] output buffer.
</member>
<member name="network/limits/websocket_server/max_out_packets" type="int" setter="" getter="" default="1024">
+ Maximum number of concurrent output packets for [WebSocketServer].
</member>
<member name="network/remote_fs/page_read_ahead" type="int" setter="" getter="" default="4">
Amount of read ahead used by remote filesystem. Higher values decrease the effects of latency at the cost of higher bandwidth usage.
@@ -735,6 +867,7 @@
Page size used by remote filesystem (in bytes).
</member>
<member name="network/ssl/certificates" type="String" setter="" getter="" default="&quot;&quot;">
+ CA certificates bundle to use for SSL connections. If not defined, Godot's internal CA certificates are used.
</member>
<member name="node/name_casing" type="int" setter="" getter="" default="0">
When creating node names automatically, set the type of casing in this project. This is mostly an editor setting.
@@ -743,44 +876,84 @@
What to use to separate node name from number. This is mostly an editor setting.
</member>
<member name="physics/2d/bp_hash_table_size" type="int" setter="" getter="" default="4096">
+ Size of the hash table used for the broad-phase 2D hash grid algorithm.
</member>
<member name="physics/2d/cell_size" type="int" setter="" getter="" default="128">
+ Cell size used for the broad-phase 2D hash grid algorithm.
</member>
<member name="physics/2d/default_angular_damp" type="float" setter="" getter="" default="1.0">
+ The default angular damp in 2D.
</member>
<member name="physics/2d/default_gravity" type="int" setter="" getter="" default="98">
+ The default gravity strength in 2D.
+ [b]Note:[/b] This property is only read when the project starts. To change the default gravity at runtime, use the following code sample:
+ [codeblock]
+ # Set the default gravity strength to 98.
+ Physics2DServer.area_set_param(get_viewport().find_world_2d().get_space(), Physics2DServer.AREA_PARAM_GRAVITY, 98)
+ [/codeblock]
</member>
<member name="physics/2d/default_gravity_vector" type="Vector2" setter="" getter="" default="Vector2( 0, 1 )">
+ The default gravity direction in 2D.
+ [b]Note:[/b] This property is only read when the project starts. To change the default gravity vector at runtime, use the following code sample:
+ [codeblock]
+ # Set the default gravity direction to `Vector2(0, 1)`.
+ Physics2DServer.area_set_param(get_viewport().find_world_2d().get_space(), Physics2DServer.AREA_PARAM_GRAVITY_VECTOR, Vector2(0, 1))
+ [/codeblock]
</member>
<member name="physics/2d/default_linear_damp" type="float" setter="" getter="" default="0.1">
+ The default linear damp in 2D.
</member>
<member name="physics/2d/large_object_surface_threshold_in_cells" type="int" setter="" getter="" default="512">
+ Threshold defining the surface size that constitutes a large object with regard to cells in the broad-phase 2D hash grid algorithm.
</member>
<member name="physics/2d/physics_engine" type="String" setter="" getter="" default="&quot;DEFAULT&quot;">
+ Sets which physics engine to use for 2D physics.
+ "DEFAULT" and "GodotPhysics" are the same, as there is currently no alternative 2D physics server implemented.
</member>
<member name="physics/2d/sleep_threshold_angular" type="float" setter="" getter="" default="0.139626">
+ Threshold angular velocity under which a 2D physics body will be considered inactive. See [constant Physics2DServer.SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD].
</member>
<member name="physics/2d/sleep_threshold_linear" type="float" setter="" getter="" default="2.0">
+ Threshold linear velocity under which a 2D physics body will be considered inactive. See [constant Physics2DServer.SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD].
</member>
<member name="physics/2d/thread_model" type="int" setter="" getter="" default="1">
Sets whether physics is run on the main thread or a separate one. Running the server on a thread increases performance, but restricts API access to only physics process.
+ [b]Warning:[/b] As of Godot 3.2, there are mixed reports about the use of a Multi-Threaded thread model for physics. Be sure to assess whether it does give you extra performance and no regressions when using it.
</member>
<member name="physics/2d/time_before_sleep" type="float" setter="" getter="" default="0.5">
+ Time (in seconds) of inactivity before which a 2D physics body will put to sleep. See [constant Physics2DServer.SPACE_PARAM_BODY_TIME_TO_SLEEP].
</member>
<member name="physics/3d/active_soft_world" type="bool" setter="" getter="" default="true">
+ Sets whether the 3D physics world will be created with support for [SoftBody] physics. Only applies to the Bullet physics engine.
</member>
<member name="physics/3d/default_angular_damp" type="float" setter="" getter="" default="0.1">
+ The default angular damp in 3D.
</member>
<member name="physics/3d/default_gravity" type="float" setter="" getter="" default="9.8">
+ The default gravity strength in 3D.
+ [b]Note:[/b] This property is only read when the project starts. To change the default gravity at runtime, use the following code sample:
+ [codeblock]
+ # Set the default gravity strength to 9.8.
+ PhysicsServer.area_set_param(get_viewport().find_world().get_space(), PhysicsServer.AREA_PARAM_GRAVITY, 9.8)
+ [/codeblock]
</member>
<member name="physics/3d/default_gravity_vector" type="Vector3" setter="" getter="" default="Vector3( 0, -1, 0 )">
+ The default gravity direction in 3D.
+ [b]Note:[/b] This property is only read when the project starts. To change the default gravity vector at runtime, use the following code sample:
+ [codeblock]
+ # Set the default gravity direction to `Vector3(0, -1, 0)`.
+ PhysicsServer.area_set_param(get_viewport().find_world().get_space(), PhysicsServer.AREA_PARAM_GRAVITY_VECTOR, Vector3(0, -1, 0))
+ [/codeblock]
</member>
<member name="physics/3d/default_linear_damp" type="float" setter="" getter="" default="0.1">
+ The default linear damp in 3D.
</member>
<member name="physics/3d/physics_engine" type="String" setter="" getter="" default="&quot;DEFAULT&quot;">
- Sets which physics engine to use.
+ Sets which physics engine to use for 3D physics.
+ "DEFAULT" is currently the [url=https://bulletphysics.org]Bullet[/url] physics engine. The "GodotPhysics" engine is still supported as an alternative.
</member>
<member name="physics/common/enable_object_picking" type="bool" setter="" getter="" default="true">
+ Enables [member Viewport.physics_object_picking] on the root viewport.
</member>
<member name="physics/common/physics_fps" type="int" setter="" getter="" default="60">
Frames per second used in the physics. Physics always needs a fixed amount of frames per second.
@@ -830,6 +1003,7 @@
[b]Note:[/b] Only available on the GLES3 backend.
</member>
<member name="rendering/quality/depth/hdr.mobile" type="bool" setter="" getter="" default="false">
+ Lower-end override for [member rendering/quality/depth/hdr] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/quality/depth_prepass/disable_for_vendors" type="String" setter="" getter="" default="&quot;PowerVR,Mali,Adreno,Apple&quot;">
Disables depth pre-pass for some GPU vendors (usually mobile), as their architecture already does this.
@@ -841,6 +1015,7 @@
The directional shadow's size in pixels. Higher values will result in sharper shadows, at the cost of performance. The value will be rounded up to the nearest power of 2.
</member>
<member name="rendering/quality/directional_shadow/size.mobile" type="int" setter="" getter="" default="2048">
+ Lower-end override for [member rendering/quality/directional_shadow/size] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/quality/driver/driver_name" type="String" setter="" getter="" default="&quot;GLES3&quot;">
The video driver to use ("GLES2" or "GLES3").
@@ -864,7 +1039,7 @@
Strategy used for framebuffer allocation. The simpler it is, the less resources it uses (but the less features it supports). If set to "2D Without Sampling" or "3D Without Effects", sample buffers will not be allocated. This means [code]SCREEN_TEXTURE[/code] and [code]DEPTH_TEXTURE[/code] will not be available in shaders and post-processing effects will not be available in the [Environment].
</member>
<member name="rendering/quality/intended_usage/framebuffer_allocation.mobile" type="int" setter="" getter="" default="3">
- Same as [member rendering/quality/intended_usage/framebuffer_allocation] but for mobile defaults to "3D Without Effects". If effects are desired, set to "3D".
+ Lower-end override for [member rendering/quality/intended_usage/framebuffer_allocation] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/quality/reflections/atlas_size" type="int" setter="" getter="" default="2048">
Size of the atlas used by reflection probes. A larger size can result in higher visual quality, while a smaller size will be faster and take up less memory.
@@ -876,26 +1051,35 @@
If [code]true[/code], uses a high amount of samples to create blurred variants of reflection probes and panorama backgrounds (sky). Those blurred variants are used by rough materials.
</member>
<member name="rendering/quality/reflections/high_quality_ggx.mobile" type="bool" setter="" getter="" default="false">
+ Lower-end override for [member rendering/quality/reflections/high_quality_ggx] on mobile devices, due to performance concerns or driver support.
+ </member>
+ <member name="rendering/quality/reflections/irradiance_max_size" type="int" setter="" getter="" default="128">
+ Limits the size of the irradiance map which is normally determined by [member Sky.radiance_size]. A higher size results in a higher quality irradiance map similarly to [member rendering/quality/reflections/high_quality_ggx]. Use a higher value when using high-frequency HDRI maps, otherwise keep this as low as possible.
+ [b]Note:[/b] Low and mid range hardware do not support complex irradiance maps well and may crash if this is set too high.
</member>
<member name="rendering/quality/reflections/texture_array_reflections" type="bool" setter="" getter="" default="true">
If [code]true[/code], uses texture arrays instead of mipmaps for reflection probes and panorama backgrounds (sky). This reduces jitter noise on reflections, but costs more performance and memory.
</member>
<member name="rendering/quality/reflections/texture_array_reflections.mobile" type="bool" setter="" getter="" default="false">
+ Lower-end override for [member rendering/quality/reflections/texture_array_reflections] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/quality/shading/force_blinn_over_ggx" type="bool" setter="" getter="" default="false">
If [code]true[/code], uses faster but lower-quality Blinn model to generate blurred reflections instead of the GGX model.
</member>
<member name="rendering/quality/shading/force_blinn_over_ggx.mobile" type="bool" setter="" getter="" default="true">
+ Lower-end override for [member rendering/quality/shading/force_blinn_over_ggx] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/quality/shading/force_lambert_over_burley" type="bool" setter="" getter="" default="false">
If [code]true[/code], uses faster but lower-quality Lambert material lighting model instead of Burley.
</member>
<member name="rendering/quality/shading/force_lambert_over_burley.mobile" type="bool" setter="" getter="" default="true">
+ Lower-end override for [member rendering/quality/shading/force_lambert_over_burley] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/quality/shading/force_vertex_shading" type="bool" setter="" getter="" default="false">
If [code]true[/code], forces vertex shading for all rendering. This can increase performance a lot, but also reduces quality immensely. Can be used to optimize performance on low-end mobile devices.
</member>
<member name="rendering/quality/shading/force_vertex_shading.mobile" type="bool" setter="" getter="" default="true">
+ Lower-end override for [member rendering/quality/shading/force_vertex_shading] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/quality/shadow_atlas/quadrant_0_subdiv" type="int" setter="" getter="" default="1">
Subdivision quadrant size for shadow mapping. See shadow mapping documentation.
@@ -913,19 +1097,22 @@
Size for shadow atlas (used for OmniLights and SpotLights). See documentation.
</member>
<member name="rendering/quality/shadow_atlas/size.mobile" type="int" setter="" getter="" default="2048">
+ Lower-end override for [member rendering/quality/shadow_atlas/size] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/quality/shadows/filter_mode" type="int" setter="" getter="" default="1">
Shadow filter mode. Higher-quality settings result in smoother shadows that flicker less when moving. "Disabled" is the fastest option, but also has the lowest quality. "PCF5" is smoother but is also slower. "PCF13" is the smoothest option, but is also the slowest.
</member>
<member name="rendering/quality/shadows/filter_mode.mobile" type="int" setter="" getter="" default="0">
+ Lower-end override for [member rendering/quality/shadows/filter_mode] on mobile devices, due to performance concerns or driver support.
</member>
<member name="rendering/quality/subsurface_scattering/follow_surface" type="bool" setter="" getter="" default="false">
Improves quality of subsurface scattering, but cost significantly increases.
</member>
<member name="rendering/quality/subsurface_scattering/quality" type="int" setter="" getter="" default="1">
- Quality setting for subsurface scaterring (samples taken).
+ Quality setting for subsurface scattering (samples taken).
</member>
<member name="rendering/quality/subsurface_scattering/scale" type="int" setter="" getter="" default="1.0">
+ Max radius used for subsurface scattering samples.
</member>
<member name="rendering/quality/subsurface_scattering/weight_samples" type="bool" setter="" getter="" default="true">
Weight subsurface scattering samples. Helps to avoid reading samples from unrelated parts of the screen.
diff --git a/doc/classes/ProximityGroup.xml b/doc/classes/ProximityGroup.xml
index 3c081bf91f..1d147e2450 100644
--- a/doc/classes/ProximityGroup.xml
+++ b/doc/classes/ProximityGroup.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ProximityGroup" inherits="Spatial" category="Core" version="3.2">
+<class name="ProximityGroup" inherits="Spatial" version="3.2">
<brief_description>
General-purpose proximity detection node.
</brief_description>
diff --git a/doc/classes/ProxyTexture.xml b/doc/classes/ProxyTexture.xml
index 36c65f1096..83d5e44463 100644
--- a/doc/classes/ProxyTexture.xml
+++ b/doc/classes/ProxyTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ProxyTexture" inherits="Texture" category="Core" version="3.2">
+<class name="ProxyTexture" inherits="Texture" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/QuadMesh.xml b/doc/classes/QuadMesh.xml
index 209e91eef2..97b8ea24e8 100644
--- a/doc/classes/QuadMesh.xml
+++ b/doc/classes/QuadMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="QuadMesh" inherits="PrimitiveMesh" category="Core" version="3.2">
+<class name="QuadMesh" inherits="PrimitiveMesh" version="3.2">
<brief_description>
Class representing a square mesh.
</brief_description>
diff --git a/doc/classes/Quat.xml b/doc/classes/Quat.xml
index eeb633f480..a4540becab 100644
--- a/doc/classes/Quat.xml
+++ b/doc/classes/Quat.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Quat" category="Built-In Types" version="3.2">
+<class name="Quat" version="3.2">
<brief_description>
Quaternion.
</brief_description>
@@ -195,6 +195,7 @@
</members>
<constants>
<constant name="IDENTITY" value="Quat( 0, 0, 0, 1 )">
+ The identity rotation. Equivalent to an identity matrix. If a vector is transformed by an identity quaternion, it will not change.
</constant>
</constants>
</class>
diff --git a/doc/classes/RID.xml b/doc/classes/RID.xml
index 5edef100c5..c27fc638dc 100644
--- a/doc/classes/RID.xml
+++ b/doc/classes/RID.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RID" category="Built-In Types" version="3.2">
+<class name="RID" version="3.2">
<brief_description>
Handle for a [Resource]'s unique ID.
</brief_description>
diff --git a/doc/classes/RandomNumberGenerator.xml b/doc/classes/RandomNumberGenerator.xml
index 9054e2fa88..94604703ea 100644
--- a/doc/classes/RandomNumberGenerator.xml
+++ b/doc/classes/RandomNumberGenerator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RandomNumberGenerator" inherits="Reference" category="Core" version="3.2">
+<class name="RandomNumberGenerator" inherits="Reference" version="3.2">
<brief_description>
A class for generating pseudo-random numbers.
</brief_description>
diff --git a/doc/classes/Range.xml b/doc/classes/Range.xml
index 82fffd0cb8..e7189aedaf 100644
--- a/doc/classes/Range.xml
+++ b/doc/classes/Range.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Range" inherits="Control" category="Core" version="3.2">
+<class name="Range" inherits="Control" version="3.2">
<brief_description>
Abstract base class for range-based controls.
