diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/@GDScript.xml | 16 | ||||
-rw-r--r-- | doc/classes/@GlobalScope.xml | 4 | ||||
-rw-r--r-- | doc/classes/AnimationNodeAnimation.xml | 6 | ||||
-rw-r--r-- | doc/classes/CPUParticles.xml | 4 | ||||
-rw-r--r-- | doc/classes/CPUParticles2D.xml | 4 | ||||
-rw-r--r-- | doc/classes/CanvasItemMaterial.xml | 8 | ||||
-rw-r--r-- | doc/classes/EditorInspector.xml | 8 | ||||
-rw-r--r-- | doc/classes/Input.xml | 4 | ||||
-rw-r--r-- | doc/classes/ItemList.xml | 18 | ||||
-rw-r--r-- | doc/classes/Particles2D.xml | 6 | ||||
-rw-r--r-- | doc/classes/ParticlesMaterial.xml | 5 | ||||
-rw-r--r-- | doc/classes/Physics2DDirectSpaceState.xml | 20 | ||||
-rw-r--r-- | doc/classes/Physics2DServer.xml | 36 | ||||
-rw-r--r-- | doc/classes/SpatialMaterial.xml | 2 | ||||
-rw-r--r-- | doc/classes/VisualServer.xml | 4 |
15 files changed, 113 insertions, 32 deletions
diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index 493f55e89b..20ec9141c6 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -745,6 +745,22 @@ [/codeblock] </description> </method> + <method name="push_error"> + <return type="void"> + </return> + <argument index="0" name="message" type="String"> + </argument> + <description> + </description> + </method> + <method name="push_warning"> + <return type="void"> + </return> + <argument index="0" name="message" type="String"> + </argument> + <description> + </description> + </method> <method name="rad2deg"> <return type="float"> </return> diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 65d339c0d5..e05af0f1ac 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -1298,10 +1298,6 @@ </constant> <constant name="PROPERTY_USAGE_CATEGORY" value="256" enum="PropertyUsageFlags"> </constant> - <constant name="PROPERTY_USAGE_STORE_IF_NONZERO" value="512" enum="PropertyUsageFlags"> - </constant> - <constant name="PROPERTY_USAGE_STORE_IF_NONONE" value="1024" enum="PropertyUsageFlags"> - </constant> <constant name="PROPERTY_USAGE_NO_INSTANCE_STATE" value="2048" enum="PropertyUsageFlags"> </constant> <constant name="PROPERTY_USAGE_RESTART_IF_CHANGED" value="4096" enum="PropertyUsageFlags"> diff --git a/doc/classes/AnimationNodeAnimation.xml b/doc/classes/AnimationNodeAnimation.xml index 22f5e0838e..de8e918f68 100644 --- a/doc/classes/AnimationNodeAnimation.xml +++ b/doc/classes/AnimationNodeAnimation.xml @@ -9,12 +9,6 @@ <demos> </demos> <methods> - <method name="get_playback_time" qualifiers="const"> - <return type="float"> - </return> - <description> - </description> - </method> </methods> <members> <member name="animation" type="String" setter="set_animation" getter="get_animation"> diff --git a/doc/classes/CPUParticles.xml b/doc/classes/CPUParticles.xml index 9d3dc5d70a..c778cd56b3 100644 --- a/doc/classes/CPUParticles.xml +++ b/doc/classes/CPUParticles.xml @@ -39,8 +39,6 @@ </member> <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="anim_loop" type="bool" setter="set_particle_flag" getter="get_particle_flag"> - </member> <member name="anim_offset" type="float" setter="set_param" getter="get_param"> </member> <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> @@ -181,7 +179,7 @@ </constant> <constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> </constant> - <constant name="FLAG_MAX" value="4" enum="Flags"> + <constant name="FLAG_MAX" value="3" enum="Flags"> </constant> <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> </constant> diff --git a/doc/classes/CPUParticles2D.xml b/doc/classes/CPUParticles2D.xml index 6d115e2650..bae725d47c 100644 --- a/doc/classes/CPUParticles2D.xml +++ b/doc/classes/CPUParticles2D.xml @@ -39,8 +39,6 @@ </member> <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> </member> - <member name="anim_loop" type="bool" setter="set_particle_flag" getter="get_particle_flag"> - </member> <member name="anim_offset" type="float" setter="set_param" getter="get_param"> </member> <member name="anim_offset_curve" type="Curve" setter="set_param_curve" getter="get_param_curve"> @@ -177,7 +175,7 @@ </constant> <constant name="FLAG_ALIGN_Y_TO_VELOCITY" value="0" enum="Flags"> </constant> - <constant name="FLAG_MAX" value="2" enum="Flags"> + <constant name="FLAG_MAX" value="1" enum="Flags"> </constant> <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> </constant> diff --git a/doc/classes/CanvasItemMaterial.xml b/doc/classes/CanvasItemMaterial.xml index fe7194dcfe..69d873f446 100644 --- a/doc/classes/CanvasItemMaterial.xml +++ b/doc/classes/CanvasItemMaterial.xml @@ -19,6 +19,14 @@ <member name="light_mode" type="int" setter="set_light_mode" getter="get_light_mode" enum="CanvasItemMaterial.LightMode"> The