</brief_description>
diff --git a/doc/classes/RayCast.xml b/doc/classes/RayCast.xml
index 5e17d6e7d7..b33afa0305 100644
--- a/doc/classes/RayCast.xml
+++ b/doc/classes/RayCast.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RayCast" inherits="Spatial" category="Core" version="3.2">
+<class name="RayCast" inherits="Spatial" version="3.2">
<brief_description>
Query the closest object intersecting a ray.
</brief_description>
diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml
index c5ba5da24e..2c67931e6d 100644
--- a/doc/classes/RayCast2D.xml
+++ b/doc/classes/RayCast2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RayCast2D" inherits="Node2D" category="Core" version="3.2">
+<class name="RayCast2D" inherits="Node2D" version="3.2">
<brief_description>
Query the closest object intersecting a ray.
</brief_description>
diff --git a/doc/classes/RayShape.xml b/doc/classes/RayShape.xml
index 3f5859714e..60963d9e2d 100644
--- a/doc/classes/RayShape.xml
+++ b/doc/classes/RayShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RayShape" inherits="Shape" category="Core" version="3.2">
+<class name="RayShape" inherits="Shape" version="3.2">
<brief_description>
Ray shape for 3D collisions.
</brief_description>
diff --git a/doc/classes/RayShape2D.xml b/doc/classes/RayShape2D.xml
index 377a19e8da..ad13420bba 100644
--- a/doc/classes/RayShape2D.xml
+++ b/doc/classes/RayShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RayShape2D" inherits="Shape2D" category="Core" version="3.2">
+<class name="RayShape2D" inherits="Shape2D" version="3.2">
<brief_description>
Ray shape for 2D collisions.
</brief_description>
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml
index 90dd996691..bbe422fd42 100644
--- a/doc/classes/Rect2.xml
+++ b/doc/classes/Rect2.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Rect2" category="Built-In Types" version="3.2">
+<class name="Rect2" version="3.2">
<brief_description>
2D axis-aligned bounding box.
</brief_description>
diff --git a/doc/classes/RectangleShape2D.xml b/doc/classes/RectangleShape2D.xml
index d55324c98f..44ebb75c6f 100644
--- a/doc/classes/RectangleShape2D.xml
+++ b/doc/classes/RectangleShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RectangleShape2D" inherits="Shape2D" category="Core" version="3.2">
+<class name="RectangleShape2D" inherits="Shape2D" version="3.2">
<brief_description>
Rectangle shape for 2D collisions.
</brief_description>
diff --git a/doc/classes/Reference.xml b/doc/classes/Reference.xml
index 70d41b665a..23623fb46f 100644
--- a/doc/classes/Reference.xml
+++ b/doc/classes/Reference.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Reference" inherits="Object" category="Core" version="3.2">
+<class name="Reference" inherits="Object" version="3.2">
<brief_description>
Base class for reference-counted objects.
</brief_description>
diff --git a/doc/classes/ReferenceRect.xml b/doc/classes/ReferenceRect.xml
index 393a72cf60..d17b2a3a47 100644
--- a/doc/classes/ReferenceRect.xml
+++ b/doc/classes/ReferenceRect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ReferenceRect" inherits="Control" category="Core" version="3.2">
+<class name="ReferenceRect" inherits="Control" version="3.2">
<brief_description>
Reference frame for GUI.
</brief_description>
diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml
index 5991514e1c..ac42a1870d 100644
--- a/doc/classes/ReflectionProbe.xml
+++ b/doc/classes/ReflectionProbe.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ReflectionProbe" inherits="VisualInstance" category="Core" version="3.2">
+<class name="ReflectionProbe" inherits="VisualInstance" version="3.2">
<brief_description>
Captures its surroundings to create reflections.
</brief_description>
diff --git a/doc/classes/RemoteTransform.xml b/doc/classes/RemoteTransform.xml
index 377f9cc34b..ea569a4712 100644
--- a/doc/classes/RemoteTransform.xml
+++ b/doc/classes/RemoteTransform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RemoteTransform" inherits="Spatial" category="Core" version="3.2">
+<class name="RemoteTransform" inherits="Spatial" version="3.2">
<brief_description>
RemoteTransform pushes its own [Transform] to another [Spatial] derived Node in the scene.
</brief_description>
diff --git a/doc/classes/RemoteTransform2D.xml b/doc/classes/RemoteTransform2D.xml
index f5d509782f..7e21198efa 100644
--- a/doc/classes/RemoteTransform2D.xml
+++ b/doc/classes/RemoteTransform2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RemoteTransform2D" inherits="Node2D" category="Core" version="3.2">
+<class name="RemoteTransform2D" inherits="Node2D" version="3.2">
<brief_description>
RemoteTransform2D pushes its own [Transform2D] to another [CanvasItem] derived Node in the scene.
</brief_description>
diff --git a/doc/classes/Resource.xml b/doc/classes/Resource.xml
index a50f5c97d1..5be17f4865 100644
--- a/doc/classes/Resource.xml
+++ b/doc/classes/Resource.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Resource" inherits="Reference" category="Core" version="3.2">
+<class name="Resource" inherits="Reference" version="3.2">
<brief_description>
Base class for all resources.
</brief_description>
diff --git a/doc/classes/ResourceFormatLoader.xml b/doc/classes/ResourceFormatLoader.xml
index ce37691e0a..1c09df1b54 100644
--- a/doc/classes/ResourceFormatLoader.xml
+++ b/doc/classes/ResourceFormatLoader.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceFormatLoader" inherits="Reference" category="Core" version="3.2">
+<class name="ResourceFormatLoader" inherits="Reference" version="3.2">
<brief_description>
Loads a specific resource type from a file.
</brief_description>
diff --git a/doc/classes/ResourceFormatLoaderCrypto.xml b/doc/classes/ResourceFormatLoaderCrypto.xml
index 8bc7d50c75..615584451d 100644
--- a/doc/classes/ResourceFormatLoaderCrypto.xml
+++ b/doc/classes/ResourceFormatLoaderCrypto.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceFormatLoaderCrypto" inherits="ResourceFormatLoader" category="Core" version="3.2">
+<class name="ResourceFormatLoaderCrypto" inherits="ResourceFormatLoader" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/ResourceFormatSaver.xml b/doc/classes/ResourceFormatSaver.xml
index 5ad5ab49b1..66abee1279 100644
--- a/doc/classes/ResourceFormatSaver.xml
+++ b/doc/classes/ResourceFormatSaver.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceFormatSaver" inherits="Reference" category="Core" version="3.2">
+<class name="ResourceFormatSaver" inherits="Reference" version="3.2">
<brief_description>
Saves a specific resource type to a file.
</brief_description>
diff --git a/doc/classes/ResourceFormatSaverCrypto.xml b/doc/classes/ResourceFormatSaverCrypto.xml
index 2f7d224dab..fb96ef7d3e 100644
--- a/doc/classes/ResourceFormatSaverCrypto.xml
+++ b/doc/classes/ResourceFormatSaverCrypto.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceFormatSaverCrypto" inherits="ResourceFormatSaver" category="Core" version="3.2">
+<class name="ResourceFormatSaverCrypto" inherits="ResourceFormatSaver" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/ResourceImporter.xml b/doc/classes/ResourceImporter.xml
index e0c0aa9a47..6802014dd3 100644
--- a/doc/classes/ResourceImporter.xml
+++ b/doc/classes/ResourceImporter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceImporter" inherits="Reference" category="Core" version="3.2">
+<class name="ResourceImporter" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/ResourceInteractiveLoader.xml b/doc/classes/ResourceInteractiveLoader.xml
index df552d3656..0b6db10c32 100644
--- a/doc/classes/ResourceInteractiveLoader.xml
+++ b/doc/classes/ResourceInteractiveLoader.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceInteractiveLoader" inherits="Reference" category="Core" version="3.2">
+<class name="ResourceInteractiveLoader" inherits="Reference" version="3.2">
<brief_description>
Interactive [Resource] loader.
</brief_description>
diff --git a/doc/classes/ResourceLoader.xml b/doc/classes/ResourceLoader.xml
index 31bba18171..1511a0d9ba 100644
--- a/doc/classes/ResourceLoader.xml
+++ b/doc/classes/ResourceLoader.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceLoader" inherits="Object" category="Core" version="3.2">
+<class name="ResourceLoader" inherits="Object" version="3.2">
<brief_description>
Singleton used to load resource files.
</brief_description>
diff --git a/doc/classes/ResourcePreloader.xml b/doc/classes/ResourcePreloader.xml
index 2b00c038e1..cb015851b4 100644
--- a/doc/classes/ResourcePreloader.xml
+++ b/doc/classes/ResourcePreloader.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourcePreloader" inherits="Node" category="Core" version="3.2">
+<class name="ResourcePreloader" inherits="Node" version="3.2">
<brief_description>
Resource Preloader Node.
</brief_description>
diff --git a/doc/classes/ResourceSaver.xml b/doc/classes/ResourceSaver.xml
index f12d26d4b9..783dc88049 100644
--- a/doc/classes/ResourceSaver.xml
+++ b/doc/classes/ResourceSaver.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceSaver" inherits="Object" category="Core" version="3.2">
+<class name="ResourceSaver" inherits="Object" version="3.2">
<brief_description>
Singleton for saving Godot-specific resource types.
</brief_description>
diff --git a/doc/classes/RichTextEffect.xml b/doc/classes/RichTextEffect.xml
index 0e043b1d50..f16fff16b8 100644
--- a/doc/classes/RichTextEffect.xml
+++ b/doc/classes/RichTextEffect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RichTextEffect" inherits="Resource" category="Core" version="3.2">
+<class name="RichTextEffect" inherits="Resource" version="3.2">
<brief_description>
A custom effect for use with [RichTextLabel].
</brief_description>
@@ -13,7 +13,7 @@
[b]Note:[/b] As soon as a [RichTextLabel] contains at least one [RichTextEffect], it will continuously process the effect unless the project is paused. This may impact battery life negatively.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/gui/bbcode_in_richtextlabel.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/gui/bbcode_in_richtextlabel.html</link>
<link>https://github.com/Eoin-ONeill-Yokai/Godot-Rich-Text-Effect-Test-Project</link>
</tutorials>
<methods>
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index c3fb226b6a..195856f687 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RichTextLabel" inherits="Control" category="Core" version="3.2">
+<class name="RichTextLabel" inherits="Control" version="3.2">
<brief_description>
Label that displays rich text.
</brief_description>
@@ -325,21 +325,21 @@
</members>
<signals>
<signal name="meta_clicked">
- <argument index="0" name="meta" type="Nil">
+ <argument index="0" name="meta" type="Variant">
</argument>
<description>
Triggered when the user clicks on content between meta tags. If the meta is defined in text, e.g. [code][url={"data"="hi"}]hi[/url][/code], then the parameter for this signal will be a [String] type. If a particular type or an object is desired, the [method push_meta] method must be used to manually insert the data into the tag stack.
</description>
</signal>
<signal name="meta_hover_ended">
- <argument index="0" name="meta" type="Nil">
+ <argument index="0" name="meta" type="Variant">
</argument>
<description>
Triggers when the mouse exits a meta tag.
</description>
</signal>
<signal name="meta_hover_started">
- <argument index="0" name="meta" type="Nil">
+ <argument index="0" name="meta" type="Variant">
</argument>
<description>
Triggers when the mouse enters a meta tag.
diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml
index 624b576f4d..72d1dcaa75 100644
--- a/doc/classes/RigidBody.xml
+++ b/doc/classes/RigidBody.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RigidBody" inherits="PhysicsBody" category="Core" version="3.2">
+<class name="RigidBody" inherits="PhysicsBody" version="3.2">
<brief_description>
Physics Body whose position is determined through physics simulation in 3D space.
</brief_description>
diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml
index c960ef5aee..6751b840af 100644
--- a/doc/classes/RigidBody2D.xml
+++ b/doc/classes/RigidBody2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RigidBody2D" inherits="PhysicsBody2D" category="Core" version="3.2">
+<class name="RigidBody2D" inherits="PhysicsBody2D" version="3.2">
<brief_description>
A body that is controlled by the 2D physics engine.
</brief_description>
diff --git a/doc/classes/RootMotionView.xml b/doc/classes/RootMotionView.xml
index bb939e82f3..11701c0a99 100644
--- a/doc/classes/RootMotionView.xml
+++ b/doc/classes/RootMotionView.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RootMotionView" inherits="VisualInstance" category="Core" version="3.2">
+<class name="RootMotionView" inherits="VisualInstance" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/SceneState.xml b/doc/classes/SceneState.xml
index 3bd958bfd4..70833a36e7 100644
--- a/doc/classes/SceneState.xml
+++ b/doc/classes/SceneState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SceneState" inherits="Reference" category="Core" version="3.2">
+<class name="SceneState" inherits="Reference" version="3.2">
<brief_description>
A script interface to a scene file's data.
</brief_description>
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index 6a4105ca2f..7e57e9740c 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SceneTree" inherits="MainLoop" category="Core" version="3.2">
+<class name="SceneTree" inherits="MainLoop" version="3.2">
<brief_description>
Manages the game loop via a hierarchy of nodes.
</brief_description>
@@ -329,9 +329,9 @@
</description>
</signal>
<signal name="global_menu_action">
- <argument index="0" name="id" type="Nil">
+ <argument index="0" name="id" type="Variant">
</argument>
- <argument index="1" name="meta" type="Nil">
+ <argument index="1" name="meta" type="Variant">
</argument>
<description>
Emitted whenever global menu item is clicked.
diff --git a/doc/classes/SceneTreeTimer.xml b/doc/classes/SceneTreeTimer.xml
index 5678833752..e2b75ab0fc 100644
--- a/doc/classes/SceneTreeTimer.xml
+++ b/doc/classes/SceneTreeTimer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SceneTreeTimer" inherits="Reference" category="Core" version="3.2">
+<class name="SceneTreeTimer" inherits="Reference" version="3.2">
<brief_description>
One-shot timer.
</brief_description>
diff --git a/doc/classes/Script.xml b/doc/classes/Script.xml
index 91014580d3..24eb5b61d0 100644
--- a/doc/classes/Script.xml
+++ b/doc/classes/Script.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Script" inherits="Resource" category="Core" version="3.2">
+<class name="Script" inherits="Resource" version="3.2">
<brief_description>
A class stored as a resource.
</brief_description>
diff --git a/doc/classes/ScriptCreateDialog.xml b/doc/classes/ScriptCreateDialog.xml
index 2991d76bec..50a7195606 100644
--- a/doc/classes/ScriptCreateDialog.xml
+++ b/doc/classes/ScriptCreateDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ScriptCreateDialog" inherits="ConfirmationDialog" category="Core" version="3.2">
+<class name="ScriptCreateDialog" inherits="ConfirmationDialog" version="3.2">
<brief_description>
The Editor's popup dialog for creating new [Script] files.
</brief_description>
diff --git a/doc/classes/ScriptEditor.xml b/doc/classes/ScriptEditor.xml
index 28e1f75ac1..2ee681583e 100644
--- a/doc/classes/ScriptEditor.xml
+++ b/doc/classes/ScriptEditor.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ScriptEditor" inherits="PanelContainer" category="Core" version="3.2">
+<class name="ScriptEditor" inherits="PanelContainer" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/ScrollBar.xml b/doc/classes/ScrollBar.xml
index e4ace8e8ae..262d82774d 100644
--- a/doc/classes/ScrollBar.xml
+++ b/doc/classes/ScrollBar.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ScrollBar" inherits="Range" category="Core" version="3.2">
+<class name="ScrollBar" inherits="Range" version="3.2">
<brief_description>
Base class for scroll bars.
</brief_description>
diff --git a/doc/classes/ScrollContainer.xml b/doc/classes/ScrollContainer.xml
index 94920d57e5..1ba097fb51 100644
--- a/doc/classes/ScrollContainer.xml
+++ b/doc/classes/ScrollContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ScrollContainer" inherits="Container" category="Core" version="3.2">
+<class name="ScrollContainer" inherits="Container" version="3.2">
<brief_description>
A helper node for displaying scrollable elements such as lists.
</brief_description>
@@ -13,12 +13,14 @@
<return type="HScrollBar">
</return>
<description>
+ Returns the horizontal scrollbar [HScrollBar] of this [ScrollContainer].
</description>
</method>
<method name="get_v_scrollbar">
<return type="VScrollBar">
</return>
<description>
+ Returns the vertical scrollbar [VScrollBar] of this [ScrollContainer].
</description>
</method>
</methods>
@@ -58,6 +60,7 @@
</constants>
<theme_items>
<theme_item name="bg" type="StyleBox">
+ The background [StyleBox] of the [ScrollContainer].
</theme_item>
</theme_items>
</class>
diff --git a/doc/classes/SegmentShape2D.xml b/doc/classes/SegmentShape2D.xml
index e9e9d01a42..bebc238522 100644
--- a/doc/classes/SegmentShape2D.xml
+++ b/doc/classes/SegmentShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SegmentShape2D" inherits="Shape2D" category="Core" version="3.2">
+<class name="SegmentShape2D" inherits="Shape2D" version="3.2">
<brief_description>
Segment shape for 2D collisions.
</brief_description>
diff --git a/doc/classes/Semaphore.xml b/doc/classes/Semaphore.xml
index 74970be8b4..84bcaf5796 100644
--- a/doc/classes/Semaphore.xml
+++ b/doc/classes/Semaphore.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Semaphore" inherits="Reference" category="Core" version="3.2">
+<class name="Semaphore" inherits="Reference" version="3.2">
<brief_description>
A synchronization semaphore.
</brief_description>
diff --git a/doc/classes/Separator.xml b/doc/classes/Separator.xml
index 11f6f1b22f..88ade0d34e 100644
--- a/doc/classes/Separator.xml
+++ b/doc/classes/Separator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Separator" inherits="Control" category="Core" version="3.2">
+<class name="Separator" inherits="Control" version="3.2">
<brief_description>
Base class for separators.
</brief_description>
diff --git a/doc/classes/Shader.xml b/doc/classes/Shader.xml
index 1314fcb631..91dc963812 100644
--- a/doc/classes/Shader.xml
+++ b/doc/classes/Shader.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Shader" inherits="Resource" category="Core" version="3.2">
+<class name="Shader" inherits="Resource" version="3.2">
<brief_description>
A custom shader program.
</brief_description>
diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml
index f2742a5453..1b135b0329 100644
--- a/doc/classes/ShaderMaterial.xml
+++ b/doc/classes/ShaderMaterial.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ShaderMaterial" inherits="Material" category="Core" version="3.2">
+<class name="ShaderMaterial" inherits="Material" version="3.2">
<brief_description>
A material that uses a custom [Shader] program.
</brief_description>
@@ -7,7 +7,7 @@
A material that uses a custom [Shader] program to render either items to screen or process particles. You can create multiple materials for the same shader but configure different values for the uniforms defined in the shader.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/shading/index.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/shading/index.html</link>
</tutorials>
<methods>
<method name="get_shader_param" qualifiers="const">
diff --git a/doc/classes/Shape.xml b/doc/classes/Shape.xml
index 123353b59a..5925d614bb 100644
--- a/doc/classes/Shape.xml
+++ b/doc/classes/Shape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Shape" inherits="Resource" category="Core" version="3.2">
+<class name="Shape" inherits="Resource" version="3.2">
<brief_description>
Base class for all 3D shape resources.
</brief_description>
diff --git a/doc/classes/Shape2D.xml b/doc/classes/Shape2D.xml
index 70d55344ca..ddc780ae21 100644
--- a/doc/classes/Shape2D.xml
+++ b/doc/classes/Shape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Shape2D" inherits="Resource" category="Core" version="3.2">
+<class name="Shape2D" inherits="Resource" version="3.2">
<brief_description>
Base class for all 2D shapes.
</brief_description>
diff --git a/doc/classes/ShortCut.xml b/doc/classes/ShortCut.xml
index 4c5dc0e77b..11a2a15824 100644
--- a/doc/classes/ShortCut.xml
+++ b/doc/classes/ShortCut.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ShortCut" inherits="Resource" category="Core" version="3.2">
+<class name="ShortCut" inherits="Resource" version="3.2">
<brief_description>
A shortcut for binding input.
</brief_description>
diff --git a/doc/classes/Skeleton.xml b/doc/classes/Skeleton.xml
index 7cd95390e6..fb563484ec 100644
--- a/doc/classes/Skeleton.xml
+++ b/doc/classes/Skeleton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Skeleton" inherits="Spatial" category="Core" version="3.2">
+<class name="Skeleton" inherits="Spatial" version="3.2">
<brief_description>
Skeleton for characters and animated objects.
</brief_description>
diff --git a/doc/classes/Skeleton2D.xml b/doc/classes/Skeleton2D.xml
index 886e8244a2..a76b3b5d12 100644
--- a/doc/classes/Skeleton2D.xml
+++ b/doc/classes/Skeleton2D.xml
@@ -1,12 +1,12 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Skeleton2D" inherits="Node2D" category="Core" version="3.2">
+<class name="Skeleton2D" inherits="Node2D" version="3.2">
<brief_description>
Skeleton for 2D characters and animated objects.
</brief_description>
<description>
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/animation/2d_skeletons.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/animation/2d_skeletons.html</link>
</tutorials>
<methods>
<method name="get_bone">
diff --git a/doc/classes/SkeletonIK.xml b/doc/classes/SkeletonIK.xml
index 2f35826cc7..6eeb410062 100644
--- a/doc/classes/SkeletonIK.xml
+++ b/doc/classes/SkeletonIK.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SkeletonIK" inherits="Node" category="Core" version="3.2">
+<class name="SkeletonIK" inherits="Node" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Skin.xml b/doc/classes/Skin.xml
index 174febc883..0d5ec00c74 100644
--- a/doc/classes/Skin.xml
+++ b/doc/classes/Skin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Skin" inherits="Resource" category="Core" version="3.2">
+<class name="Skin" inherits="Resource" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/SkinReference.xml b/doc/classes/SkinReference.xml
index c12957654f..6481afa567 100644
--- a/doc/classes/SkinReference.xml
+++ b/doc/classes/SkinReference.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SkinReference" inherits="Reference" category="Core" version="3.2">
+<class name="SkinReference" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Sky.xml b/doc/classes/Sky.xml
index 398a988d9e..90df5d723e 100644
--- a/doc/classes/Sky.xml
+++ b/doc/classes/Sky.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Sky" inherits="Resource" category="Core" version="3.2">
+<class name="Sky" inherits="Resource" version="3.2">
<brief_description>
The base class for [PanoramaSky] and [ProceduralSky].
</brief_description>
@@ -14,6 +14,7 @@
<member name="radiance_size" type="int" setter="set_radiance_size" getter="get_radiance_size" enum="Sky.RadianceSize" default="2">
The [Sky]'s radiance map size. The higher the radiance map size, the more detailed the lighting from the [Sky] will be.
See [enum RadianceSize] constants for values.
+ [b]Note:[/b] Some hardware will have trouble with higher radiance sizes, especially [constant RADIANCE_SIZE_512] and above. Only use such high values on high-end hardware.
</member>
</members>
<constants>
diff --git a/doc/classes/Slider.xml b/doc/classes/Slider.xml
index 14176da44f..4f89470893 100644
--- a/doc/classes/Slider.xml
+++ b/doc/classes/Slider.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Slider" inherits="Range" category="Core" version="3.2">
+<class name="Slider" inherits="Range" version="3.2">
<brief_description>
Base class for GUI sliders.
</brief_description>
diff --git a/doc/classes/SliderJoint.xml b/doc/classes/SliderJoint.xml
index 3f22b5a37c..b9a4ab3a73 100644
--- a/doc/classes/SliderJoint.xml
+++ b/doc/classes/SliderJoint.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SliderJoint" inherits="Joint" category="Core" version="3.2">
+<class name="SliderJoint" inherits="Joint" version="3.2">
<brief_description>
Piston kind of slider between two bodies in 3D.
</brief_description>
diff --git a/doc/classes/SoftBody.xml b/doc/classes/SoftBody.xml
index a51907b1bf..c9626abbc9 100644
--- a/doc/classes/SoftBody.xml
+++ b/doc/classes/SoftBody.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SoftBody" inherits="MeshInstance" category="Core" version="3.2">
+<class name="SoftBody" inherits="MeshInstance" version="3.2">
<brief_description>
A soft mesh physics body.
</brief_description>
diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml
index 0309e73eec..0f713c429e 100644
--- a/doc/classes/Spatial.xml
+++ b/doc/classes/Spatial.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Spatial" inherits="Node" category="Core" version="3.2">
+<class name="Spatial" inherits="Node" version="3.2">
<brief_description>
Most basic 3D game object, parent of all 3D-related nodes.
</brief_description>
@@ -277,7 +277,7 @@
<argument index="0" name="offset" type="Vector3">
</argument>
<description>
- Changes the node's position by given offset [Vector3].
+ Changes the node's position by the given offset [Vector3].
Note that the translation [code]offset[/code] is affected by the node's scale, so if scaled by e.g. [code](10, 1, 1)[/code], a translation by an offset of [code](2, 0, 0)[/code] would actually add 20 ([code]2 * 10[/code]) to the X coordinate.
</description>
</method>
@@ -287,6 +287,7 @@
<argument index="0" name="offset" type="Vector3">
</argument>
<description>
+ Changes the node's position by the given offset [Vector3] in local space.
</description>
</method>
<method name="update_gizmo">
diff --git a/doc/classes/SpatialGizmo.xml b/doc/classes/SpatialGizmo.xml
index 5cca1883b3..7cc94b342d 100644
--- a/doc/classes/SpatialGizmo.xml
+++ b/doc/classes/SpatialGizmo.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpatialGizmo" inherits="Reference" category="Core" version="3.2">
+<class name="SpatialGizmo" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml
index aa8eea9a6c..6eeb10b660 100644
--- a/doc/classes/SpatialMaterial.xml
+++ b/doc/classes/SpatialMaterial.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpatialMaterial" inherits="Material" category="Core" version="3.2">
+<class name="SpatialMaterial" inherits="Material" version="3.2">
<brief_description>
Default 3D rendering material.
</brief_description>
@@ -16,7 +16,7 @@
<argument index="0" name="feature" type="int" enum="SpatialMaterial.Feature">
</argument>
<description>
- Returns [code]true[/code], if the specifed [enum Feature] is enabled.
+ Returns [code]true[/code], if the specified [enum Feature] is enabled.
</description>
</method>
<method name="get_flag" qualifiers="const">
diff --git a/doc/classes/SpatialVelocityTracker.xml b/doc/classes/SpatialVelocityTracker.xml
index 0dcd174a67..f3d3e119aa 100644
--- a/doc/classes/SpatialVelocityTracker.xml
+++ b/doc/classes/SpatialVelocityTracker.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpatialVelocityTracker" inherits="Reference" category="Core" version="3.2">
+<class name="SpatialVelocityTracker" inherits="Reference" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/SphereMesh.xml b/doc/classes/SphereMesh.xml
index 43f19f9f4e..e6a05bc8cc 100644
--- a/doc/classes/SphereMesh.xml
+++ b/doc/classes/SphereMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SphereMesh" inherits="PrimitiveMesh" category="Core" version="3.2">
+<class name="SphereMesh" inherits="PrimitiveMesh" version="3.2">
<brief_description>
Class representing a spherical [PrimitiveMesh].
</brief_description>
diff --git a/doc/classes/SphereShape.xml b/doc/classes/SphereShape.xml
index 616c3b3894..e9090c6382 100644
--- a/doc/classes/SphereShape.xml
+++ b/doc/classes/SphereShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SphereShape" inherits="Shape" category="Core" version="3.2">
+<class name="SphereShape" inherits="Shape" version="3.2">
<brief_description>
Sphere shape for 3D collisions.
</brief_description>
diff --git a/doc/classes/SpinBox.xml b/doc/classes/SpinBox.xml
index dfa14fc512..8411cd6ba9 100644
--- a/doc/classes/SpinBox.xml
+++ b/doc/classes/SpinBox.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpinBox" inherits="Range" category="Core" version="3.2">
+<class name="SpinBox" inherits="Range" version="3.2">
<brief_description>
Numerical input text field.
</brief_description>
diff --git a/doc/classes/SplitContainer.xml b/doc/classes/SplitContainer.xml
index 25d4546c3a..eadad5936d 100644
--- a/doc/classes/SplitContainer.xml
+++ b/doc/classes/SplitContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SplitContainer" inherits="Container" category="Core" version="3.2">
+<class name="SplitContainer" inherits="Container" version="3.2">
<brief_description>
Container for splitting and adjusting.
</brief_description>
diff --git a/doc/classes/SpotLight.xml b/doc/classes/SpotLight.xml
index 93aee55b99..2e4fceb970 100644
--- a/doc/classes/SpotLight.xml
+++ b/doc/classes/SpotLight.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpotLight" inherits="Light" category="Core" version="3.2">
+<class name="SpotLight" inherits="Light" version="3.2">
<brief_description>
A spotlight, such as a reflector spotlight or a lantern.
</brief_description>
diff --git a/doc/classes/SpringArm.xml b/doc/classes/SpringArm.xml
index 133ff68859..bcab90279c 100644
--- a/doc/classes/SpringArm.xml
+++ b/doc/classes/SpringArm.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpringArm" inherits="Spatial" category="Core" version="3.2">
+<class name="SpringArm" inherits="Spatial" version="3.2">
<brief_description>
A helper node, mostly used in 3rd person cameras.
</brief_description>
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index b77db1ce9a..db17196cf5 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Sprite" inherits="Node2D" category="Core" version="3.2">
+<class name="Sprite" inherits="Node2D" version="3.2">
<brief_description>
General-purpose sprite node.
</brief_description>
diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml
index e458d4301e..af968f9248 100644
--- a/doc/classes/Sprite3D.xml
+++ b/doc/classes/Sprite3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Sprite3D" inherits="SpriteBase3D" category="Core" version="3.2">
+<class name="Sprite3D" inherits="SpriteBase3D" version="3.2">
<brief_description>
2D sprite node in a 3D world.
</brief_description>
diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml
index 15d5d7beb4..9619ebb70d 100644
--- a/doc/classes/SpriteBase3D.xml
+++ b/doc/classes/SpriteBase3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpriteBase3D" inherits="GeometryInstance" category="Core" version="3.2">
+<class name="SpriteBase3D" inherits="GeometryInstance" version="3.2">
<brief_description>
2D sprite node in 3D environment.
</brief_description>
diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml
index 2f2075074c..2166c9c545 100644
--- a/doc/classes/SpriteFrames.xml
+++ b/doc/classes/SpriteFrames.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpriteFrames" inherits="Resource" category="Core" version="3.2">
+<class name="SpriteFrames" inherits="Resource" version="3.2">
<brief_description>
Sprite frame library for AnimatedSprite.
</brief_description>
diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml
index f8840ddc14..246bd2a256 100644
--- a/doc/classes/StaticBody.xml
+++ b/doc/classes/StaticBody.xml
@@ -1,12 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StaticBody" inherits="PhysicsBody" category="Core" version="3.2">
+<class name="StaticBody" inherits="PhysicsBody" version="3.2">
<brief_description>
Static body for 3D physics.
</brief_description>
<description>
Static body for 3D physics. A static body is a simple body that is not intended to move. In contrast to [RigidBody], they don't consume any CPU resources as long as they don't move.
- A static body can also be animated by using simulated motion mode. This is useful for implementing functionalities such as moving platforms. When this mode is active, the body can be animated and automatically computes linear and angular velocity to apply in that frame and to influence other bodies.
- Alternatively, a constant linear or angular velocity can be set for the static body, so even if it doesn't move, it affects other bodies as if it was moving (this is useful for simulating conveyor belts or conveyor wheels).