manner in which material reacts to lighting. </member> + <member name="particles_anim_h_frames" type="int" setter="set_particles_anim_h_frames" getter="get_particles_anim_h_frames"> + </member> + <member name="particles_anim_loop" type="bool" setter="set_particles_anim_loop" getter="get_particles_anim_loop"> + </member> + <member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames"> + </member> + <member name="particles_animation" type="bool" setter="set_particles_animation" getter="get_particles_animation"> + </member> </members> <constants> <constant name="BLEND_MODE_MIX" value="0" enum="BlendMode"> diff --git a/doc/classes/EditorInspector.xml b/doc/classes/EditorInspector.xml index a2a39fc8b6..5601f9b5ae 100644 --- a/doc/classes/EditorInspector.xml +++ b/doc/classes/EditorInspector.xml @@ -41,6 +41,14 @@ <description> </description> </signal> + <signal name="property_toggled"> + <argument index="0" name="property" type="String"> + </argument> + <argument index="1" name="checked" type="bool"> + </argument> + <description> + </description> + </signal> <signal name="resource_selected"> <argument index="0" name="res" type="Object"> </argument> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index 38804e40b4..25a2f45773 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -17,8 +17,10 @@ </return> <argument index="0" name="action" type="String"> </argument> + <argument index="1" name="strength" type="float" default="1.0f"> + </argument> <description> - This will simulate pressing the specified action. + This will simulate pressing the specified action. The strength can be used for non-boolean actions. </description> </method> <method name="action_release"> diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml index 4e4947de6c..0b8ede92d5 100644 --- a/doc/classes/ItemList.xml +++ b/doc/classes/ItemList.xml @@ -166,6 +166,14 @@ Returns whether or not the item at the specified index is disabled </description> </method> + <method name="is_item_icon_transposed" qualifiers="const"> + <return type="bool"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> <method name="is_item_selectable" qualifiers="const"> <return type="bool"> </return> @@ -289,6 +297,16 @@ <description> </description> </method> + <method name="set_item_icon_transposed"> + <return type="void"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <argument index="1" name="rect" type="bool"> + </argument> + <description> + </description> + </method> <method name="set_item_metadata"> <return type="void"> </return> diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml index f872552a49..6416e409a3 100644 --- a/doc/classes/Particles2D.xml +++ b/doc/classes/Particles2D.xml @@ -42,9 +42,6 @@ </member> <member name="fract_delta" type="bool" setter="set_fractional_delta" getter="get_fractional_delta"> </member> - <member name="h_frames" type="int" setter="set_h_frames" getter="get_h_frames"> - Number of horizontal frames in [code]texture[/code]. - </member> <member name="lifetime" type="float" setter="set_lifetime" getter="get_lifetime"> Amount of time each particle will exist. Default value: [code]1[/code]. </member> @@ -71,9 +68,6 @@ <member name="texture" type="Texture" setter="set_texture" getter="get_texture"> Particle texture. If [code]null[/code] particles will be squares. </member> - <member name="v_frames" type="int" setter="set_v_frames" getter="get_v_frames"> - Number of vertical frames in [code]texture[/code]. - </member> <member name="visibility_rect" type="Rect2" setter="set_visibility_rect" getter="get_visibility_rect"> Editor visibility helper. </member> diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml index 354b98485e..2904d4c578 100644 --- a/doc/classes/ParticlesMaterial.xml +++ b/doc/classes/ParticlesMaterial.xml @@ -32,9 +32,6 @@ <member name="angular_velocity_random" type="float" setter="set_param_randomness" getter="get_param_randomness"> Angular velocity randomness ratio. Default value: [code]0[/code]. </member> - <member name="anim_loop" type="bool" setter="set_flag" getter="get_flag"> - If [code]true[/code] animation will loop. Default value: [code]false[/code]. - </member> <member name="anim_offset" type="float" setter="set_param" getter="get_param"> Particle animation offset. </member> @@ -216,7 +213,7 @@ <constant name="FLAG_ROTATE_Y" value="1" enum="Flags"> Use with [method set_flag] to set [member flag_rotate_y] </constant> - <constant name="FLAG_MAX" value="4" enum="Flags"> + <constant name="FLAG_MAX" value="3" enum="Flags"> </constant> <constant name="EMISSION_SHAPE_POINT" value="0" enum="EmissionShape"> All particles will be emitted from a single point. diff --git