+ Additionally, a constant linear or angular velocity can be set for the static body, so even if it doesn't move, it affects other bodies as if it was moving (this is useful for simulating conveyor belts or conveyor wheels).
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml
index 34276ec535..be7fb4f686 100644
--- a/doc/classes/StaticBody2D.xml
+++ b/doc/classes/StaticBody2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StaticBody2D" inherits="PhysicsBody2D" category="Core" version="3.2">
+<class name="StaticBody2D" inherits="PhysicsBody2D" version="3.2">
<brief_description>
Static body for 2D physics.
</brief_description>
diff --git a/doc/classes/StreamPeer.xml b/doc/classes/StreamPeer.xml
index 2a1919071a..8bc805fc8f 100644
--- a/doc/classes/StreamPeer.xml
+++ b/doc/classes/StreamPeer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamPeer" inherits="Reference" category="Core" version="3.2">
+<class name="StreamPeer" inherits="Reference" version="3.2">
<brief_description>
Abstraction and base class for stream-based protocols.
</brief_description>
diff --git a/doc/classes/StreamPeerBuffer.xml b/doc/classes/StreamPeerBuffer.xml
index 30a220863d..6fea7c06cf 100644
--- a/doc/classes/StreamPeerBuffer.xml
+++ b/doc/classes/StreamPeerBuffer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamPeerBuffer" inherits="StreamPeer" category="Core" version="3.2">
+<class name="StreamPeerBuffer" inherits="StreamPeer" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/StreamPeerSSL.xml b/doc/classes/StreamPeerSSL.xml
index eea44ef93d..11af6a4d30 100644
--- a/doc/classes/StreamPeerSSL.xml
+++ b/doc/classes/StreamPeerSSL.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamPeerSSL" inherits="StreamPeer" category="Core" version="3.2">
+<class name="StreamPeerSSL" inherits="StreamPeer" version="3.2">
<brief_description>
SSL stream peer.
</brief_description>
diff --git a/doc/classes/StreamPeerTCP.xml b/doc/classes/StreamPeerTCP.xml
index bee026c851..93ae96c0fa 100644
--- a/doc/classes/StreamPeerTCP.xml
+++ b/doc/classes/StreamPeerTCP.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamPeerTCP" inherits="StreamPeer" category="Core" version="3.2">
+<class name="StreamPeerTCP" inherits="StreamPeer" version="3.2">
<brief_description>
TCP stream peer.
</brief_description>
diff --git a/doc/classes/StreamTexture.xml b/doc/classes/StreamTexture.xml
index 9cc3511b68..5952e17911 100644
--- a/doc/classes/StreamTexture.xml
+++ b/doc/classes/StreamTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamTexture" inherits="Texture" category="Core" version="3.2">
+<class name="StreamTexture" inherits="Texture" version="3.2">
<brief_description>
A [code].stex[/code] texture.
</brief_description>
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index f5597d89e5..e0bb213912 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="String" category="Built-In Types" version="3.2">
+<class name="String" version="3.2">
<brief_description>
Built-in string class.
</brief_description>
diff --git a/doc/classes/StyleBox.xml b/doc/classes/StyleBox.xml
index 1a11904792..29fb3ae7f9 100644
--- a/doc/classes/StyleBox.xml
+++ b/doc/classes/StyleBox.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StyleBox" inherits="Resource" category="Core" version="3.2">
+<class name="StyleBox" inherits="Resource" version="3.2">
<brief_description>
Base class for drawing stylized boxes for the UI.
</brief_description>
diff --git a/doc/classes/StyleBoxEmpty.xml b/doc/classes/StyleBoxEmpty.xml
index 9dc8569b75..65e3856e71 100644
--- a/doc/classes/StyleBoxEmpty.xml
+++ b/doc/classes/StyleBoxEmpty.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StyleBoxEmpty" inherits="StyleBox" category="Core" version="3.2">
+<class name="StyleBoxEmpty" inherits="StyleBox" version="3.2">
<brief_description>
Empty stylebox (does not display anything).
</brief_description>
diff --git a/doc/classes/StyleBoxFlat.xml b/doc/classes/StyleBoxFlat.xml
index 46b11ac010..b8c94b5963 100644
--- a/doc/classes/StyleBoxFlat.xml
+++ b/doc/classes/StyleBoxFlat.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StyleBoxFlat" inherits="StyleBox" category="Core" version="3.2">
+<class name="StyleBoxFlat" inherits="StyleBox" version="3.2">
<brief_description>
Customizable [StyleBox] with a given set of parameters (no texture required).
</brief_description>
@@ -179,7 +179,8 @@
</member>
<member name="corner_detail" type="int" setter="set_corner_detail" getter="get_corner_detail" default="8">
This sets the amount of vertices used for each corner. Higher values result in rounder corners but take more processing power to compute. When choosing a value, you should take the corner radius ([method set_corner_radius_all]) into account.
- For corner radii smaller than 10, 4-5 should be enough. For corner radii smaller than 30, 8-12 should be enough.
+ For corner radii smaller than 10, [code]4[/code] or [code]5[/code] should be enough. For corner radii smaller than 30, values between [code]8[/code] and [code]12[/code] should be enough.
+ A corner detail of [code]1[/code] will result in chamfered corners instead of rounded corners, which is useful for some artistic effects.
</member>
<member name="corner_radius_bottom_left" type="int" setter="set_corner_radius" getter="get_corner_radius" default="0">
The bottom-left corner's radius. If [code]0[/code], the corner is not rounded.
diff --git a/doc/classes/StyleBoxLine.xml b/doc/classes/StyleBoxLine.xml
index b5da81de79..78d5eb6b4f 100644
--- a/doc/classes/StyleBoxLine.xml
+++ b/doc/classes/StyleBoxLine.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StyleBoxLine" inherits="StyleBox" category="Core" version="3.2">
+<class name="StyleBoxLine" inherits="StyleBox" version="3.2">
<brief_description>
[StyleBox] that displays a single line.
</brief_description>
diff --git a/doc/classes/StyleBoxTexture.xml b/doc/classes/StyleBoxTexture.xml
index af4186dcb6..9ca218a167 100644
--- a/doc/classes/StyleBoxTexture.xml
+++ b/doc/classes/StyleBoxTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StyleBoxTexture" inherits="StyleBox" category="Core" version="3.2">
+<class name="StyleBoxTexture" inherits="StyleBox" version="3.2">
<brief_description>
Texture-based nine-patch [StyleBox].
</brief_description>
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml
index 0c9ac9fbff..0126be25c3 100644
--- a/doc/classes/SurfaceTool.xml
+++ b/doc/classes/SurfaceTool.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SurfaceTool" inherits="Reference" category="Core" version="3.2">
+<class name="SurfaceTool" inherits="Reference" version="3.2">
<brief_description>
Helper tool to create geometry.
</brief_description>
@@ -174,6 +174,7 @@
<return type="Array">
</return>
<description>
+ Commits the data to the same format used by [method ArrayMesh.add_surface_from_arrays]. This way you can further process the mesh data using the [ArrayMesh] API.
</description>
</method>
<method name="create_from">
@@ -197,6 +198,7 @@
<argument index="2" name="blend_shape" type="String">
</argument>
<description>
+ Creates a vertex array from the specified blend shape of an existing [Mesh]. This can be used to extract a specific pose from a blend shape.
</description>
</method>
<method name="deindex">
diff --git a/doc/classes/TCP_Server.xml b/doc/classes/TCP_Server.xml
index cac3a0b082..7789067d22 100644
--- a/doc/classes/TCP_Server.xml
+++ b/doc/classes/TCP_Server.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TCP_Server" inherits="Reference" category="Core" version="3.2">
+<class name="TCP_Server" inherits="Reference" version="3.2">
<brief_description>
A TCP server.
</brief_description>
diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml
index e5f126c344..0cb9c8b957 100644
--- a/doc/classes/TabContainer.xml
+++ b/doc/classes/TabContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TabContainer" inherits="Container" category="Core" version="3.2">
+<class name="TabContainer" inherits="Container" version="3.2">
<brief_description>
Tabbed container.
</brief_description>
diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml
index 04119b7cdb..cd87e46185 100644
--- a/doc/classes/Tabs.xml
+++ b/doc/classes/Tabs.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Tabs" inherits="Control" category="Core" version="3.2">
+<class name="Tabs" inherits="Control" version="3.2">
<brief_description>
Tabs control.
</brief_description>
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index 6724c3bceb..5114cfca73 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TextEdit" inherits="Control" category="Core" version="3.2">
+<class name="TextEdit" inherits="Control" version="3.2">
<brief_description>
Multiline text editing control.
</brief_description>
diff --git a/doc/classes/TextFile.xml b/doc/classes/TextFile.xml
index 163900a482..96cbaa5256 100644
--- a/doc/classes/TextFile.xml
+++ b/doc/classes/TextFile.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TextFile" inherits="Resource" category="Core" version="3.2">
+<class name="TextFile" inherits="Resource" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Texture.xml b/doc/classes/Texture.xml
index 238d6929ba..b0d379f6d0 100644
--- a/doc/classes/Texture.xml
+++ b/doc/classes/Texture.xml
@@ -1,11 +1,12 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Texture" inherits="Resource" category="Core" version="3.2">
+<class name="Texture" inherits="Resource" version="3.2">
<brief_description>
Texture for 2D and 3D.
</brief_description>
<description>
A texture works by registering an image in the video hardware, which then can be used in 3D models or 2D [Sprite] or GUI [Control].
Textures are often created by loading them from a file. See [method @GDScript.load].
+ [Texture] is a base for other resources. It cannot be used directly.
</description>
<tutorials>
</tutorials>
@@ -24,6 +25,7 @@
<argument index="4" name="normal_map" type="Texture" default="null">
</argument>
<description>
+ Draws the texture using a [CanvasItem] with the [VisualServer] API at the specified [code]position[/code]. Equivalent to [method VisualServer.canvas_item_add_texture_rect] with a rect at [code]position[/code] and the size of this [Texture].
</description>
</method>
<method name="draw_rect" qualifiers="const">
@@ -42,6 +44,7 @@
<argument index="5" name="normal_map" type="Texture" default="null">
</argument>
<description>
+ Draws the texture using a [CanvasItem] with the [VisualServer] API. Equivalent to [method VisualServer.canvas_item_add_texture_rect].
</description>
</method>
<method name="draw_rect_region" qualifiers="const">
@@ -62,12 +65,14 @@
<argument index="6" name="clip_uv" type="bool" default="true">
</argument>
<description>
+ Draws a part of the texture using a [CanvasItem] with the [VisualServer] API. Equivalent to [method VisualServer.canvas_item_add_texture_rect_region].
</description>
</method>
<method name="get_data" qualifiers="const">
<return type="Image">
</return>
<description>
+ Returns an [Image] with the data from this [Texture]. [Image]s can be accessed and manipulated directly.
</description>
</method>
<method name="get_height" qualifiers="const">
@@ -95,12 +100,13 @@
<return type="bool">
</return>
<description>
+ Returns [code]true[/code] if this [Texture] has an alpha channel.
</description>
</method>
</methods>
<members>
<member name="flags" type="int" setter="set_flags" getter="get_flags" default="4">
- The texture's flags.
+ The texture's [enum Flags]. [enum Flags] are used to set various properties of the [Texture].
</member>
</members>
<constants>
diff --git a/doc/classes/Texture3D.xml b/doc/classes/Texture3D.xml
index aac55710fe..7166de5f6f 100644
--- a/doc/classes/Texture3D.xml
+++ b/doc/classes/Texture3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Texture3D" inherits="TextureLayered" category="Core" version="3.2">
+<class name="Texture3D" inherits="TextureLayered" version="3.2">
<brief_description>
Texture with 3 dimensions.
</brief_description>
diff --git a/doc/classes/TextureArray.xml b/doc/classes/TextureArray.xml
index 0a9ac1fb2e..021e92049a 100644
--- a/doc/classes/TextureArray.xml
+++ b/doc/classes/TextureArray.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TextureArray" inherits="TextureLayered" category="Core" version="3.2">
+<class name="TextureArray" inherits="TextureLayered" version="3.2">
<brief_description>
+ Array of textures stored in a single primitive.
</brief_description>
<description>
+ [TextureArray]s store an array of images in a single [Texture] primitive. Each layer of the texture array has its own mipmap chain. This makes it is a good alternative to texture atlases.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml
index 201f8ddb8e..cd63fd8c87 100644
--- a/doc/classes/TextureButton.xml
+++ b/doc/classes/TextureButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TextureButton" inherits="BaseButton" category="Core" version="3.2">
+<class name="TextureButton" inherits="BaseButton" version="3.2">
<brief_description>
Texture-based button. Supports Pressed, Hover, Disabled and Focused states.
</brief_description>
diff --git a/doc/classes/TextureLayered.xml b/doc/classes/TextureLayered.xml
index 232df8f59b..4e6449222e 100644
--- a/doc/classes/TextureLayered.xml
+++ b/doc/classes/TextureLayered.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TextureLayered" inherits="Resource" category="Core" version="3.2">
+<class name="TextureLayered" inherits="Resource" version="3.2">
<brief_description>
+ Base class for 3D texture types.
</brief_description>
<description>
+ Base class for [Texture3D] and [TextureArray]. Cannot be used directly.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml
index c16d6f58bc..39fbc65aec 100644
--- a/doc/classes/TextureProgress.xml
+++ b/doc/classes/TextureProgress.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TextureProgress" inherits="Range" category="Core" version="3.2">
+<class name="TextureProgress" inherits="Range" version="3.2">
<brief_description>
Texture-based progress bar. Useful for loading screens and life or stamina bars.
</brief_description>
diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml
index 997a686e82..aa911fc453 100644
--- a/doc/classes/TextureRect.xml
+++ b/doc/classes/TextureRect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TextureRect" inherits="Control" category="Core" version="3.2">
+<class name="TextureRect" inherits="Control" version="3.2">
<brief_description>
Control for drawing textures.
</brief_description>
diff --git a/doc/classes/Theme.xml b/doc/classes/Theme.xml
index b9aa74ebb7..cc01f89812 100644
--- a/doc/classes/Theme.xml
+++ b/doc/classes/Theme.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Theme" inherits="Resource" category="Core" version="3.2">
+<class name="Theme" inherits="Resource" version="3.2">
<brief_description>
Theme for controls.
</brief_description>
diff --git a/doc/classes/Thread.xml b/doc/classes/Thread.xml
index e56ea2325e..f57cc53d54 100644
--- a/doc/classes/Thread.xml
+++ b/doc/classes/Thread.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Thread" inherits="Reference" category="Core" version="3.2">
+<class name="Thread" inherits="Reference" version="3.2">
<brief_description>
A unit of execution in a process.
</brief_description>
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index 7376f624cb..72072824f1 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TileMap" inherits="Node2D" category="Core" version="3.2">
+<class name="TileMap" inherits="Node2D" version="3.2">
<brief_description>
Node for 2D tile-based maps.
</brief_description>
diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml
index 8ad62f0fcb..0c7a68339b 100644
--- a/doc/classes/TileSet.xml
+++ b/doc/classes/TileSet.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TileSet" inherits="Resource" category="Core" version="3.2">
+<class name="TileSet" inherits="Resource" version="3.2">
<brief_description>
Tile library for tilemaps.
</brief_description>
@@ -749,6 +749,8 @@
</constant>
<constant name="BIND_LEFT" value="8" enum="AutotileBindings">
</constant>
+ <constant name="BIND_CENTER" value="16" enum="AutotileBindings">
+ </constant>
<constant name="BIND_RIGHT" value="32" enum="AutotileBindings">
</constant>
<constant name="BIND_BOTTOMLEFT" value="64" enum="AutotileBindings">
diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml
index 9e8eb3314d..ef87b8291d 100644
--- a/doc/classes/Timer.xml
+++ b/doc/classes/Timer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Timer" inherits="Node" category="Core" version="3.2">
+<class name="Timer" inherits="Node" version="3.2">
<brief_description>
A countdown timer.
</brief_description>
diff --git a/doc/classes/ToolButton.xml b/doc/classes/ToolButton.xml
index d5edbe3972..6a5ab52608 100644
--- a/doc/classes/ToolButton.xml
+++ b/doc/classes/ToolButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ToolButton" inherits="Button" category="Core" version="3.2">
+<class name="ToolButton" inherits="Button" version="3.2">
<brief_description>
Flat button helper class.
</brief_description>
@@ -21,26 +21,37 @@
</constants>
<theme_items>
<theme_item name="disabled" type="StyleBox">
+ [StyleBox] used when the [ToolButton] is disabled.
</theme_item>
<theme_item name="focus" type="StyleBox">
+ [StyleBox] used when the [ToolButton] is focused. It is displayed over the current [StyleBox], so using [StyleboxEmpty] will just disable the focus visual effect.
</theme_item>
<theme_item name="font" type="Font">
+ [Font] of the [ToolButton]'s text.
</theme_item>
<theme_item name="font_color" type="Color" default="Color( 0.88, 0.88, 0.88, 1 )">
+ Default text [Color] of the [ToolButton].
</theme_item>
<theme_item name="font_color_disabled" type="Color" default="Color( 0.9, 0.95, 1, 0.3 )">
+ Text [Color] used when the [ToolButton] is disabled.
</theme_item>
<theme_item name="font_color_hover" type="Color" default="Color( 0.94, 0.94, 0.94, 1 )">
+ Text [Color] used when the [ToolButton] is being hovered.
</theme_item>
<theme_item name="font_color_pressed" type="Color" default="Color( 1, 1, 1, 1 )">
+ Text [Color] used when the [ToolButton] is being pressed.
</theme_item>
<theme_item name="hover" type="StyleBox">
+ [StyleBox] used when the [ToolButton] is being hovered.
</theme_item>
<theme_item name="hseparation" type="int" default="3">
+ The horizontal space between [ToolButton]'s icon and text.
</theme_item>
<theme_item name="normal" type="StyleBox">
+ Default [StyleBox] for the [ToolButton].
</theme_item>
<theme_item name="pressed" type="StyleBox">
+ [StyleBox] used when the [ToolButton] is being pressed.
</theme_item>
</theme_items>
</class>
diff --git a/doc/classes/TouchScreenButton.xml b/doc/classes/TouchScreenButton.xml
index 3d18534a68..91591cce35 100644
--- a/doc/classes/TouchScreenButton.xml
+++ b/doc/classes/TouchScreenButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TouchScreenButton" inherits="Node2D" category="Core" version="3.2">
+<class name="TouchScreenButton" inherits="Node2D" version="3.2">
<brief_description>
Button for touch screen devices.
</brief_description>
diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml
index 2e447ca1ba..13e34667ac 100644
--- a/doc/classes/Transform.xml
+++ b/doc/classes/Transform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Transform" category="Built-In Types" version="3.2">
+<class name="Transform" version="3.2">
<brief_description>
3D transformation (3×4 matrix).
</brief_description>
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml
index afc8b04dc7..4a7ba61160 100644
--- a/doc/classes/Transform2D.xml
+++ b/doc/classes/Transform2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Transform2D" category="Built-In Types" version="3.2">
+<class name="Transform2D" version="3.2">
<brief_description>
2D transformation (3×2 matrix).
</brief_description>
diff --git a/doc/classes/Translation.xml b/doc/classes/Translation.xml
index e2599b9695..fe4068d8ca 100644
--- a/doc/classes/Translation.xml
+++ b/doc/classes/Translation.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Translation" inherits="Resource" category="Core" version="3.2">
+<class name="Translation" inherits="Resource" version="3.2">
<brief_description>
Language Translation.
</brief_description>
diff --git a/doc/classes/TranslationServer.xml b/doc/classes/TranslationServer.xml
index f43d3bb24e..7fcc4b7773 100644
--- a/doc/classes/TranslationServer.xml
+++ b/doc/classes/TranslationServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TranslationServer" inherits="Object" category="Core" version="3.2">
+<class name="TranslationServer" inherits="Object" version="3.2">
<brief_description>
Server that manages all translations.
</brief_description>
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index aa1f8638d2..f920ae5a06 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Tree" inherits="Control" category="Core" version="3.2">
+<class name="Tree" inherits="Control" version="3.2">
<brief_description>
Control to show a tree of items.
</brief_description>
diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml
index f32c5527fd..7be2fafdba 100644
--- a/doc/classes/TreeItem.xml
+++ b/doc/classes/TreeItem.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TreeItem" inherits="Object" category="Core" version="3.2">
+<class name="TreeItem" inherits="Object" version="3.2">
<brief_description>
Control for a single item inside a [Tree].
</brief_description>
diff --git a/doc/classes/TriangleMesh.xml b/doc/classes/TriangleMesh.xml
index 2125aa5e17..d380d3be02 100644
--- a/doc/classes/TriangleMesh.xml
+++ b/doc/classes/TriangleMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TriangleMesh" inherits="Reference" category="Core" version="3.2">
+<class name="TriangleMesh" inherits="Reference" version="3.2">
<brief_description>
Internal mesh type.
</brief_description>
diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml
index cf75e71358..9345cd059a 100644
--- a/doc/classes/Tween.xml
+++ b/doc/classes/Tween.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Tween" inherits="Node" category="Core" version="3.2">
+<class name="Tween" inherits="Node" version="3.2">
<brief_description>
Smoothly animates a node's properties over time.
</brief_description>
diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml
index 52ff7ef38b..cebaf100ce 100644
--- a/doc/classes/UndoRedo.xml
+++ b/doc/classes/UndoRedo.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="UndoRedo" inherits="Object" category="Core" version="3.2">
+<class name="UndoRedo" inherits="Object" version="3.2">
<brief_description>
Helper to manage undo/redo operations in the editor or custom tools.
</brief_description>
diff --git a/doc/classes/VBoxContainer.xml b/doc/classes/VBoxContainer.xml
index 4709772615..2b7dc90149 100644
--- a/doc/classes/VBoxContainer.xml
+++ b/doc/classes/VBoxContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VBoxContainer" inherits="BoxContainer" category="Core" version="3.2">
+<class name="VBoxContainer" inherits="BoxContainer" version="3.2">
<brief_description>
Vertical box container.
</brief_description>
@@ -14,6 +14,7 @@
</constants>
<theme_items>
<theme_item name="separation" type="int" default="4">
+ The vertical space between the [VBoxContainer]'s elements.
</theme_item>
</theme_items>
</class>
diff --git a/doc/classes/VScrollBar.xml b/doc/classes/VScrollBar.xml
index add695ef2c..1d160aa4a4 100644
--- a/doc/classes/VScrollBar.xml
+++ b/doc/classes/VScrollBar.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VScrollBar" inherits="ScrollBar" category="Core" version="3.2">
+<class name="VScrollBar" inherits="ScrollBar" version="3.2">
<brief_description>
Vertical scroll bar.
</brief_description>
diff --git a/doc/classes/VSeparator.xml b/doc/classes/VSeparator.xml
index e618c2b84b..d895664001 100644
--- a/doc/classes/VSeparator.xml
+++ b/doc/classes/VSeparator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VSeparator" inherits="Separator" category="Core" version="3.2">
+<class name="VSeparator" inherits="Separator" version="3.2">
<brief_description>
Vertical version of [Separator].
</brief_description>
diff --git a/doc/classes/VSlider.xml b/doc/classes/VSlider.xml
index 8590c7bc3b..4639598997 100644
--- a/doc/classes/VSlider.xml
+++ b/doc/classes/VSlider.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VSlider" inherits="Slider" category="Core" version="3.2">
+<class name="VSlider" inherits="Slider" version="3.2">
<brief_description>
Vertical slider.
</brief_description>
diff --git a/doc/classes/VSplitContainer.xml b/doc/classes/VSplitContainer.xml
index da2a54dca0..c90acf5f4c 100644
--- a/doc/classes/VSplitContainer.xml
+++ b/doc/classes/VSplitContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VSplitContainer" inherits="SplitContainer" category="Core" version="3.2">
+<class name="VSplitContainer" inherits="SplitContainer" version="3.2">
<brief_description>
Vertical split container.
</brief_description>
diff --git a/doc/classes/Variant.xml b/doc/classes/Variant.xml
index 1976e812ba..e56b51a607 100644
--- a/doc/classes/Variant.xml
+++ b/doc/classes/Variant.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Variant" category="Core" version="3.2">
+<class name="Variant" version="3.2">
<brief_description>
The most important data type in Godot.
</brief_description>
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index b23c69de60..0ee727acaa 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Vector2" category="Built-In Types" version="3.2">
+<class name="Vector2" version="3.2">
<brief_description>
Vector used for 2D math.
</brief_description>
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index d838e6d2f7..214a332edc 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Vector3" category="Built-In Types" version="3.2">
+<class name="Vector3" version="3.2">
<brief_description>
Vector used for 3D math.
</brief_description>
diff --git a/doc/classes/VehicleBody.xml b/doc/classes/VehicleBody.xml
index 1803d4e197..3b99bf9ed1 100644
--- a/doc/classes/VehicleBody.xml
+++ b/doc/classes/VehicleBody.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VehicleBody" inherits="RigidBody" category="Core" version="3.2">
+<class name="VehicleBody" inherits="RigidBody" version="3.2">
<brief_description>
Physics body that simulates the behavior of a car.
</brief_description>
diff --git a/doc/classes/VehicleWheel.xml b/doc/classes/VehicleWheel.xml
index ba33f66e77..b611d00da0 100644
--- a/doc/classes/VehicleWheel.xml
+++ b/doc/classes/VehicleWheel.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VehicleWheel" inherits="Spatial" category="Core" version="3.2">
+<class name="VehicleWheel" inherits="Spatial" version="3.2">
<brief_description>
Physics object that simulates the behavior of a wheel.
</brief_description>
diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml
index 3ed53aa447..88843a1a0c 100644
--- a/doc/classes/VideoPlayer.xml
+++ b/doc/classes/VideoPlayer.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VideoPlayer" inherits="Control" category="Core" version="3.2">
+<class name="VideoPlayer" inherits="Control" version="3.2">
<brief_description>
Control for playing video streams.
</brief_description>
<description>
- Control node for playing video streams. Supported formats are [url=https://www.webmproject.org/]WebM[/url] and [url=https://www.theora.org/]Ogg Theora[/url].
+ Control node for playing video streams using [VideoStream] resources.
+ Supported video formats are [url=https://www.webmproject.org/]WebM[/url] ([VideoStreamWebm]), [url=https://www.theora.org/]Ogg Theora[/url] ([VideoStreamTheora]), and any format exposed via a GDNative plugin using [VideoStreamGDNative].
</description>
<tutorials>
</tutorials>
@@ -61,7 +62,7 @@
Audio bus to use for sound playback.
</member>
<member name="expand" type="bool" setter="set_expand" getter="has_expand" default="true">
- If [code]true[/code], the video scales to the control size.
+ If [code]true[/code], the video scales to the control size. Otherwise, the control minimum size will be automatically adjusted to match the video stream's dimensions.
</member>
<member name="paused" type="bool" setter="set_paused" getter="is_paused" default="false">
If [code]true[/code], the video is paused.
diff --git a/doc/classes/VideoStream.xml b/doc/classes/VideoStream.xml
index 7772c61e85..a5b3aac558 100644
--- a/doc/classes/VideoStream.xml
+++ b/doc/classes/VideoStream.xml
@@ -1,9 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VideoStream" inherits="Resource" category="Core" version="3.2">
+<class name="VideoStream" inherits="Resource" version="3.2">
<brief_description>
Base resource for video streams.
</brief_description>
<description>
+ Base resource type for all video streams. Classes that derive from [VideoStream] can all be used as resource types to play back videos in [VideoPlayer].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index 58dd36daa5..c9afc9b1bf 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Viewport" inherits="Node" category="Core" version="3.2">
+<class name="Viewport" inherits="Node" version="3.2">
<brief_description>
Creates a sub-view into the screen.
</brief_description>
@@ -73,6 +73,7 @@
<argument index="0" name="quadrant" type="int">
</argument>
<description>
+ Returns the [enum ShadowAtlasQuadrantSubdiv] of the specified quadrant.
</description>
</method>
<method name="get_size_override" qualifiers="const">
@@ -156,12 +157,14 @@
<argument index="0" name="rect" type="Rect2">
</argument>
<description>
+ Attaches this [Viewport] to the root [Viewport] with the specified rectangle. This bypasses the need for another node to display this [Viewport] but makes you responsible for updating the position of this [Viewport] manually.
</description>
</method>
<method name="set_input_as_handled">
<return type="void">
</return>
<description>
+ Stops the input from propagating further down the [SceneTree].
</description>
</method>
<method name="set_shadow_atlas_quadrant_subdiv">
@@ -172,6 +175,7 @@
<argument index="1" name="subdiv" type="int" enum="Viewport.ShadowAtlasQuadrantSubdiv">
</argument>
<description>
+ Sets the number of subdivisions to use in the specified quadrant. A higher number of subdivisions allows you to have more shadows in the scene at once, but reduces the quality of the shadows. A good practice is to have quadrants with a varying number of subdivisions and to have as few subdivisions as possible.
</description>
</method>
<method name="set_size_override">
@@ -243,13 +247,13 @@
<member name="handle_input_locally" type="bool" setter="set_handle_input_locally" getter="is_handling_input_locally" default="true">
</member>
<member name="hdr" type="bool" setter="set_hdr" getter="get_hdr" default="true">
- If [code]true[/code], the viewport rendering will receive benefits from High Dynamic Range algorithm.
+ If [code]true[/code], the viewport rendering will receive benefits from High Dynamic Range algorithm. High Dynamic Range allows the viewport to receive values that are outside the 0-1 range. In Godot HDR uses 16 bits, meaning it does not store the full range of a floating point number.
</member>
<member name="keep_3d_linear" type="bool" setter="set_keep_3d_linear" getter="get_keep_3d_linear" default="false">
If [code]true[/code], the result after 3D rendering will not have a linear to sRGB color conversion applied. This is important when the viewport is used as a render target where the result is used as a texture on a 3D object rendered in another viewport. It is also important if the viewport is used to create data that is not color based (noise, heightmaps, pickmaps, etc.). Do not enable this when the viewport is used as a texture on a 2D object or if the viewport is your final output.
</member>
<member name="msaa" type="int" setter="set_msaa" getter="get_msaa" enum="Viewport.MSAA" default="0">
- The multisample anti-aliasing mode.
+ The multisample anti-aliasing mode. A higher number results in smoother edges at the cost of significantly worse performance. A value of 4 is best unless targeting very high-end systems.
</member>
<member name="own_world" type="bool" setter="set_use_own_world" getter="is_using_own_world" default="false">
If [code]true[/code], the viewport will use [World] defined in [code]world[/code] property.
@@ -270,16 +274,16 @@
If [code]true[/code], the result of rendering will be flipped vertically.
</member>
<member name="shadow_atlas_quad_0" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv" default="2">
- The subdivision amount of first quadrant on shadow atlas.
+ The subdivision amount of the first quadrant on the shadow atlas.
</member>
<member name="shadow_atlas_quad_1" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv" default="2">
- The subdivision amount of second quadrant on shadow atlas.
+ The subdivision amount of the second quadrant on the shadow atlas.
</member>
<member name="shadow_atlas_quad_2" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv" default="3">
- The subdivision amount of third quadrant on shadow atlas.
+ The subdivision amount of the third quadrant on the shadow atlas.
</member>
<member name="shadow_atlas_quad_3" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv" default="4">
- The subdivision amount of fourth quadrant on shadow atlas.
+ The subdivision amount of the fourth quadrant on the shadow atlas.
</member>
<member name="shadow_atlas_size" type="int" setter="set_shadow_atlas_size" getter="get_shadow_atlas_size" default="0">
The shadow atlas' resolution (used for omni and spot lights). The value will be rounded up to the nearest power of 2.