a/doc/classes/Physics2DDirectSpaceState.xml b/doc/classes/Physics2DDirectSpaceState.xml index ebd17fd921..81db70f435 100644 --- a/doc/classes/Physics2DDirectSpaceState.xml +++ b/doc/classes/Physics2DDirectSpaceState.xml @@ -75,6 +75,26 @@ Additionally, the method can take an [code]exclude[/code] array of objects or [RID]s that are to be excluded from collisions, a [code]collision_mask[/code] bitmask representing the physics layers to check in, or booleans to determine if the ray should collide with [PhysicsBody]s or [Area]s, respectively. </description> </method> + <method name="intersect_point_on_canvas"> + <return type="Array"> + </return> + <argument index="0" name="point" type="Vector2"> + </argument> + <argument index="1" name="canvas_instance_id" type="int"> + </argument> + <argument index="2" name="max_results" type="int" default="32"> + </argument> + <argument index="3" name="exclude" type="Array" default="[ ]"> + </argument> + <argument index="4" name="collision_layer" type="int" default="2147483647"> + </argument> + <argument index="5" name="collide_with_bodies" type="bool" default="true"> + </argument> + <argument index="6" name="collide_with_areas" type="bool" default="false"> + </argument> + <description> + </description> + </method> <method name="intersect_ray"> <return type="Dictionary"> </return> diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml index a473de4ce8..84e15d3b26 100644 --- a/doc/classes/Physics2DServer.xml +++ b/doc/classes/Physics2DServer.xml @@ -24,6 +24,16 @@ Adds a shape to the area, along with a transform matrix. Shapes are usually referenced by their index, so you should track which shape has a given index. </description> </method> + <method name="area_attach_canvas_instance_id"> + <return type="void"> + </return> + <argument index="0" name="area" type="RID"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <description> + </description> + </method> <method name="area_attach_object_instance_id"> <return type="void"> </return> @@ -51,6 +61,14 @@ Creates an [Area2D]. </description> </method> + <method name="area_get_canvas_instance_id" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="area" type="RID"> + </argument> + <description> + </description> + </method> <method name="area_get_object_instance_id" qualifiers="const"> <return type="int"> </return> @@ -377,6 +395,16 @@ <description> </description> </method> + <method name="body_attach_canvas_instance_id"> + <return type="void"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <argument index="1" name="id" type="int"> + </argument> + <description> + </description> + </method> <method name="body_attach_object_instance_id"> <return type="void"> </return> @@ -404,6 +432,14 @@ Creates a physics body. The first parameter can be any value from constants BODY_MODE*, for the type of body created. Additionally, the body can be created in sleeping state to save processing time. </description> </method> + <method name="body_get_canvas_instance_id" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="body" type="RID"> + </argument> + <description> + </description> + </method> <method name="body_get_collision_layer" qualifiers="const"> <return type="int"> </return> diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml index 8fd9b59bdc..392a550ee4 100644 --- a/doc/classes/SpatialMaterial.xml +++ b/doc/classes/SpatialMaterial.xml @@ -180,7 +180,7 @@ <member name="particles_anim_h_frames" type="int" setter="set_particles_anim_h_frames" getter="get_particles_anim_h_frames"> The number of horizontal frames in the particle spritesheet. Only enabled when using [code]BillboardMode.BILLBOARD_PARTICLES[/code]. See [member params_billboard_mode]. </member> - <member name="particles_anim_loop" type="int" setter="set_particles_anim_loop" getter="get_particles_anim_loop"> + <member name="particles_anim_loop" type="bool" setter="set_particles_anim_loop" getter="get_particles_anim_loop"> If [code]true[/code] particle animations are looped. Only enabled when using [code]BillboardMode.BILLBOARD_PARTICLES[/code]. See [member params_billboard_mode]. </member> <member name="particles_anim_v_frames" type="int" setter="set_particles_anim_v_frames" getter="get_particles_anim_v_frames"> diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index ed6fdacec7..46a06d63d4 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -239,10 +239,6 @@ </argument> <argument index="3" name="normal_map" type="RID"> </argument> - <argument index="4" name="h_frames" type="int"> - </argument> - <argument index="5" name="v_frames" type="int"> - </argument> <description> Adds a particles system to the [CanvasItem]'s draw commands. </description> |