@@ -332,18 +336,25 @@
Always update the render target.
</constant>
<constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED" value="0" enum="ShadowAtlasQuadrantSubdiv">
+ This quadrant will not be used.
</constant>
<constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_1" value="1" enum="ShadowAtlasQuadrantSubdiv">
+ This quadrant will only be used by one shadow map.
</constant>
<constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_4" value="2" enum="ShadowAtlasQuadrantSubdiv">
+ This quadrant will be split in 4 and used by up to 4 shadow maps.
</constant>
<constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_16" value="3" enum="ShadowAtlasQuadrantSubdiv">
+ This quadrant will be split 16 ways and used by up to 16 shadow maps.
</constant>
<constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_64" value="4" enum="ShadowAtlasQuadrantSubdiv">
+ This quadrant will be split 64 ways and used by up to 64 shadow maps.
</constant>
<constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_256" value="5" enum="ShadowAtlasQuadrantSubdiv">
+ This quadrant will be split 256 ways and used by up to 256 shadow maps. Unless the [member shadow_atlas_size] is very high, the shadows in this quadrant will be very low resolution.
</constant>
<constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_1024" value="6" enum="ShadowAtlasQuadrantSubdiv">
+ This quadrant will be split 1024 ways and used by up to 1024 shadow maps. Unless the [member shadow_atlas_size] is very high, the shadows in this quadrant will be very low resolution.
</constant>
<constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_MAX" value="7" enum="ShadowAtlasQuadrantSubdiv">
Represents the size of the [enum ShadowAtlasQuadrantSubdiv] enum.
@@ -385,20 +396,28 @@
Multisample anti-aliasing mode disabled. This is the default value.
</constant>
<constant name="MSAA_2X" value="1" enum="MSAA">
+ Use 2x Multisample Antialiasing.
</constant>
<constant name="MSAA_4X" value="2" enum="MSAA">
+ Use 4x Multisample Antialiasing.
</constant>
<constant name="MSAA_8X" value="3" enum="MSAA">
+ Use 8x Multisample Antialiasing. Likely unsupported on low-end and older hardware.
</constant>
<constant name="MSAA_16X" value="4" enum="MSAA">
+ Use 16x Multisample Antialiasing. Likely unsupported on medium and low-end hardware.
</constant>
<constant name="USAGE_2D" value="0" enum="Usage">
+ Allocates all buffers needed for drawing 2D scenes. This takes less VRAM than the 3D usage modes.
</constant>
<constant name="USAGE_2D_NO_SAMPLING" value="1" enum="Usage">
+ Allocates buffers needed for 2D scenes without allocating a buffer for screen copy. Accordingly, you cannot read from the screen. Of the [enum Usage] types, this requires the least VRAM.
</constant>
<constant name="USAGE_3D" value="2" enum="Usage">
+ Allocates full buffers for drawing 3D scenes and all 3D effects including buffers needed for 2D scenes and effects.
</constant>
<constant name="USAGE_3D_NO_EFFECTS" value="3" enum="Usage">
+ Allocates buffers needed for drawing 3D scenes. But does not allocate buffers needed for reading from the screen and post-processing effects. Saves some VRAM.
</constant>
<constant name="CLEAR_MODE_ALWAYS" value="0" enum="ClearMode">
Always clear the render target before drawing.
diff --git a/doc/classes/ViewportContainer.xml b/doc/classes/ViewportContainer.xml
index 2f1bc5d799..35fc18346e 100644
--- a/doc/classes/ViewportContainer.xml
+++ b/doc/classes/ViewportContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ViewportContainer" inherits="Container" category="Core" version="3.2">
+<class name="ViewportContainer" inherits="Container" version="3.2">
<brief_description>
Control for holding [Viewport]s.
</brief_description>
diff --git a/doc/classes/ViewportTexture.xml b/doc/classes/ViewportTexture.xml
index f4994699a3..9ee9edd4bd 100644
--- a/doc/classes/ViewportTexture.xml
+++ b/doc/classes/ViewportTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ViewportTexture" inherits="Texture" category="Core" version="3.2">
+<class name="ViewportTexture" inherits="Texture" version="3.2">
<brief_description>
Texture which displays the content of a [Viewport].
</brief_description>
diff --git a/doc/classes/VisibilityEnabler.xml b/doc/classes/VisibilityEnabler.xml
index 8636d9c8d2..74484f6d39 100644
--- a/doc/classes/VisibilityEnabler.xml
+++ b/doc/classes/VisibilityEnabler.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisibilityEnabler" inherits="VisibilityNotifier" category="Core" version="3.2">
+<class name="VisibilityEnabler" inherits="VisibilityNotifier" version="3.2">
<brief_description>
Enables certain nodes only when visible.
</brief_description>
diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml
index 095a377ccb..a0b520fb38 100644
--- a/doc/classes/VisibilityEnabler2D.xml
+++ b/doc/classes/VisibilityEnabler2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisibilityEnabler2D" inherits="VisibilityNotifier2D" category="Core" version="3.2">
+<class name="VisibilityEnabler2D" inherits="VisibilityNotifier2D" version="3.2">
<brief_description>
Enables certain nodes only when visible.
</brief_description>
diff --git a/doc/classes/VisibilityNotifier.xml b/doc/classes/VisibilityNotifier.xml
index 4cbfa7ba76..9a2a6a986c 100644
--- a/doc/classes/VisibilityNotifier.xml
+++ b/doc/classes/VisibilityNotifier.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisibilityNotifier" inherits="Spatial" category="Core" version="3.2">
+<class name="VisibilityNotifier" inherits="Spatial" version="3.2">
<brief_description>
Detects when the node is visible on screen.
</brief_description>
diff --git a/doc/classes/VisibilityNotifier2D.xml b/doc/classes/VisibilityNotifier2D.xml
index 7e1d933c44..bbff3bb460 100644
--- a/doc/classes/VisibilityNotifier2D.xml
+++ b/doc/classes/VisibilityNotifier2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisibilityNotifier2D" inherits="Node2D" category="Core" version="3.2">
+<class name="VisibilityNotifier2D" inherits="Node2D" version="3.2">
<brief_description>
Detects when the node is visible on screen.
</brief_description>
diff --git a/doc/classes/VisualInstance.xml b/doc/classes/VisualInstance.xml
index 4cf8c04898..ce78f79ca8 100644
--- a/doc/classes/VisualInstance.xml
+++ b/doc/classes/VisualInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualInstance" inherits="Spatial" category="Core" version="3.2">
+<class name="VisualInstance" inherits="Spatial" version="3.2">
<brief_description>
Parent of all visual 3D nodes.
</brief_description>
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index dd87c53c3c..3258e8cec4 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualServer" inherits="Object" category="Core" version="3.2">
+<class name="VisualServer" inherits="Object" version="3.2">
<brief_description>
Server for anything visible.
</brief_description>
@@ -15,7 +15,7 @@
In 2D, all visible objects are some form of canvas item. In order to be visible, a canvas item needs to be the child of a canvas attached to a viewport, or it needs to be the child of another canvas item that is eventually attached to the canvas.
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/optimization/using_servers.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/optimization/using_servers.html</link>
</tutorials>
<methods>
<method name="black_bars_set_images">
@@ -3897,7 +3897,7 @@
<argument index="2" name="screen" type="int" default="0">
</argument>
<description>
- Copies viewport to a region of the screen specified by [code]rect[/code]. If Viewport.[member Viewport.render_direct_to_screen] is [code]true[/code], then viewport does not use a framebuffer and the contents of the viewport are rendered directly to screen. However, note that the root viewport is drawn last, therefore it will draw over the screen. Accordingly, you must set the root viewport to an area that does not cover the area that you have attached this viewport to.
+ Copies viewport to a region of the screen specified by [code]rect[/code]. If [member Viewport.render_direct_to_screen] is [code]true[/code], then viewport does not use a framebuffer and the contents of the viewport are rendered directly to screen. However, note that the root viewport is drawn last, therefore it will draw over the screen. Accordingly, you must set the root viewport to an area that does not cover the area that you have attached this viewport to.
For example, you can set the root viewport to not render at all with the following code:
[codeblock]
func _ready():
diff --git a/doc/classes/VisualShader.xml b/doc/classes/VisualShader.xml
index 15216948e4..4bacee4426 100644
--- a/doc/classes/VisualShader.xml
+++ b/doc/classes/VisualShader.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShader" inherits="Shader" category="Core" version="3.2">
+<class name="VisualShader" inherits="Shader" version="3.2">
<brief_description>
A custom shader program with a visual editor.
</brief_description>
diff --git a/doc/classes/VisualShaderNode.xml b/doc/classes/VisualShaderNode.xml
index 185c5dab90..14176e009b 100644
--- a/doc/classes/VisualShaderNode.xml
+++ b/doc/classes/VisualShaderNode.xml
@@ -1,10 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNode" inherits="Resource" category="Core" version="3.2">
+<class name="VisualShaderNode" inherits="Resource" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
+ <link>https://docs.godotengine.org/en/latest/tutorials/shading/visual_shaders.html</link>
</tutorials>
<methods>
<method name="get_default_input_values" qualifiers="const">
diff --git a/doc/classes/VisualShaderNodeBooleanConstant.xml b/doc/classes/VisualShaderNodeBooleanConstant.xml
index aba2f63961..6c191fd9e3 100644
--- a/doc/classes/VisualShaderNodeBooleanConstant.xml
+++ b/doc/classes/VisualShaderNodeBooleanConstant.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeBooleanConstant" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeBooleanConstant" inherits="VisualShaderNode" version="3.2">
<brief_description>
A boolean constant to be used within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeBooleanUniform.xml b/doc/classes/VisualShaderNodeBooleanUniform.xml
index f00f2031c7..0d44f04b69 100644
--- a/doc/classes/VisualShaderNodeBooleanUniform.xml
+++ b/doc/classes/VisualShaderNodeBooleanUniform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeBooleanUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.2">
+<class name="VisualShaderNodeBooleanUniform" inherits="VisualShaderNodeUniform" version="3.2">
<brief_description>
A boolean uniform to be used within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeColorConstant.xml b/doc/classes/VisualShaderNodeColorConstant.xml
index 333bfccf99..d7f846993b 100644
--- a/doc/classes/VisualShaderNodeColorConstant.xml
+++ b/doc/classes/VisualShaderNodeColorConstant.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeColorConstant" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeColorConstant" inherits="VisualShaderNode" version="3.2">
<brief_description>
A [Color] constant to be used within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeColorFunc.xml b/doc/classes/VisualShaderNodeColorFunc.xml
index 9e8e13245b..7cbbfcac53 100644
--- a/doc/classes/VisualShaderNodeColorFunc.xml
+++ b/doc/classes/VisualShaderNodeColorFunc.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeColorFunc" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeColorFunc" inherits="VisualShaderNode" version="3.2">
<brief_description>
A [Color] function to be used within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeColorOp.xml b/doc/classes/VisualShaderNodeColorOp.xml
index 414de2ed5a..302cc0e88f 100644
--- a/doc/classes/VisualShaderNodeColorOp.xml
+++ b/doc/classes/VisualShaderNodeColorOp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeColorOp" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeColorOp" inherits="VisualShaderNode" version="3.2">
<brief_description>
A [Color] operator to be used within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeColorUniform.xml b/doc/classes/VisualShaderNodeColorUniform.xml
index 7d07aa0051..594a85085a 100644
--- a/doc/classes/VisualShaderNodeColorUniform.xml
+++ b/doc/classes/VisualShaderNodeColorUniform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeColorUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.2">
+<class name="VisualShaderNodeColorUniform" inherits="VisualShaderNodeUniform" version="3.2">
<brief_description>
A [Color] uniform to be used within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeCompare.xml b/doc/classes/VisualShaderNodeCompare.xml
index 3eaa1399b1..320ac72fcb 100644
--- a/doc/classes/VisualShaderNodeCompare.xml
+++ b/doc/classes/VisualShaderNodeCompare.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeCompare" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeCompare" inherits="VisualShaderNode" version="3.2">
<brief_description>
A comparison function for common types within the visual shader graph.
</brief_description>
diff --git a/doc/classes/VisualShaderNodeCubeMap.xml b/doc/classes/VisualShaderNodeCubeMap.xml
index 08528d1ca4..fbc97b41a3 100644
--- a/doc/classes/VisualShaderNodeCubeMap.xml
+++ b/doc/classes/VisualShaderNodeCubeMap.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeCubeMap" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeCubeMap" inherits="VisualShaderNode" version="3.2">
<brief_description>
+ A [CubeMap] sampling node to be used within the visual shader graph.
</brief_description>
<description>
+ Translated to [code]texture(cubemap, vec3)[/code] in the shader language. Returns a color vector and alpha channel as scalar.
</description>
<tutorials>
</tutorials>
@@ -10,22 +12,30 @@
</methods>
<members>
<member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map">
+ The [CubeMap] texture to sample when using [constant SOURCE_TEXTURE] as [member source].
</member>
<member name="source" type="int" setter="set_source" getter="get_source" enum="VisualShaderNodeCubeMap.Source" default="0">
+ Defines which source should be used for the sampling. See [enum Source] for options.
</member>
<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeCubeMap.TextureType" default="0">
+ Defines the type of data provided by the source texture. See [enum TextureType] for options.
</member>
</members>
<constants>
<constant name="SOURCE_TEXTURE" value="0" enum="Source">
+ Use the [CubeMap] set via [member cube_map]. If this is set to [member source], the [code]samplerCube[/code] port is ignored.
</constant>
<constant name="SOURCE_PORT" value="1" enum="Source">
+ Use the [CubeMap] sampler reference passed via the [code]samplerCube[/code] port. If this is set to [member source], the [member cube_map] texture is ignored.
</constant>
<constant name="TYPE_DATA" value="0" enum="TextureType">
+ No hints are added to the uniform declaration.
</constant>
<constant name="TYPE_COLOR" value="1" enum="TextureType">
+ Adds [code]hint_albedo[/code] as hint to the uniform declaration for proper sRGB to linear conversion.
</constant>
<constant name="TYPE_NORMALMAP" value="2" enum="TextureType">
+ Adds [code]hint_normal[/code] as hint to the uniform declaration, which internally converts the texture for proper usage as normal map.
</constant>
</constants>
</class>
diff --git a/doc/classes/VisualShaderNodeCubeMapUniform.xml b/doc/classes/VisualShaderNodeCubeMapUniform.xml
index c6b3db5a9d..0e17b6032d 100644
--- a/doc/classes/VisualShaderNodeCubeMapUniform.xml
+++ b/doc/classes/VisualShaderNodeCubeMapUniform.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNodeTextureUniform" category="Core" version="3.2">
+<class name="VisualShaderNodeCubeMapUniform" inherits="VisualShaderNodeTextureUniform" version="3.2">
<brief_description>
+ A [CubeMap] uniform node to be used within the visual shader graph.
</brief_description>
<description>
+ Translated to [code]uniform samplerCube[/code] in the shader language. The output value can be used as port for [VisualShaderNodeCubeMap].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualShaderNodeCustom.xml b/doc/classes/VisualShaderNodeCustom.xml
index 9e58abae97..1bbc112770 100644
--- a/doc/classes/VisualShaderNodeCustom.xml
+++ b/doc/classes/VisualShaderNodeCustom.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeCustom" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeCustom" inherits="VisualShaderNode" version="3.2">
<brief_description>
Virtual class to define custom [VisualShaderNode]s for use in the Visual Shader Editor.
</brief_description>
@@ -13,7 +13,7 @@
[/codeblock]
</description>
<tutorials>
- <link>http://docs.godotengine.org/en/latest/tutorials/plugins/editor/visual_shader_plugins.html</link>
+ <link>https://docs.godotengine.org/en/latest/tutorials/plugins/editor/visual_shader_plugins.html</link>
</tutorials>
<methods>
<method name="_get_category" qualifiers="virtual">
diff --git a/doc/classes/VisualShaderNodeDeterminant.xml b/doc/classes/VisualShaderNodeDeterminant.xml
index a86db216c4..5acd08ebd9 100644
--- a/doc/classes/VisualShaderNodeDeterminant.xml
+++ b/doc/classes/VisualShaderNodeDeterminant.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeDeterminant" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeDeterminant" inherits="VisualShaderNode" version="3.2">
<brief_description>
+ Calculates the determinant of a [Transform] within the visual shader graph.
</brief_description>
<description>
+ Translates to [code]deteminant(x)[/code] in the shader language.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualShaderNodeDotProduct.xml b/doc/classes/VisualShaderNodeDotProduct.xml
index f07827db29..ef5b5b9f7f 100644
--- a/doc/classes/VisualShaderNodeDotProduct.xml
+++ b/doc/classes/VisualShaderNodeDotProduct.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeDotProduct" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeDotProduct" inherits="VisualShaderNode" version="3.2">
<brief_description>
+ Calculates a dot product of two vectors within the visual shader graph.
</brief_description>
<description>
+ Translates to [code]dot(a, b)[/code] in the shader language.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualShaderNodeExpression.xml b/doc/classes/VisualShaderNodeExpression.xml
index 9727b8698b..e1ba1f0b20 100644
--- a/doc/classes/VisualShaderNodeExpression.xml
+++ b/doc/classes/VisualShaderNodeExpression.xml
@@ -1,22 +1,19 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeExpression" inherits="VisualShaderNodeGroupBase" category="Core" version="3.2">
+<class name="VisualShaderNodeExpression" inherits="VisualShaderNodeGroupBase" version="3.2">
<brief_description>
+ A custom visual shader graph expression written in Godot Shading Language.
</brief_description>
<description>
+ Custom Godot Shading Language expression, with a custom amount of input and output ports.
+ The provided code is directly injected into the graph's matching shader function ([code]vertex[/code], [code]fragment[/code], or [code]light[/code]), so it cannot be used to to declare functions, varyings, uniforms, or global constants. See [VisualShaderNodeGlobalExpression] for such global definitions.
</description>
<tutorials>
</tutorials>
<methods>
- <method name="build">
- <return type="void">
- </return>
- <description>
- </description>
- </method>
</methods>
<members>
- <member name="editable" type="bool" setter="set_editable" getter="is_editable" override="true" default="true" />
<member name="expression" type="String" setter="set_expression" getter="get_expression" default="&quot;&quot;">
+ An expression in Godot Shading Language, which will be injected at the start of the graph's matching shader function ([code]vertex[/code], [code]fragment[/code], or [code]light[/code]), and thus cannot be used to declare functions, varyings, uniforms, or global constants.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualShaderNodeFaceForward.xml b/doc/classes/VisualShaderNodeFaceForward.xml
index ea8589e6cb..59eef17e24 100644
--- a/doc/classes/VisualShaderNodeFaceForward.xml
+++ b/doc/classes/VisualShaderNodeFaceForward.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeFaceForward" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeFaceForward" inherits="VisualShaderNode" version="3.2">
<brief_description>
+ Returns the vector that points in the same direction as a reference vector within the visual shader graph.
</brief_description>
<description>
+ Translates to [code]faceforward(N, I, Nref)[/code] in the shader language. The function has three vector parameters: [code]N[/code], the vector to orient, [code]I[/code], the incident vector, and [code]Nref[/code], the reference vector. If the dot product of [code]I[/code] and [code]Nref[/code] is smaller than zero the return value is [code]N[/code]. Otherwise [code]-N[/code] is returned.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualShaderNodeFresnel.xml b/doc/classes/VisualShaderNodeFresnel.xml
index 2484a44fcd..c0451d75cb 100644
--- a/doc/classes/VisualShaderNodeFresnel.xml
+++ b/doc/classes/VisualShaderNodeFresnel.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeFresnel" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeFresnel" inherits="VisualShaderNode" version="3.2">
<brief_description>
+ A Fresnel effect to be used within the visual shader graph.
</brief_description>
<description>
+ Returns falloff based on the dot product of surface normal and view direction of camera (pass associated inputs to it).
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/VisualShaderNodeGlobalExpression.xml b/doc/classes/VisualShaderNodeGlobalExpression.xml
index f008c639cf..7245b121a0 100644
--- a/doc/classes/VisualShaderNodeGlobalExpression.xml
+++ b/doc/classes/VisualShaderNodeGlobalExpression.xml
@@ -1,16 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeGlobalExpression" inherits="VisualShaderNodeExpression" category="Core" version="3.2">
+<class name="VisualShaderNodeGlobalExpression" inherits="VisualShaderNodeExpression" version="3.2">
<brief_description>
+ A custom global visual shader graph expression written in Godot Shading Language.
</brief_description>
<description>
+ Custom Godot Shader Language expression, which is placed on top of the generated shader. You can place various function definitions inside to call later in [VisualShaderNodeExpression]s (which are injected in the main shader functions). You can also declare varyings, uniforms and global constants.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
- <members>
- <member name="editable" type="bool" setter="set_editable" getter="is_editable" override="true" default="false" />
- </members>
<constants>
</constants>
</class>
diff --git a/doc/classes/VisualShaderNodeGroupBase.xml b/doc/classes/VisualShaderNodeGroupBase.xml
index 001ed44790..b20e8fe4ea 100644
--- a/doc/classes/VisualShaderNodeGroupBase.xml
+++ b/doc/classes/VisualShaderNodeGroupBase.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeGroupBase" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeGroupBase" inherits="VisualShaderNode" version="3.2">
<brief_description>
+ Base class for a family of nodes with variable amount of input and output ports within the visual shader graph.
</brief_description>
<description>
+ Currently, has no direct usage, use the derived classes instead.
</description>
<tutorials>
</tutorials>
@@ -17,6 +19,7 @@
<argument index="2" name="name" type="String">
</argument>
<description>
+ Adds an input port with the specified [code]type[/code] (see [enum VisualShaderNode.PortType]) and [code]name[/code].
</description>
</method>
<method name="add_output_port">
@@ -29,68 +32,63 @@
<argument index="2" name="name" type="String">
</argument>
<description>
+ Adds an output port with the specified [code]type[/code] (see [enum VisualShaderNode.PortType]) and [code]name[/code].
</description>
</method>
<method name="clear_input_ports">
<return type="void">
</return>
<description>
+ Removes all previously specified input ports.
</description>
</method>
<method name="clear_output_ports">
<return type="void">
</return>
<description>
- </description>
- </method>
- <method name="get_control">
- <return type="Control">
- </return>
- <argument index="0" name="index" type="int">
- </argument>
- <description>
+ Removes all previously specified output ports.
</description>
</method>
<method name="get_free_input_port_id" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns a free input port ID which can be used in [method add_input_port].
</description>
</method>
<method name="get_free_output_port_id" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns a free output port ID which can be used in [method add_output_port].
</description>
</method>
<method name="get_input_port_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of input ports in use. Alternative for [method get_free_input_port_id].
</description>
</method>
<method name="get_inputs" qualifiers="const">
<return type="String">
</return>
<description>
+ Returns a [String] description of the input ports as as colon-separated list using the format [code]id,type,name;[/code] (see [method add_input_port]).
</description>
</method>
<method name="get_output_port_count" qualifiers="const">
<return type="int">
</return>
<description>
+ Returns the number of output ports in use. Alternative for [method get_free_output_port_id].
</description>
</method>
<method name="get_outputs" qualifiers="const">
<return type="String">
</return>
<description>
- </description>
- </method>
- <method name="get_size" qualifiers="const">
- <return type="Vector2">
- </return>
- <description>
+ Returns a [String] description of the output ports as as colon-separated list using the format [code]id,type,name;[/code] (see [method add_output_port]).
</description>
</method>
<method name="has_input_port" qualifiers="const">
@@ -99,6 +97,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
+ Returns [code]true[/code] if the specified input port exists.
</description>
</method>
<method name="has_output_port" qualifiers="const">
@@ -107,6 +106,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
+ Returns [code]true[/code] if the specified output port exists.
</description>
</method>
<method name="is_valid_port_name" qualifiers="const">
@@ -115,6 +115,7 @@
<argument index="0" name="name" type="String">
</argument>
<description>
+ Returns [code]true[/code] if the specified port name does not override an existed port name and is valid within the shader.
</description>
</method>
<method name="remove_input_port">
@@ -123,6 +124,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
+ Removes the specified input port.
</description>
</method>
<method name="remove_output_port">
@@ -131,16 +133,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- </description>
- </method>
- <method name="set_control">
- <return type="void">
- </return>
- <argument index="0" name="control" type="Control">
- </argument>
- <argument index="1" name="index" type="int">
- </argument>
- <description>
+ Removes the specified output port.
</description>
</method>
<method name="set_input_port_name">
@@ -151,6 +144,7 @@
<argument index="1" name="name" type="String">
</argument>
<description>
+ Renames the specified input port.
</description>
</method>
<method name="set_input_port_type">
@@ -161,6 +155,7 @@
<argument index="1" name="type" type="int">
</argument>
<description>
+ Sets the specified input port's type (see [enum VisualShaderNode.PortType]).
</description>
</method>
<method name="set_inputs">
@@ -169,6 +164,7 @@
<argument index="0" name="inputs" type="String">
</argument>
<description>
+ Defines all input ports using a [String] formatted as a colon-separated list: [code]id,type,name;[/code] (see [method add_input_port]).
</description>
</method>
<method name="set_output_port_name">
@@ -179,6 +175,7 @@
<argument index="1" name="name" type="String">
</argument>
<description>
+ Renames the specified output port.
</description>
</method>
<method name="set_output_port_type">
@@ -189,6 +186,7 @@
<argument index="1" name="type" type="int">
</argument>
<description>
+ Sets the specified output port's type (see [enum VisualShaderNode.PortType]).
</description>
</method>
<method name="set_outputs">
@@ -197,19 +195,13 @@
<argument index="0" name="outputs" type="String">
</argument>
<description>
- </description>
- </method>
- <method name="set_size">
- <return type="void">
- </return>
- <argument index="0" name="size" type="Vector2">
- </argument>
- <description>
+ Defines all output ports using a [String] formatted as a colon-separated list: [code]id,type,name;[/code] (see [method add_output_port]).
</description>
</method>
</methods>
<members>
- <member name="editable" type="bool" setter="set_editable" getter="is_editable" default="false">
+ <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2( 0, 0 )">
+ The size of the node in the visual shader graph.
</member>
</members>
<constants>
diff --git a/doc/classes/VisualShaderNodeIf.xml b/doc/classes/VisualShaderNodeIf.xml
index 374a1e379a..63e2660a85 100644
--- a/doc/classes/VisualShaderNodeIf.xml
+++ b/doc/classes/VisualShaderNodeIf.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeIf" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeIf" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeInput.xml b/doc/classes/VisualShaderNodeInput.xml
index f481db7f8b..47e8d12f28 100644
--- a/doc/classes/VisualShaderNodeInput.xml
+++ b/doc/classes/VisualShaderNodeInput.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeInput" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeInput" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeIs.xml b/doc/classes/VisualShaderNodeIs.xml
index 8db64b7cde..c6f395dddb 100644
--- a/doc/classes/VisualShaderNodeIs.xml
+++ b/doc/classes/VisualShaderNodeIs.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeIs" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeIs" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeOuterProduct.xml b/doc/classes/VisualShaderNodeOuterProduct.xml
index 3debde0634..653f68dbf5 100644
--- a/doc/classes/VisualShaderNodeOuterProduct.xml
+++ b/doc/classes/VisualShaderNodeOuterProduct.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeOuterProduct" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeOuterProduct" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeOutput.xml b/doc/classes/VisualShaderNodeOutput.xml
index ff109a949e..0f013877de 100644
--- a/doc/classes/VisualShaderNodeOutput.xml
+++ b/doc/classes/VisualShaderNodeOutput.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeOutput" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeOutput" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeScalarClamp.xml b/doc/classes/VisualShaderNodeScalarClamp.xml
index 4c5309d1e7..8b5d85b430 100644
--- a/doc/classes/VisualShaderNodeScalarClamp.xml
+++ b/doc/classes/VisualShaderNodeScalarClamp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarClamp" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeScalarClamp" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeScalarConstant.xml b/doc/classes/VisualShaderNodeScalarConstant.xml
index 0af09e74e3..aa22a8bf31 100644
--- a/doc/classes/VisualShaderNodeScalarConstant.xml
+++ b/doc/classes/VisualShaderNodeScalarConstant.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarConstant" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeScalarConstant" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml b/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml
index 09e2d2fa72..55b3b36964 100644
--- a/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml
+++ b/doc/classes/VisualShaderNodeScalarDerivativeFunc.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarDerivativeFunc" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeScalarDerivativeFunc" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeScalarFunc.xml b/doc/classes/VisualShaderNodeScalarFunc.xml
index ef52086d6e..3930f3f96d 100644
--- a/doc/classes/VisualShaderNodeScalarFunc.xml
+++ b/doc/classes/VisualShaderNodeScalarFunc.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarFunc" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeScalarFunc" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeScalarInterp.xml b/doc/classes/VisualShaderNodeScalarInterp.xml
index 9d01e20b8d..09b842f08e 100644
--- a/doc/classes/VisualShaderNodeScalarInterp.xml
+++ b/doc/classes/VisualShaderNodeScalarInterp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarInterp" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeScalarInterp" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeScalarOp.xml b/doc/classes/VisualShaderNodeScalarOp.xml
index 0aa692c228..912793422f 100644
--- a/doc/classes/VisualShaderNodeScalarOp.xml
+++ b/doc/classes/VisualShaderNodeScalarOp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarOp" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeScalarOp" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeScalarSmoothStep.xml b/doc/classes/VisualShaderNodeScalarSmoothStep.xml
index 737c535659..07a9b9bae0 100644
--- a/doc/classes/VisualShaderNodeScalarSmoothStep.xml
+++ b/doc/classes/VisualShaderNodeScalarSmoothStep.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarSmoothStep" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeScalarSmoothStep" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeScalarSwitch.xml b/doc/classes/VisualShaderNodeScalarSwitch.xml
index 80e75eec3f..2828f151df 100644
--- a/doc/classes/VisualShaderNodeScalarSwitch.xml
+++ b/doc/classes/VisualShaderNodeScalarSwitch.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarSwitch" inherits="VisualShaderNodeSwitch" category="Core" version="3.2">
+<class name="VisualShaderNodeScalarSwitch" inherits="VisualShaderNodeSwitch" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeScalarUniform.xml b/doc/classes/VisualShaderNodeScalarUniform.xml
index bdbb02561b..96c9c9f47a 100644
--- a/doc/classes/VisualShaderNodeScalarUniform.xml
+++ b/doc/classes/VisualShaderNodeScalarUniform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeScalarUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.2">
+<class name="VisualShaderNodeScalarUniform" inherits="VisualShaderNodeUniform" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeSwitch.xml b/doc/classes/VisualShaderNodeSwitch.xml
index 930d914035..36f0f56516 100644
--- a/doc/classes/VisualShaderNodeSwitch.xml
+++ b/doc/classes/VisualShaderNodeSwitch.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeSwitch" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeSwitch" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeTexture.xml b/doc/classes/VisualShaderNodeTexture.xml
index 20cbe1beee..8a97d8bfb6 100644
--- a/doc/classes/VisualShaderNodeTexture.xml
+++ b/doc/classes/VisualShaderNodeTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeTexture" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeTexture" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeTextureUniform.xml b/doc/classes/VisualShaderNodeTextureUniform.xml
index 3d58ec88c5..ffb3e93561 100644
--- a/doc/classes/VisualShaderNodeTextureUniform.xml
+++ b/doc/classes/VisualShaderNodeTextureUniform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeTextureUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.2">
+<class name="VisualShaderNodeTextureUniform" inherits="VisualShaderNodeUniform" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml b/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml
index d4e142651e..9e14501fb8 100644
--- a/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml
+++ b/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeTextureUniformTriplanar" inherits="VisualShaderNodeTextureUniform" category="Core" version="3.2">
+<class name="VisualShaderNodeTextureUniformTriplanar" inherits="VisualShaderNodeTextureUniform" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeTransformCompose.xml b/doc/classes/VisualShaderNodeTransformCompose.xml
index 0939eb393d..42d3e06c0d 100644
--- a/doc/classes/VisualShaderNodeTransformCompose.xml
+++ b/doc/classes/VisualShaderNodeTransformCompose.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeTransformCompose" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeTransformCompose" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeTransformConstant.xml b/doc/classes/VisualShaderNodeTransformConstant.xml
index b184a3d337..a90856163d 100644
--- a/doc/classes/VisualShaderNodeTransformConstant.xml
+++ b/doc/classes/VisualShaderNodeTransformConstant.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeTransformConstant" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeTransformConstant" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeTransformDecompose.xml b/doc/classes/VisualShaderNodeTransformDecompose.xml
index d986e6b7a8..a2020b32fc 100644
--- a/doc/classes/VisualShaderNodeTransformDecompose.xml
+++ b/doc/classes/VisualShaderNodeTransformDecompose.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeTransformDecompose" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeTransformDecompose" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeTransformFunc.xml b/doc/classes/VisualShaderNodeTransformFunc.xml
index 7fb17b1a79..9491c091e7 100644
--- a/doc/classes/VisualShaderNodeTransformFunc.xml
+++ b/doc/classes/VisualShaderNodeTransformFunc.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeTransformFunc" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeTransformFunc" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeTransformMult.xml b/doc/classes/VisualShaderNodeTransformMult.xml
index 0406050025..db4294af64 100644
--- a/doc/classes/VisualShaderNodeTransformMult.xml
+++ b/doc/classes/VisualShaderNodeTransformMult.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeTransformMult" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeTransformMult" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeTransformUniform.xml b/doc/classes/VisualShaderNodeTransformUniform.xml
index 0a28e0c1f6..08b988e03f 100644
--- a/doc/classes/VisualShaderNodeTransformUniform.xml
+++ b/doc/classes/VisualShaderNodeTransformUniform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeTransformUniform" inherits="VisualShaderNodeUniform" category="Core" version="3.2">
+<class name="VisualShaderNodeTransformUniform" inherits="VisualShaderNodeUniform" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeTransformVecMult.xml b/doc/classes/VisualShaderNodeTransformVecMult.xml
index 881d0cf3cf..323943e52f 100644
--- a/doc/classes/VisualShaderNodeTransformVecMult.xml
+++ b/doc/classes/VisualShaderNodeTransformVecMult.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeTransformVecMult" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeTransformVecMult" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeUniform.xml b/doc/classes/VisualShaderNodeUniform.xml
index 6835a30baa..0c822a0d89 100644
--- a/doc/classes/VisualShaderNodeUniform.xml
+++ b/doc/classes/VisualShaderNodeUniform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeUniform" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeUniform" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVec3Constant.xml b/doc/classes/VisualShaderNodeVec3Constant.xml
index b17f56e1f8..5072d085f7 100644
--- a/doc/classes/VisualShaderNodeVec3Constant.xml
+++ b/doc/classes/VisualShaderNodeVec3Constant.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVec3Constant" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVec3Constant" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVec3Uniform.xml b/doc/classes/VisualShaderNodeVec3Uniform.xml
index a1c9b14566..424ba2c45e 100644
--- a/doc/classes/VisualShaderNodeVec3Uniform.xml
+++ b/doc/classes/VisualShaderNodeVec3Uniform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVec3Uniform" inherits="VisualShaderNodeUniform" category="Core" version="3.2">
+<class name="VisualShaderNodeVec3Uniform" inherits="VisualShaderNodeUniform" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorClamp.xml b/doc/classes/VisualShaderNodeVectorClamp.xml
index a5d1e94e2f..7c60c104ca 100644
--- a/doc/classes/VisualShaderNodeVectorClamp.xml
+++ b/doc/classes/VisualShaderNodeVectorClamp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorClamp" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorClamp" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorCompose.xml b/doc/classes/VisualShaderNodeVectorCompose.xml
index b7f650c82e..1a641820c7 100644
--- a/doc/classes/VisualShaderNodeVectorCompose.xml
+++ b/doc/classes/VisualShaderNodeVectorCompose.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorCompose" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorCompose" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorDecompose.xml b/doc/classes/VisualShaderNodeVectorDecompose.xml
index 30727379e6..361014c3f5 100644
--- a/doc/classes/VisualShaderNodeVectorDecompose.xml
+++ b/doc/classes/VisualShaderNodeVectorDecompose.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorDecompose" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorDecompose" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml b/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml
index 56f89ffc38..4e2680be1a 100644
--- a/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml
+++ b/doc/classes/VisualShaderNodeVectorDerivativeFunc.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorDerivativeFunc" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorDerivativeFunc" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorDistance.xml b/doc/classes/VisualShaderNodeVectorDistance.xml
index f7c9acecf7..2bd20f98fb 100644
--- a/doc/classes/VisualShaderNodeVectorDistance.xml
+++ b/doc/classes/VisualShaderNodeVectorDistance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorDistance" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorDistance" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorFunc.xml b/doc/classes/VisualShaderNodeVectorFunc.xml
index 3725a43395..2ab7d2d7b7 100644
--- a/doc/classes/VisualShaderNodeVectorFunc.xml
+++ b/doc/classes/VisualShaderNodeVectorFunc.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorFunc" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorFunc" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorInterp.xml b/doc/classes/VisualShaderNodeVectorInterp.xml
index 2a398c653d..721bafa693 100644
--- a/doc/classes/VisualShaderNodeVectorInterp.xml
+++ b/doc/classes/VisualShaderNodeVectorInterp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorInterp" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorInterp" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorLen.xml b/doc/classes/VisualShaderNodeVectorLen.xml
index f6fdc0aff3..821358c7df 100644
--- a/doc/classes/VisualShaderNodeVectorLen.xml
+++ b/doc/classes/VisualShaderNodeVectorLen.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorLen" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorLen" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorOp.xml b/doc/classes/VisualShaderNodeVectorOp.xml
index 0ec49a3845..191dd79c28 100644
--- a/doc/classes/VisualShaderNodeVectorOp.xml
+++ b/doc/classes/VisualShaderNodeVectorOp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorOp" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorOp" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorRefract.xml b/doc/classes/VisualShaderNodeVectorRefract.xml
index 4df072040a..14ceafe6de 100644
--- a/doc/classes/VisualShaderNodeVectorRefract.xml
+++ b/doc/classes/VisualShaderNodeVectorRefract.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorRefract" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorRefract" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorScalarMix.xml b/doc/classes/VisualShaderNodeVectorScalarMix.xml
index d83c2e7d44..cebb7af39e 100644
--- a/doc/classes/VisualShaderNodeVectorScalarMix.xml
+++ b/doc/classes/VisualShaderNodeVectorScalarMix.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorScalarMix" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorScalarMix" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorScalarSmoothStep.xml b/doc/classes/VisualShaderNodeVectorScalarSmoothStep.xml
index 4334eee7c1..3a9c279953 100644
--- a/doc/classes/VisualShaderNodeVectorScalarSmoothStep.xml
+++ b/doc/classes/VisualShaderNodeVectorScalarSmoothStep.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorScalarSmoothStep" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorScalarSmoothStep" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorScalarStep.xml b/doc/classes/VisualShaderNodeVectorScalarStep.xml
index ad8cac059b..8219c87a62 100644
--- a/doc/classes/VisualShaderNodeVectorScalarStep.xml
+++ b/doc/classes/VisualShaderNodeVectorScalarStep.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorScalarStep" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorScalarStep" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualShaderNodeVectorSmoothStep.xml b/doc/classes/VisualShaderNodeVectorSmoothStep.xml
index 59acff7d05..ec9674d84c 100644
--- a/doc/classes/VisualShaderNodeVectorSmoothStep.xml
+++ b/doc/classes/VisualShaderNodeVectorSmoothStep.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualShaderNodeVectorSmoothStep" inherits="VisualShaderNode" category="Core" version="3.2">
+<class name="VisualShaderNodeVectorSmoothStep" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/WeakRef.xml b/doc/classes/WeakRef.xml
index 6845c81a13..018c00dbd2 100644
--- a/doc/classes/WeakRef.xml
+++ b/doc/classes/WeakRef.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="WeakRef" inherits="Reference" category="Core" version="3.2">
+<class name="WeakRef" inherits="Reference" version="3.2">
<brief_description>
Holds an [Object], but does not contribute to the reference count if the object is a reference.
</brief_description>
diff --git a/doc/classes/WindowDialog.xml b/doc/classes/WindowDialog.xml
index 595aaeecee..e2fa1ef3f7 100644
--- a/doc/classes/WindowDialog.xml
+++ b/doc/classes/WindowDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="WindowDialog" inherits="Popup" category="Core" version="3.2">
+<class name="WindowDialog" inherits="Popup" version="3.2">
<brief_description>
Base class for window dialogs.
</brief_description>
diff --git a/doc/classes/World.xml b/doc/classes/World.xml
index c8e6944b83..91642ae804 100644
--- a/doc/classes/World.xml
+++ b/doc/classes/World.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="World" inherits="Resource" category="Core" version="3.2">
+<class name="World" inherits="Resource" version="3.2">
<brief_description>
Class that has everything pertaining to a world.
</brief_description>
diff --git a/doc/classes/World2D.xml b/doc/classes/World2D.xml
index 66ef18f8f4..dee6bc9fae 100644
--- a/doc/classes/World2D.xml
+++ b/doc/classes/World2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="World2D" inherits="Resource" category="Core" version="3.2">
+<class name="World2D" inherits="Resource" version="3.2">
<brief_description>
Class that has everything pertaining to a 2D world.
</brief_description>
diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml
index b4524bfea0..452ae97ef7 100644
--- a/doc/classes/WorldEnvironment.xml
+++ b/doc/classes/WorldEnvironment.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="WorldEnvironment" inherits="Node" category="Core" version="3.2">
+<class name="WorldEnvironment" inherits="Node" version="3.2">
<brief_description>
Default environment properties for the entire scene (post-processing effects, lighting and background settings).
</brief_description>
diff --git a/doc/classes/X509Certificate.xml b/doc/classes/X509Certificate.xml
index 5f3e91c4e6..c3303e3211 100644
--- a/doc/classes/X509Certificate.xml
+++ b/doc/classes/X509Certificate.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="X509Certificate" inherits="Resource" category="Core" version="3.2">
+<class name="X509Certificate" inherits="Resource" version="3.2">
<brief_description>
An X509 certificate (e.g. for SSL).
</brief_description>
diff --git a/doc/classes/XMLParser.xml b/doc/classes/XMLParser.xml
index 1e041b9baa..26bfcef060 100644
--- a/doc/classes/XMLParser.xml
+++ b/doc/classes/XMLParser.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="XMLParser" inherits="Reference" category="Core" version="3.2">
+<class name="XMLParser" inherits="Reference" version="3.2">
<brief_description>
Low-level class for creating parsers for [url=https://en.wikipedia.org/wiki/XML]XML[/url] files.
</brief_description>
diff --git a/doc/classes/YSort.xml b/doc/classes/YSort.xml
index 6045a5713c..d79f132915 100644
--- a/doc/classes/YSort.xml
+++ b/doc/classes/YSort.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="YSort" inherits="Node2D" category="Core" version="3.2">
+<class name="YSort" inherits="Node2D" version="3.2">
<brief_description>
Sort all child nodes based on their Y positions.
</brief_description>
diff --git a/doc/classes/bool.xml b/doc/classes/bool.xml
index a259f97203..5074b1fca1 100644
--- a/doc/classes/bool.xml
+++ b/doc/classes/bool.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="bool" category="Built-In Types" version="3.2">
+<class name="bool" version="3.2">
<brief_description>
Boolean built-in type.
</brief_description>
diff --git a/doc/classes/float.xml b/doc/classes/float.xml
index 1571bae847..32536cd36e 100644
--- a/doc/classes/float.xml
+++ b/doc/classes/float.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="float" category="Built-In Types" version="3.2">
+<class name="float" version="3.2">
<brief_description>
Float built-in type.
</brief_description>
diff --git a/doc/classes/int.xml b/doc/classes/int.xml
index 39017f7119..7814abb253 100644
--- a/doc/classes/int.xml
+++ b/doc/classes/int.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="int" category="Built-In Types" version="3.2">
+<class name="int" version="3.2">
<brief_description>
Integer built-in type.
</brief_description>
diff --git a/doc/tools/doc_status.py b/doc/tools/doc_status.py
index 6e34cffc05..352b292be2 100755
--- a/doc/tools/doc_status.py
+++ b/doc/tools/doc_status.py
@@ -69,8 +69,8 @@ long_flags = {
'empty': 'e',
}
-table_columns = ['name', 'brief_description', 'description', 'methods', 'constants', 'members', 'signals']
-table_column_names = ['Name', 'Brief Desc.', 'Desc.', 'Methods', 'Constants', 'Members', 'Signals']
+table_columns = ['name', 'brief_description', 'description', 'methods', 'constants', 'members', 'signals', 'theme_items']
+table_column_names = ['Name', 'Brief Desc.', 'Desc.', 'Methods', 'Constants', 'Members', 'Signals', 'Theme Items']
colors = {
'name': [36], # cyan
'part_big_problem': [4, 31], # underline, red
@@ -176,6 +176,7 @@ class ClassStatus:
'methods': ClassStatusProgress(),
'constants': ClassStatusProgress(),
'members': ClassStatusProgress(),
+ 'theme_items': ClassStatusProgress(),
'signals': ClassStatusProgress()
}
@@ -220,7 +221,7 @@ class ClassStatus:
)
items_progress = ClassStatusProgress()
- for k in ['methods', 'constants', 'members', 'signals']:
+ for k in ['methods', 'constants', 'members', 'signals', 'theme_items']:
items_progress += self.progresses[k]
output[k] = self.progresses[k].to_configured_colored_string()
@@ -257,7 +258,7 @@ class ClassStatus:
for sub_tag in list(tag):
descr = sub_tag.find('description')
status.progresses[tag.tag].increment(len(descr.text.strip()) > 0)
- elif tag.tag in ['constants', 'members']:
+ elif tag.tag in ['constants', 'members', 'theme_items']:
for sub_tag in list(tag):
if not sub_tag.text is None:
status.progresses[tag.tag].increment(len(sub_tag.text.strip()) > 0)
@@ -300,7 +301,7 @@ for arg in sys.argv[1:]:
sys.exit(1)
if flags['i']:
- for r in ['methods', 'constants', 'members', 'signals']:
+ for r in ['methods', 'constants', 'members', 'signals', 'theme_items']:
index = table_columns.index(r)
del table_column_names[index]
del table_columns[index]
diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py
index 18fc70516e..9012de03b3 100755
--- a/doc/tools/makerst.py
+++ b/doc/tools/makerst.py
@@ -98,7 +98,6 @@ class ClassDef:
self.methods = OrderedDict() # type: OrderedDict[str, List[MethodDef]]
self.signals = OrderedDict() # type: OrderedDict[str, SignalDef]
self.inherits = None # type: Optional[str]
- self.category = None # type: Optional[str]
self.brief_description = None # type: Optional[str]
self.description = None # type: Optional[str]
self.theme_items = None # type: Optional[OrderedDict[str, List[ThemeItemDef]]]
@@ -122,10 +121,6 @@ class State:
if inherits is not None:
class_def.inherits = inherits
- category = class_root.get("category")
- if category is not None:
- class_def.category = category
-
brief_desc = class_root.find("brief_description")
if brief_desc is not None and brief_desc.text:
class_def.brief_description = brief_desc.text
@@ -881,6 +876,7 @@ def rstize_text(text, state): # type: (str, State) -> str
inside_code = True
elif cmd.startswith('enum '):
tag_text = make_enum(cmd[5:], state)
+ escape_post = True
else:
tag_text = make_type(tag_text, state)
escape_post = True